From 4b3c2017dfc11be592c88c5413230724d9b53fe9 Mon Sep 17 00:00:00 2001 From: Automated Date: Mon, 11 Nov 2024 02:00:40 +0000 Subject: [PATCH] Analyses & Sets (2024-11-11) --- data/analyses/gen3.json | 2 +- data/analyses/gen3zu.json | 2 +- data/analyses/gen5.json | 24 +++++++++++----- data/analyses/gen5ou.json | 24 +++++++++++----- data/analyses/gen9.json | 32 ++++++++++++++++------ data/analyses/gen9monotype.json | 19 ++++++++++--- data/analyses/gen9nationaldexmonotype.json | 6 ++-- data/analyses/gen9nationaldexuu.json | 5 +++- data/analyses/gen9ou.json | 2 +- data/analyses/index.json | 18 ++++++------ data/sets/gen5.json | 4 +-- data/sets/gen5ou.json | 4 +-- data/sets/gen9.json | 8 +++--- data/sets/gen9monotype.json | 4 +-- data/sets/gen9nationaldexmonotype.json | 2 +- data/sets/gen9nationaldexuu.json | 2 +- data/sets/index.json | 12 ++++---- 17 files changed, 111 insertions(+), 59 deletions(-) diff --git a/data/analyses/gen3.json b/data/analyses/gen3.json index ab490dabd..997565b1f 100644 --- a/data/analyses/gen3.json +++ b/data/analyses/gen3.json @@ -1592,7 +1592,7 @@ "description": "

Abra is a huge threat with its combination of Speed and Special Attack. It outspeeds and can revenge kill many weakened foes like Quilava, Aipom, Flaaffy, and Seaking. Calm Mind makes Abra an even stronger attacker and allows it to 2HKO even special walls like Porygon and Delcatty with Psychic after a single boost. Encore disrupts setup sweepers like Anorith and Beedrill as well as defensive threats like Wartortle and Delcatty by locking them into an unthreatening move. This offers Abra more setup opportunities and can make up for its poor defenses. Substitute pairs well with Petaya Berry to ensure it can be activated and is a safer way to boost Abra's offensive power without risking an OHKO. STAB Psychic threatens a 2HKO on many common foes such as Flaaffy and Seaking, making Abra very difficult to switch into and very powerful as a revenge attacker. Hidden Power Grass threatens mainly Corsola with the potential to OHKO it without a boost but can also serve to hit Water-types really hard and KO them with additional damage. Ice Punch threatens Tropius with 4x super effective damage and can also be an option over Hidden Power Grass to hit Mightyena and Lileep slightly harder. Petaya Berry coupled with Abra’s Special Attack allows it to swiftly clean up chipped teams, even 2HKOing special walls like Delcatty and Porygon with a +1 Psychic. Lum Berry is a great alternative to absorb and return status to preserve when Abra can be a threat without the additional power from Petaya. Lum Berry is ideal when running Encore + Calm Mind and no substitute. A Timid nature is recommended to outspeed the entirety of the tier outside of Voltorb and Elekid as well as Ponyta, which Abra Speed ties with.

Abra fits both on offensive and defensive teams as a late-game sweeper and constant disruptor with the threat of Encore. Abra is at its strongest when it’s preserved to clean up late-game after its checks are dealt with or in a health range that allows Abra to KO them. This makes defensive pivots critical on any team with Abra to cover a number of common threats. Koffing can take on common physical attackers like Ponyta, Beedrill, Anorith and common Choice Band users like Meditite, Doduo, Seaking, and Aipom when they’re locked into a resisted move. Intimidate Mightyena and Normal-resistant Pokemon like Corsola, Rhyhorn, and Anorith can come in on Quick Attack users as well as opposing Abra and also do respectable damage to special walls that can get in Abra's way. Abra benefits greatly from a safe switch in due to its fragility, which makes strong Baton Pass users such as Ariados, Meditite, and Delcatty great pairings. Ariados can come in on Mightyena and threaten it out with a strong STAB Signal Beam while also taking on other threats with good coverage in Sludge Bomb and Psychic for Koffing and Beedrill. Abra’s extremely poor bulk makes it an easy target for priority users, notably Doduo, Ponyta, and Meditite. Specially defensive pivots are required alongside Abra to counteract opposing special walls that are not yet in range of a KO. Ariados can serve as a strong Mightyena switch-in and additionally functions as a slow pivot via Baton Pass. Delcatty can serve as a special wall and cleric support for Abra and other offensive threats on the team. Specially defensive Gloom and Noctowl can be great alternative options. Gloom can come in on many threats like Corsola and Mightyena and force progress with Stun Spore or Leech Seed. Noctowl can slowly wear down Pokemon that Abra doesn’t threaten like Mightyena or Drowzee. Abra enjoys being paired with additional sweepers that can enable its sweep. Options like Anorith can break through special walls like Noctowl, Delcatty and Porygon that can get in Abra's way. Weather sweepers like Seaking and Tropius can also open up Abra's offensive gameplan by putting opposing teams in KO range of its attacks. Choice Band wallbreakers like Ponyta and Mightyena can offer much of the same by damaging foes that tend to slow down Abra.

" } }, - "credits": {"writtenBy": [{"user_id": 345087, "username": "kokeri"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 601970, "username": "sleid"}, {"user_id": 272450, "username": "BP"}]}, {"name": "Grammar checked by", "members": [{"user_id": 649096, "username": "a blue banana"}]}]} + "credits": {"writtenBy": [{"user_id": 345087, "username": "JoaF"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 601970, "username": "sleid"}, {"user_id": 272450, "username": "BP"}]}, {"name": "Grammar checked by", "members": [{"user_id": 649096, "username": "a blue banana"}]}]} }, "nu": { "overview": "

Abra's combination of speed and power can make it difficult to handle both offensively and defensively. This combination is supplemented by useful utility in Substitute and Endure as well as decent coverage options, which help Abra avoid being easily revenge killed or walled. Unfortunately, Abra's bulk is nonexistent; even Choice Band Hitmonchan's resisted Mach Punch can KO Abra after one layer of Spikes, and almost anything naturally faster than Abra such as Raticate or Murkrow will easily OHKO it. Additionally, certain Pokemon like Chimecho, Sableye, and Kecleon will always reliably check Abra defensively, meaning it requires a fair bit of support to bypass such checks.

", diff --git a/data/analyses/gen3zu.json b/data/analyses/gen3zu.json index 8d4de06ba..db3c4b5bd 100644 --- a/data/analyses/gen3zu.json +++ b/data/analyses/gen3zu.json @@ -202,7 +202,7 @@ "description": "

Abra is a huge threat with its combination of Speed and Special Attack. It outspeeds and can revenge kill many weakened foes like Quilava, Aipom, Flaaffy, and Seaking. Calm Mind makes Abra an even stronger attacker and allows it to 2HKO even special walls like Porygon and Delcatty with Psychic after a single boost. Encore disrupts setup sweepers like Anorith and Beedrill as well as defensive threats like Wartortle and Delcatty by locking them into an unthreatening move. This offers Abra more setup opportunities and can make up for its poor defenses. Substitute pairs well with Petaya Berry to ensure it can be activated and is a safer way to boost Abra's offensive power without risking an OHKO. STAB Psychic threatens a 2HKO on many common foes such as Flaaffy and Seaking, making Abra very difficult to switch into and very powerful as a revenge attacker. Hidden Power Grass threatens mainly Corsola with the potential to OHKO it without a boost but can also serve to hit Water-types really hard and KO them with additional damage. Ice Punch threatens Tropius with 4x super effective damage and can also be an option over Hidden Power Grass to hit Mightyena and Lileep slightly harder. Petaya Berry coupled with Abra’s Special Attack allows it to swiftly clean up chipped teams, even 2HKOing special walls like Delcatty and Porygon with a +1 Psychic. Lum Berry is a great alternative to absorb and return status to preserve when Abra can be a threat without the additional power from Petaya. Lum Berry is ideal when running Encore + Calm Mind and no substitute. A Timid nature is recommended to outspeed the entirety of the tier outside of Voltorb and Elekid as well as Ponyta, which Abra Speed ties with.

Abra fits both on offensive and defensive teams as a late-game sweeper and constant disruptor with the threat of Encore. Abra is at its strongest when it’s preserved to clean up late-game after its checks are dealt with or in a health range that allows Abra to KO them. This makes defensive pivots critical on any team with Abra to cover a number of common threats. Koffing can take on common physical attackers like Ponyta, Beedrill, Anorith and common Choice Band users like Meditite, Doduo, Seaking, and Aipom when they’re locked into a resisted move. Intimidate Mightyena and Normal-resistant Pokemon like Corsola, Rhyhorn, and Anorith can come in on Quick Attack users as well as opposing Abra and also do respectable damage to special walls that can get in Abra's way. Abra benefits greatly from a safe switch in due to its fragility, which makes strong Baton Pass users such as Ariados, Meditite, and Delcatty great pairings. Ariados can come in on Mightyena and threaten it out with a strong STAB Signal Beam while also taking on other threats with good coverage in Sludge Bomb and Psychic for Koffing and Beedrill. Abra’s extremely poor bulk makes it an easy target for priority users, notably Doduo, Ponyta, and Meditite. Specially defensive pivots are required alongside Abra to counteract opposing special walls that are not yet in range of a KO. Ariados can serve as a strong Mightyena switch-in and additionally functions as a slow pivot via Baton Pass. Delcatty can serve as a special wall and cleric support for Abra and other offensive threats on the team. Specially defensive Gloom and Noctowl can be great alternative options. Gloom can come in on many threats like Corsola and Mightyena and force progress with Stun Spore or Leech Seed. Noctowl can slowly wear down Pokemon that Abra doesn’t threaten like Mightyena or Drowzee. Abra enjoys being paired with additional sweepers that can enable its sweep. Options like Anorith can break through special walls like Noctowl, Delcatty and Porygon that can get in Abra's way. Weather sweepers like Seaking and Tropius can also open up Abra's offensive gameplan by putting opposing teams in KO range of its attacks. Choice Band wallbreakers like Ponyta and Mightyena can offer much of the same by damaging foes that tend to slow down Abra.

" } }, - "credits": {"writtenBy": [{"user_id": 345087, "username": "kokeri"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 601970, "username": "sleid"}, {"user_id": 272450, "username": "BP"}]}, {"name": "Grammar checked by", "members": [{"user_id": 649096, "username": "a blue banana"}]}]} + "credits": {"writtenBy": [{"user_id": 345087, "username": "JoaF"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 601970, "username": "sleid"}, {"user_id": 272450, "username": "BP"}]}, {"name": "Grammar checked by", "members": [{"user_id": 649096, "username": "a blue banana"}]}]} }, "Weepinbell": {"sets": {"Sun Sweeper": {}}}, "Tentacool": {"sets": {"Swords Dance": {}}}, diff --git a/data/analyses/gen5.json b/data/analyses/gen5.json index 1969f3101..7461a6e6f 100644 --- a/data/analyses/gen5.json +++ b/data/analyses/gen5.json @@ -2518,13 +2518,16 @@ }, "ou": { "overview": "

There is no Pokemon in BW OU with the same effectiveness as a supporter as Ferrothorn. With a great defensive typing, good stats, and a fantastic support movepool that includes Spikes, Stealth Rock, and Knock Off, it is an invaluable addition to offensive and defensive teams alike. The ability to absorb powerful hits from and check Dragon-type attackers like Latios, Kyurem-B, Dragonite, and Salamence gives Ferrothorn many opportunities to switch in, as does its ability to take powerful Water-type attacks like Hydro Pump from Choice Specs Keldeo and Starmie. Once in, it can set entry hazards, remove the foe's item, or use either of its two powerful STAB moves. However, it must always watch out for a Scald burn from bulky Water-types and Will-O-Wisp from Rotom-W and Jellicent, since being burned greatly reduces its utility. Burn is so fundamental in breaking Ferrothorn that most rain teams spam Scald versus it just to fish for the 30% burn chance. Ferrothorn must also watch out for Trick Latios, since being Choice-locked basically removes it from the game. Its other drawbacks are its Fighting weakness, 4x Fire weakness, and lack of reliable recovery.

", - "comments": "

Other Options

A Lum Berry or Rawst Berry can be used to nullify a burn from Rotom-W's Will-O-Wisp or Politoed's Scald before immediately retaliating with Power Whip. Shed Shell can be used on more defensive teams to let Ferrothorn Spikes stack with no fear of Magnezone, but the lack of Leftovers recovery cripples its ability to check Pokemon like Choice Specs Latios, and Shed Shell also forces it to play more conservatively versus Knock Off users so it doesn't lose to Magnet Pull. Rocky Helmet can be used on more offensive teams to better punish U-turn from Landorus-T and Rapid Spin from Excadrill and Tentacruel, but normally Ferrothorn gets more use from another item. Chople Berry can be used to survive a hit from Keldeo or Terrakion and KO back with Power Whip, but the lack of Leftovers recovery again makes Ferrothorn struggle in some matches. Protect can be used to stack Leftovers and Leech Seed recovery and scout opposing Choice item users, but it is difficult to fit on Ferrothorn's moveset. Endeavor has some merit on more offensive teams to keep pressuring the opposing team after a couple of entry hazards are down, but this is heavily dependent on good predictions. In the opposite direction, Rest can be used to fully restore Ferrothorn's utility and remove status, since some teams have difficulty in dealing with it outside of stalling for a burn, but in most games Ferrothorn doesn't have the free time necessary to wake up from the sleep. A Impish or Relaxed nature with 48 or 88 Defense EVs can be used to have more balanced defenses, but Ferrothorn normally prefers being able to better enter against Choice Specs Latios. With this in mind, a set with a Careful or Sassy nature and 252 Special Defense EVs to optimize the Latios matchup is possible, but this leaves Ferrothorn a bit vulnerable to Earthquake from Landorus-T, Garchomp, and Excadrill. More offensive sets with Choice Band or Swords Dance are possible but not worth using, since this function is better executed by other Pokemon.

Checks and Counters

Magnezone: Magnezone can trap Ferrothorn with Magnet Pull and defeat it in any weather with Hidden Power Fire and Sunny Day or use it as setup fodder with Substitute and Charge Beam.

Heatran: Heatran resists both of Ferrothorn's STAB moves and threatens it out with a Fire-type move, allowing it to set up Stealth Rock or a Substitute.

Thundurus-T: Thundurus-T resists both of Ferrothorn's STAB moves and can safely set up a Substitute versus Ferrothorn that lack Gyro Ball. Further, it can set up with Agility or Nasty Plot versus any Ferrothorn variant and threaten it out with Focus Blast.

Reuniclus: Reuniclus can set up Calm Mind with almost no risk versus Ferrothorn, since Power Whip isn't a 2HKO. It can also set up Trick Room easily and threaten to KO Ferrothorn with a Life Orb-boosted Focus Blast.

Passive Damage: Getting Ferrothorn burned is one of the best ways to deal with it, since burn reduces its Attack stat to mediocre levels and puts it on a timer. Will-O-Wisp users like Rotom-W and Mew threaten Ferrothorn, as do Scald burns, which are the only way for defensive Water-types like Politoed, Tentacruel, and support Starmie to deal with it. Tentacruel deserves a special mention, since Substitute Tentacruel always defeats Ferrothorn if the rain is up. Also, having Spikes on the field heavily reduces the number of times Ferrothorn can switch in, especially if it was hit by Knock Off, reducing its effectiveness as a supporter throughout the game.

Fighting-types: Breloom can switch into Ferrothorn, set up a Substitute, and use a boosting move or threaten it out with Drain Punch. However, it must beware of Knock Off and Thunder Wave if its Toxic Orb hasn't activated, as well as Gyro Ball and Worry Seed. Strong Fighting-types like Keldeo and Terrakion threaten an immediate KO with Secret Sword or Close Combat, respectively. Mienshao forces Ferrothorn out immediately with High Jump Kick, and Toxicroak can use Ferrothorn as Substitute fodder, since it can outstall Gyro Ball's PP with rain support.

Fire-types and Fire-type Moves: Outside of rain, Fire-types like Volcarona and Victini and Pokemon that can use powerful Fire-type moves like Garchomp, Tyranitar, and Hydreigon can immediately threaten Ferrothorn.

Taunt: Pokemon like Jellicent, Skarmory, and Mew can nullify almost all of Ferrothorn's impact by preventing Spikes, Stealth Rock, or other support moves with Taunt. They are also not bothered by Ferrothorn's attacking moves because of their typings or access to Will-O-Wisp.

Trick: Pokemon like Latios and Latias can cripple Ferrothorn by passing it a Choice Specs, Choice Scarf, or Flame Orb.

Xatu: Xatu's Magic Bounce blocks any entry hazards from Ferrothorn, and it can enter on any of Ferrothorn's moves and outstall it with the combination of Reflect, Roost, and Night Shade.

", + "comments": "

Other Options

Shed Shell can be used on more defensive teams to let Ferrothorn Spikes stack with no fear of Magnezone, but the lack of Leftovers recovery cripples its ability to check Pokemon like Choice Specs Latios, and Shed Shell also forces it to play more conservatively versus Knock Off users so it doesn't lose to Magnet Pull. Rocky Helmet can be used on more offensive teams to better punish U-turn from Landorus-T and Rapid Spin from Excadrill and Tentacruel, but normally Ferrothorn gets more use from another item. Chople Berry can be used to survive a hit from Keldeo or Terrakion and KO back with Power Whip, but the lack of Leftovers recovery again makes Ferrothorn struggle in some matches. Protect can be used to stack Leftovers and Leech Seed recovery and scout opposing Choice item users, but it is difficult to fit on Ferrothorn's moveset. Endeavor has some merit on more offensive teams to keep pressuring the opposing team after a couple of entry hazards are down, but this is heavily dependent on good predictions. In the opposite direction, Rest can be used to fully restore Ferrothorn's utility and remove status, since some teams have difficulty in dealing with it outside of stalling for a burn, but in most games Ferrothorn doesn't have the free time necessary to wake up from the sleep. A Impish or Relaxed nature with 48 or 88 Defense EVs can be used to have more balanced defenses, but Ferrothorn normally prefers being able to better enter against Choice Specs Latios. With this in mind, a set with a Careful or Sassy nature and 252 Special Defense EVs to optimize the Latios matchup is possible, but this leaves Ferrothorn a bit vulnerable to Earthquake from Landorus-T, Garchomp, and Excadrill. More offensive sets with Choice Band or Swords Dance are possible but not worth using, since this function is better executed by other Pokemon.

Checks and Counters

Magnezone: Magnezone can trap Ferrothorn with Magnet Pull and defeat it in any weather with Hidden Power Fire and Sunny Day or use it as setup fodder with Substitute and Charge Beam.

Heatran: Heatran resists both of Ferrothorn's STAB moves and threatens it out with a Fire-type move, allowing it to set up Stealth Rock or a Substitute.

Thundurus-T: Thundurus-T resists both of Ferrothorn's STAB moves and can safely set up a Substitute versus Ferrothorn that lack Gyro Ball. Further, it can set up with Agility or Nasty Plot versus any Ferrothorn variant and threaten it out with Focus Blast.

Reuniclus: Reuniclus can set up Calm Mind with almost no risk versus Ferrothorn, since Power Whip isn't a 2HKO. It can also set up Trick Room easily and threaten to KO Ferrothorn with a Life Orb-boosted Focus Blast.

Passive Damage: Getting Ferrothorn burned is one of the best ways to deal with it, since burn reduces its Attack stat to mediocre levels and puts it on a timer. Will-O-Wisp users like Rotom-W and Mew threaten Ferrothorn, as do Scald burns, which are the only way for defensive Water-types like Politoed, Tentacruel, and support Starmie to deal with it. Tentacruel deserves a special mention, since Substitute Tentacruel always defeats Ferrothorn if the rain is up. Also, having Spikes on the field heavily reduces the number of times Ferrothorn can switch in, especially if it was hit by Knock Off, reducing its effectiveness as a supporter throughout the game.

Fighting-types: Breloom can switch into Ferrothorn, set up a Substitute, and use a boosting move or threaten it out with Drain Punch. However, it must beware of Knock Off and Thunder Wave if its Toxic Orb hasn't activated, as well as Gyro Ball and Worry Seed. Strong Fighting-types like Keldeo and Terrakion threaten an immediate KO with Secret Sword or Close Combat, respectively. Mienshao forces Ferrothorn out immediately with High Jump Kick, and Toxicroak can use Ferrothorn as Substitute fodder, since it can outstall Gyro Ball's PP with rain support.

Fire-types and Fire-type Moves: Outside of rain, Fire-types like Volcarona and Victini and Pokemon that can use powerful Fire-type moves like Garchomp, Tyranitar, and Hydreigon can immediately threaten Ferrothorn.

Taunt: Pokemon like Jellicent, Skarmory, and Mew can nullify almost all of Ferrothorn's impact by preventing Spikes, Stealth Rock, or other support moves with Taunt. They are also not bothered by Ferrothorn's attacking moves because of their typings or access to Will-O-Wisp.

Trick: Pokemon like Latios and Latias can cripple Ferrothorn by passing it a Choice Specs, Choice Scarf, or Flame Orb.

Xatu: Xatu's Magic Bounce blocks any entry hazards from Ferrothorn, and it can enter on any of Ferrothorn's moves and outstall it with the combination of Reflect, Roost, and Night Shade.

", "sets": { "Standard": { - "description": "

Moves

Since Ferrothorn is the best Spikes user in the tier, Spikes is mandatory on all of its movesets, and the move also gives it something to do after switching in on a foe that can't touch it. Knock Off's main functions are crippling opposing Ferrothorn blocking it from hazard stacking while recovering HP with Leftovers and discouraging Breloom and Gliscor from switching in for fear of having their Toxic Orbs removed. Knock Off also makes Heatran and Thundurus-T, two notorious Ferrothorn checks, afraid of switching in directly, since both of them hate losing Leftovers. If your team has other ways of dealing with opposing Ferrothorn, Leech Seed is an option to deal passive damage and heal, but it can be dangerous, since there are a lot of Substitute users in the tier and it gives Grass-types and Magic Guard users a free switch-in. Power Whip and Gyro Ball are Ferrothorn's best attacking options, hitting the majority of the standard metagame for at least neutral damage. Each of these two moves has its merits; the former primarily slams Water-types, such as Rotom-W, Jellicent, Starmie, Politoed, and Keldeo, and punishes Excadrill and Tentacruel that try to use Rapid Spin. The latter is generally more effective against faster Pokemon and those that resist Power Whip such as Latios, Dragonite, Kyurem-B, and Breloom and, unlike Power Whip, it breaks a Substitute from Thundurus-T. Be aware that Gyro Ball has low PP. Because Ferrothorn's Attack stat is less than impressive without any investment, there are several alternatives to running both attacking moves. Stealth Rock is a good option, since Ferrothorn can enter several times in a match to lay entry hazards, and using it also frees up your teammates' moveslots. Worry Seed puts pressure on Gliscor and Breloom that will try to set up on Ferrothorn and wins the matchup against opposing Ferrothorn when used after Knock Off. Worry Seed also lets Ferrothorn escape Magnezone's Magnet Pull; this is most effective in rain, which forces Magnezone to either use a weakened Hidden Power Fire or give Ferrothorn a free Worry Seed turn by using Sunny Day. If those moves are not needed, Thunder Wave has merit as a method of crippling faster powerful threats that often enjoy switching into Ferrothorn, but it doesn't pair well with Gyro Ball.

Set Details

With a Careful nature, 208 Special Defense EVs optimize Ferrothorn's bulk and let it survive three Draco Meteors from Choice Specs Latios so it has more opportunities to lay Spikes. If using Gyro Ball, then a Sassy nature with 0 Speed IVs is optimal.

Usage Tips

Let Ferrothorn absorb hard-hitting special moves like Draco Meteor from Latios to have opportunities to lay entry hazards. Use Ferrothorn as an opposing Ferrothorn check if your team has difficulties with it; Knock Off is Ferrothorn's second most important move in this situation. Keeping opposing Ferrothorn from recovering HP via Leftovers is extremely helpful in all games. You can also double switch Ferrothorn into a Pokemon that doesn't like to stomach a Power Whip, like Rotom-W or Politoed, so it can use Spikes or Knock Off freely. Take advantage of Ferrothorn's defensive capabilities early-game to lay entry hazards or cripple opposing Pokemon as quickly as possible. Pay attention to whether Iron Barbs damage can prevent Rapid Spin or U-turn spam from opposing Pokemon. Try to avoid getting Ferrothorn burned, since it reduces a lot of its defensive and support potential by putting it on a timer and making its attacks very weak. Be wary of Tentacruel when the rain is up, as it can easily defeat Ferrothorn if it successfully fishes for a Scald burn, and Substitute Tentacruel can PP stall Power Whip and win the matchup with no trouble at all.

Team Options

Rotom-W adds another Water-type check to the team, especially for Keldeo, and helps Ferrothorn by bringing it in safely via Volt Switch or burning opposing Pokemon like Landorus-T, Garchomp, Excadrill, and opposing Ferrothorn. Other Keldeo checks and switch-ins to Fire-type moves like Jellicent, Tentacruel, Gastrodon, Slowking, and Seismitoad are also very good partners. Jellicent in particular makes an interesting combination with Ferrothorn, since they together resist every attacking type in the game outside of Flying and Ground. Jellicent is also capable of spinblocking after Ferrothorn sets entry hazards. Ferrothorn also benefits from teammates that can scare off the Steel-types that give it trouble, namely Skarmory, Heatran, and Excadrill. Landorus-T and Gliscor are awesome partners, since both can check Excadrill, check Fighting-types like Terrakion, and free up Ferrothorn's Stealth Rock moveslot, letting it to be more effective in the match. Politoed also deserves a special mention, since Ferrothorn has formidable defensive synergy with rain teams; its Fire weakness is halved, and it is an awesome Dragon sponge for rain teams. Hard-hitting Pokemon like Latios, Alakazam, Reuniclus, Thundurus-T, Keldeo, Terrakion, Garchomp, and Tyranitar love the extra damage Spikes provides, which makes most 3HKOs become 2HKOs and 2HKOs become OHKOs. Latios particularly is one of Ferrothorn's best teammates, helping keep Keldeo and Heatran in check and loving the Spikes and Knock Off support Ferrothorn provides.

" + "description": "

Moves

Since Ferrothorn is the best Spikes user in the tier, Spikes is mandatory on all of its movesets, and the move also gives it something to do after switching in on a foe that can't touch it. Knock Off's main functions are crippling opposing Ferrothorn blocking it from hazard stacking while recovering HP with Leftovers and discouraging Breloom and Gliscor from switching in for fear of having their Toxic Orbs removed. Knock Off also makes Reuniclus and Thundurus-T, two notorious Ferrothorn checks, afraid of switching in directly, since both of them hate losing Leftovers. If your team has other ways of dealing with opposing Ferrothorn, Leech Seed is an option to deal passive damage and heal, but it can be dangerous, since there are a lot of Substitute users in the tier and it gives Grass-types and Magic Guard users a free switch-in. Power Whip and Gyro Ball are Ferrothorn's best attacking options, hitting the majority of the standard metagame for at least neutral damage. Each of these two moves has its merits; the former primarily slams Water-types, such as Rotom-W, Jellicent, Starmie, Politoed, and Keldeo, and punishes Excadrill and Tentacruel that try to use Rapid Spin. The latter is generally more effective against faster Pokemon and those that resist Power Whip such as Latios, Dragonite, Kyurem-B, and Breloom and, unlike Power Whip, it breaks a Substitute from Thundurus-T. Be aware that Gyro Ball has low PP. Because Ferrothorn's Attack stat is less than impressive without any investment, there are several alternatives to running both attacking moves. Stealth Rock is a good option, since Ferrothorn can enter several times in a match to lay entry hazards, and using it also frees up your teammates' moveslots. Worry Seed puts pressure on Gliscor and Breloom that will try to set up on Ferrothorn and wins the matchup against opposing Ferrothorn when used after Knock Off. Worry Seed also lets Ferrothorn escape Magnezone's Magnet Pull; this is most effective in rain, which forces Magnezone to either use a weakened Hidden Power Fire or give Ferrothorn a free Worry Seed turn by using Sunny Day. If those moves are not needed, Thunder Wave has merit as a method of crippling faster powerful threats that often enjoy switching into Ferrothorn, but it doesn't pair well with Gyro Ball.

Set Details

With a Careful nature, 208 Special Defense EVs optimize Ferrothorn's bulk and let it survive three Draco Meteors from Choice Specs Latios so it has more opportunities to lay Spikes. If using Gyro Ball, then a Sassy nature with 0 Speed IVs is optimal. A Lum Berry or Rawst Berry can be used to nullify a burn from Rotom-W's Will-O-Wisp or Politoed's Scald before immediately retaliating with Power Whip.

Usage Tips

Let Ferrothorn absorb hard-hitting special moves like Draco Meteor from Latios to have opportunities to lay entry hazards. Use Ferrothorn as an opposing Ferrothorn check if your team has difficulties with it; Knock Off is Ferrothorn's second most important move in this situation. Keeping opposing Ferrothorn from recovering HP via Leftovers is extremely helpful in all games. You can also double switch Ferrothorn into a Pokemon that doesn't like to stomach a Power Whip, like Rotom-W or Politoed, so it can use Spikes or Knock Off freely. Take advantage of Ferrothorn's defensive capabilities early-game to lay entry hazards or cripple opposing Pokemon as quickly as possible. Pay attention to whether Iron Barbs damage can prevent Rapid Spin or U-turn spam from opposing Pokemon. Try to avoid getting Ferrothorn burned, since it reduces a lot of its defensive and support potential by putting it on a timer and making its attacks very weak. Be wary of Tentacruel when the rain is up, as it can easily defeat Ferrothorn if it successfully fishes for a Scald burn, and Substitute Tentacruel can PP stall Power Whip and win the matchup with no trouble at all.

Team Options

Rotom-W adds another Water-type check to the team, especially for Keldeo, and helps Ferrothorn by bringing it in safely via Volt Switch or burning opposing Pokemon like Landorus-T, Garchomp, Excadrill, and opposing Ferrothorn. Other Keldeo checks and switch-ins to Fire-type moves like Jellicent, Tentacruel, Gastrodon, Slowking, and Seismitoad are also very good partners. Jellicent in particular makes an interesting combination with Ferrothorn, since they together resist every attacking type in the game outside of Flying and Ground. Jellicent is also capable of spinblocking after Ferrothorn sets entry hazards. Ferrothorn also benefits from teammates that can scare off the Steel-types that give it trouble, namely Skarmory, Heatran, and Excadrill. Landorus-T and Gliscor are awesome partners, since both can check Excadrill, check Fighting-types like Terrakion, and free up Ferrothorn's Stealth Rock moveslot, letting it to be more effective in the match. Politoed also deserves a special mention, since Ferrothorn has formidable defensive synergy with rain teams; its Fire weakness is halved, and it is an awesome Dragon sponge for rain teams. Hard-hitting Pokemon like Latios, Alakazam, Reuniclus, Thundurus-T, Keldeo, Terrakion, Garchomp, and Tyranitar love the extra damage Spikes provides, which makes most 3HKOs become 2HKOs and 2HKOs become OHKOs. Latios particularly is one of Ferrothorn's best teammates, helping keep Keldeo and Heatran in check and loving the Spikes and Knock Off support Ferrothorn provides.

" + }, + "Offensive": { + "description": "

Moves

Ferrothorn is the primary Stealth Rock setter on rain teams, and Power Whip will seriously threaten bulky Water-types like Rotom-W, Jellicent, Politoed, and Tentacruel. Gyro Ball lets Ferrothorn threaten Pokemon that resist Power Whip, including Latios, Dragonite, and Breloom. Its ability to do so against the last two is important because they can set up on Ferrothorn without the move, especially since they can use Substitute to protect themselves from any other option Ferrothorn can have. Knock Off is an irritating move in general to switch into, as bulky Pokemon treasure the passive recovery from Leftovers and offensive Pokemon would rather have their items that give them extra power or Speed. Spikes are important because they push damage into bulky Pokemon like opposing Ferrothorn and Jellicent that would irritate rain teams. Explosion seems counterintuitive on such a bulky Pokemon, but it prevents Ferrothorn from becoming setup fodder for the likes of Volcarona, Dragonite, and Thundurus-T. Thunder Wave is an irritating move for both offensive Pokemon like Latios that like being fast as well as bulky Pokemon like Reuniclus and Skarmory that dislike giving up free turns.

Set Details

Rain teams often have issues with bulky Water-types, including Rotom-W and Jellicent on sand teams and Politoed and Tentacruel on rain teams. These teams are often reliant on Water-type moves such as Keldeo's Hydro Pump, Latios's Surf, and Politoed's and Tentacruel's Scald to make progress, and the aforementioned bulky Water-types not only resist these attacks but also threaten burns in return, such as Rotom-W and Jellicent with Will-O-Wisp and Politoed and Tentacruel with Scald. However, with a Lum or Rawst Berry, Ferrothorn will shrug off their status, and with maximum Attack investment, Power Whip will seriously sting them. The choice between the two Berries is between whether or not Ferrothorn wants to shrug off paralysis and freeze as well and let a Latios that has used Trick on Ferrothorn shrug off paralysis. Leftovers is another solid item that gives Ferrothorn some passive longevity to enhance its naturally good defensive typing and bulk. A Brave nature is used to boost the power of Gyro Ball further, but an Adamant nature is also possible if it is not used.

Team Options

Ferrothorn fits on rain teams, and Politoed is required on these teams. It, and other Water-types like Tentacruel and Keldeo, appreciates Ferrothorn's ability to take on Grass-, Electric-, and Dragon-types. In exchange, these Water-types threaten the Ice- and Ground-types like Mamoswine and Landorus-T that Ferrothorn can struggle against without bulk investment. Thundurus-T also takes advantage of Ground-types like Landorus-T and Excadrill. Ground-types like Mamoswine, Landorus-T, Excadrill, and Garchomp enjoy Ferrothorn weakening bulky Water-types early-game. Dragon-types like the aforementioned Garchomp, Latios, and Kyurem-B appreciate Ferrothorn's ability to switch into opposing Dragon-type attacks. However, it will struggle to do so repeatedly without bulk investment and especially without Leftovers, so using Ferrothorn with a second Steel-type like Excadrill, Jirachi, or Scizor is a solid idea. Fighting-types like Breloom, Terrakion, and Keldeo threaten Ferrothorn severely, so using teammates that can pivot into or scare them out like Tentacruel and Latios are good. Teams weak to threats such as Quiver Dance Volcarona and Agility Thundurus-T after they have set up could consider offensive Explosion Ferrothorn to deny them the setup opportunity. However, Swords Dance Breloom threatens to OHKO Ferrothorn before a boost, denying the opportunity for it to use Explosion, and Swords Dance Scizor will set up on it anyway, so an Explosion Ferrothorn team will have to consider revenge killers that can deal with these threats. In general, the rain teams that use offensive Ferrothorn will lean more offensive than the ones that use defensive Ferrothorn because Ferrothorn, which is often a pivot on these teams, won't be able to take as many hits without bulk investment; as a result, these teams are less likely to run other defensive Pokemon, and the Politoed will run more offensive sets.

Ferrothorn also fits on sand teams, which appreciate its ability to set up Spikes and resist Water. Teammates that enjoy having Spikes weakening their checks, including Reuniclus, Alakazam, and Latios, enjoy Ferrothorn's presence. These Pokemon, in return, repel Fighting-types that threaten Ferrothorn. Because sand teams don't come with a Water-type by default, pairing Ferrothorn with one like Rotom-W or Jellicent is important so that it has a teammate that can take Fire-type attacks from the occasional Heatran and Ice-type attacks from Mamoswine; Rotom-W is immune to Spikes and Ground-type attacks, so it can deal with opposing hazard stacking teams and Ground-types, while Jellicent's Ghost typing makes it superior against Keldeo and spinners. Dragon- and Ground-types also fit well on sand teams, and their synergy with Ferrothorn on sand is as effective as it is on rain. Many Ground-types like Landorus-T and Gliscor can set up Stealth Rock, freeing up Ferrothorn from having to use the move and giving it more moveslot flexibility. Having a second Steel-type, while helpful, is not as important on sand because Tyranitar can remove Latios to relieve Ferrothorn of some of its defensive duties.

" } }, - "credits": {"writtenBy": [{"user_id": 394051, "username": "Caetano93"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 114198, "username": "Finchinator"}, {"user_id": 21345, "username": "M Dragon"}]}, {"name": "Grammar checked by", "members": [{"user_id": 517429, "username": "Adeleine"}, {"user_id": 240732, "username": "Astra"}]}]} + "credits": {"writtenBy": [{"user_id": 394051, "username": "Caetano93"}, {"user_id": 555379, "username": "Tbolt"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 114198, "username": "Finchinator"}, {"user_id": 654013, "username": "Cow"}, {"user_id": 21345, "username": "M Dragon"}, {"user_id": 624724, "username": "magialice"}]}, {"name": "Grammar checked by", "members": [{"user_id": 384270, "username": "autumn"}, {"user_id": 517429, "username": "Adeleine"}, {"user_id": 240732, "username": "Astra"}]}]} } }, "Klink": { @@ -7964,10 +7967,10 @@ "comments": "

Other Options

Celebi has access to Nasty Plot and Swords Dance to set up on the common Pokemon it walls. However, it can struggle to find setup opportunities, and most teams can easily handle it. Celebi has many utility moves that potentially have use, such as Worry Seed or Sucker Punch to break Alakazam's Focus Sash, Thunder Wave to prevent Pokemon such as Volcarona from setting up on it, Perish Song to force out Calm Mind Reuniclus, or Healing Wish to fully heal Tyranitar after it has been worn down. However, giving up the coverage of Hidden Power Ice or the superior role compression and utility of Stealth Rock means Celebi is even greater setup bait.

Checks and Counters

Fire-types: Heatran, and especially Volcarona, are extremely dangerous to Celebi, since they can easily KO it with their Fire-type STAB moves. Heatran can take advantage of Celebi to set up Stealth Rock or Substitute, while Volcarona can use it as setup fodder with Quiver Dance.

Entry Hazards: Celebi is very vulnerable to entry hazards and easily allows Skarmory and Ferrothorn to set them up. This severely limits Celebi's longevity and limits when it can switch in and wall threats.

Tyranitar: Tyranitar can force Pursuit mindgames while doing a lot of damage with Crunch should Celebi decide to stay in.

Steel-types: Celebi is completely walled by a myriad of Steel-types. Skarmory, Ferrothorn, and Jirachi set up entry hazards freely in front of it. Scizor is particularly dangerous, since Choice Scarf variants can outspeed and OHKO Celebi with U-turn and Swords Dance sets can use it as setup fodder.

Dragon-types: Without Hidden Power Ice, Celebi is setup fodder for Garchomp, Dragonite, and Salamence. Kyurem-B doesn't care about any of Celebi's offensive options, while Latios deals a ton of damage with Draco Meteor and doesn't take much damage from Hidden Power Ice.

Super Effective Coverage: Pokemon Celebi should answer, such as Keldeo and Alakazam, can run Bug-type coverage to lure in and KO it.

", "sets": { "Bulky Pivot": { - "description": "

Moves

Celebi's primary purpose is to tank rain-boosted Water-type attacks and pivot out with U-turn. U-turn lets Celebi pivot in teammates safely, wears down Tyranitar a bit, and breaks Alakazam's Focus Sash. Grass Knot is preferred for hitting Tyranitar and Gastrodon and doing reliable damage to most Pokemon. However, Psychic OHKOes Breloom, hits Rotom-W harder than Grass Knot, and lets Celebi avoid getting completely walled by Volcarona. Hidden Power Ice 2HKOes Dragonite, physically defensive Gliscor, and Garchomp while preventing Thundurus-T from setting up Substitute with impunity. Celebi can run Stealth Rock due to its ability to wall Tentacruel and pressure it with Psychic, letting it keep Stealth Rock up well against rain teams.

Set Details

Full investment in Special Defense lets Celebi match up as well as possible into the special attackers it is tasked with checking. 32 Speed EVs can be run to outpace positive nature Tyranitar. Celebi can also run a Sassy nature and no speed IVs for a slower U-turn.

Team Options

Celebi fits primarily on sand teams as the primary answer to strong Water-type attacks. Excadrill is an almost mandatory partner, since it spins the entry hazards Celebi often lets get on the field and checks Pokemon like Tyranitar and Reuniclus. Celebi switches in well to prominent Excadrill answers such as Water-types, offensive Breloom, and Gliscor while even potentially setting up Stealth Rock. Tyranitar can keep Volcarona under control with Tanga Berry, a Rock-type move, or Thunder Wave while Celebi opens up some flexibility for Tyranitar by handling Psychic-types like Reuniclus and Alakazam lacking Signal Beam throughout the game while also dealing with rain sweepers. Celebi needs backup against rain teams, since they often have Pokemon that pressure it. Rotom-W and Gastrodon are fantastic choices, as Rotom-W can form a VoltTurn core with Celebi, answer Tornadus, and burn checks like Ferrothorn, and it appreciates Celebi acting as a more reliable Keldeo answer. Gastrodon is a good check to Volcarona lacking Giga Drain and provides a backup answer against Water-type attacks if Celebi is too weakened or is eliminated by Pursuit. Heatran answers Volcarona and Latios, can set up Stealth Rock, and benefits from Celebi answering Water- and Fighting-types like Rotom-W and Terrakion. Celebi appreciates Magnezone support, as it permanently eliminates Skarmory and Ferrothorn so entry hazards can't be set again after being removed. Celebi can easily pivot to Magnezone with U-turn, providing it with good trapping opportunities. Specially defensive Swords Dance Gliscor works well alongside Celebi and Magnezone in particular, as Gliscor provides a good answer to Psychic-types lacking Hidden Power Ice, acts as a better check to Terrakion, and loves Magnezone support. Keldeo answers Fire- and Dark-types like Volcarona and Tyranitar while having a better matchup against the hyper offense teams Celebi often struggles with.

" + "description": "

Moves

Psychic allows Celebi to threaten Fighting- and Poison-types like Keldeo, Terrakion, and Tentacruel for solid damage. Baton Pass allows Celebi to utilize its bulk to scout switches and bring in teammates safely; it is used over U-turn so that Celebi cannot get trapped by Tyranitar's Pursuit. Giga Drain and Grass Knot allow Celebi to threaten Ground- and Water-types like Mamoswine, Politoed, and Jellicent; Giga Drain provides Celebi with additional recovery, while Grass Knot deals more damage to Tyranitar. If Celebi uses Substitute, it can use Baton Pass to bring in threatening teammates in safely while giving them a Substitute to protect them from status and powerful attacks. Celebi can also use the opportunities it gets against Water-types to set up Stealth Rock, though it tends to invite in dangerous sweepers like Dragonite and Volcarona, which are the Pokemon you want Stealth Rock for the most. Celebi can instead use Thunder Wave to slow down them and other setup sweepers like Reuniclus and Scizor. An interesting option is Perish Song; while Celebi can tank Reuniclus's attacks fairly handily, it doesn't threaten Reuniclus in return, so Reuniclus will just set up Calm Mind on it. Perish Song will force out Reuniclus in a way unlike any other move Celebi can learn, though it should not be used in conjunction with Baton Pass, as Celebi would be KOing its own teammate if it is used with one turn left on the Perish Song timer. This can also be used as a last ditch against other sweepers like Volcarona and Dragonite, though their immediate power compared to Reuniclus allows them to reliably get a KO before being forced to switch out.

Set Details

16 Speed EVs allow Celebi to outspeed Adamant Breloom. The rest of the EVs maximize its special bulk, allowing it to check powerful foes like Keldeo and Thundurus-T. Maximizing its HP is additionally beneficial if using Substitute, as it produces 101 HP Substitutes that do not get broken by Clefable's and Blissey's Seismic Toss and Jellicent's Night Shade.

Team Options

Bulky Celebi is mostly seen on sand teams, which appreciate its ability to check dangerous attackers in rain, especially Keldeo and Thundurus-T. It resists Keldeo's STAB combination and can escape Pursuit from Keldeo's teammate, Tyranitar, with Baton Pass, making it one of the best Keldeo checks in the game. What's more, Thundurus-T's Hidden Power Ice only 3HKOes it, so it can pivot into Thundurus-T and bring in a teammate that would rather switch into Hidden Power Ice such as Tyranitar. Its special bulk is so immense that it can even swallow two unboosted Draco Meteors from Latios, though Celebi should not be considered a Latios check. Celebi's ability to take on Water-types like the aforementioned Keldeo, Rotom-W, Politoed, and Jellicent benefits Ground-types that dislike facing them, including Landorus-T, Gliscor, and Mamoswine. In return, these Pokemon threaten Steel-types and Tyranitar that Celebi can struggle against. Celebi can be worn down by entry hazards and particularly Spikes, so a spinner is a great teammate for it; Excadrill is the best teammate for this purpose and is a Ground-type that appreciates Celebi as mentioned before. Wallbreakers like Terrakion appreciate Celebi's ability to bring them in safely, especially if they receive a Substitute, and sponge hits from Pokemon that could revenge kill them. In return, Terrakion can check Volcarona, which sets up on Celebi. Alternative Stealth Rock setters like Landorus-T and Heatran can free up Celebi to use Substitute and Thunder Wave instead of requiring that it be the main Stealth Rock setter of its team. Because Celebi dislikes U-turn from the likes of Landorus-T and Scizor, a teammate that can handle them, like your own Landorus-T, is appreciated. Pokemon that threaten Steel-types like Ferrothorn and Skarmory alleviate Celebi's weak matchup into them; the aforementioned Terrakion, Keldeo, Heatran, Magnezone, and Swords Dance Sand Force Excadrill can break through them. Grass Knot Celebi is great at damaging Tyranitar for the benefit of other Pokemon that get checked by it, namely Alakazam and Latios.

" } }, - "credits": {"writtenBy": [{"user_id": 57904, "username": "johnnyg2"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 263906, "username": "Zokuru"}]}, {"name": "Grammar checked by", "members": [{"user_id": 277988, "username": "dex"}]}]} + "credits": {"writtenBy": [{"user_id": 57904, "username": "johnnyg2"}, {"user_id": 555379, "username": "Tbolt"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 263906, "username": "Zokuru"}, {"user_id": 482455, "username": "Monai"}, {"user_id": 654013, "username": "Cow"}]}, {"name": "Grammar checked by", "members": [{"user_id": 277988, "username": "dex"}, {"user_id": 384270, "username": "autumn"}]}]} }, "monotype": {"sets": {"Nasty Plot (Psychic)": {"description": "

This is a sample set. We aren't working on BW Monotype analyses at the moment, but check out BW Monotype resources for more information about the metagame.

"}}} }, @@ -9618,8 +9621,15 @@ "ou": { "overview": "

Despite competition with Latios, Latias still makes for a great Pokemon in the metagame thanks to its superior bulk and access to Healing Wish while still offering the qualities that Latios brings to teams, such as sharing its same typing, Speed, and most importantly, an immunity to Spikes and Ground-type attacks thanks to Levitate. These excellent traits are key to keep checking threats throughout a game like Breloom, Terrakion, and Keldeo. Latias's superior bulk also allows it to act as one of the best checks to special attacking threats such as Thundurus-T and Keldeo, making it a very good answer to rain teams. Its Speed tier is incredible, as it's the defining benchmark of the tier and allows Latias to outspeed threats such as Terrakion, Keldeo, Garchomp, and Thundurus-T, as well as Speed tying Latios. Latias's main flaws are having stringent competition with Latios due to Latias's comparative lack of power to Latios and Tyranitar being very common and consistently Pursuit trapping, which is made even easier by the aforementioned lower power.

", "comments": "

Other Options

Latias can run Choice Specs over Choice Scarf, as despite not having enough firepower in comparison to other similar Choice Specs users such as Latios and Keldeo, it can still be effective due to Latias's additional bulk providing more chances than Latios to switch into and KO Keldeo and Thundurus-T in a single attack. Latias has historically ran a mono-attacking Calm Mind set with a set of Calm Mind, Dragon Pulse, Recover, and either Refresh or Substitute to completely blank rain teams and potentially win on the spot, should Latias's checks be eliminated or weakened. But, such a set is no longer effective in the metagame due to enormous competition with Reuniclus in this role, the fact that it needs a lot of support to get going, and how it's completely dead weight against sand teams due to how thoroughly it is countered by common staples such as Excadrill and Tyranitar. Latias can run a dual screens set with Healing Wish to support hyper offense Pokemon such as Volcarona, Conkeldurr, and Dragonite, but such a set does allow the opponent many turns to react and counter the incoming Healing Wish recipient with Stealth Rock, phazing, or disruption such as Encore and Taunt.

Checks and Counters

Tyranitar: Thanks to Tyranitar's Special Defense boost in sand and unique typing, its arguably the best check to Latias in the tier, as it can take most of Latias's moves while threatening Crunch if Latias stays in or Pursuit if it switches out, both of which OHKO Latias if it predicts wrong. Choice Scarf Tyranitar can outspeed Latias and can force Crunch or Pursuit mind games. However, Latias often runs Colbur Berry to survive at least one attack from Tyranitar while crippling it in return with Thunder Wave, making it more vulnerable to Latias's teammates such as Calm Mind Reuniclus. Trick from Choice Scarf and Choice Specs sets can also ruin non-Choice item Tyranitar sets, as it doesn't enjoy losing it Chople Berry on support sets.

Steel-types: Steel-types such as Ferrothorn, Jirachi, Scizor, and Skarmory all answer Latias thanks to their bulk and resistance to its STAB moves. Ferrothorn and Skarmory can very consistently switch into Draco Meteor and Surf in order to set up entry hazards, while Scizor is able to set up a Swords Dance or utilize its Bug typing to threaten Latias with a U-turn or potentially Pursuit trap it. Jirachi has numerous coverage and status moves to threaten Latias as well as Calm Mind to easily set up on it. However, Scizor and Ferrothorn have to watch out for Hidden Power Fire variants of Latias, and Scizor still has to be wary of rain-boosted Surf, while both Ferrothorn and Skarmory are ruined by Trick from Choice item sets. Skarmory and Jirachi can also be ruined by Thunder Wave from Colbur Berry sets, which can leave them vulnerable to teammates like Alakazam and Swords Dance Excadrill.

Special Walls: Blissey, Celebi, and Clefable don't take much damage from Latias's attacks and can force progress by setting up Stealth Rock, impairing with Thunder Wave, or, in Clefable's case, threaten Latias's team with Knock Off. However, Trick from either Choice Scarf or Choice Specs sets can still ruin all of these Pokemon. Neither Celebi nor Clefable can switch into Choice Specs sets, as Draco Meteor can still potentially 2HKO them, and Thunder Wave from Colbur Berry Latias sets can also ruin Clefable.

Faster Pokemon: Pokemon that are naturally faster than Latias such as Starmie and Alakazam can threaten it thanks to their super effective coverage. Choice Scarf users such as Garchomp, Keldeo, Salamence, and Kyurem-B can also revenge kill non-Choice Scarf Latias; however, all of these Pokemon can get revenge killed by Choice Scarf Latias. Starmie and Alakazam can also have their Speed ruined by paralysis from Colbur Berry sets.

