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scroll_bar.h
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scroll_bar.h
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// Aseprite UI Library
// Copyright (C) 2001-2017 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifndef UI_SCROLL_BAR_H_INCLUDED
#define UI_SCROLL_BAR_H_INCLUDED
#pragma once
#include "ui/widget.h"
namespace ui {
class ScrollableViewDelegate {
public:
virtual ~ScrollableViewDelegate() { }
virtual gfx::Size visibleSize() const = 0;
virtual gfx::Point viewScroll() const = 0;
virtual void setViewScroll(const gfx::Point& pt) = 0;
};
class ScrollBar : public Widget {
public:
ScrollBar(int align, ScrollableViewDelegate* delegate);
Style* thumbStyle() { return m_thumbStyle; }
void setThumbStyle(Style* style) { m_thumbStyle = style; }
int getBarWidth() const { return m_barWidth; }
void setBarWidth(int barWidth) { m_barWidth = barWidth; }
int getPos() const { return m_pos; }
void setPos(int pos);
int size() const { return m_size; }
void setSize(int size);
// For themes
void getScrollBarThemeInfo(int* pos, int* len);
protected:
// Events
bool onProcessMessage(Message* msg) override;
void onPaint(PaintEvent& ev) override;
private:
void getScrollBarInfo(int* _pos, int* _len, int* _bar_size, int* _viewport_size);
ScrollableViewDelegate* m_delegate;
Style* m_thumbStyle;
int m_barWidth;
int m_pos;
int m_size;
static int m_wherepos;
static int m_whereclick;
};
} // namespace ui
#endif