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Deconstructing a marketstall while merchant is in it causes game to crash #180

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Ext3h opened this issue Aug 1, 2021 · 0 comments
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bug Something isn't working crash

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@Ext3h
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Ext3h commented Aug 1, 2021

BugSplat Crash 265

Customer Response:
Deconstructing a marketstall while merchant is in it causes game to crash.

Application Version:
0.8.8.0-933194339

Callstack:

Ingnomia!Creature::setCurrentTargetD:/a/Ingnomia/Ingnomia/src/game/creature.cpp(837)
Ingnomia!GnomeTrader::actionGetMarketStallPositionD:/a/Ingnomia/Ingnomia/src/game/gnometrader.cpp(211)
Ingnomia!std::_Func_class::operator()C:/Program Files (x86)/Microsoft Visual Studio/2019/Enterprise/VC/Tools/MSVC/14.29.30037/include/functional(968)
Ingnomia!BT_NodeAction::tickD:/a/Ingnomia/Ingnomia/src/base/behaviortree/bt_nodeaction.cpp(32)
Ingnomia!BT_NodeSequenceStar::tickD:/a/Ingnomia/Ingnomia/src/base/behaviortree/bt_nodesequencestar.cpp(99)
Ingnomia!BT_NodeFallbackStar::tickD:/a/Ingnomia/Ingnomia/src/base/behaviortree/bt_nodefallbackstar.cpp(37)
Ingnomia!BT_NodeFallbackStar::tickD:/a/Ingnomia/Ingnomia/src/base/behaviortree/bt_nodefallbackstar.cpp(37)
Ingnomia!GnomeTrader::onTickD:/a/Ingnomia/Ingnomia/src/game/gnometrader.cpp(166)
Ingnomia!GnomeManager::onTickD:/a/Ingnomia/Ingnomia/src/game/gnomemanager.cpp(209)
Ingnomia!Game::loopD:/a/Ingnomia/Ingnomia/src/game/game.cpp(216)
Qt5Core!QtPrivate::QSlotObjectBase::callc:/users/qt/work/qt/qtbase/src/corelib/kernel/qobjectdefs_impl.h(398)
Qt5Core!doActivate<0>c:/users/qt/work/qt/qtbase/src/corelib/kernel/qobject.cpp(3870)
Qt5Core!QTimer::timeoutc:/users/qt/work/qt/qtbase/src/corelib/.moc/release/moc_qtimer.cpp(205)
Qt5Core!QTimer::timerEventc:/users/qt/work/qt/qtbase/src/corelib/kernel/qtimer.cpp(259)
Qt5Core!QObject::eventc:/users/qt/work/qt/qtbase/src/corelib/kernel/qobject.cpp(1366)
Qt5Widgets!QApplicationPrivate::notify_helperc:/users/qt/work/qt/qtbase/src/widgets/kernel/qapplication.cpp(3687)
Qt5Widgets!QApplication::notifyc:/users/qt/work/qt/qtbase/src/widgets/kernel/qapplication.cpp(3639)
Qt5Core!QCoreApplication::notifyInternal2c:/users/qt/work/qt/qtbase/src/corelib/kernel/qcoreapplication.cpp(1075)
Qt5Core!QEventDispatcherWin32Private::sendTimerEventc:/users/qt/work/qt/qtbase/src/corelib/kernel/qeventdispatcher_win.cpp(436)
Qt5Core!qt_internal_procc:/users/qt/work/qt/qtbase/src/corelib/kernel/qeventdispatcher_win.cpp(255)
user32!UserCallWinProcCheckWow
user32!DispatchMessageWorker
Qt5Core!QEventDispatcherWin32::processEventsc:/users/qt/work/qt/qtbase/src/corelib/kernel/qeventdispatcher_win.cpp(605)
Qt5Core!QEventLoop::processEventsc:/users/qt/work/qt/qtbase/src/corelib/kernel/qeventloop.cpp(138)
Qt5Core!QEventLoop::execc:/users/qt/work/qt/qtbase/src/corelib/kernel/qeventloop.cpp(225)
Qt5Core!QThread::execc:/users/qt/work/qt/qtbase/src/corelib/thread/qthread.cpp(536)
Qt5Core!QThreadPrivate::startc:/users/qt/work/qt/qtbase/src/corelib/thread/qthread_win.cpp(405)
kernel32!BaseThreadInitThunk
ntdll!RtlUserThreadStart
@Ext3h Ext3h added bug Something isn't working crash labels Aug 1, 2021
@Ext3h Ext3h changed the title BugSplat Crash #265: Ingnomia!Creature::setCurrentTarget(837) Deconstructing a marketstall while merchant is in it causes game to crash Aug 1, 2021
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