", - "sets": {"Choice Scarf": {}, "Colbur Berry": {}}, - "credits": {"writtenBy": [{"user_id": 629771, "username": "ImZer0"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 654013, "username": "Cow"}, {"user_id": 482455, "username": "Monai"}]}, {"name": "Grammar checked by", "members": [{"user_id": 528364, "username": "adorluigi"}]}]} + "sets": { + "Choice Scarf": { + "description": "

Moves

Latias's great bulk and Speed tier, good Special Attack, and access to Healing Wish allow it to be an excellent Choice Scarf user in the metagame, tying with Latios as the fastest Choice Scarf user seen in the tier and allowing it to outrun and KO Speed-boosting Pokemon such as Dragonite, Salamence, and Volcarona. Draco Meteor is strong enough to revenge kill most Pokemon that don't resist it such as Thundurus-T, Starmie, and Keldeo while always OHKOing Dragon-types such as Garchomp, Latios, and Kyurem-B. Surf gives Latias excellent coverage against Pokemon like Heatran, Excadrill, and Volcarona, as well as pressuring Ground-types such as Gliscor and Landorus-T. Trick cripples bulkier Pokemon such as Ferrothorn, Blissey, Clefable, and Jirachi that could take on Latias's attacks while also preventing Calm Mind Reuniclus from getting out of hand. Healing Wish differentiates Latias from Latios, granting a weakened teammate like Volcarona, Dragonite, or Breloom another chance to assault foes. Psyshock is an option over Surf that OHKOes Calm Mind-boosted Keldeo. However, dropping Surf allows Steel-types to much more consistently answer Latias, while dropping Healing Wish leaves only Latias's bulk to differentiate itself from the excellent Latios.

Set Details

Maximum Speed investment allows Latias to outspeed everything up until +2 Dragonite, +1 Volcarona, and Choice Scarf Keldeo and Garchomp.

Team Options

Choice Scarf Latias fits best on offensive teams, such as rain and weatherless teams, as it combines important offensive and defensive traits to builds while carrying important utility. Its typing and bulk allow it to reliably switch into Keldeo, Thundurus-T, or Choice Band-boosted Close Combat from Terrakion and threaten to KO them back with Draco Meteor or Surf after they've been slightly weakened. Latias's Speed tier is also crucial, allowing it to outrun Speed-boosted Pokemon and Choice Scarf users, such as Volcarona, Garchomp, and Dragonite; rain teams in particular enjoy Latias providing great speed control and bulk to help guard them against these Pokemon. Politoed brings the rain and powers up Latias's Surf, which can allow it to more easily damage Pokemon that are weak to Surf such as Heatran, Gliscor, and Excadrill. Keldeo makes for a great teammate with Latias, as it appreciates Latias's ability to revenge kill faster Pokemon such as Alakazam, Starmie, and boosted Dragonite. In return, Keldeo can help Latias in dealing with special walls such as Tyranitar and Blissey and Steel-types such as Ferrothorn, Excadrill, and Heatran. Ferrothorn can provide entry hazards for Latias, which allows it to more comfortably revenge kill Pokemon, and in return, Latias can answer Fire- and Fighting-type Pokemon such as Heatran, Terrakion, and Keldeo. Rain wallbreakers such as Thundurus-T and Starmie make for excellent teammates, since they can break through Latias's checks such as Scizor, Ferrothorn, and Heatran. Starmie can spin away hazards to increase Latias's survivability, as well as being able to force more damage onto Tyranitar and Ferrothorn for Latias. In return, Latias can revenge kill faster Pokemon such as Alakazam and boosted Dragonite, which can allow Starmie and Thundurus-T to wallbreak or sweep more effectively. Latias can be used on weatherless teams as well thanks to it providing crucial speed control, Healing Wish, and a Pokemon that crucially resists Water, allowing hyper offense teams to match up much better against rain teams. Lead Jirachi and offensive Garchomp can set up Stealth Rock for Latias. Garchomp can also break through Latias's checks such as Heatran, Jirachi, and Ferrothorn, while Jirachi can pivot into dangerous threats such as Alakazam, opposing Choice Scarf Latias, and Latios. Other offensive Pokemon found on weatherless teams such as Volcarona, Breloom, Dragonite, and Scizor all appreciate Latias's revenge-killing capabilities in addition to Healing Wish support for a second assault.

" + }, + "Colbur Berry": { + "description": "

Moves

With a Colbur Berry, Latias can maximize its defensive utility and more safely take on Tyranitar by being able to escape it or stay in and try to ruin it with paralysis so slower teammates such as Reuniclus can exploit it. Draco Meteor still threatens to 2HKO Pokemon that don't resist it such as Keldeo and Rotom-W. Surf complements Draco Meteor perfectly, allowing Latias to 2HKO Excadrill and Heatran, which could otherwise take on Draco Meteor. Thunder Wave lets Latias spread paralysis on Pokemon that rely on their Speed such as Keldeo, Terrakion, and even Starmie. Thunder Wave can also ruin switch-ins to Latias such as Skarmory, Clefable, and Reuniclus. Roost allows Latias to maximize its longevity and heal off attacks. Hidden Power Fire can be used over Thunder Wave to allow Latias to more easily pressure Steel-types such as Scizor, Ferrothorn, and Skarmory. However, dropping Thunder Wave for it gives up Latias's ability to spread paralysis.

Set Details

Colbur Berry allows Latias to live Crunch or Pursuit from Tyranitar once, allowing it to continuously check foes such as Keldeo and Terrakion. Maximum Speed allows Latias to Speed tie Latios as well as outspeed Keldeo and Terrakion.

Team Options

Colbur Berry Latias fits incredibly well on sand teams thanks to it being able to combat rain teams and resist Water-type attacks on such teams. Tyranitar is an excellent partner that can set sand and Pursuit trap Pokemon such as Alakazam and Latios, which can prevent Latias from getting revenge killed. Hippowdon can set Stealth Rock and sand and take on boosted threats and phaze them out such as Volcarona and Dragonite. In return, Latias can check Water- and Grass-types such as Keldeo, Rotom-W, and Breloom for both of them. Clefable synergizes well with Latias, since they can spread paralysis to help slower wincons such as Calm Mind Reuniclus, while Latias can also check threats such as Keldeo, Terrakion, and Thundurus-T for Clefable. Reuniclus appreciates Latias's ability to wear down Tyranitar and spread paralysis to make up for its low Speed, helping it sweep more consistently and beat opposing Reuniclus in a Calm Mind war; it is also able to combat Fighting-types such as Terrakion and Breloom with Latias. Swords Dance Excadrill is similar in how it appreciates Latias spreading paralysis so it can outspeed faster Pokemon and overwhelm bulkier Pokemon such as Skarmory. Latias can also check faster Pokemon that are immune to paralysis such as Landorus-T and Garchomp as well as Rotom-W. Skarmory and Ferrothorn can set up entry hazards for Latias, allowing Latias to break through checks such as Tyranitar in the long run, while being able to check Pokemon that Latias can't outspeed such as Choice Scarf Garchomp and Dragon Dance-boosted Dragonite. In return, Latias is able to check powerful threats such as Heatran, Thundurus-T, and Keldeo that could otherwise overwhelm Skarmory and Ferrothorn. Alakazam can revenge kill faster Pokemon for Latias, and both of them can wear down Tyranitar together. Keldeo is a strong offensive teammate that can help check Volcarona and Tyranitar as well as special walls such as Blissey and Clefable for Latias. In return, Latias can spread paralysis on faster Pokemon such as Starmie and Alakazam, allowing Keldeo to take advantage of their lowered Speed. Latias can check Rotom-W for Keldeo as well.

" + } + }, + "credits": {"writtenBy": [{"user_id": 629771, "username": "ImZer0"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 654013, "username": "Cow"}, {"user_id": 482455, "username": "Monai"}, {"user_id": 624724, "username": "magialice"}]}, {"name": "Grammar checked by", "members": [{"user_id": 528364, "username": "adorluigi"}, {"user_id": 555379, "username": "Tbolt"}]}]} }, "doublesou": { "overview": "

Latias is outclassed in most roles that it can perform in Doubles due to the omnipresent Psychic-types, Cresselia and Latios. Cresselia usually pulls off a support role better courtesy of its mind boggling bulk, something Latias can only dream of rivaling. Latios, on the other hand, largely outclasses Latias as an offensive Pokemon, due to its higher Special Attack stat. That said, thanks to its good bulk, useful resistances to common attacking types—Water, Fire, Electric, and Fighting—and Speed, Latias is one of the best Tailwind setters in the metagame.

", diff --git a/data/analyses/gen5ou.json b/data/analyses/gen5ou.json index ecbc0fe12..9a19fe98c 100644 --- a/data/analyses/gen5ou.json +++ b/data/analyses/gen5ou.json @@ -72,13 +72,16 @@ }, "Ferrothorn": { "overview": "

There is no Pokemon in BW OU with the same effectiveness as a supporter as Ferrothorn. With a great defensive typing, good stats, and a fantastic support movepool that includes Spikes, Stealth Rock, and Knock Off, it is an invaluable addition to offensive and defensive teams alike. The ability to absorb powerful hits from and check Dragon-type attackers like Latios, Kyurem-B, Dragonite, and Salamence gives Ferrothorn many opportunities to switch in, as does its ability to take powerful Water-type attacks like Hydro Pump from Choice Specs Keldeo and Starmie. Once in, it can set entry hazards, remove the foe's item, or use either of its two powerful STAB moves. However, it must always watch out for a Scald burn from bulky Water-types and Will-O-Wisp from Rotom-W and Jellicent, since being burned greatly reduces its utility. Burn is so fundamental in breaking Ferrothorn that most rain teams spam Scald versus it just to fish for the 30% burn chance. Ferrothorn must also watch out for Trick Latios, since being Choice-locked basically removes it from the game. Its other drawbacks are its Fighting weakness, 4x Fire weakness, and lack of reliable recovery.

", - "comments": "

Other Options

A Lum Berry or Rawst Berry can be used to nullify a burn from Rotom-W's Will-O-Wisp or Politoed's Scald before immediately retaliating with Power Whip. Shed Shell can be used on more defensive teams to let Ferrothorn Spikes stack with no fear of Magnezone, but the lack of Leftovers recovery cripples its ability to check Pokemon like Choice Specs Latios, and Shed Shell also forces it to play more conservatively versus Knock Off users so it doesn't lose to Magnet Pull. Rocky Helmet can be used on more offensive teams to better punish U-turn from Landorus-T and Rapid Spin from Excadrill and Tentacruel, but normally Ferrothorn gets more use from another item. Chople Berry can be used to survive a hit from Keldeo or Terrakion and KO back with Power Whip, but the lack of Leftovers recovery again makes Ferrothorn struggle in some matches. Protect can be used to stack Leftovers and Leech Seed recovery and scout opposing Choice item users, but it is difficult to fit on Ferrothorn's moveset. Endeavor has some merit on more offensive teams to keep pressuring the opposing team after a couple of entry hazards are down, but this is heavily dependent on good predictions. In the opposite direction, Rest can be used to fully restore Ferrothorn's utility and remove status, since some teams have difficulty in dealing with it outside of stalling for a burn, but in most games Ferrothorn doesn't have the free time necessary to wake up from the sleep. A Impish or Relaxed nature with 48 or 88 Defense EVs can be used to have more balanced defenses, but Ferrothorn normally prefers being able to better enter against Choice Specs Latios. With this in mind, a set with a Careful or Sassy nature and 252 Special Defense EVs to optimize the Latios matchup is possible, but this leaves Ferrothorn a bit vulnerable to Earthquake from Landorus-T, Garchomp, and Excadrill. More offensive sets with Choice Band or Swords Dance are possible but not worth using, since this function is better executed by other Pokemon.

Checks and Counters

Magnezone: Magnezone can trap Ferrothorn with Magnet Pull and defeat it in any weather with Hidden Power Fire and Sunny Day or use it as setup fodder with Substitute and Charge Beam.

Heatran: Heatran resists both of Ferrothorn's STAB moves and threatens it out with a Fire-type move, allowing it to set up Stealth Rock or a Substitute.

Thundurus-T: Thundurus-T resists both of Ferrothorn's STAB moves and can safely set up a Substitute versus Ferrothorn that lack Gyro Ball. Further, it can set up with Agility or Nasty Plot versus any Ferrothorn variant and threaten it out with Focus Blast.

Reuniclus: Reuniclus can set up Calm Mind with almost no risk versus Ferrothorn, since Power Whip isn't a 2HKO. It can also set up Trick Room easily and threaten to KO Ferrothorn with a Life Orb-boosted Focus Blast.

Passive Damage: Getting Ferrothorn burned is one of the best ways to deal with it, since burn reduces its Attack stat to mediocre levels and puts it on a timer. Will-O-Wisp users like Rotom-W and Mew threaten Ferrothorn, as do Scald burns, which are the only way for defensive Water-types like Politoed, Tentacruel, and support Starmie to deal with it. Tentacruel deserves a special mention, since Substitute Tentacruel always defeats Ferrothorn if the rain is up. Also, having Spikes on the field heavily reduces the number of times Ferrothorn can switch in, especially if it was hit by Knock Off, reducing its effectiveness as a supporter throughout the game.

Fighting-types: Breloom can switch into Ferrothorn, set up a Substitute, and use a boosting move or threaten it out with Drain Punch. However, it must beware of Knock Off and Thunder Wave if its Toxic Orb hasn't activated, as well as Gyro Ball and Worry Seed. Strong Fighting-types like Keldeo and Terrakion threaten an immediate KO with Secret Sword or Close Combat, respectively. Mienshao forces Ferrothorn out immediately with High Jump Kick, and Toxicroak can use Ferrothorn as Substitute fodder, since it can outstall Gyro Ball's PP with rain support.

Fire-types and Fire-type Moves: Outside of rain, Fire-types like Volcarona and Victini and Pokemon that can use powerful Fire-type moves like Garchomp, Tyranitar, and Hydreigon can immediately threaten Ferrothorn.

Taunt: Pokemon like Jellicent, Skarmory, and Mew can nullify almost all of Ferrothorn's impact by preventing Spikes, Stealth Rock, or other support moves with Taunt. They are also not bothered by Ferrothorn's attacking moves because of their typings or access to Will-O-Wisp.

Trick: Pokemon like Latios and Latias can cripple Ferrothorn by passing it a Choice Specs, Choice Scarf, or Flame Orb.

Xatu: Xatu's Magic Bounce blocks any entry hazards from Ferrothorn, and it can enter on any of Ferrothorn's moves and outstall it with the combination of Reflect, Roost, and Night Shade.

", + "comments": "

Other Options

Shed Shell can be used on more defensive teams to let Ferrothorn Spikes stack with no fear of Magnezone, but the lack of Leftovers recovery cripples its ability to check Pokemon like Choice Specs Latios, and Shed Shell also forces it to play more conservatively versus Knock Off users so it doesn't lose to Magnet Pull. Rocky Helmet can be used on more offensive teams to better punish U-turn from Landorus-T and Rapid Spin from Excadrill and Tentacruel, but normally Ferrothorn gets more use from another item. Chople Berry can be used to survive a hit from Keldeo or Terrakion and KO back with Power Whip, but the lack of Leftovers recovery again makes Ferrothorn struggle in some matches. Protect can be used to stack Leftovers and Leech Seed recovery and scout opposing Choice item users, but it is difficult to fit on Ferrothorn's moveset. Endeavor has some merit on more offensive teams to keep pressuring the opposing team after a couple of entry hazards are down, but this is heavily dependent on good predictions. In the opposite direction, Rest can be used to fully restore Ferrothorn's utility and remove status, since some teams have difficulty in dealing with it outside of stalling for a burn, but in most games Ferrothorn doesn't have the free time necessary to wake up from the sleep. A Impish or Relaxed nature with 48 or 88 Defense EVs can be used to have more balanced defenses, but Ferrothorn normally prefers being able to better enter against Choice Specs Latios. With this in mind, a set with a Careful or Sassy nature and 252 Special Defense EVs to optimize the Latios matchup is possible, but this leaves Ferrothorn a bit vulnerable to Earthquake from Landorus-T, Garchomp, and Excadrill. More offensive sets with Choice Band or Swords Dance are possible but not worth using, since this function is better executed by other Pokemon.

Checks and Counters

Magnezone: Magnezone can trap Ferrothorn with Magnet Pull and defeat it in any weather with Hidden Power Fire and Sunny Day or use it as setup fodder with Substitute and Charge Beam.

Heatran: Heatran resists both of Ferrothorn's STAB moves and threatens it out with a Fire-type move, allowing it to set up Stealth Rock or a Substitute.

Thundurus-T: Thundurus-T resists both of Ferrothorn's STAB moves and can safely set up a Substitute versus Ferrothorn that lack Gyro Ball. Further, it can set up with Agility or Nasty Plot versus any Ferrothorn variant and threaten it out with Focus Blast.

Reuniclus: Reuniclus can set up Calm Mind with almost no risk versus Ferrothorn, since Power Whip isn't a 2HKO. It can also set up Trick Room easily and threaten to KO Ferrothorn with a Life Orb-boosted Focus Blast.

Passive Damage: Getting Ferrothorn burned is one of the best ways to deal with it, since burn reduces its Attack stat to mediocre levels and puts it on a timer. Will-O-Wisp users like Rotom-W and Mew threaten Ferrothorn, as do Scald burns, which are the only way for defensive Water-types like Politoed, Tentacruel, and support Starmie to deal with it. Tentacruel deserves a special mention, since Substitute Tentacruel always defeats Ferrothorn if the rain is up. Also, having Spikes on the field heavily reduces the number of times Ferrothorn can switch in, especially if it was hit by Knock Off, reducing its effectiveness as a supporter throughout the game.

Fighting-types: Breloom can switch into Ferrothorn, set up a Substitute, and use a boosting move or threaten it out with Drain Punch. However, it must beware of Knock Off and Thunder Wave if its Toxic Orb hasn't activated, as well as Gyro Ball and Worry Seed. Strong Fighting-types like Keldeo and Terrakion threaten an immediate KO with Secret Sword or Close Combat, respectively. Mienshao forces Ferrothorn out immediately with High Jump Kick, and Toxicroak can use Ferrothorn as Substitute fodder, since it can outstall Gyro Ball's PP with rain support.

Fire-types and Fire-type Moves: Outside of rain, Fire-types like Volcarona and Victini and Pokemon that can use powerful Fire-type moves like Garchomp, Tyranitar, and Hydreigon can immediately threaten Ferrothorn.

Taunt: Pokemon like Jellicent, Skarmory, and Mew can nullify almost all of Ferrothorn's impact by preventing Spikes, Stealth Rock, or other support moves with Taunt. They are also not bothered by Ferrothorn's attacking moves because of their typings or access to Will-O-Wisp.

Trick: Pokemon like Latios and Latias can cripple Ferrothorn by passing it a Choice Specs, Choice Scarf, or Flame Orb.

Xatu: Xatu's Magic Bounce blocks any entry hazards from Ferrothorn, and it can enter on any of Ferrothorn's moves and outstall it with the combination of Reflect, Roost, and Night Shade.

", "sets": { "Standard": { - "description": "

Moves

Since Ferrothorn is the best Spikes user in the tier, Spikes is mandatory on all of its movesets, and the move also gives it something to do after switching in on a foe that can't touch it. Knock Off's main functions are crippling opposing Ferrothorn blocking it from hazard stacking while recovering HP with Leftovers and discouraging Breloom and Gliscor from switching in for fear of having their Toxic Orbs removed. Knock Off also makes Heatran and Thundurus-T, two notorious Ferrothorn checks, afraid of switching in directly, since both of them hate losing Leftovers. If your team has other ways of dealing with opposing Ferrothorn, Leech Seed is an option to deal passive damage and heal, but it can be dangerous, since there are a lot of Substitute users in the tier and it gives Grass-types and Magic Guard users a free switch-in. Power Whip and Gyro Ball are Ferrothorn's best attacking options, hitting the majority of the standard metagame for at least neutral damage. Each of these two moves has its merits; the former primarily slams Water-types, such as Rotom-W, Jellicent, Starmie, Politoed, and Keldeo, and punishes Excadrill and Tentacruel that try to use Rapid Spin. The latter is generally more effective against faster Pokemon and those that resist Power Whip such as Latios, Dragonite, Kyurem-B, and Breloom and, unlike Power Whip, it breaks a Substitute from Thundurus-T. Be aware that Gyro Ball has low PP. Because Ferrothorn's Attack stat is less than impressive without any investment, there are several alternatives to running both attacking moves. Stealth Rock is a good option, since Ferrothorn can enter several times in a match to lay entry hazards, and using it also frees up your teammates' moveslots. Worry Seed puts pressure on Gliscor and Breloom that will try to set up on Ferrothorn and wins the matchup against opposing Ferrothorn when used after Knock Off. Worry Seed also lets Ferrothorn escape Magnezone's Magnet Pull; this is most effective in rain, which forces Magnezone to either use a weakened Hidden Power Fire or give Ferrothorn a free Worry Seed turn by using Sunny Day. If those moves are not needed, Thunder Wave has merit as a method of crippling faster powerful threats that often enjoy switching into Ferrothorn, but it doesn't pair well with Gyro Ball.

Set Details

With a Careful nature, 208 Special Defense EVs optimize Ferrothorn's bulk and let it survive three Draco Meteors from Choice Specs Latios so it has more opportunities to lay Spikes. If using Gyro Ball, then a Sassy nature with 0 Speed IVs is optimal.

Usage Tips

Let Ferrothorn absorb hard-hitting special moves like Draco Meteor from Latios to have opportunities to lay entry hazards. Use Ferrothorn as an opposing Ferrothorn check if your team has difficulties with it; Knock Off is Ferrothorn's second most important move in this situation. Keeping opposing Ferrothorn from recovering HP via Leftovers is extremely helpful in all games. You can also double switch Ferrothorn into a Pokemon that doesn't like to stomach a Power Whip, like Rotom-W or Politoed, so it can use Spikes or Knock Off freely. Take advantage of Ferrothorn's defensive capabilities early-game to lay entry hazards or cripple opposing Pokemon as quickly as possible. Pay attention to whether Iron Barbs damage can prevent Rapid Spin or U-turn spam from opposing Pokemon. Try to avoid getting Ferrothorn burned, since it reduces a lot of its defensive and support potential by putting it on a timer and making its attacks very weak. Be wary of Tentacruel when the rain is up, as it can easily defeat Ferrothorn if it successfully fishes for a Scald burn, and Substitute Tentacruel can PP stall Power Whip and win the matchup with no trouble at all.

Team Options

Rotom-W adds another Water-type check to the team, especially for Keldeo, and helps Ferrothorn by bringing it in safely via Volt Switch or burning opposing Pokemon like Landorus-T, Garchomp, Excadrill, and opposing Ferrothorn. Other Keldeo checks and switch-ins to Fire-type moves like Jellicent, Tentacruel, Gastrodon, Slowking, and Seismitoad are also very good partners. Jellicent in particular makes an interesting combination with Ferrothorn, since they together resist every attacking type in the game outside of Flying and Ground. Jellicent is also capable of spinblocking after Ferrothorn sets entry hazards. Ferrothorn also benefits from teammates that can scare off the Steel-types that give it trouble, namely Skarmory, Heatran, and Excadrill. Landorus-T and Gliscor are awesome partners, since both can check Excadrill, check Fighting-types like Terrakion, and free up Ferrothorn's Stealth Rock moveslot, letting it to be more effective in the match. Politoed also deserves a special mention, since Ferrothorn has formidable defensive synergy with rain teams; its Fire weakness is halved, and it is an awesome Dragon sponge for rain teams. Hard-hitting Pokemon like Latios, Alakazam, Reuniclus, Thundurus-T, Keldeo, Terrakion, Garchomp, and Tyranitar love the extra damage Spikes provides, which makes most 3HKOs become 2HKOs and 2HKOs become OHKOs. Latios particularly is one of Ferrothorn's best teammates, helping keep Keldeo and Heatran in check and loving the Spikes and Knock Off support Ferrothorn provides.

" + "description": "

Moves

Since Ferrothorn is the best Spikes user in the tier, Spikes is mandatory on all of its movesets, and the move also gives it something to do after switching in on a foe that can't touch it. Knock Off's main functions are crippling opposing Ferrothorn blocking it from hazard stacking while recovering HP with Leftovers and discouraging Breloom and Gliscor from switching in for fear of having their Toxic Orbs removed. Knock Off also makes Reuniclus and Thundurus-T, two notorious Ferrothorn checks, afraid of switching in directly, since both of them hate losing Leftovers. If your team has other ways of dealing with opposing Ferrothorn, Leech Seed is an option to deal passive damage and heal, but it can be dangerous, since there are a lot of Substitute users in the tier and it gives Grass-types and Magic Guard users a free switch-in. Power Whip and Gyro Ball are Ferrothorn's best attacking options, hitting the majority of the standard metagame for at least neutral damage. Each of these two moves has its merits; the former primarily slams Water-types, such as Rotom-W, Jellicent, Starmie, Politoed, and Keldeo, and punishes Excadrill and Tentacruel that try to use Rapid Spin. The latter is generally more effective against faster Pokemon and those that resist Power Whip such as Latios, Dragonite, Kyurem-B, and Breloom and, unlike Power Whip, it breaks a Substitute from Thundurus-T. Be aware that Gyro Ball has low PP. Because Ferrothorn's Attack stat is less than impressive without any investment, there are several alternatives to running both attacking moves. Stealth Rock is a good option, since Ferrothorn can enter several times in a match to lay entry hazards, and using it also frees up your teammates' moveslots. Worry Seed puts pressure on Gliscor and Breloom that will try to set up on Ferrothorn and wins the matchup against opposing Ferrothorn when used after Knock Off. Worry Seed also lets Ferrothorn escape Magnezone's Magnet Pull; this is most effective in rain, which forces Magnezone to either use a weakened Hidden Power Fire or give Ferrothorn a free Worry Seed turn by using Sunny Day. If those moves are not needed, Thunder Wave has merit as a method of crippling faster powerful threats that often enjoy switching into Ferrothorn, but it doesn't pair well with Gyro Ball.

Set Details

With a Careful nature, 208 Special Defense EVs optimize Ferrothorn's bulk and let it survive three Draco Meteors from Choice Specs Latios so it has more opportunities to lay Spikes. If using Gyro Ball, then a Sassy nature with 0 Speed IVs is optimal. A Lum Berry or Rawst Berry can be used to nullify a burn from Rotom-W's Will-O-Wisp or Politoed's Scald before immediately retaliating with Power Whip.

Usage Tips

Let Ferrothorn absorb hard-hitting special moves like Draco Meteor from Latios to have opportunities to lay entry hazards. Use Ferrothorn as an opposing Ferrothorn check if your team has difficulties with it; Knock Off is Ferrothorn's second most important move in this situation. Keeping opposing Ferrothorn from recovering HP via Leftovers is extremely helpful in all games. You can also double switch Ferrothorn into a Pokemon that doesn't like to stomach a Power Whip, like Rotom-W or Politoed, so it can use Spikes or Knock Off freely. Take advantage of Ferrothorn's defensive capabilities early-game to lay entry hazards or cripple opposing Pokemon as quickly as possible. Pay attention to whether Iron Barbs damage can prevent Rapid Spin or U-turn spam from opposing Pokemon. Try to avoid getting Ferrothorn burned, since it reduces a lot of its defensive and support potential by putting it on a timer and making its attacks very weak. Be wary of Tentacruel when the rain is up, as it can easily defeat Ferrothorn if it successfully fishes for a Scald burn, and Substitute Tentacruel can PP stall Power Whip and win the matchup with no trouble at all.

Team Options

Rotom-W adds another Water-type check to the team, especially for Keldeo, and helps Ferrothorn by bringing it in safely via Volt Switch or burning opposing Pokemon like Landorus-T, Garchomp, Excadrill, and opposing Ferrothorn. Other Keldeo checks and switch-ins to Fire-type moves like Jellicent, Tentacruel, Gastrodon, Slowking, and Seismitoad are also very good partners. Jellicent in particular makes an interesting combination with Ferrothorn, since they together resist every attacking type in the game outside of Flying and Ground. Jellicent is also capable of spinblocking after Ferrothorn sets entry hazards. Ferrothorn also benefits from teammates that can scare off the Steel-types that give it trouble, namely Skarmory, Heatran, and Excadrill. Landorus-T and Gliscor are awesome partners, since both can check Excadrill, check Fighting-types like Terrakion, and free up Ferrothorn's Stealth Rock moveslot, letting it to be more effective in the match. Politoed also deserves a special mention, since Ferrothorn has formidable defensive synergy with rain teams; its Fire weakness is halved, and it is an awesome Dragon sponge for rain teams. Hard-hitting Pokemon like Latios, Alakazam, Reuniclus, Thundurus-T, Keldeo, Terrakion, Garchomp, and Tyranitar love the extra damage Spikes provides, which makes most 3HKOs become 2HKOs and 2HKOs become OHKOs. Latios particularly is one of Ferrothorn's best teammates, helping keep Keldeo and Heatran in check and loving the Spikes and Knock Off support Ferrothorn provides.

" + }, + "Offensive": { + "description": "

Moves

Ferrothorn is the primary Stealth Rock setter on rain teams, and Power Whip will seriously threaten bulky Water-types like Rotom-W, Jellicent, Politoed, and Tentacruel. Gyro Ball lets Ferrothorn threaten Pokemon that resist Power Whip, including Latios, Dragonite, and Breloom. Its ability to do so against the last two is important because they can set up on Ferrothorn without the move, especially since they can use Substitute to protect themselves from any other option Ferrothorn can have. Knock Off is an irritating move in general to switch into, as bulky Pokemon treasure the passive recovery from Leftovers and offensive Pokemon would rather have their items that give them extra power or Speed. Spikes are important because they push damage into bulky Pokemon like opposing Ferrothorn and Jellicent that would irritate rain teams. Explosion seems counterintuitive on such a bulky Pokemon, but it prevents Ferrothorn from becoming setup fodder for the likes of Volcarona, Dragonite, and Thundurus-T. Thunder Wave is an irritating move for both offensive Pokemon like Latios that like being fast as well as bulky Pokemon like Reuniclus and Skarmory that dislike giving up free turns.

Set Details

Rain teams often have issues with bulky Water-types, including Rotom-W and Jellicent on sand teams and Politoed and Tentacruel on rain teams. These teams are often reliant on Water-type moves such as Keldeo's Hydro Pump, Latios's Surf, and Politoed's and Tentacruel's Scald to make progress, and the aforementioned bulky Water-types not only resist these attacks but also threaten burns in return, such as Rotom-W and Jellicent with Will-O-Wisp and Politoed and Tentacruel with Scald. However, with a Lum or Rawst Berry, Ferrothorn will shrug off their status, and with maximum Attack investment, Power Whip will seriously sting them. The choice between the two Berries is between whether or not Ferrothorn wants to shrug off paralysis and freeze as well and let a Latios that has used Trick on Ferrothorn shrug off paralysis. Leftovers is another solid item that gives Ferrothorn some passive longevity to enhance its naturally good defensive typing and bulk. A Brave nature is used to boost the power of Gyro Ball further, but an Adamant nature is also possible if it is not used.

Team Options

Ferrothorn fits on rain teams, and Politoed is required on these teams. It, and other Water-types like Tentacruel and Keldeo, appreciates Ferrothorn's ability to take on Grass-, Electric-, and Dragon-types. In exchange, these Water-types threaten the Ice- and Ground-types like Mamoswine and Landorus-T that Ferrothorn can struggle against without bulk investment. Thundurus-T also takes advantage of Ground-types like Landorus-T and Excadrill. Ground-types like Mamoswine, Landorus-T, Excadrill, and Garchomp enjoy Ferrothorn weakening bulky Water-types early-game. Dragon-types like the aforementioned Garchomp, Latios, and Kyurem-B appreciate Ferrothorn's ability to switch into opposing Dragon-type attacks. However, it will struggle to do so repeatedly without bulk investment and especially without Leftovers, so using Ferrothorn with a second Steel-type like Excadrill, Jirachi, or Scizor is a solid idea. Fighting-types like Breloom, Terrakion, and Keldeo threaten Ferrothorn severely, so using teammates that can pivot into or scare them out like Tentacruel and Latios are good. Teams weak to threats such as Quiver Dance Volcarona and Agility Thundurus-T after they have set up could consider offensive Explosion Ferrothorn to deny them the setup opportunity. However, Swords Dance Breloom threatens to OHKO Ferrothorn before a boost, denying the opportunity for it to use Explosion, and Swords Dance Scizor will set up on it anyway, so an Explosion Ferrothorn team will have to consider revenge killers that can deal with these threats. In general, the rain teams that use offensive Ferrothorn will lean more offensive than the ones that use defensive Ferrothorn because Ferrothorn, which is often a pivot on these teams, won't be able to take as many hits without bulk investment; as a result, these teams are less likely to run other defensive Pokemon, and the Politoed will run more offensive sets.

Ferrothorn also fits on sand teams, which appreciate its ability to set up Spikes and resist Water. Teammates that enjoy having Spikes weakening their checks, including Reuniclus, Alakazam, and Latios, enjoy Ferrothorn's presence. These Pokemon, in return, repel Fighting-types that threaten Ferrothorn. Because sand teams don't come with a Water-type by default, pairing Ferrothorn with one like Rotom-W or Jellicent is important so that it has a teammate that can take Fire-type attacks from the occasional Heatran and Ice-type attacks from Mamoswine; Rotom-W is immune to Spikes and Ground-type attacks, so it can deal with opposing hazard stacking teams and Ground-types, while Jellicent's Ghost typing makes it superior against Keldeo and spinners. Dragon- and Ground-types also fit well on sand teams, and their synergy with Ferrothorn on sand is as effective as it is on rain. Many Ground-types like Landorus-T and Gliscor can set up Stealth Rock, freeing up Ferrothorn from having to use the move and giving it more moveslot flexibility. Having a second Steel-type, while helpful, is not as important on sand because Tyranitar can remove Latios to relieve Ferrothorn of some of its defensive duties.

" } }, - "credits": {"writtenBy": [{"user_id": 394051, "username": "Caetano93"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 114198, "username": "Finchinator"}, {"user_id": 21345, "username": "M Dragon"}]}, {"name": "Grammar checked by", "members": [{"user_id": 517429, "username": "Adeleine"}, {"user_id": 240732, "username": "Astra"}]}]} + "credits": {"writtenBy": [{"user_id": 394051, "username": "Caetano93"}, {"user_id": 555379, "username": "Tbolt"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 114198, "username": "Finchinator"}, {"user_id": 654013, "username": "Cow"}, {"user_id": 21345, "username": "M Dragon"}, {"user_id": 624724, "username": "magialice"}]}, {"name": "Grammar checked by", "members": [{"user_id": 384270, "username": "autumn"}, {"user_id": 517429, "username": "Adeleine"}, {"user_id": 240732, "username": "Astra"}]}]} }, "Chandelure": { "overview": "

Chandelure has a small niche in BW OU with its ability to form solid double Ghost-type cores with Jellicent on hyper offensive teams. In contrast to Gengar, Chandelure is able to OHKO Steel-types such as Ferrothorn and Scizor while also being threatening against bulkier Pokemon such as Landorus-T, Gliscor and Seismitoad. Chandelure also has Flame Body, which makes it difficult for Excadrill to spin against it, since it must risk getting burned while attempting to break its Air Balloon. Flame Body is also useful for burning Tyranitar, which Chandelure's partners Latios and Alakazam can take advantage of.

Unfortunately, Chandelure on its own faces several problems. First off, it is Stealth Rock weak, meaning that it can take a lot of damage for attempting to spinblock. It struggles immensely against the most common playstyles in the game, sand and rain, and is ultimately unable to spinblock Starmie and Tentacruel. Its Speed tier leaves it forced out by faster threats such as Latios and Keldeo. These reasons are why Chandelure is often passed over for Jellicent which has better defensive typing, better special bulk, and a stellar ability in Water Absorb.

", @@ -371,10 +374,10 @@ "comments": "

Other Options

Celebi has access to Nasty Plot and Swords Dance to set up on the common Pokemon it walls. However, it can struggle to find setup opportunities, and most teams can easily handle it. Celebi has many utility moves that potentially have use, such as Worry Seed or Sucker Punch to break Alakazam's Focus Sash, Thunder Wave to prevent Pokemon such as Volcarona from setting up on it, Perish Song to force out Calm Mind Reuniclus, or Healing Wish to fully heal Tyranitar after it has been worn down. However, giving up the coverage of Hidden Power Ice or the superior role compression and utility of Stealth Rock means Celebi is even greater setup bait.

Checks and Counters

Fire-types: Heatran, and especially Volcarona, are extremely dangerous to Celebi, since they can easily KO it with their Fire-type STAB moves. Heatran can take advantage of Celebi to set up Stealth Rock or Substitute, while Volcarona can use it as setup fodder with Quiver Dance.

Entry Hazards: Celebi is very vulnerable to entry hazards and easily allows Skarmory and Ferrothorn to set them up. This severely limits Celebi's longevity and limits when it can switch in and wall threats.

Tyranitar: Tyranitar can force Pursuit mindgames while doing a lot of damage with Crunch should Celebi decide to stay in.

Steel-types: Celebi is completely walled by a myriad of Steel-types. Skarmory, Ferrothorn, and Jirachi set up entry hazards freely in front of it. Scizor is particularly dangerous, since Choice Scarf variants can outspeed and OHKO Celebi with U-turn and Swords Dance sets can use it as setup fodder.

Dragon-types: Without Hidden Power Ice, Celebi is setup fodder for Garchomp, Dragonite, and Salamence. Kyurem-B doesn't care about any of Celebi's offensive options, while Latios deals a ton of damage with Draco Meteor and doesn't take much damage from Hidden Power Ice.

Super Effective Coverage: Pokemon Celebi should answer, such as Keldeo and Alakazam, can run Bug-type coverage to lure in and KO it.

", "sets": { "Bulky Pivot": { - "description": "

Moves

Celebi's primary purpose is to tank rain-boosted Water-type attacks and pivot out with U-turn. U-turn lets Celebi pivot in teammates safely, wears down Tyranitar a bit, and breaks Alakazam's Focus Sash. Grass Knot is preferred for hitting Tyranitar and Gastrodon and doing reliable damage to most Pokemon. However, Psychic OHKOes Breloom, hits Rotom-W harder than Grass Knot, and lets Celebi avoid getting completely walled by Volcarona. Hidden Power Ice 2HKOes Dragonite, physically defensive Gliscor, and Garchomp while preventing Thundurus-T from setting up Substitute with impunity. Celebi can run Stealth Rock due to its ability to wall Tentacruel and pressure it with Psychic, letting it keep Stealth Rock up well against rain teams.

Set Details

Full investment in Special Defense lets Celebi match up as well as possible into the special attackers it is tasked with checking. 32 Speed EVs can be run to outpace positive nature Tyranitar. Celebi can also run a Sassy nature and no speed IVs for a slower U-turn.

Team Options

Celebi fits primarily on sand teams as the primary answer to strong Water-type attacks. Excadrill is an almost mandatory partner, since it spins the entry hazards Celebi often lets get on the field and checks Pokemon like Tyranitar and Reuniclus. Celebi switches in well to prominent Excadrill answers such as Water-types, offensive Breloom, and Gliscor while even potentially setting up Stealth Rock. Tyranitar can keep Volcarona under control with Tanga Berry, a Rock-type move, or Thunder Wave while Celebi opens up some flexibility for Tyranitar by handling Psychic-types like Reuniclus and Alakazam lacking Signal Beam throughout the game while also dealing with rain sweepers. Celebi needs backup against rain teams, since they often have Pokemon that pressure it. Rotom-W and Gastrodon are fantastic choices, as Rotom-W can form a VoltTurn core with Celebi, answer Tornadus, and burn checks like Ferrothorn, and it appreciates Celebi acting as a more reliable Keldeo answer. Gastrodon is a good check to Volcarona lacking Giga Drain and provides a backup answer against Water-type attacks if Celebi is too weakened or is eliminated by Pursuit. Heatran answers Volcarona and Latios, can set up Stealth Rock, and benefits from Celebi answering Water- and Fighting-types like Rotom-W and Terrakion. Celebi appreciates Magnezone support, as it permanently eliminates Skarmory and Ferrothorn so entry hazards can't be set again after being removed. Celebi can easily pivot to Magnezone with U-turn, providing it with good trapping opportunities. Specially defensive Swords Dance Gliscor works well alongside Celebi and Magnezone in particular, as Gliscor provides a good answer to Psychic-types lacking Hidden Power Ice, acts as a better check to Terrakion, and loves Magnezone support. Keldeo answers Fire- and Dark-types like Volcarona and Tyranitar while having a better matchup against the hyper offense teams Celebi often struggles with.

" + "description": "

Moves

Psychic allows Celebi to threaten Fighting- and Poison-types like Keldeo, Terrakion, and Tentacruel for solid damage. Baton Pass allows Celebi to utilize its bulk to scout switches and bring in teammates safely; it is used over U-turn so that Celebi cannot get trapped by Tyranitar's Pursuit. Giga Drain and Grass Knot allow Celebi to threaten Ground- and Water-types like Mamoswine, Politoed, and Jellicent; Giga Drain provides Celebi with additional recovery, while Grass Knot deals more damage to Tyranitar. If Celebi uses Substitute, it can use Baton Pass to bring in threatening teammates in safely while giving them a Substitute to protect them from status and powerful attacks. Celebi can also use the opportunities it gets against Water-types to set up Stealth Rock, though it tends to invite in dangerous sweepers like Dragonite and Volcarona, which are the Pokemon you want Stealth Rock for the most. Celebi can instead use Thunder Wave to slow down them and other setup sweepers like Reuniclus and Scizor. An interesting option is Perish Song; while Celebi can tank Reuniclus's attacks fairly handily, it doesn't threaten Reuniclus in return, so Reuniclus will just set up Calm Mind on it. Perish Song will force out Reuniclus in a way unlike any other move Celebi can learn, though it should not be used in conjunction with Baton Pass, as Celebi would be KOing its own teammate if it is used with one turn left on the Perish Song timer. This can also be used as a last ditch against other sweepers like Volcarona and Dragonite, though their immediate power compared to Reuniclus allows them to reliably get a KO before being forced to switch out.

Set Details

16 Speed EVs allow Celebi to outspeed Adamant Breloom. The rest of the EVs maximize its special bulk, allowing it to check powerful foes like Keldeo and Thundurus-T. Maximizing its HP is additionally beneficial if using Substitute, as it produces 101 HP Substitutes that do not get broken by Clefable's and Blissey's Seismic Toss and Jellicent's Night Shade.

Team Options

Bulky Celebi is mostly seen on sand teams, which appreciate its ability to check dangerous attackers in rain, especially Keldeo and Thundurus-T. It resists Keldeo's STAB combination and can escape Pursuit from Keldeo's teammate, Tyranitar, with Baton Pass, making it one of the best Keldeo checks in the game. What's more, Thundurus-T's Hidden Power Ice only 3HKOes it, so it can pivot into Thundurus-T and bring in a teammate that would rather switch into Hidden Power Ice such as Tyranitar. Its special bulk is so immense that it can even swallow two unboosted Draco Meteors from Latios, though Celebi should not be considered a Latios check. Celebi's ability to take on Water-types like the aforementioned Keldeo, Rotom-W, Politoed, and Jellicent benefits Ground-types that dislike facing them, including Landorus-T, Gliscor, and Mamoswine. In return, these Pokemon threaten Steel-types and Tyranitar that Celebi can struggle against. Celebi can be worn down by entry hazards and particularly Spikes, so a spinner is a great teammate for it; Excadrill is the best teammate for this purpose and is a Ground-type that appreciates Celebi as mentioned before. Wallbreakers like Terrakion appreciate Celebi's ability to bring them in safely, especially if they receive a Substitute, and sponge hits from Pokemon that could revenge kill them. In return, Terrakion can check Volcarona, which sets up on Celebi. Alternative Stealth Rock setters like Landorus-T and Heatran can free up Celebi to use Substitute and Thunder Wave instead of requiring that it be the main Stealth Rock setter of its team. Because Celebi dislikes U-turn from the likes of Landorus-T and Scizor, a teammate that can handle them, like your own Landorus-T, is appreciated. Pokemon that threaten Steel-types like Ferrothorn and Skarmory alleviate Celebi's weak matchup into them; the aforementioned Terrakion, Keldeo, Heatran, Magnezone, and Swords Dance Sand Force Excadrill can break through them. Grass Knot Celebi is great at damaging Tyranitar for the benefit of other Pokemon that get checked by it, namely Alakazam and Latios.

" } }, - "credits": {"writtenBy": [{"user_id": 57904, "username": "johnnyg2"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 263906, "username": "Zokuru"}]}, {"name": "Grammar checked by", "members": [{"user_id": 277988, "username": "dex"}]}]} + "credits": {"writtenBy": [{"user_id": 57904, "username": "johnnyg2"}, {"user_id": 555379, "username": "Tbolt"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 263906, "username": "Zokuru"}, {"user_id": 482455, "username": "Monai"}, {"user_id": 654013, "username": "Cow"}]}, {"name": "Grammar checked by", "members": [{"user_id": 277988, "username": "dex"}, {"user_id": 384270, "username": "autumn"}]}]} }, "Breloom": { "overview": "

Because of its offensive stats, coverage, and two fantastic abilities, Breloom keeps its title as one of the most powerful threats in BW OU, even if it can't use Spore anymore. While Technician turns Breloom into one of the most fearsome threats to balance teams, Breloom really shines with its Poison Heal sets, which let it counter all bulky Water-types by blocking status. However, Breloom has pitiful HP and Special Defense, mediocre base Speed, and the inability to fit all of the moves it wants on most of its sets.

", @@ -413,8 +416,15 @@ "Latias": { "overview": "

Despite competition with Latios, Latias still makes for a great Pokemon in the metagame thanks to its superior bulk and access to Healing Wish while still offering the qualities that Latios brings to teams, such as sharing its same typing, Speed, and most importantly, an immunity to Spikes and Ground-type attacks thanks to Levitate. These excellent traits are key to keep checking threats throughout a game like Breloom, Terrakion, and Keldeo. Latias's superior bulk also allows it to act as one of the best checks to special attacking threats such as Thundurus-T and Keldeo, making it a very good answer to rain teams. Its Speed tier is incredible, as it's the defining benchmark of the tier and allows Latias to outspeed threats such as Terrakion, Keldeo, Garchomp, and Thundurus-T, as well as Speed tying Latios. Latias's main flaws are having stringent competition with Latios due to Latias's comparative lack of power to Latios and Tyranitar being very common and consistently Pursuit trapping, which is made even easier by the aforementioned lower power.

", "comments": "

Other Options

Latias can run Choice Specs over Choice Scarf, as despite not having enough firepower in comparison to other similar Choice Specs users such as Latios and Keldeo, it can still be effective due to Latias's additional bulk providing more chances than Latios to switch into and KO Keldeo and Thundurus-T in a single attack. Latias has historically ran a mono-attacking Calm Mind set with a set of Calm Mind, Dragon Pulse, Recover, and either Refresh or Substitute to completely blank rain teams and potentially win on the spot, should Latias's checks be eliminated or weakened. But, such a set is no longer effective in the metagame due to enormous competition with Reuniclus in this role, the fact that it needs a lot of support to get going, and how it's completely dead weight against sand teams due to how thoroughly it is countered by common staples such as Excadrill and Tyranitar. Latias can run a dual screens set with Healing Wish to support hyper offense Pokemon such as Volcarona, Conkeldurr, and Dragonite, but such a set does allow the opponent many turns to react and counter the incoming Healing Wish recipient with Stealth Rock, phazing, or disruption such as Encore and Taunt.

Checks and Counters

Tyranitar: Thanks to Tyranitar's Special Defense boost in sand and unique typing, its arguably the best check to Latias in the tier, as it can take most of Latias's moves while threatening Crunch if Latias stays in or Pursuit if it switches out, both of which OHKO Latias if it predicts wrong. Choice Scarf Tyranitar can outspeed Latias and can force Crunch or Pursuit mind games. However, Latias often runs Colbur Berry to survive at least one attack from Tyranitar while crippling it in return with Thunder Wave, making it more vulnerable to Latias's teammates such as Calm Mind Reuniclus. Trick from Choice Scarf and Choice Specs sets can also ruin non-Choice item Tyranitar sets, as it doesn't enjoy losing it Chople Berry on support sets.

Steel-types: Steel-types such as Ferrothorn, Jirachi, Scizor, and Skarmory all answer Latias thanks to their bulk and resistance to its STAB moves. Ferrothorn and Skarmory can very consistently switch into Draco Meteor and Surf in order to set up entry hazards, while Scizor is able to set up a Swords Dance or utilize its Bug typing to threaten Latias with a U-turn or potentially Pursuit trap it. Jirachi has numerous coverage and status moves to threaten Latias as well as Calm Mind to easily set up on it. However, Scizor and Ferrothorn have to watch out for Hidden Power Fire variants of Latias, and Scizor still has to be wary of rain-boosted Surf, while both Ferrothorn and Skarmory are ruined by Trick from Choice item sets. Skarmory and Jirachi can also be ruined by Thunder Wave from Colbur Berry sets, which can leave them vulnerable to teammates like Alakazam and Swords Dance Excadrill.

Special Walls: Blissey, Celebi, and Clefable don't take much damage from Latias's attacks and can force progress by setting up Stealth Rock, impairing with Thunder Wave, or, in Clefable's case, threaten Latias's team with Knock Off. However, Trick from either Choice Scarf or Choice Specs sets can still ruin all of these Pokemon. Neither Celebi nor Clefable can switch into Choice Specs sets, as Draco Meteor can still potentially 2HKO them, and Thunder Wave from Colbur Berry Latias sets can also ruin Clefable.

Faster Pokemon: Pokemon that are naturally faster than Latias such as Starmie and Alakazam can threaten it thanks to their super effective coverage. Choice Scarf users such as Garchomp, Keldeo, Salamence, and Kyurem-B can also revenge kill non-Choice Scarf Latias; however, all of these Pokemon can get revenge killed by Choice Scarf Latias. Starmie and Alakazam can also have their Speed ruined by paralysis from Colbur Berry sets.

