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pathfinding with different level walls #145

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mansimas opened this issue May 2, 2017 · 2 comments
Open

pathfinding with different level walls #145

mansimas opened this issue May 2, 2017 · 2 comments

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@mansimas
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mansimas commented May 2, 2017

If i have a grid filled with empty blocks and/or level 1~10 walls and i want that the monster would find the easiest way trough it, by removing the weakest walls if the way is blocked to reach the target - has this Pathfinding library this functionality?

@brean
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brean commented Dec 29, 2017

Not directly, but you can take a look at this fork/pull request that supports weights: #151
(from https://github.com/jbrown123/PathFinding.js )

@mansimas
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Thanks!

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