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misc.mk
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misc.mk
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#### Pokemon Storage System ####
PSSGFXDIR := graphics/pokemon_storage
$(PSSGFXDIR)/header.4bpp: GFX_OPTS := -num_tiles 47
$(PSSGFXDIR)/misc1.4bpp: GFX_OPTS := -num_tiles 91
$(PSSGFXDIR)/forest_frame.4bpp: GFX_OPTS := -num_tiles 49
$(PSSGFXDIR)/forest.4bpp: $(PSSGFXDIR)/forest_frame.4bpp $(PSSGFXDIR)/forest_bg.4bpp
@cat $(PSSGFXDIR)/forest_frame.4bpp $(PSSGFXDIR)/forest_bg.4bpp >$@
$(PSSGFXDIR)/city_frame.4bpp: GFX_OPTS := -num_tiles 37
$(PSSGFXDIR)/city.4bpp: $(PSSGFXDIR)/city_frame.4bpp $(PSSGFXDIR)/city_bg.4bpp
@cat $(PSSGFXDIR)/city_frame.4bpp $(PSSGFXDIR)/city_bg.4bpp >$@
$(PSSGFXDIR)/desert_frame.4bpp: GFX_OPTS := -num_tiles 48
$(PSSGFXDIR)/desert.4bpp: $(PSSGFXDIR)/desert_frame.4bpp $(PSSGFXDIR)/desert_bg.4bpp
@cat $(PSSGFXDIR)/desert_frame.4bpp $(PSSGFXDIR)/desert_bg.4bpp >$@
$(PSSGFXDIR)/savanna_frame.4bpp: GFX_OPTS := -num_tiles 40
$(PSSGFXDIR)/savanna.4bpp: $(PSSGFXDIR)/savanna_frame.4bpp $(PSSGFXDIR)/savanna_bg.4bpp
@cat $(PSSGFXDIR)/savanna_frame.4bpp $(PSSGFXDIR)/savanna_bg.4bpp >$@
$(PSSGFXDIR)/crag_frame.4bpp: GFX_OPTS := -num_tiles 46
$(PSSGFXDIR)/crag.4bpp: $(PSSGFXDIR)/crag_frame.4bpp $(PSSGFXDIR)/crag_bg.4bpp
@cat $(PSSGFXDIR)/crag_frame.4bpp $(PSSGFXDIR)/crag_bg.4bpp >$@
$(PSSGFXDIR)/volcano_frame.4bpp: GFX_OPTS := -num_tiles 49
$(PSSGFXDIR)/volcano.4bpp: $(PSSGFXDIR)/volcano_frame.4bpp $(PSSGFXDIR)/volcano_bg.4bpp
@cat $(PSSGFXDIR)/volcano_frame.4bpp $(PSSGFXDIR)/volcano_bg.4bpp >$@
$(PSSGFXDIR)/snow_frame.4bpp: GFX_OPTS := -num_tiles 46
$(PSSGFXDIR)/snow.4bpp: $(PSSGFXDIR)/snow_frame.4bpp $(PSSGFXDIR)/snow_bg.4bpp
@cat $(PSSGFXDIR)/snow_frame.4bpp $(PSSGFXDIR)/snow_bg.4bpp >$@
$(PSSGFXDIR)/cave_frame.4bpp: GFX_OPTS := -num_tiles 57
$(PSSGFXDIR)/cave.4bpp: $(PSSGFXDIR)/cave_frame.4bpp $(PSSGFXDIR)/cave_bg.4bpp
@cat $(PSSGFXDIR)/cave_frame.4bpp $(PSSGFXDIR)/cave_bg.4bpp >$@
$(PSSGFXDIR)/beach_frame.4bpp: GFX_OPTS := -num_tiles 48
