diff --git a/#users/jayhyunpae_/resource/clientscheme_colors.res b/#users/jayhyunpae_/resource/clientscheme_colors.res index fcc62970..b8a3d179 100644 --- a/#users/jayhyunpae_/resource/clientscheme_colors.res +++ b/#users/jayhyunpae_/resource/clientscheme_colors.res @@ -1,29 +1,7 @@ - //////////////////////////////////////////////////////////////////////////////////////////////////// - // BUDHUD COLORS - // ============================================================================================== // - // Change colors using RGBA values to customize your hud - // TF2 will have to be restarted for these changes to take effect - // Example of RGBA values: http://www.colorspire.com/ - // The fourth number in an RGBA value controls opacity; 255 = fully visible, 0 = fully invisible - //////////////////////////////////////////////////////////////////////////////////////////////////// - // MAC / OTHER USERS - // ============================================================================================== // - // Ensure that your text editor doesn't turn quotation marks (") into other variations such as a - // left double quotation mark (“). - //////////////////////////////////////////////////////////////////////////////////////////////////// - Scheme { Colors { - - //////////////////////////////////////////////////////////////////////////////////////////////////// - // Crosshair Colors - // ============================================================================================== // - // These crosshair colors are kept separated just in case you use multiple crosshairs and want to - // have different colors for each. Most will only use `hud_crosshair_1` - //////////////////////////////////////////////////////////////////////////////////////////////////// - ///////////////////////// // Unified HUD Crosshairs ///////////////////////// @@ -37,20 +15,6 @@ Scheme "hud_crosshair_3" "255 255 255 255" // Crosshair color "hud_crosshair_3_flash" "240 134 049 255" // Flash on damage done - //////////////////// - // Legacy Crosshairs - //////////////////// - - "hud_crosshair_whayay" "255 255 255 255" // Crosshair color - "hud_crosshair_whayay_flash" "240 134 049 255" // Flash on damage done - - "hud_crosshair_knuckles" "255 255 255 255" // Crosshair color - "hud_crosshair_knuckles_flash" "240 134 049 255" // Flash on damage done - - "hud_crosshair_fog" "255 255 255 255" // Crosshair color - "hud_crosshair_fog_flash" "240 134 049 255" // Flash on damage done - - //////////////////////////////////////////////////////////////////////////////////////////////////// // Health // ============================================================================================== // @@ -75,17 +39,6 @@ Scheme "bh_Ammo_Main_Shadow" "000 000 000 255" "bh_Ammo_Reserve_Shadow" "000 000 000 255" - //////////////////////////////////////////////////////////////////////////////////////////////////// - // Customization: Ammo and Health Box - //////////////////////////////////////////////////////////////////////////////////////////////////// - - "bh_AmmoBox_Base" "150 150 150 125" - "bh_AmmoBox_Low" "186 032 032 255" - - "bh_HealthBox_Base" "150 150 150 125" - "bh_HealthBox_Low" "186 032 032 125" - "bh_HealthBox_Buff" "000 153 255 125" - //////////////////////////////////////////////////////////////////////////////////////////////////// // Damage Done & Heals Given //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -93,306 +46,5 @@ Scheme "bh_hudDMGDisplay" "000 000 000 000" // Static damage number that appears bottom center of screen "bh_HealColor" "000 153 255 255" // Medigun/arrow heal color "bh_UberDrop" "186 047 135 255" // Uber drop color - - //////////////////////////////////////////////////////////////////////////////////////////////////// - // TargetIDs - // These affect the health