", - "sets": {"Choice Scarf": {}, "Colbur Berry": {}}, - "credits": {"writtenBy": [{"user_id": 629771, "username": "ImZer0"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 654013, "username": "Cow"}, {"user_id": 482455, "username": "Monai"}]}, {"name": "Grammar checked by", "members": [{"user_id": 528364, "username": "adorluigi"}]}]} + "sets": { + "Choice Scarf": { + "description": "

Moves

Latias's great bulk and Speed tier, good Special Attack, and access to Healing Wish allow it to be an excellent Choice Scarf user in the metagame, tying with Latios as the fastest Choice Scarf user seen in the tier and allowing it to outrun and KO Speed-boosting Pokemon such as Dragonite, Salamence, and Volcarona. Draco Meteor is strong enough to revenge kill most Pokemon that don't resist it such as Thundurus-T, Starmie, and Keldeo while always OHKOing Dragon-types such as Garchomp, Latios, and Kyurem-B. Surf gives Latias excellent coverage against Pokemon like Heatran, Excadrill, and Volcarona, as well as pressuring Ground-types such as Gliscor and Landorus-T. Trick cripples bulkier Pokemon such as Ferrothorn, Blissey, Clefable, and Jirachi that could take on Latias's attacks while also preventing Calm Mind Reuniclus from getting out of hand. Healing Wish differentiates Latias from Latios, granting a weakened teammate like Volcarona, Dragonite, or Breloom another chance to assault foes. Psyshock is an option over Surf that OHKOes Calm Mind-boosted Keldeo. However, dropping Surf allows Steel-types to much more consistently answer Latias, while dropping Healing Wish leaves only Latias's bulk to differentiate itself from the excellent Latios.

Set Details

Maximum Speed investment allows Latias to outspeed everything up until +2 Dragonite, +1 Volcarona, and Choice Scarf Keldeo and Garchomp.

Team Options

Choice Scarf Latias fits best on offensive teams, such as rain and weatherless teams, as it combines important offensive and defensive traits to builds while carrying important utility. Its typing and bulk allow it to reliably switch into Keldeo, Thundurus-T, or Choice Band-boosted Close Combat from Terrakion and threaten to KO them back with Draco Meteor or Surf after they've been slightly weakened. Latias's Speed tier is also crucial, allowing it to outrun Speed-boosted Pokemon and Choice Scarf users, such as Volcarona, Garchomp, and Dragonite; rain teams in particular enjoy Latias providing great speed control and bulk to help guard them against these Pokemon. Politoed brings the rain and powers up Latias's Surf, which can allow it to more easily damage Pokemon that are weak to Surf such as Heatran, Gliscor, and Excadrill. Keldeo makes for a great teammate with Latias, as it appreciates Latias's ability to revenge kill faster Pokemon such as Alakazam, Starmie, and boosted Dragonite. In return, Keldeo can help Latias in dealing with special walls such as Tyranitar and Blissey and Steel-types such as Ferrothorn, Excadrill, and Heatran. Ferrothorn can provide entry hazards for Latias, which allows it to more comfortably revenge kill Pokemon, and in return, Latias can answer Fire- and Fighting-type Pokemon such as Heatran, Terrakion, and Keldeo. Rain wallbreakers such as Thundurus-T and Starmie make for excellent teammates, since they can break through Latias's checks such as Scizor, Ferrothorn, and Heatran. Starmie can spin away hazards to increase Latias's survivability, as well as being able to force more damage onto Tyranitar and Ferrothorn for Latias. In return, Latias can revenge kill faster Pokemon such as Alakazam and boosted Dragonite, which can allow Starmie and Thundurus-T to wallbreak or sweep more effectively. Latias can be used on weatherless teams as well thanks to it providing crucial speed control, Healing Wish, and a Pokemon that crucially resists Water, allowing hyper offense teams to match up much better against rain teams. Lead Jirachi and offensive Garchomp can set up Stealth Rock for Latias. Garchomp can also break through Latias's checks such as Heatran, Jirachi, and Ferrothorn, while Jirachi can pivot into dangerous threats such as Alakazam, opposing Choice Scarf Latias, and Latios. Other offensive Pokemon found on weatherless teams such as Volcarona, Breloom, Dragonite, and Scizor all appreciate Latias's revenge-killing capabilities in addition to Healing Wish support for a second assault.

" + }, + "Colbur Berry": { + "description": "

Moves

With a Colbur Berry, Latias can maximize its defensive utility and more safely take on Tyranitar by being able to escape it or stay in and try to ruin it with paralysis so slower teammates such as Reuniclus can exploit it. Draco Meteor still threatens to 2HKO Pokemon that don't resist it such as Keldeo and Rotom-W. Surf complements Draco Meteor perfectly, allowing Latias to 2HKO Excadrill and Heatran, which could otherwise take on Draco Meteor. Thunder Wave lets Latias spread paralysis on Pokemon that rely on their Speed such as Keldeo, Terrakion, and even Starmie. Thunder Wave can also ruin switch-ins to Latias such as Skarmory, Clefable, and Reuniclus. Roost allows Latias to maximize its longevity and heal off attacks. Hidden Power Fire can be used over Thunder Wave to allow Latias to more easily pressure Steel-types such as Scizor, Ferrothorn, and Skarmory. However, dropping Thunder Wave for it gives up Latias's ability to spread paralysis.

Set Details

Colbur Berry allows Latias to live Crunch or Pursuit from Tyranitar once, allowing it to continuously check foes such as Keldeo and Terrakion. Maximum Speed allows Latias to Speed tie Latios as well as outspeed Keldeo and Terrakion.

Team Options

Colbur Berry Latias fits incredibly well on sand teams thanks to it being able to combat rain teams and resist Water-type attacks on such teams. Tyranitar is an excellent partner that can set sand and Pursuit trap Pokemon such as Alakazam and Latios, which can prevent Latias from getting revenge killed. Hippowdon can set Stealth Rock and sand and take on boosted threats and phaze them out such as Volcarona and Dragonite. In return, Latias can check Water- and Grass-types such as Keldeo, Rotom-W, and Breloom for both of them. Clefable synergizes well with Latias, since they can spread paralysis to help slower wincons such as Calm Mind Reuniclus, while Latias can also check threats such as Keldeo, Terrakion, and Thundurus-T for Clefable. Reuniclus appreciates Latias's ability to wear down Tyranitar and spread paralysis to make up for its low Speed, helping it sweep more consistently and beat opposing Reuniclus in a Calm Mind war; it is also able to combat Fighting-types such as Terrakion and Breloom with Latias. Swords Dance Excadrill is similar in how it appreciates Latias spreading paralysis so it can outspeed faster Pokemon and overwhelm bulkier Pokemon such as Skarmory. Latias can also check faster Pokemon that are immune to paralysis such as Landorus-T and Garchomp as well as Rotom-W. Skarmory and Ferrothorn can set up entry hazards for Latias, allowing Latias to break through checks such as Tyranitar in the long run, while being able to check Pokemon that Latias can't outspeed such as Choice Scarf Garchomp and Dragon Dance-boosted Dragonite. In return, Latias is able to check powerful threats such as Heatran, Thundurus-T, and Keldeo that could otherwise overwhelm Skarmory and Ferrothorn. Alakazam can revenge kill faster Pokemon for Latias, and both of them can wear down Tyranitar together. Keldeo is a strong offensive teammate that can help check Volcarona and Tyranitar as well as special walls such as Blissey and Clefable for Latias. In return, Latias can spread paralysis on faster Pokemon such as Starmie and Alakazam, allowing Keldeo to take advantage of their lowered Speed. Latias can check Rotom-W for Keldeo as well.

" + } + }, + "credits": {"writtenBy": [{"user_id": 629771, "username": "ImZer0"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 654013, "username": "Cow"}, {"user_id": 482455, "username": "Monai"}, {"user_id": 624724, "username": "magialice"}]}, {"name": "Grammar checked by", "members": [{"user_id": 528364, "username": "adorluigi"}, {"user_id": 555379, "username": "Tbolt"}]}]} }, "Latios": { "overview": "

Latios is one of, if not the, best wallbreakers in the metagame thanks to its insanely strong, nearly unresisted STAB Draco Meteor. This makes sets utilizing Choice Specs very difficult to switch into, let alone wall. This is further compounded by Trick crippling almost every defensive answer. It also has a great Speed tier that allows it to outspeed prominent threats like Keldeo, Terrakion, and Garchomp. This makes it a great Choice Scarf user, as it can outspeed all other Choice Scarf users and boosted sweepers. Latios's decent bulk and typing let it check Pokemon like Keldeo, Thundurus-T, Breloom, and Gliscor relatively well, which is made even easier due to its immunity to Spikes. It can even run Recover to aid its ability to check these Pokemon and mitigate sand and Stealth Rock damage. It's also great on rain teams, where it can hit most Steel-types hard with boosted Surf. Latios can also work on sand teams thanks to sand damage wearing down some of its counters and its ability to check and remove many Pokemon that pressure sand teams well, namely Breloom, Heatran, and Gliscor. However, despite its incredible strength, Draco Meteor leaves Latios incredibly exploitable after being used and usually forces it out. This is especially bad due to Tyranitar being very common and being able to easily Pursuit trap it after Draco Meteor has been used. Latios is also very vulnerable to many common residual damage sources like sand and Stealth Rock, which impedes its ability to stay healthy throughout a match, come in to attack, and check the things it should be able to.

", diff --git a/data/analyses/gen9.json b/data/analyses/gen9.json index edb210821..5d1c414e0 100644 --- a/data/analyses/gen9.json +++ b/data/analyses/gen9.json @@ -3878,9 +3878,11 @@ "description": "

Garchomp offers excellent utility as an entry hazard setter on Dragon teams due to its bulk, access to Spikes and Stealth Rock, and the ability to phaze opponents out via Dragon Tail. Earthquake allows Garchomp to threaten Steel- and Fire-types like Gholdengo, Hisuian Goodra, and Mega Charizard X. Dragon Tail phazes out setup sweepers such as Dragonite, Mega Latias, and Galarian Moltres, dealing a decent amount of chip damage; Roar may be used instead to force Fairy-types out. Fire Blast threatens Steel-types like Mega Scizor and Corviknight. Alternatively, a combination of Spikes and Stealth Rock in conjunction with Dragon Tail or Roar enable Garchomp to cause an incredible buildup of damage. Toxic may be used instead, as it puts opposing walls such as Ting-Lu, Staraptor, and Mandibuzz on a timer. Rocky Helmet in conjunction with Rough Skin provides even more chip damage on top of the entry hazards, heavily damaging foes with multi-hit moves such as Urshifu-R, Meowscarada, and Weavile while also punishing U-turn and Flip Turn from Sneasler and Barraskweda, respectively. The given EV spread permits Garchomp to outpace Pokemon with a base Speed of 100 like Mega Charizard X, Jirachi, and Volcarona while maintaining maximum defensive bulk. Kyurem capatalizes greatly on Garchomp's hazards, appreciating special walls such as Toxapex, Hisuian Goodra, and Alolan Muk being worn down. In return, Kyurem removes Flying-types like Landorus-T, Zapdos, and Mandibuzz and greatly weakens Mega Sableye, preventing it from repeatedly switching in to bounce back hazards being set by Garchomp. Hisuian Goodra provides a Fairy- and Ice-type neutrality, combating foes such as Tapu Koko, Alolan Ninetales, and, notably, Mega Diancie, which also hinders Garchomp's ability to stack hazards. Mega Altaria offers a much-valued immunity to Dragon-type moves, threatening Roaring Moon, Walking Wake, Kommo-o, and Latios while also cherishing Garchomp's hazards and ability to check Poison- and Steel-types like Toxapex, Gholdengo, and Iron Treads. Mega Latias is incredibly threatening in the Flying matchup due to its BoltBeam coverage, though it struggles against Celesteela, while also easily sweeping teams lacking Galarian Moltres via Stored Power and Calm Mind. Roaring Moon is a versatile teammate capable of handling multiple roles; a Choice Scarf set allows it to threaten Fairy-types such as Mega Diancie, Alolan Ninetales, and Tapu Lele via Iron Head, while Dragon Dance sets can overpower physically defensive Pokemon like Rotom-W, Slowbro, and Celesteela. Kommo-o is a great setup sweeper that removes pesky walls such as Porygon2 and Mega Scizor and is a massive threat to opposing Dragon teams. Both Roaring Moon and Kommo-o value Garchomp's entry hazards, with the latter also appreciating the removal of Clodsire. Choice Scarf Latias and Latios are excellent speed control options due to their ability to force switches in the Dragon matchup, luring out Hisuian Goodra for Garchomp. Choice Scarf Archaludon can catch Fairy- and Ice-types like Iron Valiant, Alolan Ninetales, and Kyurem off-guard while also being a secondary speed control option in a pinch in the Dragon mirror matchups.

" }, "Offensive Entry Hazard Setter (Dragon)": {"description": "

This is the sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

"}, - "Swords Dance (Ground)": {"description": "

This is the sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

"} + "Swords Dance (Ground)": { + "description": "

Mega Garchomp's sky-high Attack and oppressive STAB moves make it a dangerous wallbreaker that can tear through defensive Pokemon like Mega Venusaur and Mega Sableye. Scale Shot gives Mega Garchomp the opportunity to boost its mediocre Speed and outrun would-be revenge killers such as Mega Lopunny and Choice Specs Greninja while obliterating opposing Dragon-types like Latios and Dragonite. Fire Fang targets Pokemon like Corviknight and Celesteela that wall Garchomp's STAB combination and can also OHKO Ferrothorn after a Swords Dance. It should also be noted that Garchomp can benefit from not Mega Evolving immediately, since the base forme's higher Speed lets it outrun threats like Kyurem, Urshifu-R, and Choice Scarf Tapu Lele after a Scale Shot. With the chip damage from the Stealth Rock and sand that Hippowdon sets up, Mega Garchomp, after a Swords Dance boost, can use a Sand Force-enhanced Earthquake to take out neutral targets like Mega Venusaur and Mega Scizor. Excadrill provides speed control with Sand Rush and removes Ice- and Fairy types like Enamorus and Weavile, clearing the way for Mega Garchomp to remove walls like Slowbro and Celesteela that check Excadrill. Landorus is another good partner because it complements Mega Garchomp's physical strength with its powerful special attacks, which let it remove threats like Kyurem and Tapu Bulu with Focus Blast and Sludge Wave. Both Landorus formes also crucially provide Gravity, allowing Garchomp to temporarily ignore Ground immunities and fire off its deadly Earthquakes. Mamoswine threatens weakened Flying- and Dragon-types like Choice Scarf Enamorus and Latios with Ice Shard while being able to switch into Ice-type attacks directed at Garchomp, as it resists them due to Thick Fat. Finally, Clodsire provides Garchomp with a reliable Fairy resistance and Water-immune partner that packs Haze for setup sweepers like Volcarona and Kommo-o.

" + } }, - "credits": {"writtenBy": [{"user_id": 574288, "username": "Giyu"}, {"user_id": 594972, "username": "Murphy Lawden"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 635656, "username": "Elvira"}, {"user_id": 637295, "username": "boomp"}, {"user_id": 542526, "username": "Neko"}]}, {"name": "Grammar checked by", "members": [{"user_id": 197240, "username": "sunny004"}, {"user_id": 528364, "username": "adorluigi"}, {"user_id": 555379, "username": "Tbolt"}]}]} + "credits": {"writtenBy": [{"user_id": 574288, "username": "Giyu"}, {"user_id": 594972, "username": "Murphy Lawden"}, {"user_id": 664824, "username": "Bows"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 635656, "username": "Elvira"}, {"user_id": 637295, "username": "boomp"}, {"user_id": 542526, "username": "Neko"}]}, {"name": "Grammar checked by", "members": [{"user_id": 197240, "username": "sunny004"}, {"user_id": 528364, "username": "adorluigi"}, {"user_id": 555379, "username": "Tbolt"}, {"user_id": 583607, "username": "PowerOfMemes"}, {"user_id": 384270, "username": "autumn"}]}]} } }, "Lucario": { @@ -3998,7 +4000,7 @@ "ou": { "sets": { "Offensive": { - "description": "

Weavile is an excellent wallbreaker thanks to its high Speed and Attack and high-Base Power moves, including a Knock Off that Skarmory, Gliscor, and Clefable cannot safely absorb. Weavile also provides excellent speed control for teams, outspeeding the entire unboosted metagame besides Darkrai, Zamazenta, Dragapult, and Deoxys-S while being able to slot in Ice Shard to pick off +1 Roaring Moon, Dragapult, and Choice Scarf Enamorus. Swords Dance allows Weavile to OHKO bulky Pokemon like defensive Great Tusk and Ting-Lu at +2 with Triple Axel and OHKO Enamorus and Dragapult after Stealth Rock with Ice Shard. Low Kick can be slotted over Swords Dance to OHKO opposing Weavile, Hisuian Samurott, and Kingambit, but dropping Swords Dance limits Weavile's power and leaves it always walled by Skarmory and Clefable. Tera Ice boosts Triple Axel and Ice Shard to increase its wallbreaking and revenge killing potential, with +2 Tera Ice Triple Axel OHKOing Clefable and most Skarmory variants after Stealth Rock damage and +2 Tera Ice Ice Shard OHKOing Dragonite. Tera Dark can be ran to boost Knock Off, with Weavile now having significant odds of OHKOing specially defensive Skeledirge and specially defensive Heatran as well as 2HKOing Alomomola at +2 while still stomaching Kingambit's Sucker Punch.

Weavile's excellent wallbreaking capabilities and capability to fit on offense, balance, and semi-stall teams give it great synergy with a wide variety of Pokemon. Spikers are the best Pokemon to pair with Weavile because Weavile is excellent at using Knock Off to remove Heavy-Duty Boots and Leftovers. On slower teams, Spikers that benefit from Weavile include Gliscor, Skarmory and Ting-Lu, while on faster teams, Weavile supports Hisuian Samurott and Deoxys-S. Stealth Rock is less effective against most Weavile answers other than Skarmory and Corviknight, but they still synergize with Weavile's Knock Off. Stealth Rock setters on offensive teams include Glimmora and Landorus-T, while bulkier teams can make use of Great Tusk, Gliscor, and Clefable. Weavile also benefits other physical attackers that appreciate Weavile using Knock Off on Pokemon like Skarmory, Dondozo, Corviknight, and Alomomola. Kingambit is the biggest beneficiary of Weavile's Knock Off, but other physical attackers like Hisuian Samurott and Swords Dance Iron Valiant can also take advantage of its Knock Off to break through Pokemon like Dondozo and prevent chip damage from Skarmory's Rocky Helmet. Special attackers like Raging Bolt and Dragapult can draw in special walls like Ting-Lu, Galarian Slowking, and Clodsire for Weavile to come in on for opportunities to use Knock Off; Dragapult in particular can use U-turn to pivot to Weavile. Weavile struggles with faster Pokemon that can't be threatened with Ice Shard, which includes boosted Iron Valiant, Zamazenta, and boosted Iron Boulder. On slower teams, Pokemon that can wall these faster foes are appreciated like Clodsire and Galarian Slowking for Iron Valiant, while Dondozo and Skarmory are best for Iron Boulder and Zamazenta. On faster teams, Gholdengo and priority users like Raging Bolt can check them. Galarian Slowking in particular is excellent, as Weavile appreciates support from Chilly Reception giving it entry on Pokemon like Gholdengo and Ting-Lu, while Future Sight prevents switch-ins like Zamazenta, Dondozo and Skarmory from coming in. Dondozo, Zamazenta and Skarmory can counter Weavile, but Dragapult and Gholdengo can swap into their attacks and force progress; Dragapult threatens heavy damage or burn, while Gholdengo can use these Pokemon to boost with Nasty Plot.

" + "description": "

Weavile is an excellent wallbreaker thanks to its high Speed and Attack and high-Base Power moves, including a Knock Off that Skarmory, Gliscor, and Clefable cannot safely absorb. Weavile also provides excellent speed control for teams, outspeeding the entire unboosted metagame besides Darkrai, Zamazenta, Dragapult, and Deoxys-S while being able to slot in Ice Shard to pick off +1 Roaring Moon, Dragapult, and Choice Scarf Enamorus. Swords Dance allows Weavile to OHKO bulky Pokemon like defensive Great Tusk and Ting-Lu at +2 with Triple Axel and OHKO Enamorus and Dragapult after Stealth Rock with Ice Shard. Low Kick can be slotted over Swords Dance to OHKO opposing Weavile and Kingambit as well as hitting Hisuian Samurott super effectively, but dropping Swords Dance limits Weavile's power and leaves it always walled by Skarmory and Clefable. Tera Ice boosts Triple Axel and Ice Shard to increase its wallbreaking and revenge killing potential, with +2 Tera Ice Triple Axel OHKOing Clefable and most Skarmory variants after Stealth Rock damage and +2 Tera Ice Ice Shard OHKOing Dragonite. Tera Dark can be ran to boost Knock Off, with Weavile now having significant odds of OHKOing specially defensive Skeledirge and specially defensive Heatran as well as 2HKOing Alomomola at +2 while still stomaching Kingambit's Sucker Punch.

Weavile's excellent wallbreaking capabilities and capability to fit on offense, balance, and semi-stall teams give it great synergy with a wide variety of Pokemon. Spikers are the best Pokemon to pair with Weavile because Weavile is excellent at using Knock Off to remove Heavy-Duty Boots and Leftovers. On slower teams, Spikers that benefit from Weavile include Gliscor, Skarmory and Ting-Lu, while on faster teams, Weavile supports Hisuian Samurott and Deoxys-S. Stealth Rock is less effective against most Weavile answers other than Skarmory and Corviknight, but they still synergize with Weavile's Knock Off. Stealth Rock setters on offensive teams include Glimmora and Landorus-T, while bulkier teams can make use of Great Tusk, Gliscor, and Clefable. Weavile also benefits other physical attackers that appreciate Weavile using Knock Off on Pokemon like Skarmory, Dondozo, Corviknight, and Alomomola. Kingambit is the biggest beneficiary of Weavile's Knock Off, but other physical attackers like Hisuian Samurott and Swords Dance Iron Valiant can also take advantage of its Knock Off to break through Pokemon like Dondozo and prevent chip damage from Skarmory's Rocky Helmet. Special attackers like Raging Bolt and Dragapult can draw in special walls like Ting-Lu, Galarian Slowking, and Clodsire for Weavile to come in on for opportunities to use Knock Off; Dragapult in particular can use U-turn to pivot to Weavile. Weavile struggles with faster Pokemon that can't be threatened with Ice Shard, which includes boosted Iron Valiant, Zamazenta, and boosted Iron Boulder. On slower teams, Pokemon that can wall these faster foes are appreciated like Clodsire and Galarian Slowking for Iron Valiant, while Dondozo and Skarmory are best for Iron Boulder and Zamazenta. On faster teams, Gholdengo and priority users like Raging Bolt can check them. Galarian Slowking in particular is excellent, as Weavile appreciates support from Chilly Reception giving it entry on Pokemon like Gholdengo and Ting-Lu, while Future Sight prevents switch-ins like Zamazenta, Dondozo and Skarmory from coming in. Dondozo, Zamazenta and Skarmory can counter Weavile, but Dragapult and Gholdengo can swap into their attacks and force progress; Dragapult threatens heavy damage or burn, while Gholdengo can use these Pokemon to boost with Nasty Plot.

" } }, "credits": {"writtenBy": [{"user_id": 612907, "username": "veti"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 558636, "username": "zastra"}, {"user_id": 633798, "username": "kd458"}]}, {"name": "Grammar checked by", "members": [{"user_id": 555379, "username": "Tbolt"}]}]} @@ -5508,16 +5510,19 @@ "credits": {"writtenBy": [{"user_id": 658067, "username": "Ineros"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 607310, "username": "Nashrock"}, {"user_id": 637479, "username": "red fintans"}]}, {"name": "Grammar checked by", "members": [{"user_id": 637479, "username": "red fintans"}, {"user_id": 515115, "username": "Earthflax"}]}]} }, "monotype": { + "overview": "

Excadrill is typically overshadowed by the same-typed Iron Treads, but Excadrill finds a niche on Steel-type teams as a Choice Scarf user. Iron Treads provides more utility, as well as being able to OHKO Landorus with Ice Spinner, while Excadrill provides more immediate power and has fewer switch-ins thanks to Mold Breaker. Excadrill is a valuable revenge killer and is able to spam Earthquake without being worried about Levitate users such as Latios, Rotom-W, and Galarian Weezing.

", "sets": { + "Choice Scarf (Steel)": { + "description": "

Excadrill makes use of its high Attack and Speed to serve as a solid Choice Scarf user for Steel teams. Mold Breaker, alongside Earthquake, notably eases the Dragon matchup, as Excadrill can ignore Levitate from the likes of Latios, Latias, and Hydreigon. Iron Head allows Excadrill to hit Fairy- and Ice-types such as Flutter Mane, Iron Valiant, and Kyurem. Rock Slide allows Excadrill to threaten Flying-types such as Zapdos and Dragonite that would hope to switch into Earthquake. Since Iron Treads is typically replaced by Excadrill, Rapid Spin is a logical last move and is the best way for Steel team to remove entry hazards from only their side of the field.

Gholdengo is a solid teammate for Excadrill, as not only can it switch into Fighting-type attacks, but it can use Thunder Wave to slow down opposing Choice Scarf users to ensure Excadrill outspeeds them, such as Greninja, Hisuian Samurott, and Latios. Gholdengo also appreciates the removal of Gouging Fire and Alolan Muk so that it can spam Shadow Ball without worry. Skarmory has a Ground immunity and provides entry hazard support in the form of Spikes, which makes Excadrill's job easier. Archaludon is also capable of using Thunder Wave, targeting Pokemon such as Gouging Fire and Ceruledge, and it can provide additional entry hazard support in the form of Stealth Rock. In return, Excadrill can remove faster Fairy-type threats that would otherwise check Archaludon, such as Choice Specs Flutter Mane. Air Balloon Heatran can act as a temporary Ground immunity, as well as being able to safely switch into Fire-type attacks that would otherwise make quick work of Excadrill. Empoleon and Hisuian Goodra procide Knock Off support to remove Heavy-Duty Boots from Pokemon such as Dragapult and Darkrai and resist Water. Empoleon also has the added benefit of deterring Defog via Competitive, as well as being a slow pivot option via Flip Turn.

