- [CHANGE] Muted players can no longer use psay (thanks, PixeLInc).
- [FIX] Don't respawn when done spectating if the user was not alive to start with (Thanks, PixeLInc).
- [FIX] XGUI: Some CAMI-registered accesses may not have shown up in the menus.
- [FIX] XGUI: Player list on the Cmds tab was not sorted alphabetically.
- [FIX] XGUI: Server data was potentially being sent down twice to clients on join.
- [CHANGE] Setting an ULX cvar now no longer needless routes the cvar change through the console.
- [CHANGE] UTeam is now disabled for DarkRP gamemodes to prevent conflicts (Thanks, Bo98).
- [CHANGE] "ulx bring" can now bring multiple targets (Thanks for the code, Timmy).
- [CHANGE] Can no longer kick or ban (or use the vote variants) on the listen server host.
- [FIX] More fixes for reading data from addon information (Thanks, Xylios).
- [FIX] Server error when autorefreshing some XGUI server files (Thanks, Yupi2).
- [FIX] Unexpected tags passed along in a log input (Thanks, mcNuggets1).
- [FIX] Bad format spacing on UTF names for ulx who and and ulx debuginfo (Thanks for the code, toxsa).
- [FIX] Potential persistence mechanism through ULX configs for rogue addons.
- [FIX] Reading information from corrupted addons (Thanks, Jindego).
- [FIX] XGUI showing all commands if the UCL contained an empty string (Thanks, Steven).
- [ADD] XGUI: Ability to set the 'nextlevel' cvar from the maps tab, if you have access to "ulx map".
- [ADD] Reason to votekick log (Thanks, CSchulz).
- [ADD] Steam ID parameter to "ulx who" to lookup users by Steam ID.
- [ADD] Cvar "ulx meChatEnabled" added to enable or disable the /me chat feature, or set it to Sandbox only.
- [ADD] "ulx version" command for easily checking the version being run.
- [ADD] New dynamic MOTD generator.
- [ADD] Ban Message customization with XGUI editor
- [ADD] XGUI: Added methods for developers to be able to open a specific client or server setting module.
- [FIX] The usual random slew of Garry-breakages (Thanks, Fuzzik).
- [FIX] Changing weapons while cloaked would keep them hidden when uncloaked. (Thanks, TheRealAyCe).
- [FIX] XGUI: Error if the default settings/users.txt file was missing.
- [FIX] Gamemode list includes workshop addons now (Thanks, jason2010).
- [FIX] "ulx ent" parameter parsing (Thanks, Zombine).
- [FIX] "ulx voteban" can now ban the user even if they disconnect after the vote starts.
- [FIX] Vote commands now work properly from server console.
- [FIX] XGUI: Numerous issues with selecting a custom Derma/GWEN skin.
- [FIX] XGUI: Clientside settings would not save if the client's data/ulx folder did not exist.
- [FIX] Improved how well ULX/XGUI files and XGUI clientside/serverside modules handle being autorefreshed.
- [FIX] ulx.addToHelpManually now checks for and removes and previously added manual help entries with the same command name.
- [FIX] XGUI: Bug where ulx_showMotd cvar would not be updated properly when changed by someone else.
- [FIX] XGUI: Minor performance exploit involving serverside ban sorting. (Thanks, TomatoCo).
- [FIX] Exploit involving gmod filesystem mounting. (Thanks, Willox).
- [FIX] Minor issue where opposite commands might not be run due to case sensitivity.
- [FIX] Duplicate help entries due to autorefresh and overriding commands. (Thanks iSnipeu).
- [FIX] Ragdolled players were getting removed on map cleanup.
- [FIX] XGUI: Server error in some cases when sorting bans by Unban Date after a new ban has been added.
- [FIX] XGUI: Right-clicking an advert group and renaming it was broken.
- [CHANGE] MOTD now uses DHTML (Awesomium framework).
- [CHANGE] MOTD configuration changes and new "ulx_motdurl" CVAR.
- [CHANGE] Data files are now injected from a Lua script rather than included directly, in order to be Workshop-friendly.
- [CHANGE] Hook calls to match ULib's new format.
- [CHANGE] ULX convar updates will now append an entry to data/config.txt if it is not defined in the file. Previously, these changes would not be saved.
- [CHANGE] You can now spectate another player while spectating someone else.
