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changelog.txt
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---------------------------------------------------------------------------------------------------
Version: 3.0.32
Date: 2025-1-2
Changes:
- Biomass destruction only generates methane if pyHT installed. Resolves https://github.com/pyanodon/pybugreports/issues/794
- Greatly increased the science pack requirement for the wood processing unit turd from 500 -> 7000. Resolves https://github.com/pyanodon/pybugreports/issues/758
- Fix the base productivity on Composter from Composter TURD path 2.
- All caravans can use all caravan outpost types
- Added a bhoddos to uranium ore phytomining recipe
- Xeno raising recipes 1-4 are now properly assigned to the corresponding technologies
TURD:
- Composter TURD path 2 no longer generates methanol. Now it instead generates coalbed gas. Resolves https://github.com/pyanodon/pybugreports/issues/757
- Redid bioreactor TURD entirely.
- Fixed a crash when reverting a TURD that changes a machine. Resolves https://github.com/pyanodon/pybugreports/issues/736
- Fixed picked TURDs appearing to be re-pickable when they were not. Resolves https://github.com/pyanodon/pybugreports/issues/769
- Slight buff to moss TURD path 1 (chlorinated water prod bonus 30% -> 40%)
- Slight buff to sap TURD path 1 (Productivity modules are now allowed on the ash recipe)
- Slight buff to seaweed TURD path 1
---------------------------------------------------------------------------------------------------
Version: 3.0.31
Date: 2024-11-29
Changes:
- Added FSM animations to the incubator. Resolves https://github.com/pyanodon/pybugreports/issues/753
- Improved the pipe connection graphics for the incubator.
- Muted the working sounds for the incubator.
- Moved Underground Vessel for the biofluid network from Biofluid Stage 2 to Biofluid Stage 1
---------------------------------------------------------------------------------------------------
Version: 3.0.30
Date: 2024-11-29
Changes:
- Fixed explosions in YAFC.
---------------------------------------------------------------------------------------------------
Version: 3.0.29
Date: 2024-11-29
Changes:
- Fixed MK01 sap extractors not accepting MK02+ sap tree modules.
---------------------------------------------------------------------------------------------------
Version: 3.0.28
Date: 2024-11-29
Changes:
- Fixed legacy wood processing unit missing the "wpu-handcrafting" crafting category.
- Fixed sap extractor loader output would always output to the left side of the belt.
---------------------------------------------------------------------------------------------------
Version: 3.0.27
Date: 2024-11-29
Changes:
- Fixed sap extractor loader output not working in north or east facing directions.
---------------------------------------------------------------------------------------------------
Version: 3.0.26
Date: 2024-11-29
Changes:
- Caravan, aerial caravan, nuclear caravan, ocula now have a 1-chunk built in radar range.
- Fixed milk barreling recipes did not work. https://github.com/pyanodon/pyalienlife/pull/278
- Fixed incorrect crafting speed for fish farms MK02-MK04.
- Moss MK02-MK04 breeding recipes are now significantly cheaper.
- Fast wood forestry animation improvements:
Animation now uses FSM to ensure no floating robots when the machine stops crafting.
Animation no longer extents past the bounding box.
Animation plays 2x faster.
- The guar technology has been moved from logistics science to py science pack 2.
- The guar MK02 technology has been moved from py science pack 2 to chemical science.
- Changed the recipes for seaweed module breeding. Resolves https://github.com/pyanodon/pybugreports/issues/745
- Fixed incorrect sap module categories. Resolves https://github.com/pyanodon/pybugreports/issues/734
- Fixed Inconsistent Fawogae Plantation crafting speed. Resolves https://github.com/pyanodon/pybugreports/issues/750
- The sponge culture output fluidboxes are now filtered to saline water and can pass-through. Resolves https://github.com/pyanodon/pybugreports/issues/553
- Fixed floating-point crafting speeds in the sponge culture.
- Increased the health of the sponge culture 100, 100, 100, 100 -> 300, 600, 900, 1200.
- The sap extractor now has an inbuilt loader. Works with belt stacking technologies.
Migration notice: Existing versions of this machine will not have the loader output and be marked with the (Legacy) tag. Remove this tag by simply mining the sap extractor and re-building it.
- The auog generator no longer has +200% effectivity. In return, all auogs have had their fuel value buffed by 2x. (This change only exists to simplify the mathematics.)
- The caravan can now transfer items with crawdad, dingrido, tank, car, mecha zungror, and phadaisus.
TURD:
- Rebalanced path 1 and path 3 of the fast wood forestry turd.
- Rebalanced path 2 and path 3 of the composter turd.
- Rebalanced all three paths of the vonix turd.
- Migration notice: Changed turds will have a 10-hour grace period to change to a different option.
---------------------------------------------------------------------------------------------------
Version: 3.0.25
Date: 2024-11-20
Changes:
- Removed the server administrator requirement when selecting turd upgrades.
---------------------------------------------------------------------------------------------------
Version: 3.0.24
Date: 2024-11-19
Changes:
- Fixed digosaurs pywiki page missing [item=dried-meat] → 1 ore info. Resolves https://github.com/pyanodon/pybugreports/issues/725
- Make fluidboxes of liquids consistent among food items.
- Fixed a crash when clicking on the "Unavaliable" button in the fish TURD while dousing pumps is selected.
- Fixed a crash migrating TURDs
---------------------------------------------------------------------------------------------------
Version: 3.0.23
Date: 2024-11-17
Changes:
- fungal-substrate-01, fungal-substrate-02, fungal-substrate-03 are now affected by productivity modules.
- The serine recipe is now effected by productivity modules.
- Increased the health of the fish farm 100 -> 500.
- Reverted "Removed vrauk cocoons from the caravan recipe."
- Fixed sweet tooth turd and sawblades turd not allowing for fast upgrade/downgrade.
- Fixed crash when pyAE is missing.
TURD:
- Rebalanced the turd reset technology scaling factor from 2^N to 1.5^N.
- Rebalanced all 3 mukmoux turds. Added a 10 hour grace period for a free mukmoux turd reset.
- Rebalanced all 3 fish turds. Added a 10 hour grace period for a free fish turd reset.
---------------------------------------------------------------------------------------------------
Version: 3.0.22
Date: 2024-11-14
Changes:
- Removed vrauk cocoons from the caravan recipe.
---------------------------------------------------------------------------------------------------
Version: 3.0.21
Date: 2024-11-14
Changes:
- Fixed ghosted caravan controls not opening the caravan scheduler. Resolves https://github.com/pyanodon/pybugreports/issues/687
- Standardized productivity allowance in korlex -> fiber and yotoi -> fiber recipes. Resolves https://github.com/pyanodon/pybugreports/issues/570
- Oculas are no longer minable while in-transit.
- Placing down an ocula will now cause that ocula to search the entire map for an available eyepod and fly to it. Resolves https://github.com/pyanodon/pybugreports/issues/388
- Fixed crawdad not eating a new piece of food to continue to fuel modules even when both slots have stacks of food loaded. Resolves https://github.com/pyanodon/pybugreports/issues/563
- Crawdad, dingrido, and phadaisus now support automated logistics requests.
- Bedding recipes now allow productivity modules.
- Reduced the time to craft a caravan outpost from 50 seconds -> 1 second.
- Fixed that the biofluid network vessels were effected by the max extent parameter. Adjusted max extent to 2,000,000 tiles.
- Changed internal name of py-satellite back to satellite.
- Fixed that search on Caravan Manager produces crash. Resolves https://github.com/pyanodon/pybugreports/issues/712
- Removed the manure requirement from the higher tiers of fawogae recipes.
TURD:
- Nerfed prod % for sawblade modules. MK01: 25% -> 5%, MK02: 25% -> 7%, MK03: 25% -> 10%, MK04: 25% -> 12%.
- Fixed that mixing kickalk path 1 with wood processing unit path 2 would brick your save and prevent bedding from being craftable.
- Allowed free 10 hour resetting of the wood processing unit TURD.
- TURD modules and TURD beacons are now hidden in both factoriopedia and the pyAL machine module selection lists.
- Fixed bioreactor turd not requiring the baffles for use in the turd bioreactor recipes. Resolves https://github.com/pyanodon/pybugreports/issues/711
---------------------------------------------------------------------------------------------------
Version: 3.0.20
Date: 2024-11-9
Changes:
- Hotfix for crashy migration introduced in 3.0.19
---------------------------------------------------------------------------------------------------
Version: 3.0.19
Date: 2024-11-9
Changes:
- Ported the biofluid network into 2.0
- Greatly buffed the Heavy-metal ATPases recipe from 2x output to 15x output.
- Allowed productivity in the Heavy-metal ATPases recipe.
- Allowed productivity in the various fish products -> fertilizer recipes.
- Buffed the fertilizer-5 recipe. ammonium-chloride 20 -> 1, zogna-bacteria 20 -> 10, fine-powdered-biomass 0 -> 2, allowed productivity.
- Buffed the fertilizer-2 recipe. guano 3 -> 1, ammonium-chloride 20 -> 2.
- Deleted the micromine turd.
- The micromine machine now has a fixed recipe for incubated petri dishes.
- The "transfer all items" caravan action will now preserve metadata for even more items such as equipment grids, blueprint data, and upgrade planner data.
- The "transfer all items" and "wait until N" caravan actions now sort and merge both the output and input inventories after delivery. Resolves https://github.com/pyanodon/pybugreports/issues/670
- Deleted duplicate recipe for soil seperation from the pycodex.
- Fixed a bug in the caravan GUI causing the "play" and "pause" buttons to show different information than the actual internal state.
- Fixed that caravans had no collision with most entities in the game.
---------------------------------------------------------------------------------------------------
Version: 3.0.18
Date: 2024-11-7
Changes:
- Fixed Caravan task list missing scroll bar. Resolves https://github.com/pyanodon/pybugreports/issues/683
- Fixed naming inconsistencies in the Guar module uplifting recipes. Resolves https://github.com/pyanodon/pybugreports/issues/682
- Deleted unused organics -> wood biomass recipes from factoriopedia. Resolves https://github.com/pyanodon/pybugreports/issues/681
- Updated Uk translation.
---------------------------------------------------------------------------------------------------
Version: 3.0.17
Date: 2024-11-7
Changes:
- Made most crafting machines flippable.
- Fixed that composting recipe names were not properly localised and hardcoded to english.
- Fixed unknown key errors in several composting recipes.
- Caravans can now consume jerky. Each jerky = 1 action.
- Digosaurus can now consume jerky. Each jerky = 1 ore mined.
- [space-age] Fixed a crash related to spoilage products in the caravan fuel slot. Resolves https://github.com/pyanodon/pybugreports/issues/676
---------------------------------------------------------------------------------------------------
Version: 3.0.16
Date: 2024-11-5
Changes:
- Deleted duplicate vatbrain cartridge item prototypes from factoriopedia.
- Fixed unfriendly usage of YAFC's script_enabled table. Resolves https://github.com/pyanodon/pybugreports/issues/672
- Fixed softlock due to uncraftable ulric pens. Resolves https://github.com/pyanodon/pybugreports/issues/671
- Added missing composter recipes for biocrud, rich biocrud, floraspollinin, sorted animal eyes, animal reflectors, dried meat, and biocarnation.
- Removed unused "organics" item from the game files.
- Fixed that the MK pips for compostable items did not appear in the composter recipe icons.
- Phytomining biomass items now properly define a biomass fuel_value of 2.5MJ.
- Updated Russian locale (Shadow_man)
---------------------------------------------------------------------------------------------------
Version: 3.0.15
Date: 2024-10-2
Changes:
- Added Ukrainian translation (incomplete for now as items.cfg is not fully translated yet)
- The vanilla edible raw-fish item is now hidden in factoriopedia.
- Fixed crash related to setting certain values in the caravan GUI. https://github.com/pyanodon/pybugreports/issues/648
- Fixed the contents of "packed" caravans being deleted in certain cases.
- Fixed duplicate text in the packed caravan inventory preview item tooltip.
- Fixed minor grammar mistake in the yotoi-fruit-mk02 turd recipe english localised description.
---------------------------------------------------------------------------------------------------
Version: 3.0.14
Date: 2024-10-30
Changes:
- Fixed improved animal icon scaling
- Greatly buffed the py3 skin -> olechemicals recipe. This is now an alien bacteria producer instead of an alien bacteria consumer.
---------------------------------------------------------------------------------------------------
Version: 3.0.13
Date: 2024-10-29
Changes:
- Fixed crash related to circuit connected mining drills. (https://www.reddit.com/r/pyanodons/comments/1gdsyao/py_1000hours_save_trying_to_convert_to_20/)
- Removed ash
---------------------------------------------------------------------------------------------------
Version: 3.0.12
Date: 2024-10-29
Changes:
- fixed quality modules wouldnt fit in the module slots
---------------------------------------------------------------------------------------------------
Version: 3.0.11
Date: 2024-10-29
Changes:
- Fixed caravans deleting items when filling outpost or getting food
- Fixed certain pipe connections disconnecting with squeak through installed.
- Fixed that caravans transferring items between the output would delete the quality/durability/health data of the item.
- Dingridos no longer obliterate trains and offshore pupms.
- Fixed moonlight turd making excess lamps.
- Fixed caged animal recipes: upgraded arthurians, cognition osteochain and variable spinneret kiloglider return cages
- Unify improved animal icons
- Removed ash
---------------------------------------------------------------------------------------------------
Version: 3.0.10
Date: 2024-10-27
Changes:
- Fixed ralesia plantations not being unlocked by their tech.
- Updated Russian translation.
- Fixed a crashy migration related to bhoddos turd path 1.
- Removed ash
---------------------------------------------------------------------------------------------------
Version: 3.0.9
Date: 2024-10-24
Changes:
- Fixed inconsistent spelling of ralesia.
- Renamed the "collector" to "flora collector".
- Higher tiers of the flora collector no longer just buff mining speed. Higher tiers now also buff mining radius, resource drain, and number of module slots.
- Allowed productivity modules in the flora collector.
---------------------------------------------------------------------------------------------------
Version: 3.0.8
Date: 2024-10-23
Changes:
- Fixed reproductive centers not accepting arqad and arthurian modules when pyAE was installed.
---------------------------------------------------------------------------------------------------
Version: 3.0.7
Date: 2024-10-21
Changes:
- Fixed a crash when starting a new save.
- Updated the Russian localization (by Shadow_man).
---------------------------------------------------------------------------------------------------
Version: 3.0.6
Date: 2024-10-21
Changes:
- Fixed a crash related to caravans and migration of the empty barrel item prototype.
---------------------------------------------------------------------------------------------------
Version: 3.0.5
Date: 2024-10-21
Changes:
- Restructured the early game tech tree to make use of trigger techs.
- Fixed lamps were not researchable.
- Fixed the green circuit recipe being unlocked earlier than intended.
---------------------------------------------------------------------------------------------------
Version: 3.0.4
Date: 2024-10-21
Changes:
- Deleted more old crashy migration files.
---------------------------------------------------------------------------------------------------
Version: 3.0.3
Date: 2024-10-21
Changes:
- Deleted old crashy migration file related to sap and seaweed turds.
---------------------------------------------------------------------------------------------------
Version: 3.0.2
Date: 2024-10-21
Changes:
- Fixed various data-stage crashes when pyAE or pyHT are not installed.
- Nonconductive-phazogen is now crafted in the nano-assembler instead of the incubator.
---------------------------------------------------------------------------------------------------
Version: 3.0.1
Date: 2024-10-21
Changes:
- Merged ralesia and relesias items to allow quality to work
- Merged py-fertilizer and fertilizer items to fix quality errors
---------------------------------------------------------------------------------------------------
Version: 3.0.0
Date: 2024-10-20
Changes:
- Fixed some recipes outputting more steam than input water when using productivity modules.
- Added an alt-recipe for guano.
- Allowed productivity in the nitrous oxide recipe.
- Greatly simplified the deluxe workers food recipe.
- Added an incompatibility with the mod "omnimatter_permutation" due to breaking the TURD system.
- Increased the fuel value of auogs. 250MW, 300MW, 350MW, 400MW -> 250MW, 500MW, 750MW, 1000MW.
- Increased the energy usage of the logistic station from 10MW -> 250MW.
- Added a new recipe for chitin -> xenogenenic cells. (https://github.com/pyanodon/pybugreports/issues/582)
- Fixed a crash related to caravan GUIs (https://github.com/pyanodon/pybugreports/issues/602)
- Fixed that the smart farm would not function when combined with the "Combat mechanics overhaul" mod. (https://github.com/pyanodon/pybugreports/issues/583)
- Renamed "Dragon breath" to "Phadaisus breath"
- Fixed certian locale strings referencing a "spidertron"? No idea what that is. In this household we build the mecha zungror. (https://github.com/pyanodon/pybugreports/issues/599)
TURD:
- Added a new turd for the wood processing unit.
- Greatly buffed all three paths of the fast wood forestry turd.
- Greatly buffed all three paths of the atomizer turd.
- Greatly buffed all three paths of the moondrop turd.
- Greatly buffed all three paths of the mukmoux turd.
- Greatly buffed all three paths of the zungror turd.
- Greatly buffed all three paths of the vonix turd.
- Greatly buffed all three paths of the xeno turd.
- Greatly buffed all three paths of the auog turd.
- Greatly buffed all three paths of the grod turd.
- Greatly buffed fawogae path 1.
- Fawogae path 2 now outputs 250 acid gas instead of 150 acid gas. Energy required is buffed from 8 sec -> 6 sec.
- Fixed several grammar issues in the muxmoux turd. (https://github.com/pyanodon/pybugreports/issues/605)
---------------------------------------------------------------------------------------------------
Version: 2.1.42
Date: 2024-9-4
Changes:
- Fixed crash when copy-pasting caravan schedules.
- Modified requirements for a trip in the Biofluid network: provider has to have 10000 fluid present and requester has to have 10000 missing.
- Added map settings to control the amounts in the previous point.
- Modified the in-game wiki text accordingly.
- Buffed filtration media recipe from nanofibrils
- Misc. locale updates
- Adjusted crafting time of vrauks 2-5
- Removed sap, moss, and vrauk food 1 from vrauk 4 and 5
- Reduced bedding in vrauk 4 and 5
- Increased output of vrauks 4 and 5
- Adjusted vrauk cocoon recipes 1-5 output
- Adjusted vrauk cocoon 2-5 crafting time
- Added native flora to vrauk cocoon 1
- Removed sap, moss from vrauk cocoon 3-5
- Added fawogae to vrauk cocoon 3
- Removed condensed seep syrup from vrauk cocoon 4 and 5
- Removed pheromones from vrauk cocoon 5
Bugfixes:
- Fixed ralesia turd 3 having overlapping fluid inputs (https://github.com/pyanodon/pybugreports/issues/530)
---------------------------------------------------------------------------------------------------
Version: 2.1.41
Date: 2024-6-27
Changes:
- Refined concrete and all its color variants now properly boost vehicle movement.
- Buffed reproductive complex speed from 0.999 -> 1
- Fixed that the caravan changes in version 2.1.28 were revered by mistake.
---------------------------------------------------------------------------------------------------
Version: 2.1.40
Date: 2024-6-21
Changes:
- Buffed asphalt, quartz, and coal tiles from +325% speed to +350% speed in order to match all the other tiles.
Bugfixes:
- Fixed a crash related to bhoddos turd path 1. (https://mods.factorio.com/mod/pyalienlife/discussion/66759b0b1a46d1b1067e7f90)
- Fixed that the first tier of hazard concrete did not actually stop vehicle movement. (https://github.com/pyanodon/pybugreports/issues/490)
- Fixed that the pY tile speed increase did not effect mounts. (https://github.com/pyanodon/pybugreports/issues/532)
---------------------------------------------------------------------------------------------------
Version: 2.1.39
Date: 2024-6-19
Changes:
- Reworked the SFX for the fastwood forestry. (https://github.com/pyanodon/pybugreports/issues/486)
- Added support for > ≥ < ≤ ≠ to the biofluid requester tanks. Should be interesting for temp mixing (https://github.com/pyanodon/pybugreports/issues/498)
- Added personal-laser-defense-equipment as a prereq for genlab turd.
- Added no-food/fuel alerts for caravans.
- Added support for using pipette drill selection on nexelit ore.
- Vrauks module speed buffed from 100%, 150%, 200%, 250% -> 100%, 200%, 300%, 400% in order to match the other pyAL modules.
- Cadaveric arum speed buffed from 100%, 125%, 150%, 175% -> 100%, 200%, 300%, 400% in order to match the other pyAL modules.
- Changed the number of module slots in the cadaveric arum farm building from 4,6,8,10 -> 4,8,12,16 in order to prevent floating point crafting speeds.
Bugfixes:
- Fixed that the caravan global gui search bar would crash when used. (https://github.com/pyanodon/pybugreports/issues/517)
- Fixed crash while opening the caravan gui multiple times (https://github.com/pyanodon/pybugreports/issues/522)
- Fixed "Composter MK 01" displaying twice in the 'made-in' section for biomass recipes.
Locale:
- Added Russian translation to the caravan global GUI. (https://github.com/pyanodon/pyalienlife/pull/248)
- Fixed typos in fast wood forestry turd. (https://github.com/pyanodon/pybugreports/issues/518)
- Fixed missing key for upgraded caravans in the manager (https://github.com/pyanodon/pybugreports/issues/527)
TURD:
- Added a "dice" button to the TURD GUI for those who have analysis paralysis.
- Allowed productivity in all 3 paths of the composter TURD.
