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pubspec.yaml
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pubspec.yaml
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name: florae
description: Keep care of your green, leafy best friends
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 3.0.0+5
environment:
sdk: '>=3.3.4 <4.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
path_provider: ^2.1.3
image_picker: ^1.1.2
flutter_svg: ^2.0.10+1
json_annotation: ^4.9.0
flutter_localizations:
sdk: flutter
flutter_local_notifications: ^17.1.2
shared_preferences: ^2.0.17
responsive_grid_list: ^1.3.0
## Static version for F-Droid deploy
background_fetch: 1.3.5
dev_dependencies:
build_runner: ^2.4.11
json_serializable: ^6.8.0
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^1.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
generate: true
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/card-sample-image.jpg
- assets/undraw_fall_thyk.svg
- assets/undraw_gardening_re_e658.svg
- assets/undraw_flowers_vx06.svg
- assets/undraw_blooming_re_2kc4.svg
- assets/undraw_different_love_a-3-rg.svg
- assets/florae_avatar_1.png
- assets/florae_avatar_2.png
- assets/florae_avatar_3.png
- assets/florae_avatar_4.png
- assets/florae_avatar_5.png
- assets/florae_avatar_6.png
- assets/florae_avatar_7.png
- assets/florae_avatar_8.png
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: NotoSans
fonts:
- asset: assets/NotoSans-Regular.ttf
- asset: assets/NotoSans-Italic.ttf
style: italic
- asset: assets/NotoSans-Bold.ttf
- asset: assets/NotoSans-BoldItalic.ttf
style: italic