- [CHANGE] XGUI: Moved MOTD settings to their own section, updated to accomodate latest MOTD changes.
- [CHANGE] XGUI: No longer autoexecutes skins to ensure they have been installed.
- [CHANGE] XGUI: Added "name" parameter to xgui.hookEvent to prevent event duplication. (Aids with autorefresh, is backwards compatible with old XGUI modules)
- [CHANGE] XGUI: Modules that no longer exist will be removed from the customizable sort order.
- [CHANGE] XGUI: Sliders for arguments on the Cmds tab with a small min/max delta (e.g. from 0 to 1) will now allow up to 2 decimal places, if the arg does not have cmds.round flag.
- [CHANGE] XLIB: Added ZPos support for most controls, ability to set font for buttons, ability to set multiline for textboxes, and added "DefaultLarge" font for more accurate ban message preview.
- [ADD] "ulx return" to return target to previous location they were in before a teleport command was used (Thanks for the idea, ludalex).
- [ADD] Networked variables for gimp, mute, and gag (Thanks iSnipeu).
- [ADD] XGUI: Added more sorting and filtering options for bans.
- [ADD] "ulx stopvote" to stop a vote currently in progress (Thanks, LuaTenshi).
- [ADD] XGUI: Added "onClose" event for modules that need it. (Suggested by arduinium).
- [FIX] Ban reason and the person who started the voteban is now reported in "ulx voteban" bans (Thanks iSnipeu).
- [FIX] An API change causing an error to be thrown at the end of "ulx maul" (Thanks Decicus).
- [FIX] NULL entity error after votekick on a player that left the server, now sends message stating that votekicked player already left.
- [FIX] PlayerDeath hook errors in certain gamemodes where invalid entites are sent as the killer or victim. (Thanks Mechanical Mind).
- [FIX] JailTP command now saves last player position, now works with "ulx return". (Thanks jakej78b).
- [FIX] XGUI: Slider label widths were extra large due to a slight change in default numslider behavior. (Thanks Fuzzik).
- [FIX] Garry's Mod update caused users to be banned faster than expected, log then incorrectly stated that (Console) was banned.
- [FIX] Garry's Mod update prevented votebans from working.
- [FIX] Garry's Mod update caused server crash when kicking/banning yourself via chat command.
- [FIX] Bug with spectate and respawning (Thanks Sjokomelk).
- [FIX] Bug when changing weapons while cloaked, weapons would stay invisible after uncloaking. (Thanks Z0mb1n3).
- [FIX] Could not assign BOTs to groups via ulx adduserid or XGUI. (Thanks RhapsodySL).
- [FIX] Fixed bug where XGUI would not start on dev branch of Garry's Mod. Changed to init on ULib.HOOK_LOCALPLAYERREADY instead of ULib.HOOK_UCLAUTH.
- [FIX] MOTD not enabled message would display for all players instead of the player who tried to open the motd. (Thanks TheClonker).
- [CHANGE] "PlayerSay" hooks are now only called serverside. (Thanks NoBrainCZ).
- [CHANGE] Logging now prints how long a user took to join the server.
- [CHANGE] XGUI: Updated cvarlist for sandbox and wiremod limits.
- [CHANGE] XGUI: Many Ban menu improvements. Entire banlist is no longer sent on join- data subset is now requested by the client and sent from the server.
- [CHANGE] XGUI: Ban list is now paginated instead of a giant scrollable list.
- [CHANGE] XGUI: ULX Bans and other (or "Source Bans") are no longer separated.
- [CHANGE] ULX vote variable is now global so other addons can tell if a vote is in progress. ulx.doVote() also returns whether or not it actually started a vote (Thanks for the ideas, arduinium).
- [CHANGE] XGUI: Changed gamemode dropdown on maps tab to honor player/group restrictions. (Thanks chaos12135).
- [ADD] cl_pickupplayers (defaults to 1) to allow an admin to disable the ability to pickup players (so they don't do it on accident). Done in collaboration with FPtje.
- [ADD] %curmap% and %steamid% variables in "ulx showMotd" URL for custom-served MOTDs (Thanks Mors-Quaedam).
- [ADD] XGUI: Bans are now searchable. (Thanks to iSnipeu for the code contribution!)
- [FIX] "#" (Pound signs) removing content in ulx asay (Thanks bener180).
