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Since KHR_materials_transmission requires an opaque color pass to render refractive stuff behind it, and alpha blend mode mandates transparent rendering, it's kind of a clash that would require a custom render order... Not ideal.
The text was updated successfully, but these errors were encountered:
Since KHR_materials_transmission requires an opaque color pass to render refractive stuff behind it, and alpha blend mode mandates transparent rendering, it's kind of a clash that would require a custom render order... Not ideal.
The text was updated successfully, but these errors were encountered: