use uold and vold in 3d calls to uv3dmix, and also correct flux terms #62
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name: Windows | |
on: [push, pull_request] | |
concurrency: | |
group: ${{ github.ref }}-${{ github.head_ref }}-windows | |
cancel-in-progress: true | |
jobs: | |
WIN32-MSVC10: | |
name: WIN32 [email protected] | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Configure Project and Generate Build System | |
run: | | |
cmake -S . -B build ` | |
-DCMAKE_INSTALL_PREFIX:PATH=${{runner.workspace}}/ROMSX/install ` | |
-DCMAKE_BUILD_TYPE:STRING=Debug ` | |
-DROMSX_DIM:STRING=3 ` | |
-DROMSX_ENABLE_MPI:BOOL=OFF ` | |
-DROMSX_ENABLE_TESTS:BOOL=ON ` | |
-DROMSX_ENABLE_ALL_WARNINGS:BOOL=OFF ` | |
-DROMSX_ENABLE_FCOMPARE:BOOL=ON ` | |
${{github.workspace}}; | |
- name: Compile and Link | |
run: | | |
cmake --build build --parallel 2 --verbose | |
# - name: CMake Tests # see file ROMSX/Tests/CTestList.cmake | |
# run: | | |
# ctest | |
# working-directory: ${{runner.workspace}}/ROMSX/build |