- [FIX] Reserved slot mode 3 not kicking the shortest connected player as it is supposed to (Thanks monkstick).
- [FIX] No longer able to physgun frozen players (Thanks ms333).
- [FIX] XGUI: Added checks to prevent admins from being able to edit ban information past their restrictions (Thanks Zaph).
- [FIX] XGUI: Infobar text no longer displaying.
- [FIX] XGUI: Error caused when closing the fban window after the targeted player has left the server (Thanks nathan736).
- [FIX] XGUI: Issues with handling min / max number restrictions.
- [FIX] XGUI: Map icons not loading.
- [FIX] XGUI: Ban menu bugfixes.
- [CHANGE] Jail models. The jail is slightly bigger and can't be shot through anymore (Thanks Mors-Quaedam).
- [CHANGE] Updated PvP damage cvar to reflect Garry's changes (Thanks Mors-Quadam).
- [CHANGE] "ulx gag" now uses a server-side hook (much more robust).
- [ADD] "ulx jailtp" - A combination of tp and jail (Thanks HellFox).
- [ADD] "ulx resettodefaults" - Resets ULX and ULib config to defaults.
- [ADD] XGUI: Added ability to edit lower-level restrictions from a higher-level group.
- [CHANGE] ULX ban now supports restricting of time/string formats.
- [CHANGE] !teleport chat command is now also aliased as !tp.
- [CHANGE] XGUI: Utilizes ULib's more robust ID Targeting system.
- [CHANGE] XGUI: Controls added to utilize time/string formats and restrictions.
- [CHANGE] XGUI: No longer duplicates ULX replicated cvars (ulx_cl_) due to ULib changes. Uses the regular ulx_ cvars directly.
- [CHANGE] XGUI: Supports new values for sv_alltalk.
- [CHANGE] XGUI: A few changes to update look and feel. Matches Derma/GWEN skin colors better in some areas.
- [CHANGE] XGUI: No longer retrieves sandbox limits from the web. Included with download.
- [FIX] Garry breakages in GM13.
- [FIX] An exclusivity bug in "ulx freeze" (Thanks infinitywraith).
- [FIX] A console bug when trying to ulx teleport another player (Thanks infinitywraith).
- [FIX] "ulx gimp" not obeying chat anti-spam (Thanks ruok2bu).
- [FIX] "ulx userdeny" not logging properly in some cases.
- [FIX] An echo incorrectly going to all users for "ulx votekick" (Thanks JackYack13).
- [FIX] Module cross-contamination in end.lua (Thanks Pon-3).
- [FIX] Team vs public chat doing the opposite of what it should for logs and "/me" actions. Wonder how long ago Garry needlessly changed that API without us noticing.
- [FIX] Promotion bug after using "ulx userallow" on a regular user. (Thanks JackYack13).
- [FIX] Server crash when jail is placed inside trigger_remove brush. (Thanks HellFox).
- [FIX] XGUI: Changed startup code to initialize faster, handle strange server load scenarios better.
- [FIX] XGUI: BoolArgs in the Cmds tab now obey restrictions.
- [FIX] XGUI: Hard crash with the os.date function when bans have an extremely long unban time.
- [FIX] Garry breakages.
- [ADD] Support for "time strings" in ulx ban and ulx banid. EG, "5w4d3h2" would ban for 5 weeks, 4 days, 3 hours, 2 minutes (Thanks lavacano201014).
- [ADD] XGUI: New customization options-- You can now change XGUI's position and the open/close animations.
- [ADD] XGUI: Double-click a player on the commands tab to execute the command with the parameters on the right.
- [ADD] XLIB: Additional layout for xlib.makecolorpicker with alphabar.
- [FIX] No longer able to make a player invincible by freezing then mauling.
- [FIX] XGUI: Selected svsetting/clsetting modules no longer close when XGUI modules get reprocessed.
- [FIX] XGUI: Error caused when a bans unban time was changed, causing the ban to expire.
- [FIX] XGUI: Adding details to SBans would throw an error on server, wouldn't refresh on clients properly.
- [FIX] XGUI: Expired bans were not removing themselves from the client lists.
- [FIX] XGUI: Somehow managed to duplicate the entire bans module code within the same file. X|
- [FIX] XGUI: Rare error causing votemap settings to not load properly (which was previously fixable after a mapchange)
- [FIX] XGUI: Non-harmful Lua error occuring during data transfer when running XGUI on a non-sandbox game mode. (Thanks Synergy Connections!)
