diff --git a/co-op.asm b/co-op.asm index c6c1db2..61e873a 100644 --- a/co-op.asm +++ b/co-op.asm @@ -8,14 +8,14 @@ ; Adjust the following variables to taste. 0 = False, 1 = True -!THREEPLAYER = 1 ; "Three player" mode +!THREEPLAYER = 0 ; "Three player" mode ; 3p mode isn't actually 3p co-op but rather a mode where there are three characters and which ones ; you play as depend on which save file you chose. Uses a /very/ different graphics format, which ; requires (implies) the SMALLPLAYERS flag and the SEPERATEGFX to be FALSE. -!PLAYERKNOCKBACK = 1 ; Use a knockback effect on player injury -!SMALLPLAYERS = 0 ; Allow players to have the "small mario" state -!SEPERATEGFX = 0 ; Use seperate graphics for players 1 and 2. +!PLAYERKNOCKBACK = 0 ; Use a knockback effect on player injury +!SMALLPLAYERS = 1 ; Allow players to have the "small mario" state +!SEPERATEGFX = 1 ; Use seperate graphics for players 1 and 2. org $009322 autoclean JML EverySingleFrame ;primary hijack - label found in prepstuff.asm