-
Notifications
You must be signed in to change notification settings - Fork 0
/
[proc,skill_guide_data].cs2
2633 lines (2633 loc) · 96.3 KB
/
[proc,skill_guide_data].cs2
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
// 661
[proc,skill_guide_data](int $int0, int $int1, int $int2)(int, namedobj, string)
switch_int ($int0) {
case 1 :
return(~skill_guide_data_attack($int1, $int2));
case 2 :
switch_int ($int1) {
case 0 :
switch_int ($int2) {
case 0 :
return(1, bronze_warhammer_1337, "Bronze warhammer");
case 1 :
return(1, iron_warhammer_1335, "Iron warhammer");
case 2 :
return(5, steel_warhammer_1339, "Steel warhammer");
case 3 :
return(5, black_halberd_3196, "Members: Black halberd<br> (with 10 Attack)");
case 4 :
return(5, white_halberd_6599, "Members: White halberd<br> (with 10 Attack)");
case 5 :
return(10, black_warhammer_1341, "Black warhammer");
case 6 :
return(10, white_warhammer_6613, "Members: White warhammer<br> (with 10 Prayer)");
case 7 :
return(10, mithril_halberd_3198, "Members: Mithril halberd<br> (with 20 Attack)");
case 8 :
return(15, adamant_halberd_3200, "Members: Adamant halberd<br> (with 30 Attack)");
case 9 :
return(20, mithril_warhammer_1343, "Mithril warhammer");
case 10 :
return(20, rune_halberd_3202, "Members: Rune halberd<br> (with 40 Attack)");
case 11 :
return(30, adamant_warhammer_1345, "Adamant warhammer");
case 12 :
return(30, dragon_halberd_3204, "Members: Dragon halberd<br> (with 60 Attack)");
case 13 :
return(40, rune_warhammer_1347, "Rune warhammer");
case 14 :
return(40, barrelchest_anchor_10887, "Members: Barrelchest Anchor<br> (with 60 Attack)");
case 15 :
return(42, void_knight_mace_8841, "Members: Void Knight equipment<br>(with 42 combat stats and 22 Prayer)");
case 16 :
return(50, granite_maul_4153, "Members: Granite maul<br> (with 50 Attack)");
case 17 :
return(50, granite_longsword_21646, "Members: Granite longsword<br> (with 50 Attack)");
case 18 :
return(60, tzhaar_ket_om_6528, "Members: TzHaar-Ket-Om");
case 19 :
return(60, dragon_warhammer_13576, "Members: Dragon warhammer");
case 20 :
return(60, ancient_sceptre_27624, "Members: Ancient sceptre<br> (requires Secrets of the North, 50 Attack and 70 Magic)");
case 21 :
return(70, dharoks_greataxe_4718, "Members: Dharok's greataxe<br> (with 70 Attack)");
case 22 :
return(70, torags_hammers_4747, "Members: Torag's hammers<br> (with 70 Attack)");
case 23 :
return(70, abyssal_bludgeon_13263, "Members: Abyssal bludgeon<br> (with 70 Attack)");
case 24 :
return(75, elder_maul_21003, "Members: Elder maul<br> (with 75 Attack)");
case 25 :
return(80, soulreaper_axe_28338, "Members: Soulreaper axe<br> (with 80 Attack)");
case 26 :
return(90, scythe_of_vitur_22325, "Members: Scythe of Vitur<br> (with 80 Attack)");
}
case 1 :
switch_int ($int2) {
case 0 :
return(42, void_knight_top_8839, "Void Knight equipment<br>(with 42 combat stats and 22 Prayer)");
case 1 :
return(50, granite_helm_10589, "Granite armour<br> (with 50 Defence)");
case 2 :
return(70, inquisitors_great_helm_24419, "Members: Inquisitor's armour<br> (with 30 Defence)");
case 3 :
return(75, primordial_boots_13239, "Primordial boots<br> (with 75 Defence)");
}
case 2 :
switch_int ($int2) {
case 0 :
return(19, agility_balance_6515, "Cross the River Lum to Al Kharid<br> (with 8 Agility and 37 Ranged)");
case 1 :
return(21, agility_balance_6515, "Karamja<br> (with 53 Agility and 42 Ranged)");
case 2 :
return(22, agility_balance_6515, "Escape from the water obelisk island<br> (with 36 Agility and 39 Ranged)");
case 3 :
return(28, agility_balance_6515, "Scale the Observatory cliff<br> (with 23 Agility and 24 Ranged, after completing the Observatory quest)");
case 4 :
return(35, agility_climb_6517, "Scale the Catherby cliff<br> (with 32 Agility and 35 Ranged)");
case 5 :
return(37, agility_climb_6517, "Scale Falador wall<br> (with 11 Agility and 19 Ranged)");
case 6 :
return(38, agility_climb_6517, "Scale Yanille wall<br> (with 39 Agility and 21 Ranged)");
case 7 :
return(70, agility_balance_6515, "Cross cave, south of Dorgesh-Kaan <br> (with 70 Agility and 70 Strength, after completing Death to the Dorgeshuun)");
}
case 3 :
if ($int2 = 0) {
return(60, agility_jump_11793, "Access the God Wars Dungeon via the Strength route");
} else if ($int2 = 1) {
return(70, agility_jump_11793, "Enter the Bandos area of the God Wars Dungeon");
}
case 4 :
switch_int ($int2) {
case 0 :
return(-1, obj_7620, "To start fishing like a Barbarian, talk to<br>Otto Godblessed when you have at least<br>level 48 Fishing, level 15 Agility and level 15 Strength.");
case 1 :
return(15, leaping_trout_11328, "Leaping trout<br> (with 15 Agility & 48 Fishing)");
case 2 :
return(30, leaping_salmon_11330, "Leaping salmon<br> (with 30 Agility & 58 Fishing)");
case 3 :
