diff --git a/doc/conf.py b/doc/conf.py index 021f7111d..8fe86860d 100644 --- a/doc/conf.py +++ b/doc/conf.py @@ -121,7 +121,7 @@ 'display_version': True, 'logo_only': False, 'sticky_navigation': True, - 'navigation_depth': 3, + 'navigation_depth': 4, 'collapse_navigation': False, } diff --git a/doc/example_code/array_backed_grid.rst b/doc/example_code/array_backed_grid.rst index fa7e25c26..dc4b4e89c 100644 --- a/doc/example_code/array_backed_grid.rst +++ b/doc/example_code/array_backed_grid.rst @@ -1,5 +1,3 @@ -:orphan: - .. _array_backed_grid: Array-Backed Grid diff --git a/doc/example_code/array_backed_grid_buffered.rst b/doc/example_code/array_backed_grid_buffered.rst index a3c261121..75b48561a 100644 --- a/doc/example_code/array_backed_grid_buffered.rst +++ b/doc/example_code/array_backed_grid_buffered.rst @@ -1,5 +1,3 @@ -:orphan: - .. _array_backed_grid_buffered: Array-Backed Grid Buffered diff --git a/doc/example_code/array_backed_grid_sprites_1.rst b/doc/example_code/array_backed_grid_sprites_1.rst index a9db6b6cd..0b54636e3 100644 --- a/doc/example_code/array_backed_grid_sprites_1.rst +++ b/doc/example_code/array_backed_grid_sprites_1.rst @@ -1,5 +1,3 @@ -:orphan: - .. _array_backed_grid_sprites_1: Grid Using Sprites v1 diff --git a/doc/example_code/array_backed_grid_sprites_2.rst b/doc/example_code/array_backed_grid_sprites_2.rst index 0177f49c6..bb9669a18 100644 --- a/doc/example_code/array_backed_grid_sprites_2.rst +++ b/doc/example_code/array_backed_grid_sprites_2.rst @@ -1,5 +1,3 @@ -:orphan: - .. _array_backed_grid_sprites_2: Grid Using Sprites v2 diff --git a/doc/example_code/astar_pathfinding.rst b/doc/example_code/astar_pathfinding.rst index 1de8516b7..dd50b500b 100644 --- a/doc/example_code/astar_pathfinding.rst +++ b/doc/example_code/astar_pathfinding.rst @@ -1,5 +1,3 @@ -:orphan: - .. _astar_pathfinding: A-Star Path Finding diff --git a/doc/example_code/asteroid_smasher.rst b/doc/example_code/asteroid_smasher.rst index b13bdf1ff..fd92f84f5 100644 --- a/doc/example_code/asteroid_smasher.rst +++ b/doc/example_code/asteroid_smasher.rst @@ -1,5 +1,3 @@ -:orphan: - .. _asteroid_smasher: Asteroid Smasher diff --git a/doc/example_code/background_parallax.rst b/doc/example_code/background_parallax.rst index daa39ad7e..bd4f9c661 100644 --- a/doc/example_code/background_parallax.rst +++ b/doc/example_code/background_parallax.rst @@ -1,5 +1,3 @@ -:orphan: - .. _background_parallax: Parallax diff --git a/doc/example_code/bouncing_rectangle.rst b/doc/example_code/bouncing_rectangle.rst index f999200dd..0414248b1 100644 --- a/doc/example_code/bouncing_rectangle.rst +++ b/doc/example_code/bouncing_rectangle.rst @@ -1,5 +1,3 @@ -:orphan: - .. _bouncing_rectangle: Bouncing Rectangle diff --git a/doc/example_code/camera_platform.rst b/doc/example_code/camera_platform.rst index 1104fa843..73f1c03da 100644 --- a/doc/example_code/camera_platform.rst +++ b/doc/example_code/camera_platform.rst @@ -1,5 +1,3 @@ -:orphan: - .. _camera_platform: Camera Use in a Platformer diff --git a/doc/example_code/controller.rst b/doc/example_code/controller.rst index ea281eb60..4f8af2cbc 100644 --- a/doc/example_code/controller.rst +++ b/doc/example_code/controller.rst @@ -1,5 +1,3 @@ -:orphan: - .. _controller: How To Get Connected Controllers diff --git a/doc/example_code/conway_alpha.rst b/doc/example_code/conway_alpha.rst index c117b903c..0e800a7bd 100644 --- a/doc/example_code/conway_alpha.rst +++ b/doc/example_code/conway_alpha.rst @@ -1,5 +1,3 @@ -:orphan: - .. _conway_alpha: Conway's Game of Life diff --git a/doc/example_code/drawing_primitives.rst b/doc/example_code/drawing_primitives.rst index c58df2aeb..c459f1c46 100644 --- a/doc/example_code/drawing_primitives.rst +++ b/doc/example_code/drawing_primitives.rst @@ -1,5 +1,3 @@ -:orphan: - .. _drawing_primitives: Drawing Primitives diff --git a/doc/example_code/drawing_text.rst b/doc/example_code/drawing_text.rst index 39546d0cb..be5569d1b 100644 --- a/doc/example_code/drawing_text.rst +++ b/doc/example_code/drawing_text.rst @@ -1,5 +1,3 @@ -:orphan: - .. _drawing_text: Slow but Easy Text Drawing diff --git a/doc/example_code/drawing_text_objects.rst b/doc/example_code/drawing_text_objects.rst index b46a51bc4..78612c95e 100644 --- a/doc/example_code/drawing_text_objects.rst +++ b/doc/example_code/drawing_text_objects.rst @@ -1,5 +1,3 @@ -:orphan: - .. _drawing_text_objects: Better Text Drawing with Text Objects diff --git