- [FIX] XGUI: The button for scrolling through tab names of settings modules (if there were too many) was being obscured by the close button. (Thanks [eVo]Lead4u!)
- [FIX] XGUI: UTeam information would be lost when changing UTeam settings on non sandbox-derived gamemodes
- [FIX] XGUI: DNumberWangs on color panels being extra long (due to garry update?)
- [FIX] XGUI: ULib team data not sent after making changes to teams.
- [FIX] XGUI: Users in the groups tab were not being updated when a group was removed and users in that group were moved to a new group.
- [FIX] XGUI: Issue where a group's team wasn't getting unassigned when the unassigned team had no more groups associated with it.
- [FIX] XGUI: Players' UTeam parameters update properly when their group is changed by addons that call ULib's addUser/removeUser functions directly.
- [FIX] XGUI: In the groups menu, when selecting a player and clicking "change", the list of groups was not in inherited-based order.
- [FIX] XGUI: Users table was pointlessly being sent when a groups inheritance was changed.
- [CHANGE] "ulx gag" uses a slightly more robust method of gagging now.
- [CHANGE] Using file.Append for logging now that it's available to us.
- [CHANGE] XGUI: "XGUI module" is now the "Clientside Settings Module", which contains the XGUI settings.
- [CHANGE] XGUI: Optimized sending of ULib users data-- Only sends the data when it needs to (no longer on UCLChanged), and when changed, only sends the updated info.
- [CHANGE] XGUI: Optimized client-side processing of users data, how often it updated, and lowered priority of users data processing.
- [CHANGE] XGUI: Added a data chunksize to users to help alleviate some major lag issues on servers with large users lists.
- [CHANGE] XGUI: The Groups module shows some useful stuff in the event that it wasn't able to grab data from the server.
- [CHANGE] XGUI: Modifying UTeam settings is now disabled on non sandbox-derived gamemodes.
- [CHANGE] XGUI: Serverside xgui.removeData much more more robust.
- [REMOVE] XGUI: xgui_oldcheck.lua (No longer checks for a pre-svn version of XGUI installed.)
- [FIX] XGUI: Votemaps and kick/ban reasons not getting refreshed properly.
- [FIX] XGUI: Ban menu was incorrectly visible to everyone.
- [ADD] Autocomplete to ulx playsound.
- [ADD] Hook, "ULXLoaded".
- [ADD] Documentation for new keywords to "ulx help". Keywords for target self, target group, target picker, and negate.
- [ADD] Ability to specify a URL in "ulx showMotd" to show a URL.
- [ADD] ulx removeuserid, userallowid, userdenyid.
- [ADD] Integrated UTeam.
- [ADD] Colored action echoes.
- [ADD] ulx logJoinLeaveEchoes to echo player steamid's to admins when players join and leave.
- [FIX] Problem when ulx votemapMintime or votemapWaittime was more than 59 minutes (Thanks Stickly Man!).
- [FIX] Improved error checking on "ulx ent" (Thanks Python1320).
- [FIX] Error when running "ulx whip" from dedicated console (Thanks AtomicSpark).
- [FIX] Can no longer use "ulx motd" if the server has motd disabled, made it so you can change "ulx showMotd" on-the-fly (Thanks AtomicSpark).
- [FIX] "ulx groupallow" error when used from outside the server console (Thanks AtomicSpark).
- [FIX] ULX done loading hook removal on listen servers (Thanks Stickly Man!).
- [FIX] Fixed "ulx unspectate" not working in DarkRP (Thanks Ayran).
- [FIX] Fixed "ulx unragdoll" not working in DarkRP (Thanks Ayran).
- [FIX] Fixed an issue with dying while frozen (Thanks Stickly Man!).
- [FIX] Can't repeatedly slay someone anymore.
- [FIX] Can't attempt to ban a bot anymore (Thanks Stickly Man!).
- [FIX] Asay being printed to console twice if the console used the command.
- [FIX] Ragdolling a player with the Eli Vance model no longer throws an error (Thanks Insano-Man).
- [FIX] Admin approval box timing out and not allowing any more votes to be taken (Thanks Rambomst).
- [FIX] Various garry breakages.
- [FIX] A bug with ulx whip where a timer would never be removed if the player left during whipping.