return(35, raw_tuna_359, "Tuna<br> (with 55 Fishing)");
case 4 :
return(35, raw_harpoonfish_25564, "Harpoonfish<br> (with 55 Fishing)");
case 5 :
return(45, leaping_sturgeon_11332, "Leaping sturgeon<br> (with 45 Agility & 70 Fishing)");
case 6 :
return(50, raw_swordfish_371, "Swordfish<br> (with 70 Fishing)");
case 7 :
return(76, raw_shark_383, "Shark<br> (with 96 Fishing)");
}
}
return(-1, null, "");
case 5 :
return(~skill_guide_data_defence($int1, $int2));
case 3 :
if ($int1 = 0) {
switch_int ($int2) {
case 0 :
return(1, shortbow_841, "Standard bows<br> Ammo: Arrows up to iron");
case 1 :
return(5, oak_shortbow_843, "Oak bows<br> Ammo: Arrows up to steel");
case 2 :
return(20, willow_shortbow_849, "Willow bows<br> Ammo: Arrows up to mithril");
case 3 :
return(30, maple_shortbow_853, "Maple bows<br> Ammo: Arrows up to adamant");
case 4 :
return(30, comp_ogre_bow_4827, "Members: Ogre composite bows<br> Ammo: 'Brutal' arrows up to rune");
case 5 :
return(40, yew_shortbow_857, "Members: Yew bows<br> Ammo: Arrows up to rune");
case 6 :
return(50, magic_shortbow_861, "Members: Magic bows<br> Ammo: Arrows up to amethyst");
case 7 :
return(50, seercull_6724, "Members: Seerculls<br> Ammo: Arrows up to amethyst");
case 8 :
return(60, dark_bow_11235, "Members: Dark bows<br> Ammo: Arrows up to dragon");
case 9 :
return(60, craws_bow_22550, "Members: Craw's bow<br> Ammo: None");
case 10 :
return(65, 3rd_age_bow_12424, "Members: 3rd age bow<br> Ammo: Arrows up to dragon");
case 11 :
return(70, crystal_bow_23983, "Members: Crystal bows (with 50 Agility)<br> Ammo: None");
case 12 :
return(70, webweaver_bow_27655, "Members: Webweaver bow<br> Ammo: None");
case 13 :
return(80, bow_of_faerdhinen_25865, "Members: Bow of Faerdhinen (with 70 Agility)<br> Ammo: None");
case 14 :
return(80, venator_bow_27610, "Members: Venator bow<br> Ammo: Arrows up to dragon");
case 15 :
return(85, twisted_bow_20997, "Members: Twisted bow<br> Ammo: Arrows up to dragon");
case default :
return(-1, null, "");
}
}
if ($int1 = 1) {
switch_int ($int2) {
case 0 :
return(1, bronze_knife_864, "Bronze items");
case 1 :
return(1, iron_knife_863, "Iron items");
case 2 :
return(5, steel_knife_865, "Steel items");
case 3 :
return(10, black_knife_869, "Black items");
case 4 :
return(20, mithril_knife_866, "Mithril items");
case 5 :
return(30, adamant_knife_867, "Adamantite items");
case 6 :
return(40, rune_knife_868, "Rune items");
case 7 :
return(45, chinchompa_10033, "Chinchompas");
case 8 :
return(50, amethyst_dart_25849, "Amethyst darts");
case 9 :
return(55, red_chinchompa_10034, "Carnivorous chinchompas");
case 10 :
return(60, dragon_dart_11230, "Dragon darts");
case 11 :
return(60, dragon_knife_22804, "Dragon knives");
case 12 :
return(60, toktz_xil_ul_6522, "TokTz-Xil-Ul");
case 13 :
return(61, dragon_thrownaxe_20849, "Dragon thrownaxes");
case 14 :
return(65, black_chinchompa_11959, "Black chinchompas");
case 15 :
return(75, toxic_blowpipe_empty_12924, "Toxic blowpipe");
case default :
return(-1, null, "");
}
}
if ($int1 = 2) {
switch_int ($int2) {
case 0 :
return(1, crossbow_837, "Crossbow<br> Ammo: Bronze crossbow bolts");
case 1 :
return(1, phoenix_crossbow_767, "Phoenix crossbow<br> Ammo: Bronze crossbow bolts");
case 2 :
return(1, bronze_crossbow_9174, "Members: Bronze crossbow<br> Ammo: Bronze crossbow bolts");
case 3 :
return(16, blurite_crossbow_9176, "Members: Blurite crossbow<br> Ammo: Bolts up to blurite");
case 4 :
return(26, iron_crossbow_9177, "Members: Iron crossbow<br> Ammo: Bolts up to iron");
case 5 :
return(28, dorgeshuun_crossbow_8880, "Members: Dorgeshuun crossbow<br> Ammo: Bolts up to iron");
case 6 :
return(31, steel_crossbow_9179, "Members: Steel crossbow<br> Ammo: Bolts up to steel");
case 7 :
return(36, mithril_crossbow_9181, "Members: Mithril crossbow<br> Ammo: Bolts up to mithril");
case 8 :
return(46, adamant_crossbow_9183, "Members: Adamantite crossbow<br> Ammo: Bolts up to adamant");
case 9 :
return(50, hunters_crossbow_10156, "Members: Hunters' crossbow<br> Ammo: Kebbit bolts");
case 10 :
return(61, rune_crossbow_9185, "Members: Runite crossbow<br> Ammo: Bolts up to runite");
case 11 :
return(64, dragon_crossbow_21902, "Members: Dragon crossbow<br> Ammo: Bolts up to dragon");
case 12 :
return(70, dragon_hunter_crossbow_21012, "Members: Dragon hunter crossbow<br> Ammo: Bolts up to dragon");
case 13 :
return(70, armadyl_crossbow_11785, "Members: Armadyl crossbow<br> Ammo: Bolts up to dragon");
case 14 :
return(70, karils_crossbow_4734, "Members: Karil's crossbow");
case 15 :
return(80, zaryte_crossbow_26374, "Members: Zaryte crossbow<br> Ammo: Bolts up to dragon");
case default :
return(-1, null, "");
}
}
if ($int1 = 3) {
switch_int ($int2) {
case 0 :
return(1, leather_body_1129, "Plain leather items");
case 1 :