a/doc/example_code/drawing_text_objects_batch.rst b/doc/example_code/drawing_text_objects_batch.rst index 378d16694..d3cad70b0 100644 --- a/doc/example_code/drawing_text_objects_batch.rst +++ b/doc/example_code/drawing_text_objects_batch.rst @@ -1,5 +1,3 @@ -:orphan: - .. _drawing_text_objects_batch: The Fastest Text Drawing: pyglet Batches diff --git a/doc/example_code/dual_stick_shooter.rst b/doc/example_code/dual_stick_shooter.rst index 095362799..713f1d563 100644 --- a/doc/example_code/dual_stick_shooter.rst +++ b/doc/example_code/dual_stick_shooter.rst @@ -1,5 +1,3 @@ -:orphan: - .. _dual_stick_shooter: Dual Stick Shooter diff --git a/doc/example_code/easing_example_1.rst b/doc/example_code/easing_example_1.rst index aa74129a4..cb552a5d1 100644 --- a/doc/example_code/easing_example_1.rst +++ b/doc/example_code/easing_example_1.rst @@ -1,5 +1,3 @@ -:orphan: - .. _easing_example_1: Easing Example 1 diff --git a/doc/example_code/easing_example_2.rst b/doc/example_code/easing_example_2.rst index 76e2f582c..099d50bef 100644 --- a/doc/example_code/easing_example_2.rst +++ b/doc/example_code/easing_example_2.rst @@ -1,5 +1,3 @@ -:orphan: - .. _easing_example_2: Easing Example 2 diff --git a/doc/example_code/follow_path.rst b/doc/example_code/follow_path.rst index 8d93b99c7..b40cbe4bb 100644 --- a/doc/example_code/follow_path.rst +++ b/doc/example_code/follow_path.rst @@ -1,5 +1,3 @@ -:orphan: - .. _follow_path: Sprites That Follow a Path diff --git a/doc/example_code/full_screen_example.rst b/doc/example_code/full_screen_example.rst index 3c41f6bed..affb04217 100644 --- a/doc/example_code/full_screen_example.rst +++ b/doc/example_code/full_screen_example.rst @@ -1,5 +1,3 @@ -:orphan: - .. _full_screen_example: Full Screen Example diff --git a/doc/example_code/game_of_life_fbo.rst b/doc/example_code/game_of_life_fbo.rst index ce41ea834..f0627a49c 100644 --- a/doc/example_code/game_of_life_fbo.rst +++ b/doc/example_code/game_of_life_fbo.rst @@ -1,5 +1,3 @@ -:orphan: - .. _game_of_life_fbo: Game of Life with Frame Buffers diff --git a/doc/example_code/gradients.rst b/doc/example_code/gradients.rst index de18ff41f..9e6c032ec 100644 --- a/doc/example_code/gradients.rst +++ b/doc/example_code/gradients.rst @@ -1,5 +1,3 @@ -:orphan: - .. _gradients: Gradients Example diff --git a/doc/example_code/gui_flat_button.rst b/doc/example_code/gui_flat_button.rst index b3e630031..a259f2e74 100644 --- a/doc/example_code/gui_flat_button.rst +++ b/doc/example_code/gui_flat_button.rst @@ -1,5 +1,3 @@ -:orphan: - .. _gui_flat_button: Flat Text Buttons diff --git a/doc/example_code/gui_flat_button_styled.rst b/doc/example_code/gui_flat_button_styled.rst index c75cf4d18..fcb7b4c3e 100644 --- a/doc/example_code/gui_flat_button_styled.rst +++ b/doc/example_code/gui_flat_button_styled.rst @@ -1,5 +1,3 @@ -:orphan: - .. _gui_flat_button_styled: Flat Text Button Styled diff --git a/doc/example_code/gui_ok_messagebox.rst b/doc/example_code/gui_ok_messagebox.rst index 54a45d798..2377b44cd 100644 --- a/doc/example_code/gui_ok_messagebox.rst +++ b/doc/example_code/gui_ok_messagebox.rst @@ -1,5 +1,3 @@ -:orphan: - .. _gui_ok_messagebox: OK Message Box diff --git a/doc/example_code/gui_scrollable_text.rst b/doc/example_code/gui_scrollable_text.rst index 10289a678..ec6909afc 100644 --- a/doc/example_code/gui_scrollable_text.rst +++ b/doc/example_code/gui_scrollable_text.rst @@ -1,5 +1,3 @@ -:orphan: - .. _gui_scrollable_text: GUI Scrollable Text diff --git a/doc/example_code/gui_slider.rst b/doc/example_code/gui_slider.rst index 5a6458552..343d62190 100644 --- a/doc/example_code/gui_slider.rst +++ b/doc/example_code/gui_slider.rst @@ -1,5 +1,3 @@ -:orphan: - .. _gui_slider: GUI Slider diff --git a/doc/example_code/gui_widgets.rst b/doc/example_code/gui_widgets.rst index beceb9fa1..41fb4e41f 100644 --- a/doc/example_code/gui_widgets.rst +++ b/doc/example_code/gui_widgets.rst @@ -1,5 +1,3 @@ -:orphan: - .. _gui_widgets: GUI Widgets diff --git a/doc/example_code/happy_face.rst b/doc/example_code/happy_face.rst index f2ff5bc2b..c84f905d7 100644 --- a/doc/example_code/happy_face.rst +++ b/doc/example_code/happy_face.rst @@ -1,5 +1,3 @@ -:orphan: - .. _happy_face: Happy Face diff --git a/doc/example_code/index.rst b/doc/example_code/index.rst index 23956a670..bc737bd2d 100644 --- a/doc/example_code/index.rst +++ b/doc/example_code/index.rst @@ -3,6 +3,17 @@ Examples ======== +.. Partly solve https://github.com/pythonarcade/arcade/issues/2274 +.. via globbing