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listbox.h
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listbox.h
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// Aseprite UI Library
// Copyright (C) 2001-2017 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifndef UI_LISTBOX_H_INCLUDED
#define UI_LISTBOX_H_INCLUDED
#pragma once
#include "obs/signal.h"
#include "ui/widget.h"
#include <vector>
namespace ui {
class ListItem;
class ListBox : public Widget {
public:
ListBox();
bool isMultiselect() const { return m_multiselect; }
void setMultiselect(const bool multiselect);
Widget* getSelectedChild();
int getSelectedIndex();
void selectChild(Widget* item, Message* msg = nullptr);
void selectIndex(int index, Message* msg = nullptr);
int getItemsCount() const;
void makeChildVisible(Widget* item);
void centerScroll();
void sortItems();
obs::signal<void()> Change;
obs::signal<void()> DoubleClickItem;
protected:
virtual bool onProcessMessage(Message* msg) override;
virtual void onPaint(PaintEvent& ev) override;
virtual void onResize(ResizeEvent& ev) override;
virtual void onSizeHint(SizeHintEvent& ev) override;
virtual void onChange();
virtual void onDoubleClickItem();
int getChildIndex(Widget* item);
Widget* getChildByIndex(int index);
int advanceIndexThroughVisibleItems(
int startIndex, int delta, const bool loop);
// True if this listbox accepts selecting multiple items at the
// same time.
bool m_multiselect;
// Range of items selected when we click down/up. Used to specify
// the range of selected items in a multiselect operation.
int m_firstSelectedIndex;
int m_lastSelectedIndex;
// Initial state (isSelected()) of each list item when the
// selection operation started. It's used to switch the state of
// items in case that the user is Ctrl+clicking items several
// items at the same time.
std::vector<bool> m_states;
};
} // namespace ui
#endif