" + }, "Choice Band (Ground)": { "description": "

Sand Rush, in tandem with a colossal Attack stat, makes Excadrill a terrifying attacker on sand-based Ground-type teams, outspeeding even Choice Scarf Meowscarada while sand is active. Earthquake 2HKOes some of the bulkiest Pokemon in the metagame, such as Primarina and Amoonguss, as well as 2HKOing Slowbro and Garchomp after some hazard support. Iron Head hits Ice- and Fairy-type Pokemon such as Chien-Pao, Enamorus, and Galarian-Weezing, as well as Pokemon with Levitate such as Latias. Rock Slide helps target Flying-type Pokemon such as Zapdos, Dragonite, and Talonflame. Poison Jab can be used to hit pesky Grass-type Pokemon that would otherwise be a major nuisance to Ground-type teams such as Ogerpon-W, Ogerpon-H, and Meowscarada. Alternatively, X-Scissor can be used to hit Psychic-, Dark-, and some Grass-type Pokemon such as Slowbro, Latios, Hydreigon, and Serperior.

Hippowdon is a mandatory teammate for Excadrill, as not only does it provide sand, but it also provides entry hazard support in the form of Stealth Rock. It also provides Excadrill a safe switch via Eject Button. Hippowdon is also capable of taking on physically oriented threats such as Kingambit, Iron Hands, and Gouging Fire. Landorus-T and Gliscor are great teammates, as they can both switch into the Fighting- and Ground-type attacks that make quick work of Excadrill. Landorus is also capable of using Gravity to enable Excadrill's Earthquake to hit absolutely everything. Mamoswine is a great teammate to help Excadrill deal with Flying-type Pokemon that it cannot deal with, such as Gliscor and Corviknight. It also deals with Choice Scarf users and faster threats that Excadrill cannot outspeed when sand is not present, such as Dragapult, Enamorus, and Meowscarada, thanks to Ice Shard. Ursaluna-B is an incredibly threatening special wallbreaker that can deal with physically defensive Pokemon that Excadrill struggles to take on, such as Dondozo and Sableye. Excadrill pairs nicely with Swords Dance Garchomp, as Excadrill takes care of the Ice- and Fairy-types that would otherwise get in the way of Garchomp's sweep. Teammates that provide Water immunities, such as Storm Drain Gastrodon and Water Absorb Clodsire, are great teammates, as they can switch into threats that Excadrill cannot OHKO, such as Primarina, Urshifu-R, Keldeo, and Barraskewda. Teammates that provide entry hazard support work well with Excadrill, such as Ting-Lu, Quagsire, and Clodsire.

" }, "Swords Dance (Ground)": { "description": "

Excadrill's Swords Dance, paired with its great offensive capabilities in its near-unwallable STAB combination and Sand Rush, makes it an excellent sweeper for Ground-type teams. Swords Dance aids Excadrill in OHKOing prominent targets that would otherwise threaten it such as Primarina, Meowscarada, and Kyurem. Iron Head in tandem with Earthquake forms a fantastic STAB move combination that is resisted by very few Pokemon. Rapid Spin allows Excadrill to remove entry hazards that can prove troublesome to Ground-type teams, such as Spikes and Toxic Spikes, while also providing it with a boost to its Speed, which can make it a potent sweeper even outside of sand. Soft Sand is the preferred item over other damage-boosting items such as Life Orb, as it allows Excadrill to retain HP while landing OHKOs on the aforementioned Primarina, as well as Swampert after a Swords Dance boost.

Hippowdon is a mandatory teammate, as it sets sand for Excadrill to take advantage of. Additionally, it acts as a great physical wall that can switch into Pokemon that threaten Excadrill, such as Great Tusk and Landorus-T, while also providing entry hazard support. In return, Excadrill can handle the aforementioned Primarina and Meowscarada for Hippowdon. Landorus is another great teammate, as it is a very potent wallbreaker that handles physical walls that Excadrill struggles against, such as opposing Hippowdon, as well as Corviknight and Skarmory if it has set Gravity, which Excadrill can also take advantage of. In return, Excadrill takes care of Pokemon that can wall Landorus, like Chansey and Articuno. Another great defensive teammate is Clodsire, which provides a Water immunity with Water Absorb, as well as great utility with its access to a wide array of entry hazards, which further aid in Excadrill's sweeping and wallbreaking capabilities. Mamoswine is another appreciated teammate, as it has access to Thick Fat, which allows Ground teams to have a relatively safe pivot into Pokemon such as Kyurem and Greninja Choice-locked into Ice-type moves, which both outspeed Excadrill outside of sand. Additionally, it threatens a myriad of Pokemon that prove troublesome to Excadrill such as Gliscor, Amoonguss, and Zapdos with its Ice-type STAB moves, as well as revenge killing Dragon-types such as Dragonite and Dragapult, making Excadrill's job of sweeping much easier. Ursaluna-B pairs well with Excadrill to form a dangerous wallbreaking combination, as they both have access to high powered STAB moves while also covering each other's checks nicely. Excadrill helps with special walls that Ursaluna-B can't break, such as the aforementioned Chansey, while Ursaluna-B can help deal with Corviknight and Skarmory after boosting with Calm Mind. Additionally, Ursaluna-B has access to Vacuum Wave, which hits a very prominent threat in Chien-Pao, which alleviates pressure from Ground-type teams.

" - }, - "Choice Scarf (Steel)": {"description": "

This is the sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

"} + } }, - "credits": {"writtenBy": [{"user_id": 246753, "username": "RoyalReloaded"}, {"user_id": 510532, "username": "sasha"}], "teams": [{"name": "Set(s) by", "members": [{"user_id": 574288, "username": "Giyu"}]}, {"name": "Quality checked by", "members": [{"user_id": 542526, "username": "Neko"}, {"user_id": 518038, "username": "Ashbala"}, {"user_id": 637295, "username": "boomp"}, {"user_id": 602431, "username": "CaptainDaimyo"}]}, {"name": "Grammar checked by", "members": [{"user_id": 558636, "username": "zastra"}, {"user_id": 384270, "username": "autumn"}, {"user_id": 470115, "username": "SolarBeam"}]}]} + "credits": {"writtenBy": [{"user_id": 246753, "username": "RoyalReloaded"}, {"user_id": 510532, "username": "sasha"}], "teams": [{"name": "Set(s) by", "members": [{"user_id": 574288, "username": "Giyu"}]}, {"name": "Quality checked by", "members": [{"user_id": 481576, "username": "roxie"}, {"user_id": 542526, "username": "Neko"}, {"user_id": 518038, "username": "Ashbala"}, {"user_id": 637295, "username": "boomp"}, {"user_id": 602431, "username": "CaptainDaimyo"}]}, {"name": "Grammar checked by", "members": [{"user_id": 555379, "username": "Tbolt"}, {"user_id": 558636, "username": "zastra"}, {"user_id": 384270, "username": "autumn"}, {"user_id": 470115, "username": "SolarBeam"}]}]} }, "partnersincrime": {"sets": {"Sand Sweeper": {}}}, "stabmons": {"sets": {"Sand Rush Sweeper": {}}}, @@ -10520,9 +10525,12 @@ }, "Choice Scarf": { "description": "

With Choice Scarf, its high Special Attack, and the utility of Healing Wish, Enamorus is an effective form of speed control that can also sweep or facilitate another partner's sweep late-game. Earth Power targets Steel-types like Excadrill and Aegislash, Fire-types like Victini and Iron Moth, and it's also Enamorus's strongest attack against Mega Venusaur. Mystical Fire hits specific Steel-types that don't mind Earth Power, namely Skarmory, Scizor, and Celesteela; its Special Attack-lowering effect also provides some utility against Autotomize variants of the latter. Alternatively, Grass Knot can 2HKO Ground-types like Hippowdon and Gastrodon. Finally, Focus Blast serves as a middle ground option against Steel-types like Excadrill and Skarmory while also OHKOing Tyranitar, though its shaky accuracy combined with Enamorus's frailty makes it risky to use. Enamorus best fits on offense teams looking for a form of speed control that can revenge kill fast threats such as Thundurus. Due to its weakness to Stealth Rock, entry hazard removers such as Excadrill and Tapu Fini are essential teammates. Due to Enamorus's low bulk, pivots such as Thundurus can help it safely get onto the field. Enamorus also appreciates the defensive backbone provided by bulky partners such as Amoonguss, Tangrowth, and Skamory; Pokemon that resist Steel like the latter are important as checks to Scizor and Sand Rush Excadrill. Enamorus lacks the power to OHKO certain foes like Victini and Thundurus from full health, while they can often cripple or OHKO it back, making hazard setters like Excadrill and Mew good partners as they can chip these foes into KO range. Enamorus struggles to get past certain Poison-types like Mega Venusaur, making checks to them like Mega Latias useful. Enamorus also has no way of getting past Blissey and Chansey, making physical wallbreakers such as Buzzwole necessary teammates. Healing Wish is best used to either give a sweeper like Dragon Dance Tyranitar or Celesteela a second opportunity to sweep, or a bulky wallbreaker like Scizor the health needed to continue breaking holes into the opposing team.

" + }, + "Stallbreaker": { + "description": "

Stallbreaker Enamorus uses its distinctive offensive profile to be a proficient stallbreaker, capable of wearing down stall structures consisting of Chansey, Skarmory, Flygon, and Clefable as well as taking advantage of other defensive staples, such as Ting-Lu, Rotom-W, and Buzzwole. Moonblast alongside Fairium Z grants Enamorus the burst damage to break through Clefable as well as OHKO Pokemon like Rotom-W and Mega Aerodactyl expecting to survive an unboosted Moonblast. Superpower alongside Contrary allows Enamorus to snowball incredibly effectively against slower teams, as it can survive Jirachi's Iron Head at +1, which is often the best switch in against Enamorus on stall teams. It also slams Chansey and lets Enamorus break through Skarmory more easily. Boosting its Defense also allows Enamorus to take hits from defensive and offensive answers alike, such as Heavy Slam Celesteela, Scizor, Mega Gallade, and Choice Scarf Mienshao. Earth Power snipes Iron Moth on the switch in, Aegislash, and the rare Pecharunt or Skeledirge that may be seen on stall teams. Taunt is essential to block recovery and utility moves from defensive Pokemon that Enamorus cannot easily 2HKO like Mega Venusaur and Celesteela. While Fairium Z is generally recommended to give Enamorus the ability to break through Clefable more easily, Leftovers is an option on teams already utilizing the Z-Move elsewhere to grant Enamorus extended longevity, especially against teams where the main mode of damaging it is Chansey and Blissey's Seismic Toss. It also ensures Enamorus remains healthy against bulkier sand teams. Heavy-Duty Boots is an option on teams lacking entry hazard removal but requires more precise play with Enamorus to break through stall teams. A Naive nature ensures Enamorus can take advantage of the Defense boost from Superpower more effectively, and it doesn't significantly worsen matchups against revenge killers like Iron Moth and Greninja. Stallbreaker Enamorus is only seen on offensive teams looking for a threat capable of wearing down defensive structures efficiently. While Enamorus can remove most Pokemon on stall teams, compositions utilizing Mega Venusaur or Amoonguss can make it difficult for Enamorus to easily break through. Teammates like Aegislash, Scizor, and Serperior can help Enamorus wear these two down, handle them defensively, or lure them in and cripple them with status. Enamorus also appreciates their defensive profile, as they are capable of switching into faster threats such as Iron Boulder and Alakazam that force Enamorus out. Enamorus also struggles against more offensive teams due to its middling Speed, lack of consistent wallbreaking power, lack of opportunities to switch in, and reliance on prediction to catch foes on the switch in. Teammates like Ting-Lu, Excadrill, and Tyranitar can temporarily check threats like Iron Moth and Zeraora on offensive teams, as well as provide hazard support to help Enamorus wear down Celesteela and Mega Venusaur. Magnezone is a notable teammate, able to trap and remove Celesteela, Scizor, and Jirachi, which give Enamorus trouble. Enamorus is also weak to Stealth Rock, so teammates like Rotom-W and Excadrill can help mitigate this weakness while also taking advantage of holes left in the opposing team left by Enamorus.

" } }, - "credits": {"writtenBy": [{"user_id": 535530, "username": "Gangsta Spongebob"}, {"user_id": 585020, "username": "TBIC106"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 546157, "username": "Iride"}, {"user_id": 568189, "username": "Runo"}]}, {"name": "Grammar checked by", "members": [{"user_id": 356215, "username": "Clouds"}, {"user_id": 637479, "username": "red fintans"}, {"user_id": 262594, "username": "Milak"}]}]} + "credits": {"writtenBy": [{"user_id": 535530, "username": "Gangsta Spongebob"}, {"user_id": 585020, "username": "TBIC106"}, {"user_id": 589016, "username": "Danbear02"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 546157, "username": "Iride"}, {"user_id": 568189, "username": "Runo"}]}, {"name": "Grammar checked by", "members": [{"user_id": 356215, "username": "Clouds"}, {"user_id": 384270, "username": "autumn"}, {"user_id": 637479, "username": "red fintans"}, {"user_id": 262594, "username": "Milak"}]}]} }, "nationaldex": { "sets": { @@ -14353,7 +14361,15 @@ }, "credits": {"writtenBy": [{"user_id": 149971, "username": "Nuxl"}], "teams": [{"name": "Set(s) by", "members": [{"user_id": 546922, "username": "bo_bobson27"}]}, {"name": "Quality checked by", "members": [{"user_id": 563650, "username": "bern"}, {"user_id": 481149, "username": "bea"}, {"user_id": 500233, "username": "RTM"}, {"user_id": 316445, "username": "lost heros"}]}, {"name": "Grammar checked by", "members": [{"user_id": 528364, "username": "adorluigi"}]}]} }, - "monotype": {"sets": {"Weakness Policy (Psychic)": {"description": "

This is the sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

"}, "Choice Specs (Steel)": {"description": "

This is the sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

"}}, "credits": {"writtenBy": [], "teams": [{"name": "Set(s) by", "members": [{"user_id": 542526, "username": "Neko"}, {"user_id": 598658, "username": "Ultraman1"}]}]}}, + "monotype": { + "sets": { + "Double Dance Sweeper (Psychic)": { + "description": "

Iron Crown is an amazing Stored Power setup sweeper for Psychic due to its access to multiple useful setup moves, like Calm Mind and Agility, and a type combination that lets it activate Weakness Policy easily. On top of that, its typing means it's immune to Toxic and also has important resistances to types such as Dragon and Fairy. Calm Mind and Agility allow Iron Crown to boost its stats and Stored Power while also punishing opponents that play passively, trying to stall out dual screens. Behind dual screens, Iron Crown survives attacks like Fiery Dance from Choice Specs Iron Moth, Earth Power from Life Orb Landorus, and Knock Off from Alolan Muk, allowing it to capitalize on its weaknesses by activating Weakness Policy and boosting the power of Stored Power. Additionally, after activating its Weakness Policy and using a single Agility, Iron Crown can take on walls like Skarmory and Galarian Slowking, OHKOing the former after Stealth Rock damage and 2HKOing the latter; similarly, in this position, it makes quick work of offensive foes like Choice Band Dragapult, Landorus-T, and Ogerpon-H and -W. Tachyon Cutter is a secondary move that is meant to hit foes that are immune to Stored Power, such as Alolan Muk and Meowscarada, and it also bypasses enemies with Focus Sash and Sturdy, such as Glimmora and Ogerpon-C, respectively. Focus Blast can be used in place of Tachyon Cutter or Calm Mind to hit Steel-type foes, which resist Stored Power, and Dark-type foes, which are immune to it. Once Weakness Policy is activated, Focus Blast can eliminate special walls such as Ting-Lu and Heatran after they are mildly chipped. However, it is considered risky, as Focus Blast can miss. A Timid nature is preferred, since it lets Iron Crown outspeed Choice Scarf Dragapult after an Agility. However, a Modest nature can also be considered, as it still outspeeds Choice Scarf Meowscarada after an Agility, and at +2 Special Attack, Iron Crown can OHKO Heatran.

Deoxys-S and Scream Tail set up entry hazards and dual screens, allowing Iron Crown to survive hits and set up successfully. Indeedee-M is immune to Ghost and sets Psychic Terrain for Iron Crown, shielding it from priority moves such as Ceruledge's Shadow Sneak and Hisuian Samurott's Sucker Punch. It also provides Healing Wish support to bring Iron Crown back into shape if it gets worn down. Galarian Slowking assists Iron Crown by spreading poison through Toxic Spikes or Toxic, pressuring bulky special walls such as Ting-Lu, while also providing pivoting with Chilly Reception. Hatterene prevents foes from setting up hazards, allowing Iron Crown to come in safely, and it can also help weaken Dark-types. Iron Boulder heavily damages special walls that trouble Iron Crown such as Heatran and Hisuian Goodra. Additionally, Iron Boulder checks Fire-type threats such as Ogerpon-H, Volcarona, and Cinderace while also dissuading Cinderace from using Court Change to steal dual screens. Choice Specs Flutter Mane overwhelms Iron Crown, but Choice Scarf Iron Boulder outspeeds it and removes it. Latios provides a switch-in to Ground-type moves thanks to its immunity to them, and it removes Dragon-type foes such as Gouging Fire and Walking Wake. Hoopa-U helps in removing Ghost-types such as Gholdengo and Flutter Mane. Slowbro chips opposing Fire-type threats such as Hisuian Arcanine while also burning physical attackers, such as Barraskewda and Choice Band Excadrill, and setup sweepers, like Dragonite and Scizor, with Scald. Armarouge removes Steel-type threats that resist Iron Crown's STAB moves, such as Forretress and Iron Treads, with the combination of Aura Sphere and Armor Cannon.

" + }, + "Choice Specs (Steel)": {"description": "

This is the sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

"} + }, + "credits": {"writtenBy": [{"user_id": 667394, "username": "AhmedxWaleed"}], "teams": [{"name": "Set(s) by", "members": [{"user_id": 542526, "username": "Neko"}, {"user_id": 598658, "username": "Ultraman1"}]}, {"name": "Quality checked by", "members": [{"user_id": 622813, "username": "Pengairxan"}, {"user_id": 542526, "username": "Neko"}]}, {"name": "Grammar checked by", "members": [{"user_id": 583607, "username": "PowerOfMemes"}, {"user_id": 384270, "username": "autumn"}]}]} + }, "vgc2024": { "overview": "", "sets": { diff --git a/data/analyses/gen9monotype.json b/data/analyses/gen9monotype.json index 1df55b28f..59485765f 100644 --- a/data/analyses/gen9monotype.json +++ b/data/analyses/gen9monotype.json @@ -755,16 +755,19 @@ "credits": {"writtenBy": [{"user_id": 532450, "username": "TheRealBigC"}], "teams": [{"name": "Set(s) by", "members": [{"user_id": 532450, "username": "TheRealBigC"}]}, {"name": "Quality checked by", "members": [{"user_id": 542526, "username": "Neko"}, {"user_id": 574288, "username": "Giyu"}]}, {"name": "Grammar checked by", "members": [{"user_id": 594478, "username": "ken"}]}]} }, "Excadrill": { + "overview": "

Excadrill is typically overshadowed by the same-typed Iron Treads, but Excadrill finds a niche on Steel-type teams as a Choice Scarf user. Iron Treads provides more utility, as well as being able to OHKO Landorus with Ice Spinner, while Excadrill provides more immediate power and has fewer switch-ins thanks to Mold Breaker. Excadrill is a valuable revenge killer and is able to spam Earthquake without being worried about Levitate users such as Latios, Rotom-W, and Galarian Weezing.

", "sets": { + "Choice Scarf (Steel)": { + "description": "

Excadrill makes use of its high Attack and Speed to serve as a solid Choice Scarf user for Steel teams. Mold Breaker, alongside Earthquake, notably eases the Dragon matchup, as Excadrill can ignore Levitate from the likes of Latios, Latias, and Hydreigon. Iron Head allows Excadrill to hit Fairy- and Ice-types such as Flutter Mane, Iron Valiant, and Kyurem. Rock Slide allows Excadrill to threaten Flying-types such as Zapdos and Dragonite that would hope to switch into Earthquake. Since Iron Treads is typically replaced by Excadrill, Rapid Spin is a logical last move and is the best way for Steel team to remove entry hazards from only their side of the field.

Gholdengo is a solid teammate for Excadrill, as not only can it switch into Fighting-type attacks, but it can use Thunder Wave to slow down opposing Choice Scarf users to ensure Excadrill outspeeds them, such as Greninja, Hisuian Samurott, and Latios. Gholdengo also appreciates the removal of Gouging Fire and Alolan Muk so that it can spam Shadow Ball without worry. Skarmory has a Ground immunity and provides entry hazard support in the form of Spikes, which makes Excadrill's job easier. Archaludon is also capable of using Thunder Wave, targeting Pokemon such as Gouging Fire and Ceruledge, and it can provide additional entry hazard support in the form of Stealth Rock. In return, Excadrill can remove faster Fairy-type threats that would otherwise check Archaludon, such as Choice Specs Flutter Mane. Air Balloon Heatran can act as a temporary Ground immunity, as well as being able to safely switch into Fire-type attacks that would otherwise make quick work of Excadrill. Empoleon and Hisuian Goodra procide Knock Off support to remove Heavy-Duty Boots from Pokemon such as Dragapult and Darkrai and resist Water. Empoleon also has the added benefit of deterring Defog via Competitive, as well as being a slow pivot option via Flip Turn.

" + }, "Choice Band (Ground)": { "description": "

Sand Rush, in tandem with a colossal Attack stat, makes Excadrill a terrifying attacker on sand-based Ground-type teams, outspeeding even Choice Scarf Meowscarada while sand is active. Earthquake 2HKOes some of the bulkiest Pokemon in the metagame, such as Primarina and Amoonguss, as well as 2HKOing Slowbro and Garchomp after some hazard support. Iron Head hits Ice- and Fairy-type Pokemon such as Chien-Pao, Enamorus, and Galarian-Weezing, as well as Pokemon with Levitate such as Latias. Rock Slide helps target Flying-type Pokemon such as Zapdos, Dragonite, and Talonflame. Poison Jab can be used to hit pesky Grass-type Pokemon that would otherwise be a major nuisance to Ground-type teams such as Ogerpon-W, Ogerpon-H, and Meowscarada. Alternatively, X-Scissor can be used to hit Psychic-, Dark-, and some Grass-type Pokemon such as Slowbro, Latios, Hydreigon, and Serperior.

Hippowdon is a mandatory teammate for Excadrill, as not only does it provide sand, but it also provides entry hazard support in the form of Stealth Rock. It also provides Excadrill a safe switch via Eject Button. Hippowdon is also capable of taking on physically oriented threats such as Kingambit, Iron Hands, and Gouging Fire. Landorus-T and Gliscor are great teammates, as they can both switch into the Fighting- and Ground-type attacks that make quick work of Excadrill. Landorus is also capable of using Gravity to enable Excadrill's Earthquake to hit absolutely everything. Mamoswine is a great teammate to help Excadrill deal with Flying-type Pokemon that it cannot deal with, such as Gliscor and Corviknight. It also deals with Choice Scarf users and faster threats that Excadrill cannot outspeed when sand is not present, such as Dragapult, Enamorus, and Meowscarada, thanks to Ice Shard. Ursaluna-B is an incredibly threatening special wallbreaker that can deal with physically defensive Pokemon that Excadrill struggles to take on, such as Dondozo and Sableye. Excadrill pairs nicely with Swords Dance Garchomp, as Excadrill takes care of the Ice- and Fairy-types that would otherwise get in the way of Garchomp's sweep. Teammates that provide Water immunities, such as Storm Drain Gastrodon and Water Absorb Clodsire, are great teammates, as they can switch into threats that Excadrill cannot OHKO, such as Primarina, Urshifu-R, Keldeo, and Barraskewda. Teammates that provide entry hazard support work well with Excadrill, such as Ting-Lu, Quagsire, and Clodsire.

" }, "Swords Dance (Ground)": { "description": "

Excadrill's Swords Dance, paired with its great offensive capabilities in its near-unwallable STAB combination and Sand Rush, makes it an excellent sweeper for Ground-type teams. Swords Dance aids Excadrill in OHKOing prominent targets that would otherwise threaten it such as Primarina, Meowscarada, and Kyurem. Iron Head in tandem with Earthquake forms a fantastic STAB move combination that is resisted by very few Pokemon. Rapid Spin allows Excadrill to remove entry hazards that can prove troublesome to Ground-type teams, such as Spikes and Toxic Spikes, while also providing it with a boost to its Speed, which can make it a potent sweeper even outside of sand. Soft Sand is the preferred item over other damage-boosting items such as Life Orb, as it allows Excadrill to retain HP while landing OHKOs on the aforementioned Primarina, as well as Swampert after a Swords Dance boost.

Hippowdon is a mandatory teammate, as it sets sand for Excadrill to take advantage of. Additionally, it acts as a great physical wall that can switch into Pokemon that threaten Excadrill, such as Great Tusk and Landorus-T, while also providing entry hazard support. In return, Excadrill can handle the aforementioned Primarina and Meowscarada for Hippowdon. Landorus is another great teammate, as it is a very potent wallbreaker that handles physical walls that Excadrill struggles against, such as opposing Hippowdon, as well as Corviknight and Skarmory if it has set Gravity, which Excadrill can also take advantage of. In return, Excadrill takes care of Pokemon that can wall Landorus, like Chansey and Articuno. Another great defensive teammate is Clodsire, which provides a Water immunity with Water Absorb, as well as great utility with its access to a wide array of entry hazards, which further aid in Excadrill's sweeping and wallbreaking capabilities. Mamoswine is another appreciated teammate, as it has access to Thick Fat, which allows Ground teams to have a relatively safe pivot into Pokemon such as Kyurem and Greninja Choice-locked into Ice-type moves, which both outspeed Excadrill outside of sand. Additionally, it threatens a myriad of Pokemon that prove troublesome to Excadrill such as Gliscor, Amoonguss, and Zapdos with its Ice-type STAB moves, as well as revenge killing Dragon-types such as Dragonite and Dragapult, making Excadrill's job of sweeping much easier. Ursaluna-B pairs well with Excadrill to form a dangerous wallbreaking combination, as they both have access to high powered STAB moves while also covering each other's checks nicely. Excadrill helps with special walls that Ursaluna-B can't break, such as the aforementioned Chansey, while Ursaluna-B can help deal with Corviknight and Skarmory after boosting with Calm Mind. Additionally, Ursaluna-B has access to Vacuum Wave, which hits a very prominent threat in Chien-Pao, which alleviates pressure from Ground-type teams.

" - }, - "Choice Scarf (Steel)": {"description": "

This is the sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

"} + } }, - "credits": {"writtenBy": [{"user_id": 246753, "username": "RoyalReloaded"}, {"user_id": 510532, "username": "sasha"}], "teams": [{"name": "Set(s) by", "members": [{"user_id": 574288, "username": "Giyu"}]}, {"name": "Quality checked by", "members": [{"user_id": 542526, "username": "Neko"}, {"user_id": 518038, "username": "Ashbala"}, {"user_id": 637295, "username": "boomp"}, {"user_id": 602431, "username": "CaptainDaimyo"}]}, {"name": "Grammar checked by", "members": [{"user_id": 558636, "username": "zastra"}, {"user_id": 384270, "username": "autumn"}, {"user_id": 470115, "username": "SolarBeam"}]}]} + "credits": {"writtenBy": [{"user_id": 246753, "username": "RoyalReloaded"}, {"user_id": 510532, "username": "sasha"}], "teams": [{"name": "Set(s) by", "members": [{"user_id": 574288, "username": "Giyu"}]}, {"name": "Quality checked by", "members": [{"user_id": 481576, "username": "roxie"}, {"user_id": 542526, "username": "Neko"}, {"user_id": 518038, "username": "Ashbala"}, {"user_id": 637295, "username": "boomp"}, {"user_id": 602431, "username": "CaptainDaimyo"}]}, {"name": "Grammar checked by", "members": [{"user_id": 555379, "username": "Tbolt"}, {"user_id": 558636, "username": "zastra"}, {"user_id": 384270, "username": "autumn"}, {"user_id": 470115, "username": "SolarBeam"}]}]} }, "Whimsicott": { "overview": "

Grass

Whimsicott finds niches with its Fairy typing, allowing it to take on Dragon-types, along with Prankster boosting its great utility movepool such as Encore, which enables it to lock targets like Gouging Fire and Skarmory into undesirable moves. However, Whimsicott's low stats outside of Speed leave much to be desired in terms of power, and its utility movepool can often be stifled by opposing Grass-types and bulky Dark-types such as Ogerpon-H and Alolan Muk, which will happily remove it.

", @@ -2007,7 +2010,15 @@ }, "credits": {"writtenBy": [{"user_id": 571069, "username": "Dead by Daylight"}, {"user_id": 637295, "username": "boomp"}], "teams": [{"name": "Set(s) by", "members": [{"user_id": 542526, "username": "Neko"}]}, {"name": "Quality checked by", "members": [{"user_id": 542526, "username": "Neko"}, {"user_id": 574288, "username": "Giyu"}, {"user_id": 637295, "username": "boomp"}]}, {"name": "Grammar checked by", "members": [{"user_id": 633500, "username": "StupidFlandrs48"}, {"user_id": 384270, "username": "autumn"}]}]} }, - "Iron Crown": {"sets": {"Weakness Policy (Psychic)": {"description": "

This is the sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

"}, "Choice Specs (Steel)": {"description": "

This is the sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

"}}, "credits": {"writtenBy": [], "teams": [{"name": "Set(s) by", "members": [{"user_id": 542526, "username": "Neko"}, {"user_id": 598658, "username": "Ultraman1"}]}]}}, + "Iron Crown": { + "sets": { + "Double Dance Sweeper (Psychic)": { + "description": "

Iron Crown is an amazing Stored Power setup sweeper for Psychic due to its access to multiple useful setup moves, like Calm Mind and Agility, and a type combination that lets it activate Weakness Policy easily. On top of that, its typing means it's immune to Toxic and also has important resistances to types such as Dragon and Fairy. Calm Mind and Agility allow Iron Crown to boost its stats and Stored Power while also punishing opponents that play passively, trying to stall out dual screens. Behind dual screens, Iron Crown survives attacks like Fiery Dance from Choice Specs Iron Moth, Earth Power from Life Orb Landorus, and Knock Off from Alolan Muk, allowing it to capitalize on its weaknesses by activating Weakness Policy and boosting the power of Stored Power. Additionally, after activating its Weakness Policy and using a single Agility, Iron Crown can take on walls like Skarmory and Galarian Slowking, OHKOing the former after Stealth Rock damage and 2HKOing the latter; similarly, in this position, it makes quick work of offensive foes like Choice Band Dragapult, Landorus-T, and Ogerpon-H and -W. Tachyon Cutter is a secondary move that is meant to hit foes that are immune to Stored Power, such as Alolan Muk and Meowscarada, and it also bypasses enemies with Focus Sash and Sturdy, such as Glimmora and Ogerpon-C, respectively. Focus Blast can be used in place of Tachyon Cutter or Calm Mind to hit Steel-type foes, which resist Stored Power, and Dark-type foes, which are immune to it. Once Weakness Policy is activated, Focus Blast can eliminate special walls such as Ting-Lu and Heatran after they are mildly chipped. However, it is considered risky, as Focus Blast can miss. A Timid nature is preferred, since it lets Iron Crown outspeed Choice Scarf Dragapult after an Agility. However, a Modest nature can also be considered, as it still outspeeds Choice Scarf Meowscarada after an Agility, and at +2 Special Attack, Iron Crown can OHKO Heatran.

Deoxys-S and Scream Tail set up entry hazards and dual screens, allowing Iron Crown to survive hits and set up successfully. Indeedee-M is immune to Ghost and sets Psychic Terrain for Iron Crown, shielding it from priority moves such as Ceruledge's Shadow Sneak and Hisuian Samurott's Sucker Punch. It also provides Healing Wish support to bring Iron Crown back into shape if it gets worn down. Galarian Slowking assists Iron Crown by spreading poison through Toxic Spikes or Toxic, pressuring bulky special walls such as Ting-Lu, while also providing pivoting with Chilly Reception. Hatterene prevents foes from setting up hazards, allowing Iron Crown to come in safely, and it can also help weaken Dark-types. Iron Boulder heavily damages special walls that trouble Iron Crown such as Heatran and Hisuian Goodra. Additionally, Iron Boulder checks Fire-type threats such as Ogerpon-H, Volcarona, and Cinderace while also dissuading Cinderace from using Court Change to steal dual screens. Choice Specs Flutter Mane overwhelms Iron Crown, but Choice Scarf Iron Boulder outspeeds it and removes it. Latios provides a switch-in to Ground-type moves thanks to its immunity to them, and it removes Dragon-type foes such as Gouging Fire and Walking Wake. Hoopa-U helps in removing Ghost-types such as Gholdengo and Flutter Mane. Slowbro chips opposing Fire-type threats such as Hisuian Arcanine while also burning physical attackers, such as Barraskewda and Choice Band Excadrill, and setup sweepers, like Dragonite and Scizor, with Scald. Armarouge removes Steel-type threats that resist Iron Crown's STAB moves, such as Forretress and Iron Treads, with the combination of Aura Sphere and Armor Cannon.

" + }, + "Choice Specs (Steel)": {"description": "

This is the sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

"} + }, + "credits": {"writtenBy": [{"user_id": 667394, "username": "AhmedxWaleed"}], "teams": [{"name": "Set(s) by", "members": [{"user_id": 542526, "username": "Neko"}, {"user_id": 598658, "username": "Ultraman1"}]}, {"name": "Quality checked by", "members": [{"user_id": 622813, "username": "Pengairxan"}, {"user_id": 542526, "username": "Neko"}]}, {"name": "Grammar checked by", "members": [{"user_id": 583607, "username": "PowerOfMemes"}, {"user_id": 384270, "username": "autumn"}]}]} + }, "Terapagos": { "comments": "

Other Options

Normal (Offensive Entry Hazard Remover)

Terapagos has no shortage of moves it can run, such as Earth Power, which lets it deal with Archaludon and Ceruledge; Scorching Sands, which lets it fish for burns against Alolan Muk and Clodsire; and Dazzling Gleam for Sableye. However, Terapagos would lose the coverage needed to OHKO Gliscor or threaten Corviknight and Gholdengo, in addition to Tera Starstorm's damage being comparable with super effective coverage if the opposing Pokemon is not 4x weak to Terapagos's coverage. Even though Calm Mind is tempting to use with Rapid Spin, losing crucial coverage hampers Terapagos ability to keep entry hazards off.

", "sets": { diff --git a/data/analyses/gen9nationaldexmonotype.json b/data/analyses/gen9nationaldexmonotype.json index 8ecf40acb..9db3f5090 100644 --- a/data/analyses/gen9nationaldexmonotype.json +++ b/data/analyses/gen9nationaldexmonotype.json @@ -383,9 +383,11 @@ "description": "

Garchomp offers excellent utility as an entry hazard setter on Dragon teams due to its bulk, access to Spikes and Stealth Rock, and the ability to phaze opponents out via Dragon Tail. Earthquake allows Garchomp to threaten Steel- and Fire-types like Gholdengo, Hisuian Goodra, and Mega Charizard X. Dragon Tail phazes out setup sweepers such as Dragonite, Mega Latias, and Galarian Moltres, dealing a decent amount of chip damage; Roar may be used instead to force Fairy-types out. Fire Blast threatens Steel-types like Mega Scizor and Corviknight. Alternatively, a combination of Spikes and Stealth Rock in conjunction with Dragon Tail or Roar enable Garchomp to cause an incredible buildup of damage. Toxic may be used instead, as it puts opposing walls such as Ting-Lu, Staraptor, and Mandibuzz on a timer. Rocky Helmet in conjunction with Rough Skin provides even more chip damage on top of the entry hazards, heavily damaging foes with multi-hit moves such as Urshifu-R, Meowscarada, and Weavile while also punishing U-turn and Flip Turn from Sneasler and Barraskweda, respectively. The given EV spread permits Garchomp to outpace Pokemon with a base Speed of 100 like Mega Charizard X, Jirachi, and Volcarona while maintaining maximum defensive bulk. Kyurem capatalizes greatly on Garchomp's hazards, appreciating special walls such as Toxapex, Hisuian Goodra, and Alolan Muk being worn down. In return, Kyurem removes Flying-types like Landorus-T, Zapdos, and Mandibuzz and greatly weakens Mega Sableye, preventing it from repeatedly switching in to bounce back hazards being set by Garchomp. Hisuian Goodra provides a Fairy- and Ice-type neutrality, combating foes such as Tapu Koko, Alolan Ninetales, and, notably, Mega Diancie, which also hinders Garchomp's ability to stack hazards. Mega Altaria offers a much-valued immunity to Dragon-type moves, threatening Roaring Moon, Walking Wake, Kommo-o, and Latios while also cherishing Garchomp's hazards and ability to check Poison- and Steel-types like Toxapex, Gholdengo, and Iron Treads. Mega Latias is incredibly threatening in the Flying matchup due to its BoltBeam coverage, though it struggles against Celesteela, while also easily sweeping teams lacking Galarian Moltres via Stored Power and Calm Mind. Roaring Moon is a versatile teammate capable of handling multiple roles; a Choice Scarf set allows it to threaten Fairy-types such as Mega Diancie, Alolan Ninetales, and Tapu Lele via Iron Head, while Dragon Dance sets can overpower physically defensive Pokemon like Rotom-W, Slowbro, and Celesteela. Kommo-o is a great setup sweeper that removes pesky walls such as Porygon2 and Mega Scizor and is a massive threat to opposing Dragon teams. Both Roaring Moon and Kommo-o value Garchomp's entry hazards, with the latter also appreciating the removal of Clodsire. Choice Scarf Latias and Latios are excellent speed control options due to their ability to force switches in the Dragon matchup, luring out Hisuian Goodra for Garchomp. Choice Scarf Archaludon can catch Fairy- and Ice-types like Iron Valiant, Alolan Ninetales, and Kyurem off-guard while also being a secondary speed control option in a pinch in the Dragon mirror matchups.

" }, "Offensive Entry Hazard Setter (Dragon)": {"description": "

This is the sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

"}, - "Swords Dance (Ground)": {"description": "

This is the sample set before we work on new analyses. This will be updated as the metagame continues to develop. Stay tuned!

"} + "Swords Dance (Ground)": { + "description": "

Mega Garchomp's sky-high Attack and oppressive STAB moves make it a dangerous wallbreaker that can tear through defensive Pokemon like Mega Venusaur and Mega Sableye. Scale Shot gives Mega Garchomp the opportunity to boost its mediocre Speed and outrun would-be revenge killers such as Mega Lopunny and Choice Specs Greninja while obliterating opposing Dragon-types like Latios and Dragonite. Fire Fang targets Pokemon like Corviknight and Celesteela that wall Garchomp's STAB combination and can also OHKO Ferrothorn after a Swords Dance. It should also be noted that Garchomp can benefit from not Mega Evolving immediately, since the base forme's higher Speed lets it outrun threats like Kyurem, Urshifu-R, and Choice Scarf Tapu Lele after a Scale Shot. With the chip damage from the Stealth Rock and sand that Hippowdon sets up, Mega Garchomp, after a Swords Dance boost, can use a Sand Force-enhanced Earthquake to take out neutral targets like Mega Venusaur and Mega Scizor. Excadrill provides speed control with Sand Rush and removes Ice- and Fairy types like Enamorus and Weavile, clearing the way for Mega Garchomp to remove walls like Slowbro and Celesteela that check Excadrill. Landorus is another good partner because it complements Mega Garchomp's physical strength with its powerful special attacks, which let it remove threats like Kyurem and Tapu Bulu with Focus Blast and Sludge Wave. Both Landorus formes also crucially provide Gravity, allowing Garchomp to temporarily ignore Ground immunities and fire off its deadly Earthquakes. Mamoswine threatens weakened Flying- and Dragon-types like Choice Scarf Enamorus and Latios with Ice Shard while being able to switch into Ice-type attacks directed at Garchomp, as it resists them due to Thick Fat. Finally, Clodsire provides Garchomp with a reliable Fairy resistance and Water-immune partner that packs Haze for setup sweepers like Volcarona and Kommo-o.

" + } }, - "credits": {"writtenBy": [{"user_id": 574288, "username": "Giyu"}, {"user_id": 594972, "username": "Murphy Lawden"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 635656, "username": "Elvira"}, {"user_id": 637295, "username": "boomp"}, {"user_id": 542526, "username": "Neko"}]}, {"name": "Grammar checked by", "members": [{"user_id": 197240, "username": "sunny004"}, {"user_id": 528364, "username": "adorluigi"}, {"user_id": 555379, "username": "Tbolt"}]}]} + "credits": {"writtenBy": [{"user_id": 574288, "username": "Giyu"}, {"user_id": 594972, "username": "Murphy Lawden"}, {"user_id": 664824, "username": "Bows"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 635656, "username": "Elvira"}, {"user_id": 637295, "username": "boomp"}, {"user_id": 542526, "username": "Neko"}]}, {"name": "Grammar checked by", "members": [{"user_id": 197240, "username": "sunny004"}, {"user_id": 528364, "username": "adorluigi"}, {"user_id": 555379, "username": "Tbolt"}, {"user_id": 583607, "username": "PowerOfMemes"}, {"user_id": 384270, "username": "autumn"}]}]} }, "Weavile": { "sets": { diff --git a/data/analyses/gen9nationaldexuu.json b/data/analyses/gen9nationaldexuu.json index 077fe52fe..7de74c1e2 100644 --- a/data/analyses/gen9nationaldexuu.json +++ b/data/analyses/gen9nationaldexuu.json @@ -519,9 +519,12 @@ }, "Choice Scarf": { "description": "

With Choice Scarf, its high Special Attack, and the utility of Healing Wish, Enamorus is an effective form of speed control that can also sweep or facilitate another partner's sweep late-game. Earth Power targets Steel-types like Excadrill and Aegislash, Fire-types like Victini and Iron Moth, and it's also Enamorus's strongest attack against Mega Venusaur. Mystical Fire hits specific Steel-types that don't mind Earth Power, namely Skarmory, Scizor, and Celesteela; its Special Attack-lowering effect also provides some utility against Autotomize variants of the latter. Alternatively, Grass Knot can 2HKO Ground-types like Hippowdon and Gastrodon. Finally, Focus Blast serves as a middle ground option against Steel-types like Excadrill and Skarmory while also OHKOing Tyranitar, though its shaky accuracy combined with Enamorus's frailty makes it risky to use. Enamorus best fits on offense teams looking for a form of speed control that can revenge kill fast threats such as Thundurus. Due to its weakness to Stealth Rock, entry hazard removers such as Excadrill and Tapu Fini are essential teammates. Due to Enamorus's low bulk, pivots such as Thundurus can help it safely get onto the field. Enamorus also appreciates the defensive backbone provided by bulky partners such as Amoonguss, Tangrowth, and Skamory; Pokemon that resist Steel like the latter are important as checks to Scizor and Sand Rush Excadrill. Enamorus lacks the power to OHKO certain foes like Victini and Thundurus from full health, while they can often cripple or OHKO it back, making hazard setters like Excadrill and Mew good partners as they can chip these foes into KO range. Enamorus struggles to get past certain Poison-types like Mega Venusaur, making checks to them like Mega Latias useful. Enamorus also has no way of getting past Blissey and Chansey, making physical wallbreakers such as Buzzwole necessary teammates. Healing Wish is best used to either give a sweeper like Dragon Dance Tyranitar or Celesteela a second opportunity to sweep, or a bulky wallbreaker like Scizor the health needed to continue breaking holes into the opposing team.

" + }, + "Stallbreaker": { + "description": "

Stallbreaker Enamorus uses its distinctive offensive profile to be a proficient stallbreaker, capable of wearing down stall structures consisting of Chansey, Skarmory, Flygon, and Clefable as well as taking advantage of other defensive staples, such as Ting-Lu, Rotom-W, and Buzzwole. Moonblast alongside Fairium Z grants Enamorus the burst damage to break through Clefable as well as OHKO Pokemon like Rotom-W and Mega Aerodactyl expecting to survive an unboosted Moonblast. Superpower alongside Contrary allows Enamorus to snowball incredibly effectively against slower teams, as it can survive Jirachi's Iron Head at +1, which is often the best switch in against Enamorus on stall teams. It also slams Chansey and lets Enamorus break through Skarmory more easily. Boosting its Defense also allows Enamorus to take hits from defensive and offensive answers alike, such as Heavy Slam Celesteela, Scizor, Mega Gallade, and Choice Scarf Mienshao. Earth Power snipes Iron Moth on the switch in, Aegislash, and the rare Pecharunt or Skeledirge that may be seen on stall teams. Taunt is essential to block recovery and utility moves from defensive Pokemon that Enamorus cannot easily 2HKO like Mega Venusaur and Celesteela. While Fairium Z is generally recommended to give Enamorus the ability to break through Clefable more easily, Leftovers is an option on teams already utilizing the Z-Move elsewhere to grant Enamorus extended longevity, especially against teams where the main mode of damaging it is Chansey and Blissey's Seismic Toss. It also ensures Enamorus remains healthy against bulkier sand teams. Heavy-Duty Boots is an option on teams lacking entry hazard removal but requires more precise play with Enamorus to break through stall teams. A Naive nature ensures Enamorus can take advantage of the Defense boost from Superpower more effectively, and it doesn't significantly worsen matchups against revenge killers like Iron Moth and Greninja. Stallbreaker Enamorus is only seen on offensive teams looking for a threat capable of wearing down defensive structures efficiently. While Enamorus can remove most Pokemon on stall teams, compositions utilizing Mega Venusaur or Amoonguss can make it difficult for Enamorus to easily break through. Teammates like Aegislash, Scizor, and Serperior can help Enamorus wear these two down, handle them defensively, or lure them in and cripple them with status. Enamorus also appreciates their defensive profile, as they are capable of switching into faster threats such as Iron Boulder and Alakazam that force Enamorus out. Enamorus also struggles against more offensive teams due to its middling Speed, lack of consistent wallbreaking power, lack of opportunities to switch in, and reliance on prediction to catch foes on the switch in. Teammates like Ting-Lu, Excadrill, and Tyranitar can temporarily check threats like Iron Moth and Zeraora on offensive teams, as well as provide hazard support to help Enamorus wear down Celesteela and Mega Venusaur. Magnezone is a notable teammate, able to trap and remove Celesteela, Scizor, and Jirachi, which give Enamorus trouble. Enamorus is also weak to Stealth Rock, so teammates like Rotom-W and Excadrill can help mitigate this weakness while also taking advantage of holes left in the opposing team left by Enamorus.

" } }, - "credits": {"writtenBy": [{"user_id": 535530, "username": "Gangsta Spongebob"}, {"user_id": 585020, "username": "TBIC106"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 546157, "username": "Iride"}, {"user_id": 568189, "username": "Runo"}]}, {"name": "Grammar checked by", "members": [{"user_id": 356215, "username": "Clouds"}, {"user_id": 637479, "username": "red fintans"}, {"user_id": 262594, "username": "Milak"}]}]} + "credits": {"writtenBy": [{"user_id": 535530, "username": "Gangsta Spongebob"}, {"user_id": 585020, "username": "TBIC106"}, {"user_id": 589016, "username": "Danbear02"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 546157, "username": "Iride"}, {"user_id": 568189, "username": "Runo"}]}, {"name": "Grammar checked by", "members": [{"user_id": 356215, "username": "Clouds"}, {"user_id": 384270, "username": "autumn"}, {"user_id": 637479, "username": "red fintans"}, {"user_id": 262594, "username": "Milak"}]}]} }, "Skeledirge": { "sets": { diff --git a/data/analyses/gen9ou.json b/data/analyses/gen9ou.json index 9954903bc..8d00c8999 100644 --- a/data/analyses/gen9ou.json +++ b/data/analyses/gen9ou.json @@ -175,7 +175,7 @@ "Weavile": { "sets": { "Offensive": { - "description": "

Weavile is an excellent wallbreaker thanks to its high Speed and Attack and high-Base Power moves, including a Knock Off that Skarmory, Gliscor, and Clefable cannot safely absorb. Weavile also provides excellent speed control for teams, outspeeding the entire unboosted metagame besides Darkrai, Zamazenta, Dragapult, and Deoxys-S while being able to slot in Ice Shard to pick off +1 Roaring Moon, Dragapult, and Choice Scarf Enamorus. Swords Dance allows Weavile to OHKO bulky Pokemon like defensive Great Tusk and Ting-Lu at +2 with Triple Axel and OHKO Enamorus and Dragapult after Stealth Rock with Ice Shard. Low Kick can be slotted over Swords Dance to OHKO opposing Weavile, Hisuian Samurott, and Kingambit, but dropping Swords Dance limits Weavile's power and leaves it always walled by Skarmory and Clefable. Tera Ice boosts Triple Axel and Ice Shard to increase its wallbreaking and revenge killing potential, with +2 Tera Ice Triple Axel OHKOing Clefable and most Skarmory variants after Stealth Rock damage and +2 Tera Ice Ice Shard OHKOing Dragonite. Tera Dark can be ran to boost Knock Off, with Weavile now having significant odds of OHKOing specially defensive Skeledirge and specially defensive Heatran as well as 2HKOing Alomomola at +2 while still stomaching Kingambit's Sucker Punch.

Weavile's excellent wallbreaking capabilities and capability to fit on offense, balance, and semi-stall teams give it great synergy with a wide variety of Pokemon. Spikers are the best Pokemon to pair with Weavile because Weavile is excellent at using Knock Off to remove Heavy-Duty Boots and Leftovers. On slower teams, Spikers that benefit from Weavile include Gliscor, Skarmory and Ting-Lu, while on faster teams, Weavile supports Hisuian Samurott and Deoxys-S. Stealth Rock is less effective against most Weavile answers other than Skarmory and Corviknight, but they still synergize with Weavile's Knock Off. Stealth Rock setters on offensive teams include Glimmora and Landorus-T, while bulkier teams can make use of Great Tusk, Gliscor, and Clefable. Weavile also benefits other physical attackers that appreciate Weavile using Knock Off on Pokemon like Skarmory, Dondozo, Corviknight, and Alomomola. Kingambit is the biggest beneficiary of Weavile's Knock Off, but other physical attackers like Hisuian Samurott and Swords Dance Iron Valiant can also take advantage of its Knock Off to break through Pokemon like Dondozo and prevent chip damage from Skarmory's Rocky Helmet. Special attackers like Raging Bolt and Dragapult can draw in special walls like Ting-Lu, Galarian Slowking, and Clodsire for Weavile to come in on for opportunities to use Knock Off; Dragapult in particular can use U-turn to pivot to Weavile. Weavile struggles with faster Pokemon that can't be threatened with Ice Shard, which includes boosted Iron Valiant, Zamazenta, and boosted Iron Boulder. On slower teams, Pokemon that can wall these faster foes are appreciated like Clodsire and Galarian Slowking for Iron Valiant, while Dondozo and Skarmory are best for Iron Boulder and Zamazenta. On faster teams, Gholdengo and priority users like Raging Bolt can check them. Galarian Slowking in particular is excellent, as Weavile appreciates support from Chilly Reception giving it entry on Pokemon like Gholdengo and Ting-Lu, while Future Sight prevents switch-ins like Zamazenta, Dondozo and Skarmory from coming in. Dondozo, Zamazenta and Skarmory can counter Weavile, but Dragapult and Gholdengo can swap into their attacks and force progress; Dragapult threatens heavy damage or burn, while Gholdengo can use these Pokemon to boost with Nasty Plot.