support in Sphinx toctrees to exclude this file + +.. toctree:: + :glob: + :hidden: + :maxdepth: 1 + + [a-h]* + [j-z]* + Starting Templates ------------------ @@ -19,11 +30,11 @@ Starting Templates :ref:`template_platformer` -Primitives ----------- +Drawing Shapes +-------------- -Drawing Primitives -^^^^^^^^^^^^^^^^^^ +Basic Shape Drawing +^^^^^^^^^^^^^^^^^^^ .. figure:: images/thumbs/happy_face.png :figwidth: 170px @@ -55,8 +66,8 @@ Drawing Primitives :ref:`drawing_text_objects_batch` -Animating Drawing Primitives -^^^^^^^^^^^^^^^^^^^^^^^^^^^^ +Animating Basic Shape Drawing +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ .. figure:: images/thumbs/bouncing_rectangle.png :figwidth: 170px @@ -84,8 +95,8 @@ Animating Drawing Primitives .. _shape-element-lists: -Faster Drawing with ShapeElementLists -^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ +Faster Shapes with ShapeElementLists +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ .. figure:: images/thumbs/shape_list_demo.png :figwidth: 170px diff --git a/doc/example_code/light_demo.rst b/doc/example_code/light_demo.rst index a6a0bb768..f0ea8fde3 100644 --- a/doc/example_code/light_demo.rst +++ b/doc/example_code/light_demo.rst @@ -1,5 +1,3 @@ -:orphan: - .. _light_demo: Lighting Demo diff --git a/doc/example_code/line_of_sight.rst b/doc/example_code/line_of_sight.rst index 7505be246..996aed196 100644 --- a/doc/example_code/line_of_sight.rst +++ b/doc/example_code/line_of_sight.rst @@ -1,5 +1,3 @@ -:orphan: - .. _line_of_sight: Line of Sight diff --git a/doc/example_code/lines_buffered.rst b/doc/example_code/lines_buffered.rst index 1aaf78cff..b4953e52c 100644 --- a/doc/example_code/lines_buffered.rst +++ b/doc/example_code/lines_buffered.rst @@ -1,5 +1,3 @@ -:orphan: - .. _lines_buffered: Using a Vertex Buffer Object With Lines diff --git a/doc/example_code/maze_depth_first.rst b/doc/example_code/maze_depth_first.rst index 0b9ed3a1f..d647164bf 100644 --- a/doc/example_code/maze_depth_first.rst +++ b/doc/example_code/maze_depth_first.rst @@ -1,5 +1,3 @@ -:orphan: - .. _maze_depth_first: Creating a Depth First Maze diff --git a/doc/example_code/maze_recursive.rst b/doc/example_code/maze_recursive.rst index 900ca36de..1714bc16e 100644 --- a/doc/example_code/maze_recursive.rst +++ b/doc/example_code/maze_recursive.rst @@ -1,5 +1,3 @@ -:orphan: - .. _maze_recursive: Creating a Recursive Maze diff --git a/doc/example_code/minimap.rst b/doc/example_code/minimap.rst index 1071a8553..bff0eb2fe 100644 --- a/doc/example_code/minimap.rst +++ b/doc/example_code/minimap.rst @@ -1,5 +1,3 @@ -:orphan: - .. _minimap: Mini-Map diff --git a/doc/example_code/music_control_demo.rst b/doc/example_code/music_control_demo.rst index f1273931f..07a893a6a 100644 --- a/doc/example_code/music_control_demo.rst +++ b/doc/example_code/music_control_demo.rst @@ -1,5 +1,3 @@ -:orphan: - .. _music_control_demo: Music Control Demo diff --git a/doc/example_code/normal_mapping.rst b/doc/example_code/normal_mapping.rst index a4ab121a3..6fe06bddc 100644 --- a/doc/example_code/normal_mapping.rst +++ b/doc/example_code/normal_mapping.rst @@ -1,5 +1,3 @@ -:orphan: - .. _normal_mapping: Normal Mapping diff --git a/doc/example_code/particle_fireworks.rst b/doc/example_code/particle_fireworks.rst index 1b640b478..57504f543 100644 --- a/doc/example_code/particle_fireworks.rst +++ b/doc/example_code/particle_fireworks.rst @@ -1,5 +1,3 @@ -:orphan: - .. _particle_fireworks: Particle System - Fireworks diff --git a/doc/example_code/particle_systems.rst b/doc/example_code/particle_systems.rst index 4ff3e61b1..19a6cced4 100644 --- a/doc/example_code/particle_systems.rst +++ b/doc/example_code/particle_systems.rst @@ -1,5 +1,3 @@ -:orphan: - .. _particle_systems: Particle Systems diff --git a/doc/example_code/performance_statistics.rst b/doc/example_code/performance_statistics.rst index 7cbd3d601..57c4db320 100644 --- a/doc/example_code/performance_statistics.rst +++ b/doc/example_code/performance_statistics.rst @@ -1,5 +1,3 @@ -:orphan: - .. _performance_statistics_example: Performance Statistics diff --git a/doc/example_code/perspective.rst b/doc/example_code/perspective.rst index f4968b18f..bb3c60ce4 100644 --- a/doc/example_code/perspective.rst +++ b/doc/example_code/perspective.rst @@ -1,5 +1,3 @@ -:orphan: - .. _perspective: Perspective diff --git a/doc/example_code/procedural_caves_bsp.rst b/doc/example_code/procedural_caves_bsp.rst index 8416fc1a5..d4cfbd8dd 100644 --- a/doc/example_code/procedural_caves_bsp.rst +++ b/doc/example_code/procedural_caves_bsp.rst @@ -1,5 +1,3 @@ -:orphan: - .. _procedural_caves_bsp: Procedural Caves - Binary Space Partitioning diff --git a/doc/example_code/procedural_caves_cellular.rst b/doc/example_code/procedural_caves_cellular.rst index d9666b433..c44c98e0c 100644 --- a/doc/example_code/procedural_caves_cellular.rst +++ b/doc/example_code/procedural_caves_cellular.rst @@ -1,5 +1,3 @@ -:orphan: - .. _procedural_caves_cellular: Procedural Caves - Cellular Automata diff --git a/doc/example_code/pymunk_box_stacks.rst b/doc/example_code/pymunk_box_stacks.rst index 8609fa909..eebceca5b 100644 --- a/doc/example_code/pymunk_box_stacks.rst +++ b/doc/example_code/pymunk_box_stacks.rst @@ -1,5 +1,3 @@ -:orphan: - .. _pymunk_box_stacks: Pymunk Physics Engine - Stacks of Boxes diff --git a/doc/example_code/pymunk_demo_top_down.rst b/doc/example_code/pymunk_demo_top_down.rst index 438ee40c6..1bc537cf1 100644 --- a/doc/example_code/pymunk_demo_top_down.rst +++ b/doc/example_code/pymunk_demo_top_down.rst @@ -1,5 +1,3 @@ -:orphan: - .. _pymunk_demo_top_down: Pymunk Demo - Top Down diff --git a/doc/example_code/pymunk_joint_builder.rst b/doc/example_code/pymunk_joint_builder.rst index 50c09cf94..db8f594b0 100644 --- a/doc/example_code/pymunk_joint_builder.rst +++ b/doc/example_code/pymunk_joint_builder.rst @@ -1,5 +1,3 @@ -:orphan: - .. _pymunk_joint_builder: Pymunk Physics Engine - Joint Builder diff --git a/doc/example_code/pymunk_pegboard.rst b/doc/example_code/pymunk_pegboard.rst index 11b376c99..66de13a40 100644 --- a/doc/example_code/pymunk_pegboard.rst +++ b/doc/example_code/pymunk_pegboard.rst @@ -1,5 +1,3 @@ -:orphan: - .. _pymunk_pegboard: Pymunk Physics Engine - Pegboard diff --git a/doc/example_code/radar_sweep.rst b/doc/example_code/radar_sweep.rst index 5c9e9f172..6587736ec 100644 --- a/doc/example_code/radar_sweep.rst +++ b/doc/example_code/radar_sweep.rst @@ -1,5 +1,3 @@ -:orphan: - .. _radar_sweep: Radar Sweep diff --git a/doc/example_code/resizable_window.rst b/doc/example_code/resizable_window.rst index 6b09aa1ac..67c8a48bf 100644 --- a/doc/example_code/resizable_window.rst +++ b/doc/example_code/resizable_window.rst @@ -1,5 +1,3 @@ -:orphan: - .. _resizable_window: Resizable Window diff --git a/doc/example_code/sections_demo_1.rst b/doc/example_code/sections_demo_1.rst index 115db6dc5..8ef29e8fa 100644 --- a/doc/example_code/sections_demo_1.rst +++ b/doc/example_code/sections_demo_1.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sections_demo_1: Sections Demo 1 diff --git a/doc/example_code/sections_demo_2.rst b/doc/example_code/sections_demo_2.rst index aca6e8b5c..b16499900 100644 --- a/doc/example_code/sections_demo_2.rst +++ b/doc/example_code/sections_demo_2.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sections_demo_2: Sections Demo 2 diff --git a/doc/example_code/sections_demo_3.rst b/doc/example_code/sections_demo_3.rst index caec18b11..b663be38c 100644 --- a/doc/example_code/sections_demo_3.rst +++ b/doc/example_code/sections_demo_3.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sections_demo_3: Sections Demo 3 diff --git a/doc/example_code/shape_list_demo.rst b/doc/example_code/shape_list_demo.rst index ace5b8bb9..bf25f5674 100644 --- a/doc/example_code/shape_list_demo.rst +++ b/doc/example_code/shape_list_demo.rst @@ -1,5 +1,3 @@ -:orphan: - .. _shape_list_demo: ShapeElementList Explanation diff --git a/doc/example_code/shape_list_demo_skylines.rst b/doc/example_code/shape_list_demo_skylines.rst index 990e4eec7..d648fdbd2 100644 --- a/doc/example_code/shape_list_demo_skylines.rst +++ b/doc/example_code/shape_list_demo_skylines.rst @@ -1,5 +1,3 @@ -:orphan: - .. _shape_list_demo_skylines: Shape List - Skylines diff --git a/doc/example_code/shapes.rst b/doc/example_code/shapes.rst index e77cd0402..e0c945127 100644 --- a/doc/example_code/shapes.rst +++ b/doc/example_code/shapes.rst @@ -1,5 +1,3 @@ -:orphan: - .. _shapes-slow: Bouncing Shapes diff --git a/doc/example_code/slime_invaders.rst b/doc/example_code/slime_invaders.rst index 48d52da0a..a72825b58 100644 --- a/doc/example_code/slime_invaders.rst +++ b/doc/example_code/slime_invaders.rst @@ -1,5 +1,3 @@ -:orphan: - .. _slime_invaders: Slime Invaders diff --git a/doc/example_code/snow.rst b/doc/example_code/snow.rst index e1c651f7e..c9d5c8c44 100644 --- a/doc/example_code/snow.rst +++ b/doc/example_code/snow.rst @@ -1,5 +1,3 @@ -:orphan: - .. _snow: Falling Snow diff --git a/doc/example_code/sound_demo.rst b/doc/example_code/sound_demo.rst index fd2e34bd8..7eb6aa5e4 100644 --- a/doc/example_code/sound_demo.rst +++ b/doc/example_code/sound_demo.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sound_demo: Sound Demo diff --git a/doc/example_code/sound_speed_demo.rst b/doc/example_code/sound_speed_demo.rst index 54733dbc1..32af1b2e9 100644 --- a/doc/example_code/sound_speed_demo.rst +++ b/doc/example_code/sound_speed_demo.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sound_speed_demo: Sound Speed Demo diff --git a/doc/example_code/sprite_bouncing_coins.rst b/doc/example_code/sprite_bouncing_coins.rst index 4f0ca047a..70078d81f 100644 --- a/doc/example_code/sprite_bouncing_coins.rst +++ b/doc/example_code/sprite_bouncing_coins.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_bouncing_coins: Sprite Bouncing Coins diff --git a/doc/example_code/sprite_bullets.rst b/doc/example_code/sprite_bullets.rst index a774ccf31..aa8e8cc21 100644 --- a/doc/example_code/sprite_bullets.rst +++ b/doc/example_code/sprite_bullets.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_bullets: Shoot Bullets Upwards diff --git a/doc/example_code/sprite_bullets_aimed.rst b/doc/example_code/sprite_bullets_aimed.rst index 3c0aae777..0dfeb342a 100644 --- a/doc/example_code/sprite_bullets_aimed.rst +++ b/doc/example_code/sprite_bullets_aimed.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_bullets_aimed: Aim and Shoot Bullets diff --git a/doc/example_code/sprite_bullets_enemy_aims.rst b/doc/example_code/sprite_bullets_enemy_aims.rst index 9d0808e7c..56564695c 100644 --- a/doc/example_code/sprite_bullets_enemy_aims.rst +++ b/doc/example_code/sprite_bullets_enemy_aims.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_bullets_enemy_aims: Have Enemies Aim at Player diff --git a/doc/example_code/sprite_bullets_periodic.rst b/doc/example_code/sprite_bullets_periodic.rst index 47f161d75..1c50b6d73 100644 --- a/doc/example_code/sprite_bullets_periodic.rst +++ b/doc/example_code/sprite_bullets_periodic.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_bullets_periodic: Have Enemies Periodically Shoot diff --git a/doc/example_code/sprite_bullets_random.rst b/doc/example_code/sprite_bullets_random.rst index f0ea67cf4..e72fdcb35 100644 --- a/doc/example_code/sprite_bullets_random.rst +++ b/doc/example_code/sprite_bullets_random.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_bullets_random: Have Enemies Randomly Shoot diff --git a/doc/example_code/sprite_change_coins.rst b/doc/example_code/sprite_change_coins.rst index 2beee2136..967e5a0a6 100644 --- a/doc/example_code/sprite_change_coins.rst +++ b/doc/example_code/sprite_change_coins.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_change_coins: Change coins diff --git a/doc/example_code/sprite_collect_coins.rst b/doc/example_code/sprite_collect_coins.rst index 8798af563..e448fc881 100644 --- a/doc/example_code/sprite_collect_coins.rst +++ b/doc/example_code/sprite_collect_coins.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_collect_coins: Move By Mouse diff --git a/doc/example_code/sprite_collect_coins_background.rst b/doc/example_code/sprite_collect_coins_background.rst index 6d4389295..eb66d69e0 100644 --- a/doc/example_code/sprite_collect_coins_background.rst +++ b/doc/example_code/sprite_collect_coins_background.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_collect_coins_background: Using a Background Image diff --git a/doc/example_code/sprite_collect_coins_diff_levels.rst b/doc/example_code/sprite_collect_coins_diff_levels.rst index 644356165..aa838d255 100644 --- a/doc/example_code/sprite_collect_coins_diff_levels.rst +++ b/doc/example_code/sprite_collect_coins_diff_levels.rst @@ -1,5 +1,3 @@ -:orphan: - .. _example-sprite-collect-coins-diff-levels: Different Levels of Clearing Coins diff --git a/doc/example_code/sprite_collect_coins_move_bouncing.rst b/doc/example_code/sprite_collect_coins_move_bouncing.rst index 9d77aa32c..2da9320ac 100644 --- a/doc/example_code/sprite_collect_coins_move_bouncing.rst +++ b/doc/example_code/sprite_collect_coins_move_bouncing.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_collect_coins_move_bouncing: Collect Coins that are Bouncing diff --git a/doc/example_code/sprite_collect_coins_move_circle.rst b/doc/example_code/sprite_collect_coins_move_circle.rst index 602f0cdc1..7fc73923f 100644 --- a/doc/example_code/sprite_collect_coins_move_circle.rst +++ b/doc/example_code/sprite_collect_coins_move_circle.