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Quicker Initiative roll #2
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I am wondering if a character should just have an Initiative modifier field. With #6 it might be something to save on the character if they are going to be more permanent. That way it's just a simple Initiative roll + Initiative Mod. |
But what if you don't want to roll in real life? Your comment defeats the point of this issue where we make it easy to just get a random initiative including a modifier. Saving the initiative might be useful; we could at least display it in the details tab, but maybe this is something for later to decide. This made me think of another challenge. What if you want to add 5 goblins which all have a +2 dex modifier; you might not feel like rolling it 5x. So if you enter +2 and press the button, it automatically calculate the initiative in the field but then with the next goblin you'll need to enter +2 again since the +2 of the first goblin will be changed to the D20 +2 result. I feel like this issue is not something that will eventually make it easier for the user. I could suggest that we do not implement this issue until we have made some more changes to the core code/implemented other features like saving AND we have advertised this tool on the D&D subreddit or something to get some more feedback. We could even show a one-time pop-up to ask for feedback/let people know where they can give feedback or add a menubar with help -> feedback that would send some feedback to my email/send it into a github issue or something. (or help -> submit an issue -> Open this issue list.. Ideas are plenty. |
I meant have a mod field, so that rolling automatically doesn't need to be roll -> click + or -. So the character is storing, Initiative, Init Mod, and has a roll button to roll initiative. So it's not just a mod sitting by the roll button, but rather part of the character themself. |
Allow the user to enter the initiative modifier into the initiative field, and then let the user press a button right next to the field that will choose a number between 1 and 20 at random and add the modifier to it
Edit: This could be done with a - or + prefix. For example entering +2 and pressing roll would give a number between 1 and 20 and add 2 to the result. Entering -2 would subtract it.
Maybe having a default value (for example, +)would be an option but that could be confusing; if a user rolled 15 on his own and enters it in the bar and follows up with a click on the "Roll" button it would add 15 to the result. This to me sounds like bad UX as it is unwanted behaviour. So including a default still has to be decided.
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