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Create a custom splash screen
Are you bored of the standard power on screen?
Do you want your own image at power up to personalise your device?
You can!
Save a 240x304 24-bit BMP file named splash.bmp
in the root of the SD card. Beginning in firmware version 1.7.4, the splash screen BMP files stored on the SD card can be viewed in the File Manager application and set to be the current splash screen with a single click.
You can share and get ready to use images in the #splash-screens
channel over our Discord group.
Some picture editor providing an exporter which can be configured. But to convert an existing picture, you could use ImageMagick, which is a powerful image manipulation tool. It is open source and available for all common operating systems.
To just scale the picture down, use:
$ convert source.jpg -resize 240x304 destination.bmp
If you see and don't want a frame left and right, you can adjust the convert with:
$ convert source.jpg -resize 240x304 -gravity center -extent 240x304 destination.bmp
To check if the splash got the required parameter, check:
$ identify destination.bmp
destination.bmp BMP3 240x300 240x304+0+0 8-bit sRGB 216054B 0.000u 0:00.000
It says '8-bit', but is is for RGB -> 8+8+8 = 24-bit
- If the custom splash is not shown in Fileman, try the size 240x300 instead of 240x304.
- If you don't see a (custom) splash screen, make sure the feature is enabled in
Options -> Interface -> Show Splash
.
Note
The wiki is incomplete. Please add content and collaborate.
Important
- This is a public wiki. Everything is visible to everyone. Don't use it for personal notes.
- Avoid linking to external tutorials/articles; they may become outdated or contain false information.
How to collaborate
How to ask questions correctly
- First steps
- Usage cautions
- Intended use and Legality
- Features
- PortaPack Versions (which one to buy)
- HackRF Versions
- Firmware update procedure
- Description of the hardware
- User interface
- Powering the PortaPack
- Troubleshooting
- Applications
-
Compilation of the firmware
- Compile on WSL with ninja
- How to compile on Windows faster with WSL 2
- Using Docker and Kitematic
- Docker command-line reference
- Using Buddyworks and other CI platforms
- Notes for Buddy.Works (and other CI platforms)
- Using ARM on Debian host
- All in one script for ARM on Debian host
- Compile on Arch based distro (exclude Asahi)
- Dev build versions
- Notes About ccache
- Create a custom map
- Code formatting
- PR process
- Description of the Structure
- Software Dev Guides
- Tools
- Research
- UI Screenshots
- Maintaining
- Creating a prod/stable release (Maintainers only)
- Maintaining rules
- Development States Notes