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学习游戏的认识 #6

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redhat123456 opened this issue May 30, 2020 · 0 comments
Open

学习游戏的认识 #6

redhat123456 opened this issue May 30, 2020 · 0 comments

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@redhat123456
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游戏已经存在于世界近百年了,有大大小小的优秀作品,游戏只不过是作者想把脑海里的东西挖掘出来,然后再以游戏的方式展现给大家看
游戏开发得好的话,比如《以撒的结合》就卖出了近千万份,卖得是相当的火爆,可见游戏其实也并不一定在乎你的游戏画质和游戏特效,比如在画质上他比不过上古卷轴系列,而在乎你游戏内容是否深刻,玩法是否简单而且有趣,虽然以撒的结合只是一个小小的游戏,但他讲述了一个母亲信教,然后一个悲惨的故事。游戏就应该这样意义深刻,让人反思。而且以撒的结合在操作上,还有许多方面都有着独特之处。这就是为什么它能够成功的原因,在这个浮躁的社会,无脑的操作还有那些让人眼花缭乱的游戏特效是这个快餐式游戏的标准特征,而真正可以走红的游戏确不是这些游戏,能勾起一个人记忆和回忆的必将是那些有着深刻内涵的游戏。

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