- [FIX] Can no longer ragdoll a dead person (Thanks RiftNinja).
- [FIX] Jails are much more robust (if you get out, it puts you back, and you can't get physgunned out) (Thanks RiftNinja).
- [FIX] Can no longer slay frozen players (Thanks RiftNinja).
- [FIX] Can no longer whip or slap frozen players, and freezing a whipped player stops the whip (Thanks Stickly Man!).
- [CHANGE] Usermanagement commands, ulx who, and various other functions to better take advantage of the new UCL system
- [CHANGE] ulx ignite no longer spreads. Spreading messed up UPS protection.
- [CHANGE] Lots of various accessibility changes for XGUI.
- [CHANGE] Lowered priority of gimp check, you can now ungimp yourself while gimped.
- [CHANGE] Replaced cvar implementation for XGUI. Uses replicated cvars now for easy menu access.
- [CHANGE] Errors now show in red.
- [CHANGE] "ulx ent" can now be undone using garry's undo system.
- [CHANGE] Dropped requirement to read usermanagementhelp before using those commands.
- [CHANGE] Player isn't allowed to suicide while in a lot of the different ulx-states now.
- [CHANGE] Lots of changes to support new command system.
- [CHANGE] Moved config system to data folder, separated out some of the configs to separate files.
- [CHANGE] Shortened maul time considerably.
- [CHANGE] Added ability to get the return of ulx luarun by using '=', IE "ulx luarun =2+2" (also handles tables!).
- [CHANGE] Added uid to debuginfo.
- [CHANGE] tsay and csay now log who used the command.
- [CHANGE] Can specify '-1' to ulx logSpawnsEcho to disable echoing to dedicated console.
- [CHANGE] ulx adduser will use your existing id you're currently authed by if it exists, instead of always using steam id.
- [REMOVE] ulx ghost, I was never happy with it.
- [REMOVE] Old menus, uses XGUI now.
- [ADD] Alltalk to the admin menu
- [FIX] Umsgs being sent too early in certain circumstances.
- [FIX] The .ini files not loading properly on listen servers.
- [FIX] Problems introduced by garry's changes in handling concommands
- [FIX] Changed ULX_README.TXT file to point to proper instruction link for editing Gmod default users.
- [FIX] Removed a patch for a garrysmod autocomplete bug that's now fixed.
- [FIX] Maps not being sent correctly to the client.
- [FIX] Can't create a vote twice anymore.
- [FIX] A bug with loading the map list on listen server hosts.
- [FIX] An unfreeze bug with the ulx jail walls.
- [FIX] A caps bug with ulx adduserid.
- [FIX] You can now unragdoll yourself even if a third party addon removes the ragdoll.
- [FIX] Various formatting issues with ulx ban and ulx banid.
- [CHANGE] ulx ragdoll and unragdoll now preserve angle and velocity.
- [CHANGE] motdfile cvar now defaults to ulx_motd.txt. Sick of forcefully overriding other mod's motds. Renamed our motd to match.
- [CHANGE] ulx slap, whip, hp to further prevent being "stuck in ground".
- [CHANGE] Menus are derma'tized.
- [CHANGE] Updated how it handles svn version information.
- [ADD] ulx adduserid - Add a user by steam id (ie STEAM_0:1:1234...) (Does not actually verify user validity) (Thanks Mr.President)
- [FIX] Garry's 1/29/08 update breaking MOTD.
- [FIX] Links not working on MOTD.
- [FIX] Bug where you'd be stuck if someone disconnected while you were spectating them.
- [FIX] TF2 motd showing by default.
- [FIX] The usual assortment of small fixes not worth mentioning.
- [CHANGE] Unignite help command changed to be more standardized with other help.
- [CHANGE] Help indicates that multiple users can now also be command targeted using an asterisk "*". (ULib change added this)
- [CHANGE] Miscellaneous spelling corrections.
- [CHANGE] ulx chattime so that if your chat doesn't go through it is not counted towards your time.
- [CHANGE] Can no longer set hp or armor to less than 0.
- [REMOVE] ulx mingekick, useless now.
- [ADD] ulx strip - Strips player(s) weapons
- [ADD] ulx armor - Sets player(s) armor
- [ADD] We now log NPC spawns
- [ADD] ulx unignite - Unignites individual player, players, or Any entity/player on fire.