- Bhoddos turd path 1 now scales with number of machines. However, they only explode if actively crafting.
- Removed ometad from baffles.
- Added "Affected buildings:" text into the TURD GUI.
---------------------------------------------------------------------------------------------------
Version: 2.1.38
Date: 2024-6-4
TURD:
- Added a 4th path to the moss turd. This path contains the effects of the 'legacy' path 2. This exists to aid in migration and prevent large base rebuilds.
---------------------------------------------------------------------------------------------------
Version: 2.1.37
Date: 2024-6-4
Changes:
- Fixed that phadaisus was snail speed when using 0 exoskeletons.
TURD:
- Moss turd path 2 coarse fraction amount now scales with the tier of moss recipe used.
- Moss turd path 2 no longer removes muddy sludge.
- Increased the speed buff from moss turd path 1 from 10% to 25%.
- NOTE: If you already picked moss turd, you will have a 5 hour grace period to change them to a diffrent option.
- Fixed a crash when resetting moondrop turd path 2. (https://github.com/pyanodon/pybugreports/issues/516)
---------------------------------------------------------------------------------------------------
Version: 2.1.36
Date: 2024-6-4
Mounts:
- Fixed bad SFX for phadaisus when flying over player-placed tiles. (https://github.com/pyanodon/pybugreports/issues/376)
- Fixed that the dingrido was using the tank out of fuel SFX for when it was starved. It now has its own SFX.
- Fixed phadaisus spazzing out the camera when giving max exoskeletons and top tier food. (https://github.com/pyanodon/pybugreports/issues/438)
- Fixed that the MK03 mount was faster than the MK04 mount with max exoskeletons.
---------------------------------------------------------------------------------------------------
Version: 2.1.35
Date: 2024-6-3
Changes:
- Fixed that productivity couldn't be used on cottongut science recipes mk01, mk02, and mk04
- Fixed that the cottongut turd path 1 upgraded recipes did not accept productivity. (https://github.com/pyanodon/pybugreports/issues/493)
- Allowed productivity on the titanium+propene plastic recipe.
- Fixed that mk2 and mk3 starch recipes did not accept productivity.
- Allowed productivity on tuuphra path 3.
- Fixed the PKS recipes not accepting prod mods
- Fixed the PKS and cottongut turd recipes not accepting prod mods
- Changed dhilmos, simik, moss and xeno mk04 to use rich gas instead of regolites to allow full zero input
- Used combs can now be biomassed for 15 biomass each. (https://github.com/pyanodon/pybugreports/issues/492)
- Added a new recipe to convert used combs into residual oil and bitumen.
- Fixed heavy oil stage 1 technology not having any effects.
- Reorganized the pyAL recipe tab.
- The dingrido can now use its long legs to walk on top of buildings without damaging them.
- Renamed vat brain from vat-brain to vatbrain.
Bugfixes:
- The smart farm now properly cleans up any autoplaced tilled dirt tiles when the entity is mined.
- Fixed a mod compatibility crash when selecting a TURD that replaces a recipe that was deleted by a 3rd party mod. (https://github.com/pyanodon/pybugreports/issues/506)
- Fixed a crash related to a biofluid bioport having no fuel. (https://github.com/pyanodon/pybugreports/issues/488)
- Fixed that some of the bioreserve replicators did not allow productivity. (https://github.com/pyanodon/pybugreports/issues/509)
- Fixed that the first tier of hazard concrete did not actually stop vehicle movement. (https://github.com/pyanodon/pybugreports/issues/490)
TURD:
- Moondrop path 2 no longer deletes the original methane recipe. Now it lets you use both.
- Moss path 2 now outputs coarse fraction instead of gravel.
---------------------------------------------------------------------------------------------------
Version: 2.1.34
Date: 2024-5-9
Changes:
- Fixed that rennea and arum seeds mk02-mk04 didnt show tier pips.
- Optimized the biofluid network UPS by >10X. Huge thanks to @Harvester on Discord for the test world.
- Increased the animation speed of vessel pipes from 0.3 to 0.5.
- Improved the entity description for biofluid provider chests.
- Nerfed the manure output from guano 16 -> 10. Buffed the crafting time from 20 sec -> 8 sec.
- Fixed a missing catalyst_amount=8 on the guano manure recipe.
---------------------------------------------------------------------------------------------------
Version: 2.1.33
Date: 2024-4-30
Changes:
- Fixed that nexelit ore had broken graphics in low-resolution mode.
- Added compatibility between caravans and the remote configuration mod.
- Allowed caravan GUI to be opened from anywhere including map view.
- Fixed a crash involving caravan GUI and editor mode.
- Improved aerial caravan UPS by optimizing the path resolution modifier.
---------------------------------------------------------------------------------------------------
Version: 2.1.32
Date: 2024-4-30
Changes:
- Fixed that the shiny caravans from creature chamber turd were not copy-pasteable.
---------------------------------------------------------------------------------------------------
Version: 2.1.31
Date: 2024-4-28
Changes:
- Removed references to nauvis in the locale. Part of preparation for the next pymod.
- Buffed the chance for breeding fawogae MK02+ modules from 25% to 50%.
- Moved the ralesia turd from py4 to chem science. Also changed the text description on path 3.
---------------------------------------------------------------------------------------------------
Version: 2.1.30
Date: 2024-4-26
Changes:
- Buffed korlex path 2
---------------------------------------------------------------------------------------------------
Version: 2.1.29
Date: 2024-4-25
Changes:
- Fixed oculas sometimes delivering too many items (https://github.com/pyanodon/pybugreports/issues/469)
- Fixed that smart farms did not work when installed with the Alien Biomes mod. (https://github.com/pyanodon/pybugreports/issues/471)
- Added a search bar to the caravan GUI in the pyCodex
- Removed the incompatibility with omnimatter wood. (https://mods.factorio.com/mod/pyalienlife/discussion/65e0119af246f66d7c5548b8)
---------------------------------------------------------------------------------------------------
Version: 2.1.28
Date: 2024-4-16
Changes:
- Fixed unknown key error in the new caravan GUI
- Fixed that having only 1 caravan would make the GUI way too long
- Improved the quick summary description button in the caravan GUI
- Caravans now show their inventory on their item tooltip
---------------------------------------------------------------------------------------------------
Version: 2.1.27
Date: 2024-4-15
Changes:
- Trees now give 1.5 logs when broken instead of 2.
- Dead trees now give 1 logs instead of 0.5.
- Trees now give sap with a 10% chance instead of a 5% chance.
- Updated pyPP cachefiles.
- Fixed a crash with biofluid pipes (https://github.com/pyanodon/pybugreports/issues/409)
- Fixed that vonix raising recipes were returning cages.
- Added the ability to rename caravans.
- Added a caravan manager GUI. See the pyCodex for more information. Huge thank-you to TheGoesen for the awesome PR. (https://github.com/pyanodon/pyalienlife/pull/222)
---------------------------------------------------------------------------------------------------
Version: 2.1.26
Date: 2024-4-13
Changes:
- Fixed that you could generate infinite landfill by spam placing and replacing the smart farm
- Fixed that the collector check area introduced in 2.1.25 was not big enough (https://github.com/pyanodon/pybugreports/issues/461)
- Smart farms now properly clean up any wood fences when they are destroyed.
