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SingleHit.h
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SingleHit.h
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#ifndef SINGLEHIT_H_
#define SINGLEHIT_H_
#include<cstdlib>
#include<iostream>
//char dir : 0 +, 1 - , encoding as 1 + , -1 -
class SingleHit {
public:
SingleHit() {
sid = 0; pos = -1; conprb = 0.0; // for noise gene
}
//sid encodes dir here
SingleHit(int sid, int pos, double conprb = 0.0) {
this->sid = sid;
this->pos = pos;
this->conprb = conprb;
}
bool isNoise() const { return sid == 0; }
//makes no sense for noise gene
int getDir() const { return sid < 0; }
int getSid() const { return abs(sid); }
int getPos() const { return pos; }
double getConPrb() const { return conprb; }
void setConPrb(double conprb) {
this->conprb = conprb;
}
bool read(std::istream&);
void write(std::ostream&);
protected:
int sid, pos; // sid encodes dir
double conprb; // conditional probability
};
bool SingleHit::read(std::istream& in) {
conprb = 0.0;
return (in>>sid>>pos);
}
void SingleHit::write(std::ostream& out) {
out<<" "<<sid<<" "<<pos;
}
#endif /* SINGLEHIT_H_ */