- [FIX] ulx ban requiring a reason.
- [FIX] Added some more sanity checks to ulx maul.
- [FIX] The usual assortment of small fixes not worth mentioning.
- [FIX] ulx usermanagementhelp erroring out.
- [FIX] .ini's not loading for listen servers.
- [FIX] Case sensitivity problem with addgroup and removegroup.
- [FIX] ulx ent incorrectly requiring at least one flag.
- [FIX] All command inputs involving numbers should now be sanitized.
- [FIX] Autocomplete send in a multi-layer authentication environment (probably doesn't affect anyone)
- [CHANGE] The 0-255 scale for "ulx cloak" has been reversed.
- [CHANGE] Model paths in logging is now standardized (linux notation, single slashes)
- [CHANGE] The user initiating a silent logged command still sees the echo, even if they don't have access to see it normally.
- [CHANGE] Various misc things for new engine compatibility (IE, ulx clientmenu got a major change and other menu changes)
- [CHANGE] Removed all timers dealing with initialization and now rely on flags from the client. This makes the ULX initialization much more dependable.
- [CHANGE] Name change watching is now taken care of by ULib.
- [CHANGE] Converted all calls from ULib.consoleCommand( "exec ..." ) to ULib.execFile() to avoid running into the block on "exec" without our module.
- [ADD] ulx send - Allows admin to transport a player to another player (no more goto then bring!)
- [ADD] ulx maul - Maul a player with fast zombies
- [ADD] ulx gag - Silence individual player's microphone/sound input on voice enabled servers.
- [ADD] New module system. It's now easier than ever to add, remove, or change ULX commands!
- [ADD] ulx.addToMenu(). Use this function if you want a module to add something to any of the ULX menu.
- [ADD] ulx debuginfo. Use this function to get information to give us when you're asking support questions.
- [ADD] Votes now have a background behind them.
- [ADD] ulx voteEcho. A config option to enable echo of votes. Does not apply to votemap.
- [ADD] Maps menu now has option for gamemode.
- [ADD] Ban menu to view and remove bans.
- [ADD] ulx removeruser, addgroup, removegroup, groupallow, groupdeny, usermanagementhelp
- [FIX] ulx whip - No longer allows multiple whip sessions of an individual player at same time.
- [FIX] ulx adduser - You no longer have to reconnect to get given access.
- [FIX] Vastly improved ulx send, goto, and teleport. You should never get stuck in anything ever again.
- [FIX] Various initialization functions trying to access a disconnected player
- [FIX] Vastly improved reserved slots
- [FIX] Can't spawn junk or suicide while frozen now.
- [FIX] Coming out of spectate keeps god mode (if the player was given god with "ulx god")
- [FIX] Can't use "ulx hp" to give 100000+ hp anymore (crashes players with default HUD).
- [FIX] If you're authed twice, you won't get duplicates in autocomplete
- [FIX] ulx votemapmapmode and votemapaddmap not working
- [CHANGE] /me can now be used in ulx asay/chat @ admin chat. "@ /me bashes spammer over the head"
- [CHANGE] Commands that used player:spawn (ragdoll,spectate, more) now return player to health/armor they had previously.
- [CHANGE] ulx teleport. Can now teleport a player to where you are looking. Logs it if a player is specified.
- [CHANGE] You can now specify entire directories in ulx addForcedDownload
- [CHANGE] A few internal changes to the ULX base to compliment the new ULib UCL access string system
- [CHANGE] ULX echoes come after the command now.
- [CHANGE] Configs are now under /cfg/* instead of /lua/ulx/configs/*
- [CHANGE] bring goto and teleport now zero out your velocity after moving you.
- [CHANGE] bring and goto can now still move you when you would get stuck if you're noclipped.
- [CHANGE] A hidden echo that is still shown to admins is now clearly labeled as such.
- [CHANGE] ulx cexec now takes multiple targets. (This was the intended behavior)
- [CHANGE] Lots of minor tweaks that would take too long to list. ;)
- [CHANGE] All say commands require spaces after them except the "@" commands. (IE, "!slapbob" no longer slaps bob)
- [CHANGE] Access to physgun players now uses the access string "ulx physgunplayer"
- [CHANGE] Access to reserved slots now uses the access string "ulx reservedslots"
- [CHANGE] Complete rewrite of advert system. You probably won't notice any difference (except hostname fix), but the code is leaner and meaner.