return(1, hardleather_body_1131, "Hard leather body<br> (with 10 Defence)");
case 2 :
return(20, studded_body_1133, "Studded leather body<br> (with 20 Defence)");
case 3 :
return(20, studded_chaps_1097, "Studded leather chaps");
case 4 :
return(20, coif_1169, "Coif");
case 5 :
return(20, hard_leather_shield_22269, "Members: Hard leather shield <br> (with 10 Defence)");
case 6 :
return(25, frog_leather_body_10954, "Members: Frog-leather <br> (with 25 Defence)");
case 7 :
return(30, snakeskin_body_6322, "Members: Snakeskin armour<br> (with 30 Defence)");
case 8 :
return(30, snakeskin_shield_22272, "Members: Snakeskin shield <br> (with 30 Defence)");
case 9 :
return(30, avas_attractor_10498, "Members: Ava's attractor<br> (after Animal Magnetism)");
case 10 :
return(40, ranger_boots_2577, "Members: Ranger boots");
case 11 :
return(40, robin_hood_hat_2581, "Members: Robin Hood hat");
case 12 :
return(40, rangers_tunic_12596, "Members: Rangers' tunic");
case 13 :
return(40, ranger_gloves_19994, "Members: Ranger gloves");
case 14 :
return(40, rangers_tights_23249, "Members: Rangers' tights");
case 15 :
return(40, spined_body_6133, "Members: Spined armour<br> (after The Fremennik Trials, with 40 Defence)");
case 16 :
return(40, green_dhide_vambraces_1065, "Green dragonhide vambraces");
case 17 :
return(40, green_dhide_chaps_1099, "Green dragonhide chaps");
case 18 :
return(40, green_dhide_body_1135, "Green dragonhide body<br> (with 40 Defence)");
case 19 :
return(40, green_dhide_shield_22275, "Members: Green dragonhide shield <br> (with 40 Defence)");
case 20 :
return(42, void_knight_top_8839, "Members: Void Knight equipment<br>(with 42 combat stats and 22 Prayer)");
case 21 :
return(50, avas_accumulator_10499, "Members: Ava's accumulator<br> (after Animal Magnetism)");
case 22 :
return(50, blue_dhide_vambraces_2487, "Members: Blue dragonhide vambraces");
case 23 :
return(50, blue_dhide_chaps_2493, "Members: Blue dragonhide chaps");
case 24 :
return(50, blue_dhide_body_2499, "Members: Blue dragonhide body<br> (with 40 Defence)");
case 25 :
return(50, blue_dhide_shield_22278, "Members: Blue dragonhide shield <br> (with 40 Defence)");
case 26 :
return(60, penance_skirt_10555, "Members: Penance skirt<br> (with 40 Defence)");
case 27 :
return(60, red_dhide_vambraces_2489, "Members: Red dragonhide vambraces");
case 28 :
return(60, red_dhide_chaps_2495, "Members: Red dragonhide chaps");
case 29 :
return(60, red_dhide_body_2501, "Members: Red dragonhide body<br> (with 40 Defence)");
case 30 :
return(60, red_dhide_shield_22281, "Members: Red dragonhide shield <br> (with 40 Defence)");
case 31 :
return(65, 3rd_age_range_top_10330, "Members: 3rd age range armour<br> (with 45 Defence)");
case 32 :
return(70, avas_assembler_22109, "Members: Ava's Assembler<br> (after Dragon Slayer II)");
case 33 :
return(70, black_dhide_vambraces_2491, "Members: Black dragonhide vambraces");
case 34 :
return(70, black_dhide_chaps_2497, "Members: Black dragonhide chaps");
case 35 :
return(70, black_dhide_body_2503, "Members: Black dragonhide body<br> (with 40 Defence)");
case 36 :
return(70, black_dhide_shield_22284, "Members: Black dragonhide shield<br> (with 40 Defence)");
case 37 :
return(70, guthix_dhide_shield_23188, "Members: God dragonhide shields<br> (with 40 Defence)");
case 38 :
return(70, zamorak_dhide_body_10370, "Members: God dragonhide armour<br> (with 40 Defence)");
case 39 :
return(70, armadyl_helmet_11826, "Members: Armadyl armour<br> (with 70 Defence)");
case 40 :
return(70, karils_leathertop_4736, "Members: Karil's leather armour<br> (with 70 Defence)");
case 41 :
return(70, dragonfire_ward_22002, "Members: Dragonfire ward<br>(with 75 Defence)");
case 42 :
return(70, boots_of_brimstone_22951, "Members: Boots of brimstone<br>(with 70 Defence and Magic)");
case 43 :
return(75, pegasian_boots_13237, "Members: Pegasian boots<br> (with 75 Defence)");
case 44 :
return(75, twisted_buckler_21000, "Members: Twisted buckler<br> (with 75 Defence)");
case 45 :
return(80, zaryte_vambraces_26235, "Members: Zaryte vambraces<br> (with 45 Defence)");
case 46 :
return(80, masori_body_27229, "Members: Masori armour<br> (with 30 Defence)");
case default :
return(-1, null, "");
}
}
if ($int1 = 4) {
if ($int2 = 0) {
return(42, void_knight_mace_8841, "Void Knight equipment<br>(with 42 combat stats and 22 Prayer)");
}
if ($int2 = 1) {
return(65, light_ballista_19478, "Light ballista<br> Ammo: All Javelins");
}
if ($int2 = 2) {
return(75, heavy_ballista_19481, "Heavy ballista (after Monkey Madness II)<br> Ammo: All Javelins");
}
return(-1, null, "");
}
if ($int1 = 5) {
switch_int ($int2) {
case 0 :
return(19, agility_climb_6517, "Scale Falador wall<br>(with 11 Agility and 37 Strength)");
case 1 :
return(21, agility_climb_6517, "Scale Yanille wall<br>(with 39 Agility and 38 Strength)");
