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Add functionality to Font Debug to allow users to choose a font ingame #5764

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pkmnsnfrn opened this issue Dec 4, 2024 · 0 comments
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feature-request Requests a new feature new-feature Adds a feature

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@pkmnsnfrn
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#5101 introduces a font debug option that required users to edit a script file and compile to test a font. It would be great if a list could be dynamically generated from the fonts in gflib/text.h, users could choose one and test it there.

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Labels
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