Shadow not displaying in example code #772
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AidanNelson
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i think generally r3f has little to do with display issues, that's almost always three related. for instance, if you add a small cube you can see a shadow. but why the skinnedmesh won't throw one, i don't know. the mesh didn't even have the "castShadow" without which it can't have shadows. but even with that it doesn't. you can investigate if you need them, something is surely off: https://discourse.threejs.org/t/model-not-casting-receiving-shadows/6146/11 |
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Hello there!
This seems like a fantastic library and I am excited to learn how to work with it.
I noticed that the 'Bones' examples linked on the front page shows a shadow being cast on the ground:
but when I activate the corresponding codeSandbox, the shadow is no longer being displayed (at least on my computer).
Could anyone shed some light on why this might be happening? Is this an r3f issue or a three.js version issue or something else entirely...
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