case 2 :
return(24, agility_climb_6517, "Scale Observatory cliff (after Observatory quest)<br>(with 23 Agility and 28 Strength)");
case 3 :
return(35, agility_climb_6517, "Scale the Catherby cliff<br>(with 32 Agility and 35 Strength)");
case 4 :
return(37, agility_balance_6515, "Cross the River Lum to Al Kharid<br>(with 8 Agility and 19 Strength)");
case 5 :
return(39, agility_balance_6515, "Escape from the water obelisk island<br>(with 36 Agility and 22 Strength)");
case 6 :
return(42, agility_balance_6515, "Karamja, south of the volcano<br>(with 53 Agility and 21 Strength)");
case 7 :
return(62, agility_jump_6514, "Hallowed Sepulchre - Grapple swing");
case 8 :
return(70, agility_balance_6515, "Cross cave south of Dorgesh-Kaan<br>(with 70 Agility and 70 Strength)");
case default :
return(-1, null, "");
}
}
if ($int1 = 6) {
return(~skill_guide_salamanders($int2));
}
return(-1, null, "");
case 7 :
return(~skill_guide_data_prayer($int1, $int2));
case 4 :
return(~skill_guide_data_magic($int1, $int2));
case 6 :
if ($int1 = 0) {
switch_int ($int2) {
case 0 :
return(-1, obj_7620, "Hitpoints are used to tell you how healthy your character is. A character who reaches 0 Hitpoints has died, but will reappear in their chosen respawn location (normally Lumbridge).");
case 1 :
return(-1, obj_7620, "If you see any red 'hit splats' during combat, the number shown corresponds to the number of Hitpoints lost as a result of that strike.");
case 2 :
return(-1, obj_7620, "Blue hit splats mean no damage has been dealt.");
case 3 :
return(-1, obj_7620, "Green hit splats are poison damage.");
case 4 :
return(-1, obj_7620, "Teal hit splats are venom damage. (Members)");
case 5 :
return(-1, obj_7620, "Orange hit splats are disease damage. (Members)");
case 6 :
return(-1, obj_7620, "Dark purple hit splats are corruption damage. (Members)");
}
} else if ($int1 = 1) {
switch_int ($int2) {
case 0 :
return(-1, purple_sweets_10476, "Purple Sweets: Restores 1-3 Hitpoints<br>(Members)");
case 1 :
return(-1, anchovies_319, "Anchovies: Restores 1 Hitpoint");
case 2 :
return(-1, shrimps_315, "Shrimp: Restores 3 Hitpoints");
case 3 :
return(-1, cooked_chicken_2140, "Cooked chicken: Restores 3 Hitpoints");
case 4 :
return(-1, sardine_325, "Sardine: Restores 3 Hitpoints");
case 5 :
return(-1, cooked_meat_2142, "Cooked meat: Restores 3 Hitpoints");
case 6 :
return(-1, cooked_mystery_meat_24785, "Cooked mystery meat: Restores 5 Hitpoints");
case 7 :
return(-1, bread_2309, "Bread: Restores 5 Hitpoints");
case 8 :
return(-1, herring_347, "Herring: Restores 5 Hitpoints");
case 9 :
return(-1, cooked_rabbit_3228, "Cooked Rabbit: Restores 5 Hitpoints<br>(Members)");
case 10 :
return(-1, steak_sandwich_25631, "Steak Sandwich: Restores 6 Hitpoints");
case 11 :
return(-1, mackerel_355, "Mackerel: Restores 6 Hitpoints<br>(Members)");
case 12 :
return(-1, botanical_pie_19662, "Botanical Pie: Restores 6 Hitpoints<br>(Members)");
case 13 :
return(-1, cooked_slimy_eel_3381, "Slimy Eel: Restores 6-10 Hitpoints<br>(Members)");
case 14 :
return(-1, trout_333, "Trout: Restores 7 Hitpoints");
case 15 :
return(-1, cod_339, "Cod: Restores 7 Hitpoints<br>(Members)");
case 16 :
return(-1, roast_rabbit_7223, "Roast Rabbit: Restores 7 Hitpoints<br>(Members)");
case 17 :
return(-1, cave_eel_5003, "Cave Eel: Restores 7-11 Hitpoints<br>(Members)");
case 18 :
return(-1, pike_351, "Pike: Restores 8 Hitpoints");
case 19 :
return(-1, salmon_329, "Salmon: Restores 9 Hitpoints");
case 20 :
return(-1, redberry_pie_2325, "Redberry pie: Restores 9 Hitpoints");
case 21 :
return(-1, tuna_361, "Tuna: Restores 10 Hitpoints");
case 22 :
return(-1, crab_meat_7518, "Crab meat: Restores 10 Hitpoints<br>(Members)");
case 23 :
return(-1, cooked_fishcake_7530, "Cooked fishcake: Restores 11 Hitpoints<br>(Members)");
case 24 :
return(-1, jug_of_wine_1993, "Jug of wine: Restores 11 Hitpoints");
case 25 :
return(-1, meat_pie_2327, "Meat pie: Restores 11 Hitpoints");
case 26 :
return(-1, lava_eel_2149, "Lava Eel: Restores 11 Hitpoints<br>(Members)");
case 27 :
return(-1, garden_pie_7178, "Garden pie: Restores 12 Hitpoints<br>(Members)");
case 28 :
return(-1, fish_pie_7188, "Fish pie: Restores 12 Hitpoints<br>(Members)");
case 29 :
return(-1, cake_1891, "Cake: Restores 12 Hitpoints");
case 30 :
return(-1, lobster_379, "Lobster: Restores 12 Hitpoints");
case 31 :
return(-1, bass_365, "Bass: Restores 13 Hitpoints<br>(Members)");
case 32 :
return(-1, swordfish_373, "Swordfish: Restores 14 Hitpoints");
case 33 :
return(-1, plain_pizza_2289, "Plain pizza: Restores 14 Hitpoints");
case 34 :
return(-1, apple_pie_2323, "Apple pie: Restores 14 Hitpoints");
case 35 :
return(-1, potato_with_butter_6703, "Potato with butter: Restores 14 Hitpoints<br>(Members)");
case 36 :