- Guano explosives can now be buffed by productivity to match the vanilla recipe. (https://github.com/pyanodon/pybugreports/issues/458)
- Fixed that subcritical-water-01 was not localised when pyAE is missing. (https://github.com/pyanodon/pybugreports/issues/445)
- Fixed that the alpha dingrits from dingrit turd path 1 could not be used as modules inside the reproductive complex. (https://github.com/pyanodon/pybugreports/issues/452)
- Fixed several bugs involved with biofluid vessel underground pipes (https://github.com/pyanodon/pybugreports/issues/437) (https://github.com/pyanodon/pybugreports/issues/409)
- Trees now give 2 logs when broken instead of 1.
- Fixed that cages were not properly returned for mukmoux, auog, ulric, zungror, & arthurian recipes.
Energy drinks:
- The energy drink now gives you a linearly decreasing speed instead of a linearly increasing speed. Should be much easier to control.
- Removed damage per second from energy drinks.
- Removed fire spread from energy drinks.
- Max speedup of energy drinks reduced from 40X to 20X.
TURD:
- Nerfed kickalk turd path 1. Amount of non-dryed kickalk reduced from floor(75%) -> ceil(35%)
- Nerfed scrondrix turd path 3 from giving 24x brains to 16x. Also returns 1 less basic circuit.
- NOTE: If you already picked kickalk or scrondrix turd, you will have a 5 hour grace period to change them to a diffrent option.
---------------------------------------------------------------------------------------------------
Version: 2.1.25
Date: 2024-3-25
Changes:
- Fixed that collector mk02-mk04 were not getting reset properly in the smart farm
---------------------------------------------------------------------------------------------------
Version: 2.1.24
Date: 2024-3-24
Changes:
- Buffed simik scale -> uranium ore atomizer recipe by 5X
- Fixed typos in arqad turd descriptions
- Added nukes to nuclear carvan crafting recipe. Removed explosive rockets. (only applies when pyAE is installed)
- Fixed typos in cadaveric seed separation tech name.
- Fixed that guano can't be set as a filter. (https://github.com/pyanodon/pybugreports/issues/412)
- Fixed vrauk MK02+ duplication with turd path 2. (https://github.com/pyanodon/pybugreports/issues/406)
- Fixed improper pipe connections for simik dens (https://github.com/pyanodon/pybugreports/issues/404)
- Added a warning when using the conversion recipes of creature chamber turd path 3 (https://github.com/pyanodon/pybugreports/issues/396)
- Fixed certain catalyst outputs not set properly when combined with ulric saddle turd (https://github.com/pyanodon/pybugreports/issues/402)
- Fixed missing used ulric mk04 output from ulric gene sample mk04 collection
- Fixed misaligned pipe connections for korlex turd path 2 (https://github.com/pyanodon/pybugreports/issues/439)
- Changed internal name of "venon-gland" to "venom-gland" (https://github.com/pyanodon/pybugreports/issues/436)
- Allowed zipir assisted embryology to use productivity
- Fixed that zipir cubs had no uses (https://github.com/pyanodon/pybugreports/issues/432)
- Fixed misspelling of genes as "gens" (https://github.com/pyanodon/pybugreports/issues/431)
- Fixed yaedols turd path 2 did not return barrels
- removed generic sample from bioreserve smart farm recipes
---------------------------------------------------------------------------------------------------
Version: 2.1.23
Date: 2024-3-14
Changes:
- Fixed that fish oil to tin recipe was being overwritten by fish to tin recipe
---------------------------------------------------------------------------------------------------
Version: 2.1.22
Date: 2024-3-13
Changes:
- Added a migration to clean any remaining bugged bioport graphics
- Fixed misaligned pipe connections for korlex turd path 2 (https://github.com/pyanodon/pybugreports/issues/439)
- added nano machine recipes and empty neuromorphic chip to the prod module list
- fixed a crash on selecting a T.U.R.D. option
- fixed that collector and harvester miners in smart farms wouldnt report correct data to circuit network after new ore was created
- adjusted armor battery charge levels
---------------------------------------------------------------------------------------------------
Version: 2.1.21
Date: 2024-2-2
Changes:
- Fixed ulric man light cone starting from the wrong location. (https://github.com/pyanodon/pybugreports/issues/385)
---------------------------------------------------------------------------------------------------
Version: 2.1.20
Date: 2024-2-2
Changes:
- Prevented biofluid bots from being affected by belts. https://github.com/pyanodon/pybugreports/issues/392
- Fixed crash with mounts. https://github.com/pyanodon/pybugreports/issues/389
- Allowed you to convert old unshiny units created from creature chamber turd path 3.
---------------------------------------------------------------------------------------------------
Version: 2.1.19
Date: 2024-2-1
Changes:
- fixed a typo on the gene lab upgrade (thanks, Arch)
- moved limestone boring to chemical science as a peace offering to boldviking to stop breaking things
---------------------------------------------------------------------------------------------------
Version: 2.1.18
Date: 2014-1-24
Changes:
- fixed that smelter mk02 had an unneeded requirement on py sci 3. shut up it counts as a bug fix
- fixed a crash when entering the editor mode while the biopyanoport gui was open
- fixed that the biopyanoport could leave broken graphics after being picked up in certain cases
- fixed that the sponge path 2 recipe replacements did not allow productivity even though the original recipes allowed it. (https://github.com/pyanodon/pybugreports/issues/372)
---------------------------------------------------------------------------------------------------
Version: 2.1.17
Date: 2024-1-23
Changes:
- Updated tech tree for recent changes
---------------------------------------------------------------------------------------------------
Version: 2.1.16
Date: 2024-1-23
Changes:
- Added a color mask for ulric man
- Updated Russian locale (by Shadow_Man).
---------------------------------------------------------------------------------------------------
Version: 2.1.15
Date: 2024-1-19
Changes:
- Reworked mounts. See the pycodex for more information.
- Buffed fawogae path 3. No longer replaces the fawogae -> raw coal recipe and instead lets you have both.
- Fixed that antelopes had no blood.
- Fixed a crash when loading certain old saves. (https://github.com/pyanodon/pyalienlife/pull/223)
- To smooth the endgame difficuly spike: Snarer hearts removed from perfect samples (now imperfect samples, ha) replaced with dingrit spikes.
- Snarer hearts added to utility science pack. Kevlar removed from utility science pack.
- Fixed that composter turd path 1 module bonus did not work. (https://github.com/pyanodon/pybugreports/issues/370)
- Stack filter inserters have been deleted. Removed stack filter inserters from sap turd path 2 recipe.
- Fixed that chitin -> geothermal water produced at too low temperature for use in energy generation.
---------------------------------------------------------------------------------------------------
Version: 2.1.14
Date: 2024-1-10
Changes:
- Fixed that choosing a T.U.R.D. gave an error on new save files
- Fixed sulfur processing tech unlocking the gas processing unit twice (https://github.com/pyanodon/pybugreports/issues/366)
- Nerfed scrondrix path 1. No longer grants bonus cubs
- Buffed scrondrix path 2. Multiplies meat by 3x instead of 5x. No more -20% speed downgrade
- Nerfed composter path 1. Dried biomass amount reduced 12 -> 4
- Fixed improper migrations to new biofluid system causing crashes (https://github.com/pyanodon/pybugreports/issues/367)
---------------------------------------------------------------------------------------------------
Version: 2.1.13
Date: 2024-1-8
Changes:
- codex recipes no longer allow productivity effects
- fix zungrugor and numals not being disabled even when they had no animal modules
- fixed that fawogae mk4 and fawogae mk5 were both unlocked at the same science tier (py4)
- buffed the fawogae->coal recipe by requiring 2 fawogae inputs instead of 10
- added a new recipe for cumene+nickel+arthropod blood into organic solvent
- buffed bioprinting by removing primers from the pluripotent stem cells recipes
- fixed that bioprinting stage 2 unlocked both mk1 and mk2 of brain printing. mk1 recipe moved down to bioprinting stage 1
- moved native flora smart farming down to chemical science
- standardized moss+yaedols module speed bonuses to +100% +200% +300% +400%. no more weird floating point building crafting speeds
- buffed caravan & aerial caravan speed by 40% in order to compensate for previous update
- updated chinese translation (翻译:aotix,基于咸鱼拓展而来。)
- added non blocking mode to caravans
- fixed a biofluid crash when used with a bigger stack sizes mod
- added a new atomizer recipe to convert chitin into geothermal water
- fixed organization issues in the pyAL recipe tab
- increased blood usage in blood meal recipe from 15 to 100. reduced fiberboard requirement from 2 to 1
TURD:
- added T.U.R.D unselect infinite tech to allow the indecisive to revert a single T.U.R.D selection
- added the option to unselect T.U.R.D paths for free once the next 10 hours after an update if you've chosen a path that got changed
- added a new T.U.R.D: the composter T.U.R.D. why is it unlocked at military science? don't ask too many questions
- buffed all three paths of bioprinter T.U.R.D
- buffed all three paths of rennea T.U.R.D
- buffed all three paths of arthurian T.U.R.D (path 1: abacus crafting time halfed, prod allowed in abacus recipe, prod module boost increased 15% -> 25%) (path 2: now also removes bedding from egg recipes & speeds egg recipes by 2x) (path 3: agar amount increased from 2 -> 5)
- buffed atomizer T.U.R.D path 2; cognition-osteochain requirement reduced from 5 -> 2
- buffed sap T.U.R.D path 2 to give resveratrol instead of cellulose
- buffed paths 1&2 of moondrop T.U.R.D. path 1 output multipler increased from 10% to 20%. path 2 oxygen output increased 30->40. path 2 recipe time decreased 15s -> 8s. path 2 lamp recycle chance increased 50% -> 75%
- buffed all three paths of moss T.U.R.D (chlorinated water is effected by productivity, path 2 gives 10% stone back as gravel, path 3 refined syngas recipe is now usable)
- added creature chamber T.U.R.D (avalible at py science pack 2) credit: soren
- reworked scrondrix T.U.R.D path 1 & 2
- reworked kicalk T.U.R.D path 1
- fixed that tuuphra T.U.R.D path 2 would just softlock you. lol
---------------------------------------------------------------------------------------------------
Version: 2.1.12
Date: 2023-11-22
Changes:
- added empty barrel to sugar->wax recipe
- fixed 2.1.11 migration crash caused by not installing pyAE
- moved wax to empty comb recipe from arqad 2 to arqad 1 tech
---------------------------------------------------------------------------------------------------
Version: 2.1.11
Date: 2023-11-21
Changes:
- fixed crash with 2.1.10 migration
- fixed that the arqad used comb recycling recipe was not unlockable by research
- fixed that moondrop and bhoddos turds weren't reset properly on migration
---------------------------------------------------------------------------------------------------
Version: 2.1.10
Date: 2023-11-21
Changes:
- removed ralestia mk1 recipe. all ralesia recipes now require hydrogen
- added decentralised PyPP cache file
- Removed tar, aromatics, glycerol, oleochemicals, depolymerized organics, ethanol, fish oil, liquid manure, black liquor, and tall oil from compostables list.
- fixed multiple misspellings
- fixed reproductive complex mk1 was not rotatable when other mks were rotatable (https://github.com/pyanodon/pybugreports/issues/330)
- Prevented caravans & flying caravans from being boosted by ground tiles
- Allowed vessel, vessel to ground, and floating biopyanoport to be placed on the same location as belts, pipes, or rail
- Fixed that dingrit mk2,mk3,mk4 module recipes were not outputting any empty cages
- Moved all aerial turbine code to pyAE
- fixed digosaurus being recorded in kill statistics
- caravans no longer collide with other caravans
- fixed crash when mixing oculas and factorissimo 2 (https://github.com/pyanodon/pybugreports/issues/336)
- removed unused xyhiphoe blood prototype (https://github.com/pyanodon/pybugreports/issues/341)
- fixed the logistic station to display units in megawatts instead of milliwatts
- fixed that fawogae spores name did not have mk numbers
- fixed nuclear caravans (https://github.com/pyanodon/pybugreports/issues/334)
- fixed reproductive complex sometimes eating your modules (https://github.com/pyanodon/pybugreports/issues/322)
- changed the item description for navens (https://github.com/pyanodon/pybugreports/issues/308)
- moved the arqad used comb recycling recipe from arqad stage 2 to arqad stage 1
- added new recipes for creating wax from sugar and honey
- updated the locale for caravan gui to better explain what the actions do
- fixed duplicate turd recipes in YAFC integration (https://github.com/pyanodon/pybugreports/issues/331)
- added a very nice, very safe, very healthy effect when drinking an energy drink
Bhoddos:
- bhoddos chain was completely reworked. previously this fungus suffered from 'lack of identity'. its changed to be a biological version of a fission reactor
- added nuclear reactor to bhoddos culture building recipe
- removed fuel rods from bhoddos recipes
- the bhoddos machine now consumes fuel rods directly. no longer requires electricity
- changed item & tech descriptions for bhoddos
- fixed the speed bonus of bhoddos modules to match the pattern of 1,2,3,4 (previously 1, 1.25, 1.5, 1.75)
- reworked bhoddos turd path 1 to cause nuclear explosions every 2 hrs. high risk high rewards
- reworked bhoddos turd path 2 to increase fuel rod energy usage with the benefit of plutonium oxide recycling
- reworked bhoddos turd path 3 to allow ZI(Zero Input) of sporopollenin and fungal substrate
TURD:
- fixed crash when opening TURD when pyAE is not installed
- removed /view_turd_selections
- buffed moondrop turd path 1 speed increase from 10% to 20%
- reworked moondrop turd path 2
- added a 100% energy penalty to moondrop path 3
---------------------------------------------------------------------------------------------------
Version: 2.1.9
Date: 2023-9-4
Changes:
- fixed caravans
---------------------------------------------------------------------------------------------------
Version: 2.1.8
Date: 2023-9-3
Changes:
- fixed that crafting ingredients could sometimes be deleted when removing modules in a farm building
- fixed that whenever your ulric transformation expired it would reset all connected caravan schedules
- added fallback icon sprites for vessel to ground (https://mods.factorio.com/mod/pyalienlife/discussion/64c80a8ae2f20be03aaa0264)
- removed caravan map tags. this results in a 15x UPS improvement. for some reason that API call is extremely laggy
- fix crash with farm buildings & deconstruction planner (https://mods.factorio.com/mod/pyalienlife/discussion/64d40bef94481fe7fb916810)
- fixed that recombinant-ery-2 was too fast. 13sec -> 120sec (https://github.com/pyanodon/pybugreports/issues/313)
- fixed that recombinant-ery-3 did not allow prod when recombinant-ery-1 and recombinant-ery-2 allowed it. (https://github.com/pyanodon/pybugreports/issues/313)
- fixed that vonix mk2 and mk3 module recipes were negative loops. (https://github.com/pyanodon/pybugreports/issues/312)
- fixed that certain mk2 mk3 spore collector recipes were worse than the mk1 recipes. no longer % based (https://github.com/pyanodon/pybugreports/issues/311)
- fixed that "bone improved simik" recipes didn't actually give any bones (https://github.com/pyanodon/pybugreports/issues/309)
- blocked all scriped entities from working with picker dollies (https://github.com/pyanodon/pybugreports/issues/300)
- remove duplicated items from pyHT (ralesia, fertilizer) (https://github.com/pyanodon/pybugreports/issues/303)
- added a new guano based fertilizer recipe
- added land animals mk05 tech. contains all the missing animal mk04 machines
- fixed that ulric transformation would delete logistic requests and inventory filters (https://github.com/pyanodon/pybugreports/issues/305)
- big nexelit mines is now a hidden recipe. use digosaurus instead
- added cellulose from fiber to allowed prod list
TURD:
- auog path 2 is now unethical
- fish path 2 now can improve your hydrolysate production
- slaughterhouse turd path 1 no longer buffs photophores. moved to path 2
- tuuphra path 3 now gives 2x output
---------------------------------------------------------------------------------------------------
Version: 2.1.7
Date: 2023-7-27
Changes:
- fixed a crash with ulric infusion when used in combination with certain inventory size increasing mods
- fixed crash with 2.1.6 migration when migrating from pre-TURD saves
- fixed that turing into an ulric would reset all connected caravan schedules
- fixed that you could skip cadaveric-arum-mk03 when seeding cadaveric-arum-mk04
---------------------------------------------------------------------------------------------------
Version: 2.1.6
Date: 2023-7-25
Changes:
- added gobachov, huzu, and chorkok. new creatures that can help with your fluid logistics. think of a biological alternative to pyanobots
- added guano. a valuable waste product. used in manure, explosives, nitrous oxide, and worker food mk3.
- update chinese translation. credit sdqwo
- added alt mode support to see what the ocula is carrying
- allow many entities to work with the upgrade planner
- added a 5th tier of domestication tech.
- added circuit connection to Harvester (credit: JStMorgan).
- made vatbrain cartridge mk2,mk4 a bit more expensive to craft
- moved workers food recipe from domestication tech to starch tech
- moved fish food recipe from fish mk1 to fish mk2
- allow productivity in workers food mk1, mk2, mk3
- rewrote the wiki page for plant/animal/fungi farming
TURD:
- TURD beacons & modules are now avalible in factory planner/helmod
- reworked sap turd to be more interesting. if you already have sap turd selected it will automatically unselect. choose something new!
- yaedols turd wastewater buffed 1->5. spores nerfed 12->4.
- reworked seaweed turd path 2. previously it was +15% productivity. now it can add a new use for slacked lime
- fixed that dingrits turd path 1 was giving too much productivity. 400% -> 40%
- fixed that the auog food turd upgrade did not allow for productivity when the base recipe did
- fixed that the wood turd's "fiber-dry-storage-2" recipe was much slower than intended. 24sec -> 6sec
- increased the number of saddles from ulric path 2 by 10x. reduced speed bonus from 30% -> 15%
- buff fish turd path 3
- fix green circuit duplication glitch caused by scrondrix path 3
Caravans:
- allowed caravans to walk on inserters
- removed path caching from land-based caravans. this hurt UPS a bit, but they will respond better to changes in the environment. upgrade to aerial caravans for better UPS
- added new action to caravans: "Collect all autotrash". This will extract all items from your player's autotrash. Combine this with oculas for an infinite range logistic system.
- caravans will now have higher priority based on when they arrive at a destination. previously it was based on the order when the caravan was built
- increased aerial caravan inventory size 60 -> 90. moved from py2 to chemical science
- fixed that caravans using the "fill cargo action" would count as full even if stacks only had 1 item. now all stacks need to be at max stack size
- zoology tech now adds +20 logistic trash slots.
- fixed extreme high fuel buffer size. reduce stack size of gastrocapacitor 50->10. aerial caravan fuel size 4->2. standard & nuclear caravan fuel size 2->1
- reduce stack size of workers food mk1, mk2 from 50->10
Bugfixes:
- fixed an ocula crash with the trainsaver mod
- fixed that the quality cottongut food was referencing moondrop in the item tooltip even though it had no moondrop in the crafting recipe
- fixed that thikats and workodile where showing up in kill statistics
- fixed the blood upgraded slaughter recipe for vrauks shows arthropod blood in the recipe icon, even though it produced formic acid
- fixed that oculas would not consider your cursor stack when delivering items
- fixed that oculas were rendering on the map twice.
- fixed that logistic stations would always flash a red "no power" icon. energy usage increased 1mW -> 10mW
- fixed that the symbiosis technology had no prereqs
- fix misspelling of aggressive in zungror techs
- fixed that guts, meat, worker food ect did not show in production stats for caravans and digosaur
- fixed that botanical nursery mk02,mk03,mk04 was unlocked by both mining machines & botany techs. now only botany
- fixed that ulric corral was unlocked twice from ulric tech
- fixed that the lab-instrument-2 didn't use productivity modules when the t1 recipe allowed it.
- fix crash casued by AL 2.0.7 migration
- fixed an auog duplication bug caused by productivity modules in the ablaze auog recipe
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Version: 2.1.5
Date: 2023-6-23
Changes:
- increased speed of oculas by 60%
- oculas are now visible on the map
- fix softlock caused by TURD data array path 3
- added the mutagenic infusion
- biofactory turd moved from chemical science -> py science 3
- added flag not-colliding-with-itself to caravans
- fixed a crash with the digosaurus GUI
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Version: 2.1.4
Date: 2023-4-17
Changes:
- fixed crash with data array when pyalternative energy wasnt active
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Version: 2.1.3
Date: 2023-4-16
Changes:
- readded py science packs to diet beacon in the right mod
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Version: 2.1.2
Date: 2023-4-16
Changes:
- space-dingrits only give 1 snarer-heart instead of 10
- snarer-heart recipe moved to slaughterhouse (from genlab)
- fixed that dingrits building was reaching +32767% speed cap with mk4 or mk5 modules
- fixed crash when pyHT wasn't active
- change dry carbonfiber recipe to be made in the evaporator instead of the washer
- added a new action to caravans and aerial caravans: filtered dropoff.
- nerfed arqad codex recipe to only require 1 codex and bee sample down from 2.
TURD:
- reworked dingrits path 2. now buffs snarer hearts instead of blood,meat,brains,ect
- fixed a wax duplication glitch with arqad turd path 1
- fixed several grammar bugs in TURD descriptions
- fixed that simik 2 path 1 was producing more barrels and consumed
- fixed that auog-food and denatured-seismitite TURD recipes did not allow prod, even though the unupgraded recipe allowed it
- buffed arqad path 2 productivity from 3% to 5%
- buffed data array path 3. this path now allows an alt recipe for solar panels mk1
- buffed fast wood forestry path 2. gives +1 wood (20->21)
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Version: 2.1.1
Date: 2023-3-29
Changes:
- Buffed vrauks TURD path 1
- Buffed vonix TURD path 1
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Version: 2.1.0
Date: 2023-3-28
Changes:
- Re-added the technological upgrade and research device
- All RC recipes no longer have parents an inputs/output (does not effect vonix, arqad, xeno, trit, cottongut)
- Caravan can now walk over pipes and electric poles
- Fix ocula crash in multiplayer
- Digosaurus now supports ore.infinite_resource
- Removed creature chamber zungror raising recipes
- Removed duplicate sap tree mk2-4 recipes
- Added cages to the output of vonix raising recipes
- Bhoddos, sap, grod, arum, seaweed, moondrop, cridren, tree, ralesia module speed bonus nerfed to match other modules (+100%). Building base speeds increased to compensate
- Productivity modules changes removed. *see pycoalprocessing for more info
- New recipe subgroup for phytomining
- Added map tags for aerial turbines
- Fixed #251 https://github.com/pyanodon/pybugreports/issues/251
- Labs are no longer affected by speed beacons. Use vatbrains instead.
- Growth hormones and antiviral recipe moved to research center (from vatbrain)
- Metastable quasicrystal recipe moved to PA (from vatbrain)
- New icon for navens spore mk2
- Reduced audio volume for advanced foundry
- Fixed that guar gum plantations had extreme high crafting speeds. 964x -> 16x @mk4
- Updated Chinese translation
- Updated Russian translation
- Updated wiki page for digosaurs
- Reduced biosample amount in caravan recipe
- Added new recipes for tree modules mk2, mk3, mk4
- Blocked productivity in RNA, antivirals, BMPs, growth factor, orexigenics, and recA
- Add alternate recipe for recA
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Version: 2.0.10
Date: 2023-2-3
Changes:
- Fixed that phadai and xyhiphoe chains were net negative
- Fixed crash with the crafting combinator mod
- Fixed that digosaurs products did not show up in the production tab
- Fixed that digosaurs minable proxy was showing up in the kills tab
- Fixed that caravans could not pickup science packs or other items with data
- Fixed that caravans did not delete their map tag when being mined
- Fixed that vatbrain was affecting all entites, instead of just labs
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Version: 2.0.9
Date: 2023-1-31
Changes:
- Reproduction complex now has the same gui as the slaughterhouse
- Slaughterhouse gui can now be closed with E or ESC
- workers-food stack size nerfed from 100->50
- Reordered recipe subgroups
- Added xenogenic-cells to moss mk2 recipe
- Added big muscular crocodile
- Sex machine is now louder
- Improved animal slaughterhouse recipes now only output the main ingredients
- Added nex plates to chemical science recipe
- Increased nex plate amount in biobattery, resveratrol, nexelit-power-pole, and decalin
- Added compost biomass amount to some tooltips
- Radius visualization for smart farms
- My body is stone. My voice, fire. The earth trebmles to my very presence. I am a god in human flesh. Despair, ye mortals
Bugfixes:
- Slaughterhouse gui no longer crashes in multiplayer
- Fixed that RC could craft without modules
- Locale fix for zungror, dhilmos
- Fix animation for worms
- Allowed walking and driving on bioreserve collectors
- Fix vrauk paddock mk4 having too many module slots
Caravan:
- Fixed crash when picking caravan destination in some cases
- Fix caravan GUI becoming unusable if the player dies/disconnects/etc with it open
- Fixed that caravans could be opened from anywhere on the map
- Fixed caravan collision masks
- Increased selection priority of caravans
- Carrot on a stick now works on the map view
- Caravans now have a max wander distance
- nerfed action values of brains and auog food
- caravans are much more visible on the map
- Caravan GUI can now be opened with an item in your cursor
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Version: 2.0.8
Date: 2023-1-5
Changes:
- Removed xenogenic-cells from moss mk2 recipe
- Fixed crash when starting a new game
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Version: 2.0.7
Date: 2023-1-5
Changes:
- Added a new way to get mk2, mk3, mk4 versions of animal modules
- Reorganized some of the recipe subgroups
- updated thikats graphics+recipe
- caravans are now immune to biters and trains
- caravans have a new action "circuit condition"
- caravans can navigate forests with 100% reliability
- UPS improvement for caravans
- added a wiki page for digosaurus and thikats
- fixed crash with nuka caravan
- fixed graphical issue with the "add-action" button for caravans
- farm buildings now work with nanobots
- error icons on farm buildings now flash
- UPS improvement for farm building checking
- Fixed that plant/animal modules could be used in the composter
- Fixed some unknown key errors
- Updated item icons for guar, navens spore, yaedols spore, fawogae spore, kicalk-seeds, arqad-egg-nest-mk03, grod seeds
- Digosaurus items are now modules
- Fixed that any item could be used as digosaurus food
- Fixed crash with smart farm on a diffrent surface
- Fixed smart farm crash when used on a diffrent surface
- Smart farm bioreserve output is now 20x higher
- Fixed phadai stage 3/4 breeding being worse than stage 1/2
- Auog and dingrit generators now have low output priority than pYAE renewables
- Arqad queen is no longer craftable in the creature chamber
- Improved arqad egg and nest recipes for arqad stage 2 and 3
- Reduced # of arqads in arqad egg stage 2 recipe from 8 to 7
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Version: 2.0.6
Date: 2022-12-20
Changes:
- readded oculua
- added thikats
- made aerial caravan and nukavan cheaper
- buffed caravan HP. 825->3125
- meat and guts can now be used as digosaurs food
- caravan can now insert directly into cargo wagons. "item count" function is still only for outposts
- removed to be removed text on tailings recipe for nexelit
- fix crash with abandoned ruins mod
- dig site no longer shows as a electric producer
- added a tips-and-tricks menu for caravans
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Version: 2.0.5
Date: 2022-12-19
Changes:
- added digosaurus. new mining creature that can gather nexelit.
- caravan rework.
- add missing py sci 1 pack to crusher 2 tech.
- fixed several techs that were missing science packs based on prereqs.
- fixed crafting times on a number of rendering recipes.
- fixed graphic error and crash in slaughterhouse gui.
- readded caravan and nukavan.
- increased energy usage on mk01 of antelope encloser, auog paddock, biofactory, compost plant, cridren encloser,dhilmos pool, dingrit pack, fawogae plantaion, fast wood forestry, genlab, grod swamp, tuuphra plantation, ulric corral, xyhiphoe pool, kmauts encloser mk01-mk04, smart farm, mukmoux pasture mk01-mk04, vonix den mk01-mk03, zungror lair mk01-mk03, fluid drill mk02-mk04
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Version: 2.0.4
Date: 2022-11-29
Changes:
- added steel furnace to basic oxygen furnace and casting unit mk01.
- fixed that lab could have farming modules in it.
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Version: 2.0.3
Date: 2022-11-28
Changes:
- balance to vrauks.
- tweak to pelt processing.
- added love shack to farm disable script so it only works when you have modules.
- playing with auog and mukmoux poop.
- added moondrop, ralesia, veadols, fish, navens, xyhiphoe, grod, guar, kitchen sponge, yotoi breeding.
- tweaks to zipir.