- [CHANGE] No interval option for ulx whip anymore, too easy to abuse.
- [CHANGE] Menus now use derma
- [CHANGE] The ULX configs should now really and truly load after the default configs
- [CHANGE] Votemap, votekick, voteban now all require the approval of the admin that started the vote if it wins.
- [CHANGE] Voteban can now receive a parameter for ban time.
- [CHANGE] ulx map can now receive gamemode for a parameter.
- [CHANGE] You can now use newlines in adverts.
- [CHANGE] Dropped requirement of being at least an opper for userallow/deny
- [CHANGE] ulx who has an updated format that includes custom groups.
- [CHANGE] ulx help is now categorized. (Reserved slots, teleportation, chat, etc )
- [CHANGE] ulx thetime can now only be used once every minute (server wide)
- [FIX] ulx vote. No longer public, people can't vote more than once, won't continue to hog the binds.
- [FIX] rslots will now set rslots on dedicated server start
- [FIX] Bring/goto getting you stuck in player sometimes.
- [FIX] Can't use vehicles from inside a jail now.
- [CHANGE] bring and goto now place teleporting player behind target
- [CHANGE] Upped votemapMinvotes to 3 (was 2).
- [CHANGE] Player physgun now only works in sandbox, lower admins can't physgun immune admins, freezes player while held.
- [CHANGE] Unblocked custom groups from ulx adduser.
- [ADD] Admins with slap access can move players now.
- [ADD] Chat anti-spam
- [ADD] ulx addForcedDownload for configs
- [ADD] Per-gamemode config folder
- [ADD] Voting! ulx vote, ulx votemap2, ulx voteban, ulx votekick
- [ADD] Maps menu
- [ADD] Lots more features to logging, like object spawn logging.
- [ADD] Reserved slots
- [FIX] Lots of minor insignificant bugs
- [FIX] Jail issues
- [FIX] Logging player connect on dedicated server issues
- [FIX] Now takes advantage of fixed umsgs. Fixes rare crash.
- [FIX] Can now psay immune players
- [FIX] Minor bugs in logs
- [CHANGE] Logs will now wrap to new date if server's on past midnight
- [CHANGE] You can now use the admin menu in gamemodes derived from sandbox.
- [CHANGE] Cleaned up now obsolete GetTable() calls
- [CHANGE] Motd is now driven by lua. Much easier to deal with, fixes many problems.
- [CHANGE] Can now use sv_cheats 1/0 from ulx rcon (dodges block)
- [CHANGE] ulx lua_run is now ulx luarun to dodge another block
- [CHANGE] Now in addon format
- [CHANGE] ulx ignite will now last until you die and can spread.
- [CHANGE] Global toolmode deny doesn't affect admins.
- [CHANGE] Admin menu won't spam console so bad now
- [FIX] Some more command crossbreeding issues (IE ragdolling jailed player)
- [FIX] Teleport commands able to put someone in a wall. This is still possible, but much less likely.
- [ADD] Motd manipulation. Auto-shows on startup and !motd
- [ADD] toolallow, tooldeny, tooluserallow, tooluserdeny. Works fine, but is EXPERIMENTAL!
- [ADD] ulx whip
- [ADD] ulx adduser
- [ADD] ulx userallow - Allow users access to commands
- [ADD] ulx userdeny - Deny users access to commands
- [ADD] ulx bring - Bring a user to you
- [ADD] ulx goto - Goto a user
- [ADD] ulx teleport - Teleport to where you're looking
- [ADD] IRC-style "/me" command
- [FIX] You can't use the adminmenu outside sandbox now
- [FIX] Vastly improved "ulx jail"
- [FIX] Improved "ulx ragdoll"
- [FIX] pvp damage checkbox in adminmenu not working.
- [FIX] Ban button
- [FIX] Ban not kicking users
- [FIX] Blinded users being able to see through the camera tool
- [FIX] Admin menu not showing values on a dedicated server
- [FIX] Admin menu checkboxes (which are now buttons!)
- [FIX] Ulx commands much more usable from dedicated server console.
- [FIX] Dedicated server spam (IsListenServerHost)
- [FIX] Uncloak works properly now
- [FIX] Various problems using commands on users in vehicles. (Thanks Jalit)
- Initial version for GM10