return(-1, chilli_potato_7054, "Chilli Potato: Restores 14 Hitpoints<br>(Members)");
case 37 :
return(-1, chocolate_cake_1897, "Chocolate Cake: Restores 15 Hitpoints");
case 38 :
return(-1, monkfish_7946, "Monkfish: Restores 16 Hitpoints<br>(Members)");
case 39 :
return(-1, admiral_pie_7198, "Admiral pie: Restores 16 Hitpoints<br>(Members)");
case 40 :
return(-1, meat_pizza_2293, "Meat pizza: Restores 16 Hitpoints");
case 41 :
return(-1, potato_with_cheese_6705, "Potato with cheese: Restores 16 Hitpoints<br>(Members)");
case 42 :
return(-1, egg_potato_7056, "Egg Potato: Restores 16 Hitpoints<br>(Members)");
case 43 :
return(-1, cooked_karambwan_3144, "Cooked karambwan: Restores 18 Hitpoints<br>(Members)");
case 44 :
return(-1, anchovy_pizza_2297, "Anchovy pizza: Restores 18 Hitpoints");
case 45 :
return(-1, ugthanki_kebab_1885, "Ugthanki kebab: Restores 19 Hitpoints<br>(Members)");
case 46 :
return(-1, shark_385, "Shark: Restores 20 Hitpoints<br>(Members)");
case 47 :
return(-1, mushroom_potato_7058, "Mushroom Potato: Restores 20 Hitpoints<br>(Members)");
case 48 :
return(-1, sea_turtle_397, "Sea Turtle: Restores 21 Hitpoints<br>(Members)");
case 49 :
return(-1, manta_ray_391, "Manta Ray: Restores 22 Hitpoints<br>(Members)");
case 50 :
return(-1, dark_crab_11936, "Dark Crab: Restores 22 Hitpoints<br>(Members)");
case 51 :
return(-1, tuna_potato_7060, "Tuna Potato: Restores 22 Hitpoints<br>(Members)");
case 52 :
return(-1, wild_pie_7208, "Wild pie: Restores 22 Hitpoints<br>(Members)");
case 53 :
return(-1, summer_pie_7218, "Summer pie: Restores 22 Hitpoints<br>(Members)");
case 54 :
return(-1, pineapple_pizza_2301, "Pineapple pizza: Restores 22 Hitpoints<br>(Members)");
case 55 :
return(-1, anglerfish_13441, "Anglerfish: Restores Hitpoints based on your Hitpoints level up to a maximum of 22 - can boost beyond your level<br>(Members)");
case 56 :
return(-1, saradomin_brew_3_6687, "Saradomin brew: Restores 15% of your Hitpoints level plus 2 - can boost beyond your level<br>(Members)");
}
} else if ($int1 = 2) {
switch_int ($int2) {
case 0 :
return(42, void_knight_top_8839, "Void Knight equipment<br>(with 42 combat stats and 22 Prayer)");
case 1 :
return(50, nightmare_staff_24422, "Nightmare Staff (without orb)<br> (with <tostring(72)> Magic)");
case 2 :
return(50, harmonised_nightmare_staff_24423, "Nightmare Staff (with orb)<br> (with <tostring(82)> Magic)");
case 3 :
return(75, ring_of_suffering_19550, "Enchanted zenyte jewellery");
}
}
return(-1, null, "");
case 8 :
return(~skill_guide_data_agility($int1, $int2));
case 9 :
switch_int ($int1) {
case 0 :
switch_int ($int2) {
case 0 :
return(-1, obj_7620, "You must complete the Druidic Ritual quest before you can use Herblore.");
case 1 :
return(3, eye_of_newt_221, "Attack potion<br>Guam leaf & eye of newt");
case 2 :
return(5, unicorn_horn_dust_235, "Anti-poison potion<br>Marrentill & ground unicorn horn");
case 3 :
return(8, rogues_purse_1534, "Relicym's balm");
case 4 :
return(12, limpwurt_root_225, "Strength potion<br>Tarromin & limpwurt root");
case 5 :
return(15, ashes_592, "Serum 207<br>Tarromin & ashes");
case 6 :
return(19, guam_tar_10142, "Guam tar<br>Guam leaf & swamp tar");
case 7 :
return(22, volcanic_ash_21622, "Compost potion<br>Harralander & volcanic ash");
case 8 :
return(22, red_spiders_eggs_223, "Stat restore potion<br>Harralander & red spiders' eggs");
case 9 :
return(22, garlic_1550, "Guthix balance potion");
case 10 :
return(26, chocolate_dust_1975, "Energy potion<br>Harralander & chocolate dust");
case 11 :
return(30, white_berries_239, "Defence potion<br>Ranarr weed & white berries");
case 12 :
return(31, marrentill_tar_10143, "Marrentill tar<br>Marrentill & swamp tar");
case 13 :
return(34, toads_legs_2152, "Agility potion<br>Toadflax & toad legs");
case 14 :
return(36, goat_horn_dust_9736, "Combat potion<br>Harralander & ground desert goat horn");
case 15 :
return(38, snape_grass_231, "Prayer restore potion<br>Ranarr weed & snape grass");
case 16 :
return(39, tarromin_tar_10144, "Tarromin tar<br>Tarromin & swamp tar");
case 17 :
return(44, harralander_tar_10145, "Harralander tar<br>Harralander & swamp tar");
case 18 :
return(45, eye_of_newt_221, "Super attack potion<br>Irit leaf & eye of newt");
case 19 :
return(48, unicorn_horn_dust_235, "Super anti-poison potion<br>Irit leaf & ground unicorn horn");
case 20 :
return(50, snape_grass_231, "Fishing potion<br>Avantoe & snape grass");
case 21 :
return(52, mort_myre_fungus_2970, "Super energy potion<br>Avantoe & Mort Myre fungi");
case 22 :
return(53, kebbit_teeth_10109, "Hunting potion - Avantoe & ground sabre-toothed kebbit teeth");
case 23 :
return(55, limpwurt_root_225, "Super strength potion<br>Kwuarm & limpwurt root");
case 24 :
return(57, gorak_claws_9016, "Magic essence potion<br>Star flower & ground gorak's claw");