$(PSSGFXDIR)/beach.4bpp: $(PSSGFXDIR)/beach_frame.4bpp $(PSSGFXDIR)/beach_bg.4bpp
@cat $(PSSGFXDIR)/beach_frame.4bpp $(PSSGFXDIR)/beach_bg.4bpp >$@
$(PSSGFXDIR)/seafloor_frame.4bpp: GFX_OPTS := -num_tiles 45
$(PSSGFXDIR)/seafloor.4bpp: $(PSSGFXDIR)/seafloor_frame.4bpp $(PSSGFXDIR)/seafloor_bg.4bpp
@cat $(PSSGFXDIR)/seafloor_frame.4bpp $(PSSGFXDIR)/seafloor_bg.4bpp >$@
$(PSSGFXDIR)/river_frame.4bpp: GFX_OPTS := -num_tiles 57
$(PSSGFXDIR)/river.4bpp: $(PSSGFXDIR)/river_frame.4bpp $(PSSGFXDIR)/river_bg.4bpp
@cat $(PSSGFXDIR)/river_frame.4bpp $(PSSGFXDIR)/river_bg.4bpp >$@
$(PSSGFXDIR)/sky_frame.4bpp: GFX_OPTS := -num_tiles 45
$(PSSGFXDIR)/sky.4bpp: $(PSSGFXDIR)/sky_frame.4bpp $(PSSGFXDIR)/sky_bg.4bpp
@cat $(PSSGFXDIR)/sky_frame.4bpp $(PSSGFXDIR)/sky_bg.4bpp >$@
$(PSSGFXDIR)/polkadot_frame.4bpp: GFX_OPTS := -num_tiles 34
$(PSSGFXDIR)/polkadot.4bpp: $(PSSGFXDIR)/polkadot_frame.4bpp $(PSSGFXDIR)/polkadot_bg.4bpp
@cat $(PSSGFXDIR)/polkadot_frame.4bpp $(PSSGFXDIR)/polkadot_bg.4bpp >$@
$(PSSGFXDIR)/pokecenter_bg.4bpp: GFX_OPTS := -num_tiles 38
$(PSSGFXDIR)/pokecenter.4bpp: $(PSSGFXDIR)/pokecenter_frame.4bpp $(PSSGFXDIR)/pokecenter_bg.4bpp
@cat $(PSSGFXDIR)/pokecenter_frame.4bpp $(PSSGFXDIR)/pokecenter_bg.4bpp >$@
$(PSSGFXDIR)/machine_frame.4bpp: GFX_OPTS := -num_tiles 46
$(PSSGFXDIR)/machine.4bpp: $(PSSGFXDIR)/machine_frame.4bpp $(PSSGFXDIR)/machine_bg.4bpp
@cat $(PSSGFXDIR)/machine_frame.4bpp $(PSSGFXDIR)/machine_bg.4bpp >$@
$(PSSGFXDIR)/plain_frame.4bpp: GFX_OPTS := -num_tiles 18
$(PSSGFXDIR)/plain.4bpp: $(PSSGFXDIR)/plain_frame.4bpp $(PSSGFXDIR)/plain_bg.4bpp
@cat $(PSSGFXDIR)/plain_frame.4bpp $(PSSGFXDIR)/plain_bg.4bpp >$@
#### Intro ####
INTROGFXDIR := graphics/intro
$(INTROGFXDIR)/intro.4bpp: $(INTROGFXDIR)/intro1_waterdrops.4bpp $(INTROGFXDIR)/intro1_gamefreak.4bpp
@cat $(INTROGFXDIR)/intro1_waterdrops.4bpp $(INTROGFXDIR)/intro1_gamefreak.4bpp >$@
$(INTROGFXDIR)/introgfx.4bpp: $(INTROGFXDIR)/intro1_bg.4bpp $(INTROGFXDIR)/intro1_leaves.4bpp
@cat $(INTROGFXDIR)/intro1_bg.4bpp $(INTROGFXDIR)/intro1_leaves.4bpp >$@
$(INTROGFXDIR)/intro3_misc.4bpp: $(INTROGFXDIR)/intro3_star.4bpp $(INTROGFXDIR)/intro3_attackgfx.4bpp $(INTROGFXDIR)/intro3_explosion.4bpp
@cat $(INTROGFXDIR)/intro3_star.4bpp $(INTROGFXDIR)/intro3_attackgfx.4bpp $(INTROGFXDIR)/intro3_explosion.4bpp >$@
$(INTROGFXDIR)/copyright.4bpp: GFX_OPTS := -num_tiles 43
#### Title Screen ####
TITLEGFXDIR := graphics/title_screen
$(TITLEGFXDIR)/press_start.4bpp: GFX_OPTS := -num_tiles 41
#### Interface ####
MENUGFXDIR := graphics/interface
$(MENUGFXDIR)/menu.gbapal: $(MENUGFXDIR)/menu_0.gbapal $(MENUGFXDIR)/menu_1.gbapal
@cat $(MENUGFXDIR)/menu_0.gbapal $(MENUGFXDIR)/menu_1.gbapal >$@
$(MENUGFXDIR)/wordgroup_frame.4bpp: GFX_OPTS := -num_tiles 65
$(MENUGFXDIR)/party_menu_misc.4bpp: GFX_OPTS := -num_tiles 116
$(MENUGFXDIR)/status_screen.4bpp: GFX_OPTS := -num_tiles 217
$(MENUGFXDIR)/hp_numbers.4bpp: $(MENUGFXDIR)/hpbar_anim.4bpp $(MENUGFXDIR)/numbers1.4bpp $(MENUGFXDIR)/numbers2.4bpp
@cat $(MENUGFXDIR)/hpbar_anim.4bpp $(MENUGFXDIR)/numbers1.4bpp $(MENUGFXDIR)/numbers2.4bpp >$@
#### Battle Interface ####
BATTLEINTERFACEDIR := graphics/battle_interface
$(BATTLEINTERFACEDIR)/healthbox_elements.4bpp: $(BATTLEINTERFACEDIR)/hpbar.4bpp $(BATTLEINTERFACEDIR)/expbar.4bpp $(BATTLEINTERFACEDIR)/status_psn.4bpp $(BATTLEINTERFACEDIR)/status_par.4bpp $(BATTLEINTERFACEDIR)/status_slp.4bpp $(BATTLEINTERFACEDIR)/status_frz.4bpp $(BATTLEINTERFACEDIR)/status_brn.4bpp $(BATTLEINTERFACEDIR)/misc.4bpp $(BATTLEINTERFACEDIR)/hpbar_anim.4bpp $(BATTLEINTERFACEDIR)/misc_frameend.4bpp
cat $^ > $@
#### PokeNav ####
PKNAVGFXDIR := graphics/pokenav
$(PKNAVGFXDIR)/region_map.8bpp: GFX_OPTS := -num_tiles 233
$(PKNAVGFXDIR)/outline.4bpp: GFX_OPTS := -num_tiles 43
$(PKNAVGFXDIR)/menu_options.4bpp: $(PKNAVGFXDIR)/menu_hoennmap.4bpp $(PKNAVGFXDIR)/menu_condition.4bpp $(PKNAVGFXDIR)/menu_eyes.4bpp $(PKNAVGFXDIR)/menu_ribbons.4bpp $(PKNAVGFXDIR)/menu_off.4bpp
@cat $(PKNAVGFXDIR)/menu_hoennmap.4bpp $(PKNAVGFXDIR)/menu_condition.4bpp $(PKNAVGFXDIR)/menu_eyes.4bpp $(PKNAVGFXDIR)/menu_ribbons.4bpp $(PKNAVGFXDIR)/menu_off.4bpp >$@
$(PKNAVGFXDIR)/condition_menu_misc.4bpp: GFX_OPTS := -num_tiles 41
