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Once round ends null reference exception on audio frame is triggered:
[Warning: Unity Log] Can not play a disabled audio source [Warning: Unity Log] Can not play a disabled audio source [Error : Unity Log] NullReferenceException Stack trace: Mirage.Domain.Audio.Receiver.onReceiveFrame (Mirage.Domain.Audio.Frame+FrameData frameData, Microsoft.FSharp.Core.FSharpOption`1[T] _arg1) (at ./Mirage/Domain/Audio/Receiver.fs:66) [email protected] (Mirage.Domain.Audio.Frame+FrameData frameData) (at ./Mirage/Unity/AudioStream.fs:69) [email protected] (Microsoft.FSharp.Core.FSharpOption`1[T] frameData) (at ./Mirage/Domain/Audio/Sender.fs:62) Microsoft.FSharp.Control.AsyncPrimitives.CallThenInvokeNoHijackCheck[a,b] (Microsoft.FSharp.Control.AsyncActivation`1[T] ctxt, b result1, Microsoft.FSharp.Core.FSharpFunc`2[T,TResult] userCode) (at D:/a/_work/1/s/src/FSharp.Core/async.fs:528) Microsoft.FSharp.Control.Trampoline.Execute (Microsoft.FSharp.Core.FSharpFunc`2[T,TResult] firstAction) (at D:/a/_work/1/s/src/FSharp.Core/async.fs:112) --- End of stack trace from previous location where exception was thrown --- <StartupCode$FSharp-Core>.$Async[email protected] (System.Runtime.ExceptionServices.ExceptionDispatchInfo edi) (at D:/a/_work/1/s/src/FSharp.Core/async.fs:1798) Microsoft.FSharp.Control.AsyncPrimitives+StartWithContinuations@1188-2.Invoke (System.Runtime.ExceptionServices.ExceptionDispatchInfo x) (at <12b89e0ba184665de418f7f4c173580f>:IL_0000) Microsoft.FSharp.Control.Trampoline.Execute (Microsoft.FSharp.Core.FSharpFunc`2[T,TResult] firstAction) (at D:/a/_work/1/s/src/FSharp.Core/async.fs:138) <StartupCode$FSharp-Core>.$Async[email protected] (System.Object o) (at D:/a/_work/1/s/src/FSharp.Core/async.fs:181) UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <e27997765c1848b09d8073e5d642717a>:IL_0002) UnityEngine.UnitySynchronizationContext.Exec () (at <e27997765c1848b09d8073e5d642717a>:IL_005D) UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at <e27997765c1848b09d8073e5d642717a>:IL_0014)
Mods installed:
name: BepInEx-BepInExPack name: anormaltwig-LateCompany name: FlipMods-TooManyEmotes name: Evaisa-HookGenPatcher name: Evaisa-LethalLib name: Evaisa-LethalThings name: Evaisa-FixPluginTypesSerialization name: MaxWasUnavailable-LethalModDataLib name: IAmBatby-LethalLevelLoader name: Rune580-LethalCompany_InputUtils name: XuXiaolan-ImmersiveScrap name: DrinkableWater-Brutal_Company_Minus name: qwbarch-NAudioLame name: Hamunii-DetourContext_Dispose_Fix name: Hamunii-AutoHookGenPatcher name: willis81808-LethalSettings name: Bobbie-NAudio name: qwbarch-MirageCore name: qwbarch-Mirage name: Lordfirespeed-OdinSerializer name: xilophor-LethalNetworkAPI name: zealsprince-Malfunctions name: Backrooms-Backrooms name: x753-Mimics name: AmesBoys-ImmortalSnail name: Coppertiel-MaskedEnemyOverhaulFork name: no00ob-LCSoundTool name: Clementinise-CustomSounds name: RugbugRedfern-Skinwalkers name: x753-Peepers name: SnoopCave-I_need_more_Bullets name: Enchanted_Games-SyncedSkinwalkers name: notnotnotswipez-MoreCompany name: rileyzzz-Skibidi_Toilet name: Midge-PushCompany name: WhiteSpike-Interactive_Terminal_API name: Sigurd-CSync name: malco-Lategame_Upgrades name: ButteryStancakes-EnemySoundFixes name: QuokkaCrew-MoreMonsters name: x753-More_Suits name: Verity-TooManySuits name: Badham_Mods-SCPFoundationDungeon name: jaspercreations-Scopophobia name: tinyhoot-ShipLoot name: sunnobunno-YippeeMod name: Ozone-Runtime_Netcode_Patcher name: KlutzyBubbles-BetterEmotes name: Drakorle-MoreItems name: FlipMods-LetMeLookDown name: ButteryStancakes-AccurateStaminaDisplay name: yeahimliam-Peter_Griffin_Suit name: doggosuki-Huntdown name: BudgetAirpods-InsanityRemastered name: SweetOnion-LethalSnap name: DiFFoZ-CompanyCruiserFix name: Kittenji-LaserPointerDetonator name: Piggy-JesterStompShake name: Electric131-IsThisTheWayICame name: MeatBallDemon-VileVendingMachine name: blink9803-AutoFlyToCompany name: TheWeavers-LethalBestiary
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Thanks for the report, I'll look into this
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Once round ends null reference exception on audio frame is triggered:
Mods installed:
The text was updated successfully, but these errors were encountered: