- Sam is dead. (skip tutorial and most of the intro cutscene)
- Set text speed to 5 by default.
- Disable attack animations by default.
- Get 20 of each energy from TECH 1 if you have less than 50 energies.
- Removed PC packs. (fixed card rewards turn into boosters instead)
- Starter deck randomization.
- Shuffle master requirements. Each requirement is applied to 1 master.
- 4 medals. (Murray's 4 medals)
- 300 cards. (Ken's 300 cards)
- Beating Jennifer, Nicholas, and Brandon. (Isaac's club members)
- Beating Michael, Chris, and Jessica. (Mitch's pupils)
- Randomize booster sets. Promo cards are added into the normal card pool, rarity is unaffected.
- Group by evolution, where evolutions are in the same set as each other.
- Full random, where all cards are put in random sets.
- Randomize trainers. They can get random prize requirements, decks, music, and booster rewards.
- NPC name randomization.
- Supply a list of names to randomly substitute in.
- Changing master requirements to be variable.
- 0-7 medals instead of 4 medals.
- x-y cards instead of 300 cards.
- Beating trainers other than Jennifer, Nicholas, Brandon, Michael, Chris, and Jessica.
- NPC text randomization
- Supply a list of text to randomly substitute in at certain points.
- NPC deck randomization.