case 25 :
return(60, dragon_scale_dust_241, "Weapon poison<br>Kwuarm & ground blue dragon scale");
case 26 :
return(63, red_spiders_eggs_223, "Super restore potion<br>Snapdragon & red spiders' eggs");
case 27 :
return(65, nail_beast_nails_10937, "Sanfew serum cure all<br>Super restore potion, snake weed, ground unicorn horn and nail beast nails.");
case 28 :
return(66, white_berries_239, "Super defence potion<br>Cadantine & white berries");
case 29 :
return(68, yew_roots_6049, "Antidote+<br>Coconut milk, toadflax & yew roots");
case 30 :
return(69, dragon_scale_dust_241, "Anti-firebreath potion<br>Lantadyme & ground blue dragon scale");
case 31 :
return(70, crystal_dust_23964, "Divine super attack potion<br>Crystal dust & super attack potion");
case 32 :
return(70, crystal_dust_23964, "Divine super strength potion<br>Crystal dust & super strength potion");
case 33 :
return(70, crystal_dust_23964, "Divine super defence potion<br>Crystal dust & super defence potion");
case 34 :
return(72, wine_of_zamorak_245, "Ranging potion<br>Dwarf weed & wine of Zamorak");
case 35 :
return(73, cactus_spine_6016, "Weapon poison(+)<br>Coconut milk, cactus spine & red spiders' eggs");
case 36 :
return(74, crystal_dust_23964, "Divine ranging potion<br>Crystal dust & ranging potion");
case 37 :
return(76, potato_cactus_3138, "Magic potion<br>Lantadyme & potato cactus");
case 38 :
return(77, amylase_crystal_5_3961, "Stamina potion<br>Amylase & super energy potion");
case 39 :
return(78, jangerberries_247, "Zamorak brew<br>Torstol & jangerberries");
case 40 :
return(78, crystal_dust_23964, "Divine magic potion<br>Crystal dust & magic potion");
case 41 :
return(79, magic_roots_6051, "Antidote++<br>Coconut milk, irit leaf & magic tree roots");
case 42 :
return(80, wine_of_zamorak_245, "Bastion potion<br>Cadantine & wine of Zamorak mixed in a vial of blood");
case 43 :
return(80, potato_cactus_3138, "Battlemage potion<br>Cadantine & potato cactus mixed in a vial of blood");
case 44 :
return(81, crushed_nest_6693, "Saradomin brew<br>Toadflax & crushed birdnest");
case 45 :
return(82, poison_ivy_berries_6018, "Weapon poison(++)<br>Coconut milk, nightshade & poison ivy berries");
case 46 :
return(84, lava_scale_shard_5_3256, "Extended antifire potion<br>Antifire potion & lava scale shards");
case 47 :
return(85, nihil_dust_26368, "Ancient brew<br>Dwarf weed & nihil dust");
case 48 :
return(86, crystal_dust_23964, "Divine bastion potion<br>Crystal dust & bastion potion");
case 49 :
return(86, crystal_dust_23964, "Divine battlemage potion<br>Crystal dust & battlemage potion");
case 50 :
return(87, zulrahs_scales_4_3997, "Anti-venom<br>Antidote++ & Zulrah's scales");
case 51 :
return(88, lily_of_the_sands_27272, "Menaphite remedy<br>Dwarf weed & Lily of the sands ");
case 52 :
return(90, torstol_269, "Super combat potion<br>Super attack potion, super defence potion, super strength potion & torstol");
case 53 :
return(91, ancient_essence_27616, "Forgotten brew<br>Ancient brew & ancient essence");
case 54 :
return(92, crushed_superior_dragon_bones_21975, "Super antifire potion<br>Antifire potion & crushed superior dragon bones<br>(after Dragon Slayer II)");
case 55 :
return(94, torstol_269, "Anti-venom+<br>Anti-venom & Torstol");
case 56 :
return(97, crystal_dust_23964, "Divine super combat potion<br>Crystal dust & super combat potion");
case 57 :
return(98, lava_scale_shard_5_3256, "Extended super antifires<br>Super antifire potion & lava scale shards<br>(after Dragon Slayer II)");
case default :
return(-1, null, "");
}
case 1 :
switch_int ($int2) {
case 0 :
return(-1, obj_7620, "You must complete the Druidic Ritual quest before you can use Herblore");
case 1 :
return(3, guam_leaf_249, "Guam leaf");
case 2 :
return(3, rogues_purse_1534, "Rogue's purse");
case 3 :
return(3, snake_weed_1526, "Snake weed");
case 4 :
return(5, marrentill_251, "Marrentill");
case 5 :
return(11, tarromin_253, "Tarromin");
case 6 :
return(20, harralander_255, "Harralander");
case 7 :
return(25, ranarr_weed_257, "Ranarr weed");
case 8 :
return(30, toadflax_2998, "Toadflax");
case 9 :
return(40, irit_leaf_259, "Irit leaf");
case 10 :
return(48, avantoe_261, "Avantoe");
case 11 :
return(54, kwuarm_263, "Kwuarm");
case 12 :
return(59, snapdragon_3000, "Snapdragon");
case 13 :
return(65, cadantine_265, "Cadantine");
case 14 :
return(67, lantadyme_2481, "Lantadyme");
case 15 :
return(70, dwarf_weed_267, "Dwarf weed");
case 16 :
return(75, torstol_269, "Torstol");
case default :
return(-1, null, "");
}
case 2 :
switch_int ($int2) {
case 0 :
return(-1, obj_7620, "You must complete barbarian herblore training before you can make these potions.");
case 1 :
return(4, attack_mix_2_11429, "Attack mix");
case 2 :
