diff --git a/assets/shaders/array_texture.wgsl b/assets/shaders/array_texture.wgsl index 65466b8d70799..a3b0c0fb58852 100644 --- a/assets/shaders/array_texture.wgsl +++ b/assets/shaders/array_texture.wgsl @@ -59,5 +59,5 @@ fn fragment(in: FragmentInput) -> [[location(0)]] vec4 { ); pbr_input.V = calculate_view(in.world_position, pbr_input.is_orthographic); - return pbr(pbr_input); + return tone_mapping(pbr(pbr_input)); }