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_collect_coins_move_circle: Collect Coins that are Moving in a Circle diff --git a/doc/example_code/sprite_collect_coins_move_down.rst b/doc/example_code/sprite_collect_coins_move_down.rst index c95ca0a57..e4d294ee9 100644 --- a/doc/example_code/sprite_collect_coins_move_down.rst +++ b/doc/example_code/sprite_collect_coins_move_down.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_collect_coins_move_down: Collect Coins Moving Down diff --git a/doc/example_code/sprite_collect_rotating.rst b/doc/example_code/sprite_collect_rotating.rst index a44d1b019..437a01c41 100644 --- a/doc/example_code/sprite_collect_rotating.rst +++ b/doc/example_code/sprite_collect_rotating.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_collect_rotating: Animated Sprites diff --git a/doc/example_code/sprite_enemies_in_platformer.rst b/doc/example_code/sprite_enemies_in_platformer.rst index 589c5bb36..65869d3b0 100644 --- a/doc/example_code/sprite_enemies_in_platformer.rst +++ b/doc/example_code/sprite_enemies_in_platformer.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_enemies_in_platformer: Platformer With Enemies diff --git a/doc/example_code/sprite_explosion_bitmapped.rst b/doc/example_code/sprite_explosion_bitmapped.rst index da63c2b39..3ada5caca 100644 --- a/doc/example_code/sprite_explosion_bitmapped.rst +++ b/doc/example_code/sprite_explosion_bitmapped.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_explosion_bitmapped: Sprite Explosions Bitmapped diff --git a/doc/example_code/sprite_explosion_particles.rst b/doc/example_code/sprite_explosion_particles.rst index 84bd3b25d..8b04b62ef 100644 --- a/doc/example_code/sprite_explosion_particles.rst +++ b/doc/example_code/sprite_explosion_particles.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_explosion_particles: Sprite Explosions Particles diff --git a/doc/example_code/sprite_face_left_or_right.rst b/doc/example_code/sprite_face_left_or_right.rst index 8b1546386..4a218c08c 100644 --- a/doc/example_code/sprite_face_left_or_right.rst +++ b/doc/example_code/sprite_face_left_or_right.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_face_left_or_right: Sprite: Face Left or Right diff --git a/doc/example_code/sprite_follow_simple.rst b/doc/example_code/sprite_follow_simple.rst index 230822219..8aaeb252a 100644 --- a/doc/example_code/sprite_follow_simple.rst +++ b/doc/example_code/sprite_follow_simple.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_follow_simple: Sprites That Follow The Player diff --git a/doc/example_code/sprite_follow_simple_2.rst b/doc/example_code/sprite_follow_simple_2.rst index a780bf517..47d9315a8 100644 --- a/doc/example_code/sprite_follow_simple_2.rst +++ b/doc/example_code/sprite_follow_simple_2.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_follow_simple_2: Sprites That Follow The Player 2 diff --git a/doc/example_code/sprite_health.rst b/doc/example_code/sprite_health.rst index 545e4cd5f..b486ad7f6 100644 --- a/doc/example_code/sprite_health.rst +++ b/doc/example_code/sprite_health.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_health: Hit Points and Health Bars diff --git a/doc/example_code/sprite_move_angle.rst b/doc/example_code/sprite_move_angle.rst index 4f1ba6ffc..20ef1ec44 100644 --- a/doc/example_code/sprite_move_angle.rst +++ b/doc/example_code/sprite_move_angle.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_move_angle: Move By Turning diff --git a/doc/example_code/sprite_move_animation.rst b/doc/example_code/sprite_move_animation.rst index aff7165dd..6745e20bb 100644 --- a/doc/example_code/sprite_move_animation.rst +++ b/doc/example_code/sprite_move_animation.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_move_animation: Move with a Sprite Animation diff --git a/doc/example_code/sprite_move_controller.rst b/doc/example_code/sprite_move_controller.rst index 210c62430..1f1d3326c 100644 --- a/doc/example_code/sprite_move_controller.rst +++ b/doc/example_code/sprite_move_controller.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_move_controller: Game Controller diff --git a/doc/example_code/sprite_move_keyboard.rst b/doc/example_code/sprite_move_keyboard.rst index 91772d97f..f061c1d03 100644 --- a/doc/example_code/sprite_move_keyboard.rst +++ b/doc/example_code/sprite_move_keyboard.