$(PKNAVGFXDIR)/condition_search.4bpp: $(PKNAVGFXDIR)/condition_search_cool.4bpp $(PKNAVGFXDIR)/condition_search_beauty.4bpp $(PKNAVGFXDIR)/condition_search_cute.4bpp $(PKNAVGFXDIR)/condition_search_smart.4bpp $(PKNAVGFXDIR)/condition_search_tough.4bpp $(PKNAVGFXDIR)/condition_search_cancel.4bpp
@cat $(PKNAVGFXDIR)/condition_search_cool.4bpp $(PKNAVGFXDIR)/condition_search_beauty.4bpp $(PKNAVGFXDIR)/condition_search_cute.4bpp $(PKNAVGFXDIR)/condition_search_smart.4bpp $(PKNAVGFXDIR)/condition_search_tough.4bpp $(PKNAVGFXDIR)/condition_search_cancel.4bpp >$@
#### Trade ####
TRADEGFXDIR := graphics/trade
$(TRADEGFXDIR)/gba_affine.8bpp: GFX_OPTS := -num_tiles 129
$(TRADEGFXDIR)/menu.4bpp: GFX_OPTS := -num_tiles 148
#### Casino ####
REELGFXDIR := graphics/slot_machine
ROULGFXDIR := graphics/roulette
$(REELGFXDIR)/reel_time.4bpp: $(REELGFXDIR)/reel_pikachu.4bpp $(REELGFXDIR)/reel_machine.4bpp
@cat $(REELGFXDIR)/reel_pikachu.4bpp $(REELGFXDIR)/reel_machine.4bpp >$@
$(ROULGFXDIR)/roulette_tilt.4bpp: $(ROULGFXDIR)/shroomish.4bpp $(ROULGFXDIR)/tailow.4bpp
@cat $(ROULGFXDIR)/shroomish.4bpp $(ROULGFXDIR)/tailow.4bpp >$@
$(ROULGFXDIR)/poke_icons2.4bpp: $(ROULGFXDIR)/wynaut.4bpp $(ROULGFXDIR)/azurill.4bpp $(ROULGFXDIR)/skitty.4bpp $(ROULGFXDIR)/makuhita.4bpp
@cat $(ROULGFXDIR)/wynaut.4bpp $(ROULGFXDIR)/azurill.4bpp $(ROULGFXDIR)/skitty.4bpp $(ROULGFXDIR)/makuhita.4bpp >$@
#### Battle Animations ####
BTLANMSPRGFXDIR := graphics/battle_anims/sprites
MASKSGFXDIR := graphics/battle_anims/masks
$(BTLANMSPRGFXDIR)/001.4bpp: $(BTLANMSPRGFXDIR)/001_0.4bpp $(BTLANMSPRGFXDIR)/001_1.4bpp
@cat $(BTLANMSPRGFXDIR)/001_0.4bpp $(BTLANMSPRGFXDIR)/001_1.4bpp >$@
$(BTLANMSPRGFXDIR)/010.4bpp: $(BTLANMSPRGFXDIR)/010_0.4bpp $(BTLANMSPRGFXDIR)/010_1.4bpp $(BTLANMSPRGFXDIR)/010_2.4bpp $(BTLANMSPRGFXDIR)/010_3.4bpp
@cat $(BTLANMSPRGFXDIR)/010_0.4bpp $(BTLANMSPRGFXDIR)/010_1.4bpp $(BTLANMSPRGFXDIR)/010_2.4bpp $(BTLANMSPRGFXDIR)/010_3.4bpp >$@
$(BTLANMSPRGFXDIR)/074.4bpp: $(BTLANMSPRGFXDIR)/074_0.4bpp $(BTLANMSPRGFXDIR)/074_1.4bpp
@cat $(BTLANMSPRGFXDIR)/074_0.4bpp $(BTLANMSPRGFXDIR)/074_1.4bpp >$@
