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Support dynamic create/update of entities using gaussian_splatting #27

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arvind-iyer opened this issue Aug 7, 2024 · 1 comment
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@arvind-iyer
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arvind-iyer commented Aug 7, 2024

If I create and insert an element into the DOM using the gaussian_splatting component during run-time rather than at the beginning, it is not loaded into the scene since it only runs loadData(...) on page load.

Likewise, if I update the src attribute of an existing element, it will not immediately update the scene with the new splat, that needs loadData to be run manually somehow

@Kevin-Miao
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Kevin-Miao commented Dec 7, 2024

+1. Just curious if you have been able to find any workarounds.

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