colors of the TargetID health background boxes - // Alpha value is set to 255 for the first three to allow TargetID team bar to appear behind - // specgui health. This allows `tf_hud_target_id_disable_floating_health 0` to work. - //////////////////////////////////////////////////////////////////////////////////////////////////// - - "bh_TargetID_Base" "150 150 150 255" - "bh_TargetID_Low" "186 032 032 255" - "bh_TargetID_Buff" "000 153 255 255" - "bh_TargetID_NameBG" "000 000 000 125" // Color of background behind player's name - - //////////////////////////////////////////////////////////////////////////////////////////////////// - // Uber Charge Meter - //////////////////////////////////////////////////////////////////////////////////////////////////// - - ////////////////////////////// - // Default Charge Meter Colors - ////////////////////////////// - - "bh_chargecolor1" "243 157 048 255" // When full, uber will change between these two values - "bh_chargecolor2" "204 093 027 255" - "bh_chargemeter" "255 255 255 255" // Uber chargemeter fill color - "bh_chargemeterBG" "150 150 150 255" // Uber chargemeter background - - ////////////////////////////// - // Rainbow Charge Meter Colors - ////////////////////////////// - - "bh_rainbowcolor1" "255 000 000 255" - "bh_rainbowcolor2" "255 127 000 255" - "bh_rainbowcolor3" "255 255 000 255" - "bh_rainbowcolor4" "000 255 000 255" - "bh_rainbowcolor5" "000 000 255 255" - "bh_rainbowcolor6" "075 000 130 255" - "bh_rainbowcolor7" "139 000 255 255" - - //////////////////////////////////////////////////////////////////////////////////////////////////// - // Item Charge Meters - // Currently, these colors cannot be changed. They're set to bright pink so it's obvious if it's fixed. - //////////////////////////////////////////////////////////////////////////////////////////////////// - - "bh_meterfg" "254 002 209 255" - "bh_meterbg" "254 002 209 255" - "bh_metertext" "254 002 209 255" - - //////////////////////////////////////////////////////////////////////////////////////////////////// - // Menu Colors - // ============================================================================================== // - // Controls the color of the text on the main menu. - //////////////////////////////////////////////////////////////////////////////////////////////////// - - ////////// - // Default - ////////// - "bh_menu_foreground1" "255 255 255 255" // White - "bh_menu_foreground2" "255 255 255 255" // White - "bh_menu_background1" "240 134 049 255" // Orange - "bh_menu_background2" "240 134 049 255" // Orange - - ////////// - // January - ////////// - // "bh_menu_foreground1" "255 255 255 255" // White - // "bh_menu_foreground2" "255 255 255 255" // White - // "bh_menu_background1" "186 085 211 255" // Medium Orchid - // "bh_menu_background2" "070 130 180 255" // Steel Blue - - ////////// - // October - ////////// - // "bh_menu_foreground1" "255 255 255 255" // White - // "bh_menu_foreground2" "255 255 255 255" // White - // "bh_menu_background1" "124 016 173 255" // Spooky Purple - // "bh_menu_background2" "241 088 002 255" // Spooky Orange - - /////////// - // December - /////////// - "bh_menu_foreground_december1" "255 255 255 255" // White - "bh_menu_foreground_december2" "255 255 255 255" // White - "bh_menu_background_december1" "194 023 023 255" // Dark Red - "bh_menu_background_december2" "060 141 013 255" // Dark Green - - //////////////////////////////////////////////////////////////////////////////////////////////////// - // Stats Colors - // ============================================================================================== // - // Controls the color of the stat bars on your stats page and the "loading map" screen. - //////////////////////////////////////////////////////////////////////////////////////////////////// - - ///////////////////////////// - // Loading