init.json files should change the parent directory to be a script #963
Labels
scope: cli
Relevant to the Rojo CLI
type: enhancement
Feature or improvement that should potentially happen
Hi!
Currently, when you have an
init.json
file within a folder, it simply continues being created as a ModuleScript namedinit
when syncing -- which is a bit annoying to work around. We use json files extensively in our game as a way to let our developers in charge of balancing edit item and statistics data, without worrying about any malicious code accidentally slipping in. Lettinginit.json
work the same way asinit.luau
files would be awesome for our workflow!It is not any breaking behavior, and is something we have worked around for now, but it is at the cost of readability and navigation of the studio scripts.
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