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_move_keyboard: Move By Keyboard diff --git a/doc/example_code/sprite_move_keyboard_accel.rst b/doc/example_code/sprite_move_keyboard_accel.rst index 64969a1d7..8c34bb462 100644 --- a/doc/example_code/sprite_move_keyboard_accel.rst +++ b/doc/example_code/sprite_move_keyboard_accel.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_move_keyboard_accel: Acceleration and Friction diff --git a/doc/example_code/sprite_move_keyboard_better.rst b/doc/example_code/sprite_move_keyboard_better.rst index 302460d6e..f69c11ac0 100644 --- a/doc/example_code/sprite_move_keyboard_better.rst +++ b/doc/example_code/sprite_move_keyboard_better.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_move_keyboard_better: Better Move By Keyboard diff --git a/doc/example_code/sprite_move_scrolling.rst b/doc/example_code/sprite_move_scrolling.rst index 5034015d4..a6f4790f7 100644 --- a/doc/example_code/sprite_move_scrolling.rst +++ b/doc/example_code/sprite_move_scrolling.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_move_scrolling: Move with a Scrolling Screen - Centered diff --git a/doc/example_code/sprite_move_scrolling_box.rst b/doc/example_code/sprite_move_scrolling_box.rst index 23e9ced25..72772a43e 100644 --- a/doc/example_code/sprite_move_scrolling_box.rst +++ b/doc/example_code/sprite_move_scrolling_box.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_move_scrolling_box: Move with a Scrolling Screen - Margins diff --git a/doc/example_code/sprite_move_scrolling_shake.rst b/doc/example_code/sprite_move_scrolling_shake.rst index b4d5d1e80..e09a26a93 100644 --- a/doc/example_code/sprite_move_scrolling_shake.rst +++ b/doc/example_code/sprite_move_scrolling_shake.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_move_scrolling_shake: Camera Shake diff --git a/doc/example_code/sprite_move_walls.rst b/doc/example_code/sprite_move_walls.rst index cdad627ff..4eaafbb0e 100644 --- a/doc/example_code/sprite_move_walls.rst +++ b/doc/example_code/sprite_move_walls.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_move_walls: Move with Walls diff --git a/doc/example_code/sprite_moving_platforms.rst b/doc/example_code/sprite_moving_platforms.rst index b1debfd64..88a651cc2 100644 --- a/doc/example_code/sprite_moving_platforms.rst +++ b/doc/example_code/sprite_moving_platforms.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_moving_platforms: Moving Platforms diff --git a/doc/example_code/sprite_no_coins_on_walls.rst b/doc/example_code/sprite_no_coins_on_walls.rst index 30340d8d4..50b9cf828 100644 --- a/doc/example_code/sprite_no_coins_on_walls.rst +++ b/doc/example_code/sprite_no_coins_on_walls.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_no_coins_on_walls: Randomly Place Coins, But Away From Walls And Other Coins diff --git a/doc/example_code/sprite_properties.rst b/doc/example_code/sprite_properties.rst index b535be37d..df848a3df 100644 --- a/doc/example_code/sprite_properties.rst +++ b/doc/example_code/sprite_properties.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_properties: Sprite Properties diff --git a/doc/example_code/sprite_rooms.rst b/doc/example_code/sprite_rooms.rst index 33d21df04..c283bbd5e 100644 --- a/doc/example_code/sprite_rooms.rst +++ b/doc/example_code/sprite_rooms.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_rooms: Moving Between Different Rooms diff --git a/doc/example_code/sprite_rotate_around_point.rst b/doc/example_code/sprite_rotate_around_point.rst index 3fe51f5d7..8bdedffd4 100644 --- a/doc/example_code/sprite_rotate_around_point.rst +++ b/doc/example_code/sprite_rotate_around_point.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_rotate_around_point: Sprite Rotation Around a Point diff --git a/doc/example_code/sprite_rotate_around_tank.rst b/doc/example_code/sprite_rotate_around_tank.rst index b50616ccf..6236527ec 100644 --- a/doc/example_code/sprite_rotate_around_tank.rst +++ b/doc/example_code/sprite_rotate_around_tank.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_rotate_around_tank: Move By Keyboard, Fire Towards Mouse diff --git a/doc/example_code/sprite_tiled_map.rst b/doc/example_code/sprite_tiled_map.rst index 5a641a944..3175ef4b6 100644 --- a/doc/example_code/sprite_tiled_map.rst +++ b/doc/example_code/sprite_tiled_map.