Screen Text Colors - ///////////////////////////// - "bh_onyourway" "240 134 049 255" - "bh_mapname" "255 255 255 255" - "bh_maptype" "255 255 255 255" - - ////////// - // Default - ////////// - "bh_bar1" "150 150 150 255" - "bh_bar2" "140 140 140 255" - "bh_bar3" "130 130 130 255" - "bh_bar4" "120 120 120 255" - "bh_bar5" "110 110 110 255" - "bh_bar6" "100 100 100 255" - "bh_bar7" "090 090 090 255" - "bh_bar8" "080 080 080 255" - "bh_bar9" "070 070 070 255" - - ////////// - // October - ////////// - // "bh_bar1" "124 016 173 255" - // "bh_bar2" "027 165 044 255" - // "bh_bar3" "241 088 002 255" - // "bh_bar4" "124 016 173 255" - // "bh_bar5" "027 165 044 255" - // "bh_bar6" "241 088 002 255" - // "bh_bar7" "124 016 173 255" - // "bh_bar8" "027 165 044 255" - // "bh_bar9" "241 088 002 255" - - /////////// - // December - /////////// - // "bh_bar1" "060 141 013 255" - // "bh_bar2" "194 023 023 255" - // "bh_bar3" "060 141 013 255" - // "bh_bar4" "194 023 023 255" - // "bh_bar5" "060 141 013 255" - // "bh_bar6" "194 023 023 255" - // "bh_bar7" "060 141 013 255" - // "bh_bar8" "194 023 023 255" - // "bh_bar9" "060 141 013 255" - - ////////// - // January - ////////// - // "bh_bar1" "186 085 211 255" - // "bh_bar2" "070 130 180 255" - // "bh_bar3" "186 085 211 255" - // "bh_bar4" "070 130 180 255" - // "bh_bar5" "186 085 211 255" - // "bh_bar6" "070 130 180 255" - // "bh_bar7" "186 085 211 255" - // "bh_bar8" "070 130 180 255" - // "bh_bar9" "186 085 211 255" - - //////////////////////////////////////////////////////////////////////////////////////////////////// - // Core Colors - // ============================================================================================== // - // These tend to be colors you don't want to mess with, as they affect many aspects of the hud - //////////////////////////////////////////////////////////////////////////////////////////////////// - - "bh_white" "255 255 255 255" - "bh_white_t" "255 255 255 150" - "bh_black" "000 000 000 255" - "bh_lblue" "000 153 255 255" - "bh_dgray" "100 100 100 255" - "bh_gray" "150 150 150 255" - "bh_gray_t" "150 150 150 064" - "bh_lorange" "243 157 048 255" - "bh_dorange" "204 093 027 255" - "bh_orange" "240 134 049 255" - "bh_orange_t" "240 134 049 064" - "bh_green" "077 116 085 255" - "bh_bgreen" "050 205 050 255" - "bh_red" "159 055 055 255" - "bh_bred" "245 050 041 255" - "bh_red_t" "159 055 055 128" - "bh_blue" "101 122 140 255" - "bh_blue_t" "101 122 140 128" - "bh_blank" "000 000 000 000" - "bh_yellow" "231 181 059 255" - - //////////////////////////////////////////////////////////////////////////////////////////////////// - // Item Rarity Colors - // ============================================================================================== // - // Item quality colors in backpack - //////////////////////////////////////////////////////////////////////////////////////////////////// - "QualityColorNormal" "150 150 150 255" // Stock item color (item is selected) - - //////////////////////////////////////////////////////////////////////////////////////////////////// - // Themes - Experimental - // ============================================================================================== // - // This is a WIP. Will replace `bh_MenuBG` - //////////////////////////////////////////////////////////////////////////////////////////////////// - - // Standard - "bh_Theme_TextAccent" "240 134 049 255" - "bh_Theme_TextSecondary" "255 255 255 255" - - "bh_Theme_BG00" "015 015 015 255" - "bh_Theme_BG20" "025 025 025 255" - "bh_Theme_BG40" "045 045 045 255" - "bh_Theme_BG60" "065 065 065 255" - - "bh_ButtonBlank" "000 000 000 000" - "bh_ButtonDepressed" "255 255 255 255" // White - "bh_Theme_BG30" "035 035 035 255" - "bh_Theme_BG30" "035 035 035 255" - - //////////////////////////////////////////////////////////////////////////////////////////////////// - - "bh_ItemPanel" "035 035 035 255" - "bh_MouseOverBG" "035 035 035 255" // Item mouse-over BG color - "bh_border" "150 150 150 255" // Color of all budhud borders (buttons, etc) - "bh_BGStandard" "000 000 000 100" - "bh_BGAverage" "000 000 000 170" - "bh_BGDarker" "000 000 000 240" - "bh_BGLighter" "150 150 150 255" - "bh_BGBlue" "070 130 180 090" - "bh_BGRed" "205 050 050 090" - "bh_Shadow" "000 000 000 255" - "bh_isError" "254 002 209 255" // Bright pink to locate - - "Yellow" "254 002 209 255" // Bright pink to locate - "TFOrange" "085 085 085 255" // Backpack page number BG (selected page color) - "Orange" "240 134 049 255" - "LightRed" "255 255 255 255" - "LighterRed" "255 255 255 255" - "TanLight" "255 255 255 255" - "TanDark" "150 150 150 255" // Used in Adv. Options, backpack context menu (text color), and dropbox text color (when highlighted) - - // Engineer HUD Specific - "LowHealthRed" "159 055 055 255" // When building is low health or is in first stage of building - "ProgressOffWhite" "255 255 255 255" // Right build progress and ammo bars - "ProgressBackground" "150 150 150 255" // Right "Building..." Progress color BG, ItemEffectMeter BG - "HealthBgGrey" "080 080 080 255" // Left build progress bar - - "LabelDark" "000 000 000 255" // Blog text - } - - //////////////////////////////////////////////////////////////////////////////////////////////////// - // BASE SETTINGS - // ============================================================================================== // - // These are various BaseSettings values that affect various parts of the hud - //////////////////////////////////////////////////////////////////////////////////////////////////// - - BaseSettings - { - // Saving for future consideration - "MenuBoxBg" "0 0 0 100" - - // weapon selection colors - "SelectionNumberFg" "255 255 255 255" - "SelectionTextFg" "255 255 255 255" - "SelectionEmptyBoxBg" "0 0 0 80" - "SelectionBoxBg" "0 0 0 80" - "SelectionSelectedBoxBg" "0 0 0 190" - - // Hint message colors - // Bottom center (surf timers/etc) - "HintMessageFg" "255 255 255 255" - "HintMessageBg" "000 000 000 060" - - "FgColor" "255 255 255 255" // Controls color of HudHintKeyDisplay (surf/jump timer) - "BgColor" "000 000 000 060" // Does nothing - - // vgui_controls color specifications - ReplayBrowser.Details.TitleEdit.Carat.FgColor "bh_Theme_TextAccent" - Replay.RenderDialog.BgColor "30 30 30 255" - - Econ.Button.BgColor "bh_Theme_BG20" - Econ.Button.FgColor "bh_Theme_TextSecondary" - Econ.Button.ArmedBgColor "bh_Theme_BG30" - Econ.Button.ArmedFgColor "bh_Theme_TextAccent" - Econ.Button.DepressedBgColor "bh_Theme_BG30" - Econ.Button.DepressedFgColor "bh_ButtonDepressed" - - // Loadout presets - Econ.Button.PresetDefaultColorBg "150 150 150 255" - Econ.Button.PresetArmedColorBg "50 50 50 255" - Econ.Button.PresetDepressedColorBg "25 25 25 255" - - // Backpack page numbers - Button.TextColor "bh_Theme_TextSecondary" - Button.BgColor "bh_Theme_BG20" - Button.ArmedTextColor "bh_white" - Button.ArmedBgColor "bh_Theme_BG30" - Button.SelectedTextColor "bh_white" - Button.SelectedBgColor "bh_Theme_BG20" - Button.DepressedTextColor "bh_white" - Button.DepressedBgColor "bh_Theme_BG30" - - // Backpack "Stock Items" checkmark - CheckButton.TextColor "bh_white" - CheckButton.SelectedTextColor "bh_white" - CheckButton.BgColor "bh_white" - CheckButton.Border1 "bh_white" // Left - CheckButton.Border2 "bh_white" // Right - CheckButton.Check "bh_black" // Color of the check itself - CheckButton.HighlightFgColor "bh_white" - - // Vote menu (center left) - // CHudMenu - "ItemColor" "255 255 255 255" - "MenuColor" "255 255 255 255" - "MenuBoxBg" "000 000 000 100" } } \ No newline at end of file