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PTCG Randomizer Changes

QoL tweaks

  • Sam is dead. (skip tutorial and most of the intro cutscene)
  • Set text speed to 5 by default.
  • Disable attack animations by default.
  • Get 20 of each energy from TECH 1 if you have less than 50 energies.
  • Removed PC packs. (fixed card rewards turn into boosters instead)

Features

  • Starter deck randomization.
  • Shuffle master requirements. Each requirement is applied to 1 master.
    • 4 medals. (Murray's 4 medals)
    • 300 cards. (Ken's 300 cards)
    • Beating Jennifer, Nicholas, and Brandon. (Isaac's club members)
    • Beating Michael, Chris, and Jessica. (Mitch's pupils)
  • Randomize booster sets. Promo cards are added into the normal card pool, rarity is unaffected.
    • Group by evolution, where evolutions are in the same set as each other.
    • Full random, where all cards are put in random sets.
  • Randomize trainers. They can get random prize requirements, decks, music, and booster rewards.
  • NPC name randomization.
    • Supply a list of names to randomly substitute in.

Planned Features

  • Changing master requirements to be variable.
    • 0-7 medals instead of 4 medals.
    • x-y cards instead of 300 cards.
    • Beating trainers other than Jennifer, Nicholas, Brandon, Michael, Chris, and Jessica.
  • NPC text randomization
    • Supply a list of text to randomly substitute in at certain points.
  • NPC deck randomization.