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_tiled_map: Work with loading in a Tiled map file diff --git a/doc/example_code/sprite_tiled_map_with_levels.rst b/doc/example_code/sprite_tiled_map_with_levels.rst index 7d9e1dc34..18651d322 100644 --- a/doc/example_code/sprite_tiled_map_with_levels.rst +++ b/doc/example_code/sprite_tiled_map_with_levels.rst @@ -1,5 +1,3 @@ -:orphan: - .. _sprite_tiled_map_with_levels: Work with levels and a tiled map diff --git a/doc/example_code/spritelist_interaction_visualize_dist_los.rst b/doc/example_code/spritelist_interaction_visualize_dist_los.rst index e7787e3e3..57c907454 100644 --- a/doc/example_code/spritelist_interaction_visualize_dist_los.rst +++ b/doc/example_code/spritelist_interaction_visualize_dist_los.rst @@ -1,5 +1,3 @@ -:orphan: - .. _spritelist_interaction_visualize_dist_los: GPU Based Line of Sight diff --git a/doc/example_code/starting_template.rst b/doc/example_code/starting_template.rst index a6ac750cd..82133cd3c 100644 --- a/doc/example_code/starting_template.rst +++ b/doc/example_code/starting_template.rst @@ -1,5 +1,3 @@ -:orphan: - .. _starting_template: Starting Template Using Window Class diff --git a/doc/example_code/stress_test_collision.rst b/doc/example_code/stress_test_collision.rst index 57e4b656d..812ca10de 100644 --- a/doc/example_code/stress_test_collision.rst +++ b/doc/example_code/stress_test_collision.rst @@ -1,5 +1,3 @@ -:orphan: - .. _stress_test_collision: Collision Stress Test diff --git a/doc/example_code/stress_test_draw_moving.rst b/doc/example_code/stress_test_draw_moving.rst index c861a6387..f842f3d58 100644 --- a/doc/example_code/stress_test_draw_moving.rst +++ b/doc/example_code/stress_test_draw_moving.rst @@ -1,5 +1,3 @@ -:orphan: - .. _stress_test_draw_moving: Draw Moving Sprites Stress Test diff --git a/doc/example_code/template_platformer.rst b/doc/example_code/template_platformer.rst index 18ca077e3..e4176d265 100644 --- a/doc/example_code/template_platformer.rst +++ b/doc/example_code/template_platformer.rst @@ -1,5 +1,3 @@ -:orphan: - .. _template_platformer: Platformer Template diff --git a/doc/example_code/tetris.rst b/doc/example_code/tetris.rst index 68d278a1c..3b9936084 100644 --- a/doc/example_code/tetris.rst +++ b/doc/example_code/tetris.rst @@ -1,5 +1,3 @@ -:orphan: - .. _tetris: Tetris diff --git a/doc/example_code/text_loc_example.rst b/doc/example_code/text_loc_example.rst index 1fb825840..cd7d551fe 100644 --- a/doc/example_code/text_loc_example.rst +++ b/doc/example_code/text_loc_example.rst @@ -1,5 +1,3 @@ -:orphan: - .. _text_loc_example: Text Localization diff --git a/doc/example_code/timer.rst b/doc/example_code/timer.rst index c1280c6c0..8ce7df658 100644 --- a/doc/example_code/timer.rst +++ b/doc/example_code/timer.rst @@ -1,5 +1,3 @@ -:orphan: - .. _timer: On-Screen Timer diff --git a/doc/example_code/transform_feedback.rst b/doc/example_code/transform_feedback.rst index ad98342ad..12db3695d 100644 --- a/doc/example_code/transform_feedback.rst +++ b/doc/example_code/transform_feedback.rst @@ -1,5 +1,3 @@ -:orphan: - .. _transform_feedback: Transform Feedback diff --git a/doc/example_code/transitions.rst b/doc/example_code/transitions.rst index 6da02baf3..9d0903f79 100644 --- a/doc/example_code/transitions.rst +++ b/doc/example_code/transitions.rst @@ -1,5 +1,3 @@ -:orphan: - .. _transitions: Fade In/Out of Views diff --git a/doc/example_code/turn_and_move.rst b/doc/example_code/turn_and_move.rst index dd3afed8f..4869c7d29 100644 --- a/doc/example_code/turn_and_move.rst +++ b/doc/example_code/turn_and_move.rst @@ -1,5 +1,3 @@ -:orphan: - .. _turn_and_move: Move to Mouse Click diff --git a/doc/example_code/view_instructions_and_game_over.rst b/doc/example_code/view_instructions_and_game_over.rst index 687d1dc08..6f6978500 100644 --- a/doc/example_code/view_instructions_and_game_over.rst +++ b/doc/example_code/view_instructions_and_game_over.rst @@ -1,5 +1,3 @@ -:orphan: - .. _view_instructions_and_game_over: Using Views for Instruction and Game Over Screens diff --git a/doc/example_code/view_pause_screen.rst b/doc/example_code/view_pause_screen.rst index 5ec838e46..bbedb095b 100644 --- a/doc/example_code/view_pause_screen.rst +++ b/doc/example_code/view_pause_screen.rst @@ -1,5 +1,3 @@ -:orphan: - .. _view_pause_screen: Using Views for a Pause Screen diff --git a/doc/example_code/view_screens_minimal.rst b/doc/example_code/view_screens_minimal.rst index 835560f0d..31ccd4684 100644 --- a/doc/example_code/view_screens_minimal.rst +++ b/doc/example_code/view_screens_minimal.rst @@ -1,5 +1,3 @@ -:orphan: - .. _view_screens_minimal: Minimal Views Example