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This repository has been archived by the owner on Jul 11, 2023. It is now read-only.
A) The 'Atomic Night Light' (vehicle part) cannot be used for crafting / states in its description that it prevents crafting, even though its component, the Atomic Reading Light, which produces the same amount of light, allows for crafting. The vehicle recipe doesn't imply you change or weaken the light since it only involves as screwdriver.
B) The Atomic Night Light (vehicle part) cannot be installed into a vehicle unless the lamp is uncovered (active/on) - it is not 'detected' by the vehicle crafting recipe if turned off/covered. This does not happen with the regular 'Atomic Light' when installing it into a vehicle.
To Reproduce
Steps to reproduce the behavior:
Debug in a vehicle, a screwdriver, mechanics 1 and an 'Atomic Reading Light' (object version).
Turn off (cover) the 'Atomic Reading Light'.
Attempt to craft the 'Atomic Night Light' (vehicle part version) on the vehicle. No Atomic Reading Light will be detected as an available recipe component.
Turn on (uncover) the 'Atomic Reading Light'. You can now install the 'Atomic Night Light'. Install it into the vehicle.
Turn on the vehicle's atomic light, wait for night/darkness, then attempt to craft anything. You will be told you can't because its too dark, even if standing on the lit square.
Uninstall the 'Atomic Night Light' (getting your reading light back), then try to craft something in its light. You will be able to craft.
Expected behavior
Atomic Reading Light and Atomic Night light behave the same way in terms of light offered for crafting, and in terms of whether it can be used as a crafting component if they're uncovered.
Desktop:
OS: Windows
Version 96c7690 (tiles)
Additional context
No reason to ever install the atomic night light into a vehicle, since it prevents crafting and can get damaged with the car (which then leaks radiation). Instead, you can just keep one on your driver's seat/person where it'll never get damaged and still allows you to craft with.
The text was updated successfully, but these errors were encountered:
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Describe the bug
A) The 'Atomic Night Light' (vehicle part) cannot be used for crafting / states in its description that it prevents crafting, even though its component, the Atomic Reading Light, which produces the same amount of light, allows for crafting. The vehicle recipe doesn't imply you change or weaken the light since it only involves as screwdriver.
B) The Atomic Night Light (vehicle part) cannot be installed into a vehicle unless the lamp is uncovered (active/on) - it is not 'detected' by the vehicle crafting recipe if turned off/covered. This does not happen with the regular 'Atomic Light' when installing it into a vehicle.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Atomic Reading Light and Atomic Night light behave the same way in terms of light offered for crafting, and in terms of whether it can be used as a crafting component if they're uncovered.
Desktop:
Additional context
No reason to ever install the atomic night light into a vehicle, since it prevents crafting and can get damaged with the car (which then leaks radiation). Instead, you can just keep one on your driver's seat/person where it'll never get damaged and still allows you to craft with.
The text was updated successfully, but these errors were encountered: