diff --git a/Fika.Core/Coop/GameMode/CoopGame.cs b/Fika.Core/Coop/GameMode/CoopGame.cs index 21e387fa..ab792556 100644 --- a/Fika.Core/Coop/GameMode/CoopGame.cs +++ b/Fika.Core/Coop/GameMode/CoopGame.cs @@ -880,7 +880,7 @@ private async Task WaitForPlayers() if (client.ServerConnection == null && connectionAttempts == 5) { - Singleton.Instance.ShowErrorScreen("Network Error", "Unable to connect to the server. Make sure ports are forwarded and/or UPnP is enabled and supported."); + Singleton.Instance.ShowErrorScreen("Network Error", "Unable to connect to the raid server. Make sure ports are forwarded and/or UPnP is enabled and supported."); } } diff --git a/Fika.Core/Coop/ObservedClasses/HandsControllers/CoopObservedFirearmController.cs b/Fika.Core/Coop/ObservedClasses/HandsControllers/CoopObservedFirearmController.cs index 2fd070bc..8b46a232 100644 --- a/Fika.Core/Coop/ObservedClasses/HandsControllers/CoopObservedFirearmController.cs +++ b/Fika.Core/Coop/ObservedClasses/HandsControllers/CoopObservedFirearmController.cs @@ -22,7 +22,7 @@ public class CoopObservedFirearmController : FirearmController public CoopPlayer coopPlayer; bool triggerPressed = false; bool needsReset = false; - float lastFireTime = Time.time; + float lastFireTime = 0f; public override bool IsTriggerPressed => triggerPressed; private float overlapCounter = 0f; private float aimMovementSpeed = 1f; diff --git a/Fika.Core/Networking/FikaClient.cs b/Fika.Core/Networking/FikaClient.cs index 709efb10..5f1a0f4f 100644 --- a/Fika.Core/Networking/FikaClient.cs +++ b/Fika.Core/Networking/FikaClient.cs @@ -103,7 +103,7 @@ protected void Start() if (string.IsNullOrEmpty(IP)) { - Singleton.Instance.ShowErrorScreen("Network Error", "Unable to connect to the server. IP and/or Port was empty when requesting data!"); + Singleton.Instance.ShowErrorScreen("Network Error", "Unable to connect to the raid server. IP and/or Port was empty when requesting data!"); } else { diff --git a/README.md b/README.md index 0268f989..e3053197 100644 --- a/README.md +++ b/README.md @@ -1,13 +1,12 @@ # Fika - Bepinex plugin -Client-side changes to make multiplayer work. - -## /!\ **NOTICE** /!\ +[![Discord](https://img.shields.io/discord/1202292159366037545?style=plastic&logo=discord&logoColor=FFFFFF&label=Fika%20Discord)](https://discord.gg/project-fika) +[![Downloads](https://img.shields.io/github/downloads/project-fika/Fika-Plugin/latest/total?style=plastic&logo=github)](https://github.com/project-fika/Fika-Plugin/releases/latest) +![Size](https://img.shields.io/github/languages/code-size/project-fika/Fika-Plugin?style=plastic&logo=github) +![Issues](https://img.shields.io/github/issues/project-fika/Fika-Plugin?style=plastic&logo=github) +[![License](https://img.shields.io/badge/CC--BY--NC--SA--4.0-blue?style=plastic&logo=creativecommons&logoColor=FFFFFF&label=License)](https://github.com/project-fika/Fika-Plugin/blob/main/LICENSE.md) -If you somehow ended up here while you just want to play a stable release, -please download the release from the discord [here](https://discord.gg/project-fika). - -If you're interested to contribute, then you're at the right place! +Client-side changes to make multiplayer work. ## State of the project @@ -52,7 +51,7 @@ dependencies from your game installation for the project to build. ## Licenses -cc by-nc-sa +[cc by-nc-sa](https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode.en) This project is licensed under [CC BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode.en).