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Server State

Dragonium edited this page Aug 11, 2021 · 1 revision

Ultraviolet will keep track of the 'state' of a server. This means that it will check whether or not the server is online or offline, in which state the server is based on whether or not the server accepts a new connection Ultraviolet creates with the server. When the state of a server has been updated it will that the server keeps the same state for stateUpdateCooldown(config value) long. After that time has passed when the next players tries to connectio with the server it will check the state of the server again.

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