return(6, antipoison_mix_2_11433, "Antipoison mix");
case 3 :
return(9, relicyms_mix_2_11437, "Relicym's mix");
case 4 :
return(14, strength_mix_2_11443, "Strength mix");
case 5 :
return(24, restore_mix_2_11449, "Restore mix");
case 6 :
return(29, energy_mix_2_11453, "Energy mix");
case 7 :
return(33, defence_mix_2_11457, "Defence mix");
case 8 :
return(37, agility_mix_2_11461, "Agility mix");
case 9 :
return(40, combat_mix_2_11445, "Combat mix");
case 10 :
return(42, prayer_mix_2_11465, "Prayer mix");
case 11 :
return(47, superattack_mix_2_11469, "Super attack mix");
case 12 :
return(51, anti_poison_supermix_2_11473, "Anti-poison supermix");
case 13 :
return(53, fishing_mix_2_11477, "Fishing mix");
case 14 :
return(56, super_energy_mix_2_11481, "Super energy mix");
case 15 :
return(58, hunting_mix_2_11517, "Hunting mix");
case 16 :
return(59, super_str_mix_2_11485, "Super strength mix");
case 17 :
return(61, magic_essence_mix_2_11489, "Magic essence mix");
case 18 :
return(67, super_restore_mix_2_11493, "Super restore mix");
case 19 :
return(71, super_def_mix_2_11497, "Super defence mix");
case 20 :
return(74, antidote_mix_2_11501, "Antidote+ mix");
case 21 :
return(75, antifire_mix_2_11505, "Antifire mix");
case 22 :
return(80, ranging_mix_2_11509, "Ranging mix");
case 23 :
return(83, magic_mix_2_11513, "Magic mix");
case 24 :
return(85, zamorak_mix_2_11521, "Zamorak mix");
case 25 :
return(86, stamina_mix_2_12633, "Stamina mix");
case 26 :
return(91, extended_antifire_mix_2_11960, "Extended antifire mix");
case 27 :
return(92, ancient_mix_2_26350, "Ancient mix");
case 28 :
return(98, super_antifire_mix_2_21994, "Super antifire mix");
case 29 :
return(99, extended_super_antifire_mix_2_22221, "Extended super antifire mix");
case default :
return(-1, null, "");
}
case 3 :
switch_int ($int2) {
case 0 :
return(-1, obj_7620, "Potions may be <col=6f0000>strong</col>, <col=6f0000>standard</col> or <col=6f0000>weak</col>, depending on your Herblore level.");
case 1 :
return(47, golpar_20905, "Weak Golpar potions:");
case 2 :
return(scale(126, 100, 47), golpar_20905, "Standard Golpar potions");
case 3 :
return(scale(150, 100, 47), golpar_20905, "Strong Golpar potions");
case 4 :
return(-1, elder_potion_4_20920, "Elder potions<br> with Stinkhorn mushroom");
case 5 :
return(-1, kodai_potion_4_20944, "Kodai potions<br> with Endarkened juice");
case 6 :
return(-1, twisted_potion_4_20932, "Twisted potions<br> with Cicely");
case 7 :
return(52, buchu_leaf_20908, "Weak Buchu leaf potions:");
case 8 :
return(scale(126, 100, 52), buchu_leaf_20908, "Standard Buchu leaf potions");
case 9 :
return(scale(150, 100, 52), buchu_leaf_20908, "Strong Buchu leaf potions");
case 10 :
return(-1, revitalisation_potion_4_20956, "Revitalisation potions<br> with Stinkhorn mushroom");
case 11 :
return(-1, xerics_aid_4_20980, "Xeric's Aid potions<br> with Endarkened juice");
case 12 :
return(-1, prayer_enhance_4_20968, "Prayer enhance potions<br> with Cicely");
case 13 :
return(60, noxifer_20902, "Weak Noxifer potions:");
case 14 :
return(scale(126, 100, 60), noxifer_20902, "Standard Noxifer potions");
case 15 :
return(scale(150, 100, 60), noxifer_20902, "Strong Noxifer potions");
case 16 :
return(-1, antipoison_potion_4_25761, "Antipoison potions<br> with Cicely");
case 17 :
return(-1, overload_4_20992, "Overload<br> with Elder, Kodai & Twisted potions");
case 18 :
return(-1, overload_4_20996, "For overload potions, the tier is capped at the tier of the potions used to make it.");
case default :
return(-1, null, "");
}
case 4 :
if ($int2 = 0) {
return(31, herbiboar_21511, "Harvest herbs from the <col=6f0000>Herbiboar</col> on <col=6f0000>Fossil Island</col> (with 80 Hunter).");
}
if ($int2 = 1) {
return(58, herb_sack_13226, "Use the Herb Sack reward item, purchased from the Tithe Farm or Slayer Masters.");
}
return(-1, null, "");
case default :
return(-1, null, "");
}
case 10 :
return(~skill_guide_data_thieving($int1, $int2));
case 11 :
switch_int ($int1) {
case 0 :
if ($int2 = 0) {
return(21, empty_sack_5418, "Vegetable sack");
}
if ($int2 = 1) {
return(26, drift_net_21652, "Drift net");
}
if ($int2 = 2) {
return(36, basket_5376, "Fruit basket");
}
return(-1, null, "");
case 1 :
switch_int ($int2) {
case 0 :
return(1, leather_gloves_1059, "Leather gloves");
case 1 :
return(7, leather_boots_1061, "Leather boots");
case 2 :
return(9, leather_cowl_1167, "Leather cowl");
case 3 :
return(11, leather_vambraces_1063, "Leather vambraces");
case 4 :
return(14, leather_body_1129, "Leather body");
case 5 :
return(14, xerician_hat_13385, "Members: Xerician hat");
case 6 :
return(15, myre_snelm_3327, "Members: Snail helmet");
case 7 :
return(15, crab_helmet_7539, "Members: Crab shell armour");
case 8 :
return(17, xerician_robe_13389, "Members: Xerician robe");