$(BTLANMSPRGFXDIR)/141.4bpp: $(BTLANMSPRGFXDIR)/141_0.4bpp $(BTLANMSPRGFXDIR)/141_1.4bpp $(BTLANMSPRGFXDIR)/141_2.4bpp $(BTLANMSPRGFXDIR)/141_3.4bpp $(BTLANMSPRGFXDIR)/141_4.4bpp
@cat $(BTLANMSPRGFXDIR)/141_0.4bpp $(BTLANMSPRGFXDIR)/141_1.4bpp $(BTLANMSPRGFXDIR)/141_2.4bpp $(BTLANMSPRGFXDIR)/141_3.4bpp $(BTLANMSPRGFXDIR)/141_4.4bpp >$@
$(BTLANMSPRGFXDIR)/159.4bpp: $(BTLANMSPRGFXDIR)/159_0.4bpp $(BTLANMSPRGFXDIR)/159_1.4bpp
@cat $(BTLANMSPRGFXDIR)/159_0.4bpp $(BTLANMSPRGFXDIR)/159_1.4bpp >$@
$(MASKSGFXDIR)/unknown_D2EDFC.4bpp: GFX_OPTS := -num_tiles 14
#### Battle Transition
BATTRANSGFXDIR := graphics/battle_transitions
$(BATTRANSGFXDIR)/vs_frame.4bpp: GFX_OPTS := -num_tiles 16
#### Contest ####
CONTESTGFXDIR := graphics/contest
$(CONTESTGFXDIR)/nextturn.4bpp: GFX_OPTS := -num_tiles 8
#### Picture Frame ####
PICFRAMEGFXDIR := graphics/picture_frame
$(PICFRAMEGFXDIR)/frame5.4bpp: GFX_OPTS := -num_tiles 86
#### Move Types ####
TYPESGFXDIR := graphics/types
types := normal fight flying poison ground rock bug ghost steel mystery fire water grass electric psychic ice dragon dark
contest_types := cool beauty cute smart tough
$(TYPESGFXDIR)/move_types.4bpp: $(types:%=$(TYPESGFXDIR)/%.4bpp) $(contest_types:%=$(TYPESGFXDIR)/contest_%.4bpp)
@cat $^ >$@
$(TYPESGFXDIR)/move_types.gbapal: $(TYPESGFXDIR)/move_types_1.gbapal $(TYPESGFXDIR)/move_types_2.gbapal $(TYPESGFXDIR)/move_types_3.gbapal
@cat $(TYPESGFXDIR)/move_types_1.gbapal $(TYPESGFXDIR)/move_types_2.gbapal $(TYPESGFXDIR)/move_types_3.gbapal >$@
#### Miscellaneous ####
MISCGFXDIR := graphics/misc
$(MISCGFXDIR)/hof.4bpp: GFX_OPTS := -num_tiles 37
$(MISCGFXDIR)/end_copyright.4bpp: GFX_OPTS := -num_tiles 90
$(MISCGFXDIR)/birch_help.4bpp: $(MISCGFXDIR)/birch_bag.4bpp $(MISCGFXDIR)/birch_grass.4bpp
@cat $(MISCGFXDIR)/birch_bag.4bpp $(MISCGFXDIR)/birch_grass.4bpp >$@
$(MISCGFXDIR)/clock_misc.4bpp: $(MISCGFXDIR)/clock_hands.4bpp $(MISCGFXDIR)/clock_ampm.4bpp
@cat $(MISCGFXDIR)/clock_hands.4bpp $(MISCGFXDIR)/clock_ampm.4bpp >$@
#### Unused ####
UNUSEDGFXDIR := graphics/unused
$(UNUSEDGFXDIR)/redyellowgreen_frame.bin: $(UNUSEDGFXDIR)/red_frame.bin $(UNUSEDGFXDIR)/yellow_frame.bin $(UNUSEDGFXDIR)/green_frame.bin $(UNUSEDGFXDIR)/blank_frame.bin
@cat $(UNUSEDGFXDIR)/red_frame.bin $(UNUSEDGFXDIR)/yellow_frame.bin $(UNUSEDGFXDIR)/green_frame.bin $(UNUSEDGFXDIR)/blank_frame.bin >$@
$(UNUSEDGFXDIR)/color_frames.4bpp: GFX_OPTS := -num_tiles 353
$(UNUSEDGFXDIR)/old_contest.4bpp: $(UNUSEDGFXDIR)/old_contest_frame_1.4bpp $(UNUSEDGFXDIR)/old_contest_floor.4bpp $(UNUSEDGFXDIR)/old_contest_frame_2.4bpp $(UNUSEDGFXDIR)/old_contest_symbols.4bpp $(UNUSEDGFXDIR)/old_contest_meter.4bpp $(UNUSEDGFXDIR)/old_contest_classes.4bpp $(UNUSEDGFXDIR)/old_contest_numbers.4bpp
@cat $(UNUSEDGFXDIR)/old_contest_frame_1.4bpp $(UNUSEDGFXDIR)/old_contest_floor.4bpp $(UNUSEDGFXDIR)/old_contest_frame_2.4bpp $(UNUSEDGFXDIR)/old_contest_symbols.4bpp $(UNUSEDGFXDIR)/old_contest_meter.4bpp $(UNUSEDGFXDIR)/old_contest_classes.4bpp $(UNUSEDGFXDIR)/old_contest_numbers.4bpp >$@
$(UNUSEDGFXDIR)/old_contest_2.4bpp: $(UNUSEDGFXDIR)/old_contest_2_1.4bpp $(UNUSEDGFXDIR)/old_contest_2_2.4bpp
@cat $(UNUSEDGFXDIR)/old_contest_2_1.4bpp $(UNUSEDGFXDIR)/old_contest_2_2.4bpp >$@
$(UNUSEDGFXDIR)/obi_palpak1.gbapal: $(UNUSEDGFXDIR)/old_pal1.gbapal $(UNUSEDGFXDIR)/old_pal2.gbapal $(UNUSEDGFXDIR)/old_pal3.gbapal
@cat $(UNUSEDGFXDIR)/old_pal1.gbapal $(UNUSEDGFXDIR)/old_pal2.gbapal $(UNUSEDGFXDIR)/old_pal3.gbapal >$@
$(UNUSEDGFXDIR)/obi_palpak3.gbapal: $(UNUSEDGFXDIR)/old_pal5.gbapal $(UNUSEDGFXDIR)/old_pal6.gbapal $(UNUSEDGFXDIR)/old_pal7.gbapal
@cat $(UNUSEDGFXDIR)/old_pal5.gbapal $(UNUSEDGFXDIR)/old_pal6.gbapal $(UNUSEDGFXDIR)/old_pal7.gbapal >$@
$(UNUSEDGFXDIR)/obi1.4bpp: $(UNUSEDGFXDIR)/old_bulbasaur.4bpp $(UNUSEDGFXDIR)/old_charizard.4bpp
@cat $(UNUSEDGFXDIR)/old_bulbasaur.4bpp $(UNUSEDGFXDIR)/old_charizard.4bpp >$@
$(UNUSEDGFXDIR)/obi2.4bpp: $(UNUSEDGFXDIR)/old_bulbasaur2.4bpp $(UNUSEDGFXDIR)/old_battle_interface_1.4bpp $(UNUSEDGFXDIR)/old_battle_interface_2.4bpp $(UNUSEDGFXDIR)/old_battle_interface_3.4bpp
@cat $(UNUSEDGFXDIR)/old_bulbasaur2.4bpp $(UNUSEDGFXDIR)/old_battle_interface_1.4bpp $(UNUSEDGFXDIR)/old_battle_interface_2.4bpp $(UNUSEDGFXDIR)/old_battle_interface_3.4bpp >$@