case 9 :
return(18, leather_chaps_1095, "Leather chaps");
case 10 :
return(22, xerician_top_13387, "Members: Xerician top");
case 11 :
return(28, hardleather_body_1131, "Hard leather body");
case 12 :
return(32, spiky_vambraces_10077, "Members: Spiked vambraces");
case 13 :
return(35, broodoo_shield_10_6259, "Members: Broodoo shield");
case 14 :
return(38, coif_1169, "Members: Coif");
case 15 :
return(41, studded_body_1133, "Members: Studded body");
case 16 :
return(41, hard_leather_shield_22269, "Members: Leather shield");
case 17 :
return(43, yak_hide_armour_10824, "Members: Yak-hide leg armour");
case 18 :
return(44, studded_chaps_1097, "Members: Studded chaps");
case 19 :
return(45, snakeskin_boots_6328, "Members: Snakeskin boots");
case 20 :
return(46, yak_hide_armour_10822, "Members: Yak-hide body armour");
case 21 :
return(47, snakeskin_vambraces_6330, "Members: Snakeskin vambraces");
case 22 :
return(48, snakeskin_bandana_6326, "Members: Snakeskin bandana");
case 23 :
return(51, snakeskin_chaps_6324, "Members: Snakeskin chaps");
case 24 :
return(52, serpentine_helm_12931, "Members: Serpentine helm");
case 25 :
return(53, snakeskin_body_6322, "Members: Snakeskin body");
case 26 :
return(55, slayer_helmet_11864, "Members: Slayer helm");
case 27 :
return(56, snakeskin_shield_22272, "Members: Snakeskin shield");
case 28 :
return(57, green_dhide_vambraces_1065, "Members: Green dragonhide vambraces");
case 29 :
return(60, green_dhide_chaps_1099, "Members: Green dragonhide chaps");
case 30 :
return(60, splitbark_gauntlets_3391, "Members: Splitbark gauntlets");
case 31 :
return(60, splitbark_boots_3393, "Members: Splitbark boots");
case 32 :
return(61, splitbark_helm_3385, "Members: Splitbark helm");
case 33 :
return(62, green_dhide_shield_22275, "Members: Green dragonhide shield");
case 34 :
return(62, splitbark_body_3387, "Members: Splitbark body");
case 35 :
return(62, splitbark_legs_3389, "Members: Splitbark legs");
case 36 :
return(63, green_dhide_body_1135, "Members: Green dragonhide body");
case 37 :
return(66, blue_dhide_vambraces_2487, "Members: Blue dragonhide vambraces");
case 38 :
return(68, blue_dhide_chaps_2493, "Members: Blue dragonhide chaps");
case 39 :
return(69, blue_dhide_shield_22278, "Members: Blue dragonhide shield");
case 40 :
return(71, blue_dhide_body_2499, "Members: Blue dragonhide body");
case 41 :
return(73, red_dhide_vambraces_2489, "Members: Red dragonhide vambraces");
case 42 :
return(75, red_dhide_chaps_2495, "Members: Red dragonhide chaps");
case 43 :
return(76, red_dhide_shield_22281, "Members: Red dragonhide shield");
case 44 :
return(77, red_dhide_body_2501, "Members: Red dragonhide body");
case 45 :
return(79, black_dhide_vambraces_2491, "Members: Black dragonhide vambraces");
case 46 :
return(82, black_dhide_chaps_2497, "Members: Black dragonhide chaps");
case 47 :
return(83, black_dhide_shield_22284, "Members: Black dragonhide shield");
case 48 :
return(84, black_dhide_body_2503, "Members: Black dragonhide body");
case 49 :
return(90, masori_body_f_27238, "Members: Break down armadylean armour and fortify Masori armour");
case default :
return(-1, null, "");
}
case 2 :
switch_int ($int2) {
case 0 :
return(1, ball_of_wool_1759, "Wool");
case 1 :
return(10, bow_string_1777, "Members: Flax into bow strings");
case 2 :
return(10, crossbow_string_9438, "Members: Sinew into crossbow strings");
case 3 :
return(19, magic_string_6038, "Members: Magic tree roots into magic strings");
case 4 :
return(30, rope_954, "Members: Yak hair into rope");
case default :
return(-1, null, "");
}
case 3 :
switch_int ($int2) {
case 0 :
return(1, pot_1931, "Pot");
case 1 :
return(3, empty_cup_1980, "Members: Cup");
case 2 :
return(7, pie_dish_2313, "Pie dish");
case 3 :
return(8, bowl_1923, "Bowl");
case 4 :
return(19, empty_plant_pot_5350, "Members: Plant pot");
case 5 :
return(25, pot_lid_4440, "Members: Pot lid");
case default :
return(-1, null, "");
}
case 4 :
switch_int ($int2) {
case 0 :
return(1, beer_glass_1919, "Beer glass");
case 1 :
return(4, empty_candle_lantern_4527, "Candle lantern");
case 2 :
return(12, empty_oil_lamp_4525, "Oil lamp");
case 3 :
return(26, empty_oil_lantern_4535, "Oil lantern");
case 4 :
return(33, vial_229, "Vial");
case 5 :
return(42, empty_fishbowl_6667, "Fishbowl");
case 6 :
return(46, unpowered_orb_567, "Glass orb");
case 7 :
return(49, lantern_lens_4542, "Bullseye lantern lens");
case 8 :
return(87, light_orb_10973, "Dorgeshuun light orb");
case default :
return(-1, null, "");
}
case 5 :
if ($int2 = 0) {
return(1, opal_1609, "Members: Cut opal");
}
if ($int2 = 1) {
return(1, opal_ring_21081, "Members: Opal ring");
}
if ($int2 = 2) {
return(3, polished_buttons_10496, "Polished buttons");
}
if ($int2 = 3) {
return(5, gold_ring_1635, "Gold ring");