" + "description": "

Weavile is an excellent wallbreaker thanks to its high Speed and Attack and high-Base Power moves, including a Knock Off that Skarmory, Gliscor, and Clefable cannot safely absorb. Weavile also provides excellent speed control for teams, outspeeding the entire unboosted metagame besides Darkrai, Zamazenta, Dragapult, and Deoxys-S while being able to slot in Ice Shard to pick off +1 Roaring Moon, Dragapult, and Choice Scarf Enamorus. Swords Dance allows Weavile to OHKO bulky Pokemon like defensive Great Tusk and Ting-Lu at +2 with Triple Axel and OHKO Enamorus and Dragapult after Stealth Rock with Ice Shard. Low Kick can be slotted over Swords Dance to OHKO opposing Weavile and Kingambit as well as hitting Hisuian Samurott super effectively, but dropping Swords Dance limits Weavile's power and leaves it always walled by Skarmory and Clefable. Tera Ice boosts Triple Axel and Ice Shard to increase its wallbreaking and revenge killing potential, with +2 Tera Ice Triple Axel OHKOing Clefable and most Skarmory variants after Stealth Rock damage and +2 Tera Ice Ice Shard OHKOing Dragonite. Tera Dark can be ran to boost Knock Off, with Weavile now having significant odds of OHKOing specially defensive Skeledirge and specially defensive Heatran as well as 2HKOing Alomomola at +2 while still stomaching Kingambit's Sucker Punch.

Weavile's excellent wallbreaking capabilities and capability to fit on offense, balance, and semi-stall teams give it great synergy with a wide variety of Pokemon. Spikers are the best Pokemon to pair with Weavile because Weavile is excellent at using Knock Off to remove Heavy-Duty Boots and Leftovers. On slower teams, Spikers that benefit from Weavile include Gliscor, Skarmory and Ting-Lu, while on faster teams, Weavile supports Hisuian Samurott and Deoxys-S. Stealth Rock is less effective against most Weavile answers other than Skarmory and Corviknight, but they still synergize with Weavile's Knock Off. Stealth Rock setters on offensive teams include Glimmora and Landorus-T, while bulkier teams can make use of Great Tusk, Gliscor, and Clefable. Weavile also benefits other physical attackers that appreciate Weavile using Knock Off on Pokemon like Skarmory, Dondozo, Corviknight, and Alomomola. Kingambit is the biggest beneficiary of Weavile's Knock Off, but other physical attackers like Hisuian Samurott and Swords Dance Iron Valiant can also take advantage of its Knock Off to break through Pokemon like Dondozo and prevent chip damage from Skarmory's Rocky Helmet. Special attackers like Raging Bolt and Dragapult can draw in special walls like Ting-Lu, Galarian Slowking, and Clodsire for Weavile to come in on for opportunities to use Knock Off; Dragapult in particular can use U-turn to pivot to Weavile. Weavile struggles with faster Pokemon that can't be threatened with Ice Shard, which includes boosted Iron Valiant, Zamazenta, and boosted Iron Boulder. On slower teams, Pokemon that can wall these faster foes are appreciated like Clodsire and Galarian Slowking for Iron Valiant, while Dondozo and Skarmory are best for Iron Boulder and Zamazenta. On faster teams, Gholdengo and priority users like Raging Bolt can check them. Galarian Slowking in particular is excellent, as Weavile appreciates support from Chilly Reception giving it entry on Pokemon like Gholdengo and Ting-Lu, while Future Sight prevents switch-ins like Zamazenta, Dondozo and Skarmory from coming in. Dondozo, Zamazenta and Skarmory can counter Weavile, but Dragapult and Gholdengo can swap into their attacks and force progress; Dragapult threatens heavy damage or burn, while Gholdengo can use these Pokemon to boost with Nasty Plot.

" } }, "credits": {"writtenBy": [{"user_id": 612907, "username": "veti"}], "teams": [{"name": "Quality checked by", "members": [{"user_id": 558636, "username": "zastra"}, {"user_id": 633798, "username": "kd458"}]}, {"name": "Grammar checked by", "members": [{"user_id": 555379, "username": "Tbolt"}]}]} diff --git a/data/analyses/index.json b/data/analyses/index.json index a3024c191..e2363837a 100644 --- a/data/analyses/index.json +++ b/data/analyses/index.json @@ -26,7 +26,7 @@ "gen2ubers.json": [94023, 27031], "gen2uu.json": [228102, 63497], "gen2zu.json": [1466, 470], - "gen3.json": [2234840, 665261], + "gen3.json": [2234838, 665259], "gen3doublesou.json": [43830, 11661], "gen3lc.json": [4358, 1733], "gen3nu.json": [547981, 159637], @@ -34,7 +34,7 @@ "gen3pu.json": [2580, 710], "gen3ubers.json": [185813, 54776], "gen3uu.json": [300704, 93748], - "gen3zu.json": [280847, 73288], + "gen3zu.json": [280845, 73287], "gen4.json": [6332035, 1884689], "gen4anythinggoes.json": [155686, 46193], "gen4doublesou.json": [92389, 19030], @@ -44,7 +44,7 @@ "gen4pu.json": [8640, 2982], "gen4ubers.json": [759301, 225768], "gen4uu.json": [2597356, 775809], - "gen5.json": [9401891, 2807038], + "gen5.json": [9416599, 2810997], "gen51v1.json": [54161, 13875], "gen5cap.json": [1111, 386], "gen5doublesou.json": [147174, 39107], @@ -52,7 +52,7 @@ "gen5lc.json": [874547, 257064], "gen5monotype.json": [48961, 2298], "gen5nu.json": [1483866, 431526], - "gen5ou.json": [653789, 173162], + "gen5ou.json": [668477, 177100], "gen5pu.json": [157513, 44562], "gen5ru.json": [1513086, 448010], "gen5ubers.json": [1158663, 345558], @@ -140,7 +140,7 @@ "gen8vgc2021.json": [97641, 26001], "gen8vgc2022.json": [67404, 19178], "gen8zu.json": [470802, 117939], - "gen9.json": [6166330, 1679593], + "gen9.json": [6177905, 1682926], "gen91v1.json": [84776, 20215], "gen9almostanyability.json": [171307, 40817], "gen9anythinggoes.json": [107226, 27930], @@ -152,16 +152,16 @@ "gen9inheritance.json": [4273, 1550], "gen9lc.json": [46520, 12659], "gen9mixandmega.json": [1716, 538], - "gen9monotype.json": [1058527, 270031], + "gen9monotype.json": [1064702, 271832], "gen9nationaldex.json": [325509, 83273], "gen9nationaldexdoubles.json": [246, 155], - "gen9nationaldexmonotype.json": [350702, 84671], + "gen9nationaldexmonotype.json": [352567, 85262], "gen9nationaldexru.json": [6799, 1978], "gen9nationaldexubers.json": [365198, 94461], - "gen9nationaldexuu.json": [254388, 64503], + "gen9nationaldexuu.json": [257856, 65412], "gen9nfe.json": [3687, 916], "gen9nu.json": [234768, 62086], - "gen9ou.json": [523173, 138470], + "gen9ou.json": [523208, 138466], "gen9partnersincrime.json": [32996, 9507], "gen9pu.json": [185258, 49491], "gen9randombattle.json": [1049, 463], diff --git a/data/sets/gen5.json b/data/sets/gen5.json index 8df383286..308efcc7a 100644 --- a/data/sets/gen5.json +++ b/data/sets/gen5.json @@ -240,7 +240,7 @@ "vgc2012": {"Tank": {"moves": ["Leech Seed", "Protect", "Power Whip", "Gyro Ball"], "item": "Leftovers", "nature": "Relaxed", "ivs": {"spe": 0}, "evs": {"hp": 252, "def": 148, "spd": 108}}}, "dreamworldou": {"Standard": {"moves": ["Stealth Rock", ["Leech Seed", "Spikes"], ["Protect", "Thunder Wave"], ["Gyro Ball", "Power Whip"]], "item": ["Shed Shell", "Leftovers"], "nature": "Relaxed", "ivs": {"spe": 0}, "evs": {"hp": 252, "def": 88, "spd": 168}}}, "ubers": {"Support": {"moves": ["Spikes", ["Power Whip", "Gyro Ball"], ["Gyro Ball", "Leech Seed"], ["Stealth Rock", "Protect", "Thunder Wave"]], "item": "Leftovers", "nature": "Sassy", "ivs": {"spe": 0}, "evs": {"hp": 252, "atk": 48, "spd": 208}}, "Choice Band": {"moves": ["Power Whip", "Gyro Ball", "Bulldoze", ["Explosion", "Spikes"]], "item": "Choice Band", "nature": "Brave", "ivs": {"spe": 0}, "evs": {"hp": 252, "atk": 252, "spd": 4}}}, - "ou": {"Standard": {"moves": ["Spikes", ["Knock Off", "Leech Seed"], ["Power Whip", "Gyro Ball"], ["Stealth Rock", "Gyro Ball", "Worry Seed", "Leech Seed"]], "item": "Leftovers", "nature": ["Careful", "Sassy"], "evs": {"hp": 252, "def": 48, "spd": 208}}} + "ou": {"Standard": {"moves": ["Spikes", ["Knock Off", "Leech Seed"], ["Power Whip", "Gyro Ball"], ["Stealth Rock", "Gyro Ball", "Worry Seed", "Leech Seed"]], "item": ["Leftovers", "Lum Berry"], "nature": ["Careful", "Sassy"], "evs": {"hp": 252, "def": 48, "spd": 208}}, "Offensive": {"moves": ["Stealth Rock", "Power Whip", ["Gyro Ball", "Knock Off"], ["Spikes", "Knock Off", "Explosion", "Thunder Wave"]], "item": ["Lum Berry", "Rawst Berry", "Leftovers"], "nature": ["Brave", "Adamant"], "ivs": {"spe": 0}, "evs": {"hp": 252, "atk": 252, "spd": 4}}} }, "Klink": {"lc": {"Special Attacker": {"moves": ["Rock Polish", "Flash Cannon", ["Thunderbolt", "Charge Beam"], "Hidden Power Ground"], "item": "Eviolite", "nature": "Modest", "evs": {"hp": 36, "def": 36, "spa": 240, "spe": 196}}}}, "Litwick": {"lc": {"Trick Room Sweeper": {"moves": ["Fire Blast", "Shadow Ball", "Hidden Power Ground", ["Energy Ball", "Trick Room"]], "item": "Life Orb", "nature": "Quiet", "ivs": {"spa": 30, "spd": 30, "spe": 3}, "evs": {"hp": 116, "def": 76, "spa": 240}}}}, @@ -825,7 +825,7 @@ "Physically Defensive": {"moves": ["Sacred Fire", "Brave Bird", ["Substitute", "Whirlwind"], "Roost"], "ability": "Regenerator", "item": "Leftovers", "nature": "Impish", "evs": {"hp": 248, "atk": 8, "def": 252}} } }, - "Celebi": {"ou": {"Bulky Pivot": {"moves": ["Recover", "U-turn", ["Grass Knot", "Psychic"], ["Hidden Power Ice", "Stealth Rock"]], "item": "Leftovers", "nature": "Calm", "evs": {"hp": 248, "def": 8, "spd": 252}}}, "monotype": {"Nasty Plot (Psychic)": {"moves": ["Earth Power", "Giga Drain", "Nasty Plot", "Recover"], "item": "Leftovers", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}}}}, + "Celebi": {"ou": {"Bulky Pivot": {"moves": ["Psychic", "Recover", ["Baton Pass", "Giga Drain", "Grass Knot"], ["Substitute", "Stealth Rock", "Thunder Wave"]], "item": "Leftovers", "nature": "Calm", "ivs": {"atk": 0}, "evs": {"hp": 252, "spd": 240, "spe": 16}}}, "monotype": {"Nasty Plot (Psychic)": {"moves": ["Earth Power", "Giga Drain", "Nasty Plot", "Recover"], "item": "Leftovers", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}}}}, "Poochyena": {"lc": {"Boosting Sweeper": {"moves": ["Howl", "Facade", "Crunch", "Fire Fang"], "ability": "Quick Feet", "item": "Toxic Orb", "nature": "Jolly", "evs": {"atk": 236, "spd": 36, "spe": 236}}}}, "Mightyena": {"zu": {"Stallbreaker": {"moves": ["Taunt", "Super Fang", "Crunch", ["Heal Bell", "Toxic", "Protect"]], "item": "Leftovers", "nature": "Impish", "evs": {"hp": 252, "def": 172, "spe": 84}}, "Substitute + 3 Attacks": {"moves": ["Substitute", "Crunch", "Sucker Punch", "Hidden Power Fighting"], "ability": "Moxie", "item": "Black Glasses", "nature": "Naughty", "evs": {"atk": 252, "spa": 4, "spe": 252}}}, "nu": {"Physical Attacker": {"moves": ["Sucker Punch", "Crunch", "Substitute", ["Taunt", "Toxic"]], "ability": "Moxie", "item": ["Black Glasses", "Lum Berry"], "nature": ["Adamant", "Jolly"], "evs": {"atk": 252, "spd": 4, "spe": 252}}}}, "Zigzagoon": {"lc": {"Belly Drum": {"moves": ["Belly Drum", "Extreme Speed", ["Thief", "Seed Bomb"], ["Protect", "Substitute"]], "item": "Oran Berry", "nature": "Adamant", "evs": {"hp": 132, "atk": 196, "def": 108, "spd": 28, "spe": 36}}}}, diff --git a/data/sets/gen5ou.json b/data/sets/gen5ou.json index 448099cfb..bcb447a92 100644 --- a/data/sets/gen5ou.json +++ b/data/sets/gen5ou.json @@ -9,7 +9,7 @@ "Staraptor": {"Choice Band": {"moves": ["Brave Bird", "Close Combat", "U-turn", "Double-Edge"], "ability": "Reckless", "item": "Choice Band", "nature": "Adamant", "evs": {"atk": 252, "def": 4, "spe": 252}}}, "Seismitoad": {"Utility": {"moves": ["Scald", "Refresh", "Protect", ["Stealth Rock", "Knock Off", "Earthquake"]], "ability": "Water Absorb", "item": "Leftovers", "nature": "Bold", "evs": {"hp": 248, "def": 232, "spe": 28}}}, "Gothitelle": {"I Wanna Be The Latios": {"moves": ["Psychic", ["Hidden Power Fire", "Hidden Power Fighting"], ["Energy Ball", "Dark Pulse", "Thunderbolt"], "Trick"], "item": "Choice Specs", "nature": "Modest", "evs": {"def": 4, "spa": 252, "spe": 252}}}, - "Ferrothorn": {"Standard": {"moves": ["Spikes", ["Knock Off", "Leech Seed"], ["Power Whip", "Gyro Ball"], ["Stealth Rock", "Gyro Ball", "Worry Seed", "Leech Seed"]], "item": "Leftovers", "nature": ["Careful", "Sassy"], "evs": {"hp": 252, "def": 48, "spd": 208}}}, + "Ferrothorn": {"Standard": {"moves": ["Spikes", ["Knock Off", "Leech Seed"], ["Power Whip", "Gyro Ball"], ["Stealth Rock", "Gyro Ball", "Worry Seed", "Leech Seed"]], "item": ["Leftovers", "Lum Berry"], "nature": ["Careful", "Sassy"], "evs": {"hp": 252, "def": 48, "spd": 208}}, "Offensive": {"moves": ["Stealth Rock", "Power Whip", ["Gyro Ball", "Knock Off"], ["Spikes", "Knock Off", "Explosion", "Thunder Wave"]], "item": ["Lum Berry", "Rawst Berry", "Leftovers"], "nature": ["Brave", "Adamant"], "ivs": {"spe": 0}, "evs": {"hp": 252, "atk": 252, "spd": 4}}}, "Chandelure": {"Spinblocker": {"moves": [["Flamethrower", "Fire Blast"], "Shadow Ball", "Hidden Power Ice", ["Flame Charge", "Trick"]], "ability": "Flame Body", "item": ["Air Balloon", "Choice Scarf"], "nature": "Timid", "evs": {"def": 88, "spa": 252, "spe": 168}}}, "Volcarona": {"Quiver Dance": {"moves": ["Quiver Dance", ["Fire Blast", "Flamethrower"], ["Bug Buzz", "Giga Drain"], ["Psychic", "Giga Drain", "Hidden Power Ground"]], "item": ["Insect Plate", "Mind Plate"], "nature": "Timid", "evs": {"hp": 72, "spa": 252, "spe": 184}}}, "Dugtrio": {"May the Sand Force be with You": {"moves": ["Earthquake", "Stone Edge", "Memento", "Stealth Rock"], "ability": "Sand Force", "item": "Life Orb", "nature": "Jolly", "evs": {"atk": 252, "def": 4, "spe": 252}}}, @@ -42,7 +42,7 @@ "Donphan": {"Support": {"moves": ["Rapid Spin", "Earthquake", "Stealth Rock", "Ice Shard"], "item": "Leftovers", "nature": "Impish", "evs": {"hp": 252, "def": 252, "spe": 4}}}, "Blissey": {"Support": {"moves": ["Soft-Boiled", "Stealth Rock", ["Toxic", "Ice Beam"], "Seismic Toss"], "item": "Leftovers", "nature": "Bold", "evs": {"hp": 248, "def": 252, "spd": 8}}}, "Tyranitar": {"Bulky Pursuit Trapper": {"moves": ["Crunch", "Pursuit", ["Thunder Wave", "Stealth Rock", "Fire Blast"], ["Superpower", "Earthquake"]], "item": ["Chople Berry", "Tanga Berry"], "nature": ["Adamant", "Careful"], "evs": {"hp": 248, "atk": 88, "spd": 172}}, "Choice Scarf": {"moves": ["Pursuit", "Crunch", "Ice Beam", "Superpower"], "item": "Choice Scarf", "nature": "Hasty", "evs": {"atk": 208, "spd": 48, "spe": 252}}}, - "Celebi": {"Bulky Pivot": {"moves": ["Recover", "U-turn", ["Grass Knot", "Psychic"], ["Hidden Power Ice", "Stealth Rock"]], "item": "Leftovers", "nature": "Calm", "evs": {"hp": 248, "def": 8, "spd": 252}}}, + "Celebi": {"Bulky Pivot": {"moves": ["Psychic", "Recover", ["Baton Pass", "Giga Drain", "Grass Knot"], ["Substitute", "Stealth Rock", "Thunder Wave"]], "item": "Leftovers", "nature": "Calm", "ivs": {"atk": 0}, "evs": {"hp": 252, "spd": 240, "spe": 16}}}, "Breloom": {"Bulky Setup Sweeper": {"moves": [["Swords Dance", "Bulk Up"], "Protect", "Drain Punch", ["Facade", "Seed Bomb"]], "ability": "Poison Heal", "item": "Toxic Orb", "nature": "Careful", "evs": {"hp": 236, "spd": 212, "spe": 60}}, "SubPunch": {"moves": ["Substitute", "Protect", "Focus Punch", ["Seed Bomb", "Facade"]], "ability": "Poison Heal", "item": "Toxic Orb", "nature": "Adamant", "evs": {"hp": 236, "atk": 252, "spd": 20}}, "Technician": {"moves": ["Bullet Seed", "Mach Punch", "Low Sweep", ["Superpower", "Stone Edge", "Swords Dance"]], "ability": "Technician", "item": ["Choice Band", "Fist Plate"], "nature": ["Adamant", "Jolly"], "evs": {"atk": 252, "def": 4, "spe": 252}}}, "Salamence": {"Dragon Dance": {"moves": ["Dragon Dance", "Outrage", "Earthquake", "Dragon Claw"], "ability": "Moxie", "item": "Lum Berry", "nature": "Jolly", "evs": {"hp": 72, "atk": 252, "spe": 184}}, "Choice Scarf": {"moves": ["Outrage", "Earthquake", ["Hidden Power Ice", "Fire Blast"], "Dragon Claw"], "ability": "Moxie", "item": "Choice Scarf", "nature": "Naive", "evs": {"atk": 252, "spa": 72, "spe": 184}}}, "Metagross": {"Stealth Rock": {"moves": ["Stealth Rock", "Pursuit", "Earthquake", "Explosion"], "item": "Custap Berry", "nature": "Adamant", "evs": {"hp": 252, "atk": 96, "spd": 160}}}, diff --git a/data/sets/gen9.json b/data/sets/gen9.json index decb8a557..42aa87014 100644 --- a/data/sets/gen9.json +++ b/data/sets/gen9.json @@ -911,7 +911,7 @@ "inheritance": {"Choice Band (Regidrago)": {"moves": ["Earthquake", "Outrage", "Scale Shot", "Thunder Fang"], "ability": "Dragon's Maw", "item": "Choice Band", "nature": "Jolly", "evs": {"atk": 252, "def": 4, "spe": 252}}}, "godlygift": {"Defensive (Def, SpA, SpD)": {"moves": ["Earthquake", "Flamethrower", "Dragon Tail", "Stealth Rock"], "ability": "Rough Skin", "item": "Rocky Helmet", "nature": "Impish", "evs": {"hp": 252, "def": 252, "spd": 4}, "teratypes": "Poison"}, "Swords Dance (Def, SpD, Spe)": {"moves": ["Earthquake", "Scale Shot", "Fire Fang", "Swords Dance"], "ability": "Rough Skin", "item": "Loaded Dice", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}, "teratypes": "Fire"}}, "almostanyability": {"Specially Defensive": {"moves": [["Spikes", "Stealth Rock"], "Earthquake", "Dragon Tail", ["Stone Edge", "Flamethrower", "Stealth Rock"]], "ability": "Regenerator", "item": "Leftovers", "nature": ["Careful", "Sassy"], "evs": {"hp": 248, "atk": 8, "spd": 252}}, "Double Dance": {"moves": ["Earthquake", "Scale Shot", "Stone Edge", "Swords Dance"], "ability": "Sword of Ruin", "item": ["Life Orb", "Loaded Dice"], "nature": ["Adamant", "Jolly"], "evs": {"atk": 252, "spd": 4, "spe": 252}}}, - "nationaldexmonotype": {"Swords Dance (Dragon)": {"moves": ["Swords Dance", "Earthquake", ["Fire Fang", "Stone Edge"], "Scale Shot"], "ability": "Rough Skin", "item": ["Firium Z", "Rockium Z", "Loaded Dice"], "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Defensive Hazard Setter (Dragon)": {"moves": ["Earthquake", ["Dragon Tail", "Roar"], ["Fire Blast", "Spikes", "Toxic"], "Stealth Rock"], "ability": "Rough Skin", "item": "Rocky Helmet", "nature": "Jolly", "evs": {"hp": 248, "def": 20, "spe": 240}}, "Offensive Entry Hazard Setter (Dragon)": {"moves": [["Stealth Rock", "Spikes"], "Earthquake", "Stone Edge", ["Swords Dance", "Fire Blast"]], "ability": "Rough Skin", "item": "Focus Sash", "nature": ["Jolly", "Naive"], "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Swords Dance (Ground)": {"moves": ["Swords Dance", "Scale Shot", "Stone Edge", "Earthquake"], "ability": "Rough Skin", "item": "Garchompite", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}} + "nationaldexmonotype": {"Swords Dance (Dragon)": {"moves": ["Swords Dance", "Earthquake", ["Fire Fang", "Stone Edge"], "Scale Shot"], "ability": "Rough Skin", "item": ["Firium Z", "Rockium Z", "Loaded Dice"], "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Defensive Hazard Setter (Dragon)": {"moves": ["Earthquake", ["Dragon Tail", "Roar"], ["Fire Blast", "Spikes", "Toxic"], "Stealth Rock"], "ability": "Rough Skin", "item": "Rocky Helmet", "nature": "Jolly", "evs": {"hp": 248, "def": 20, "spe": 240}}, "Offensive Entry Hazard Setter (Dragon)": {"moves": [["Stealth Rock", "Spikes"], "Earthquake", "Stone Edge", ["Swords Dance", "Fire Blast"]], "ability": "Rough Skin", "item": "Focus Sash", "nature": ["Jolly", "Naive"], "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Swords Dance (Ground)": {"moves": ["Swords Dance", "Earthquake", "Scale Shot", "Fire Fang"], "ability": "Sand Force", "item": "Garchompite", "nature": "Jolly", "evs": {"hp": 4, "atk": 252, "spe": 252}}} }, "Lucario": { "ru": {"Swords Dance": {"moves": ["Swords Dance", "Close Combat", "Meteor Mash", "Extreme Speed"], "ability": "Inner Focus", "item": "Life Orb", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}, "teratypes": "Normal"}, "Choice Band": {"moves": ["Extreme Speed", "Close Combat", "Meteor Mash", "Crunch"], "ability": ["Justified", "Inner Focus"], "item": "Choice Band", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}, "teratypes": "Normal"}, "Nasty Plot": {"moves": ["Nasty Plot", "Flash Cannon", ["Aura Sphere", "Vacuum Wave"], ["Shadow Ball", "Vacuum Wave"]], "ability": "Inner Focus", "item": "Life Orb", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}, "teratypes": ["Ghost", "Fighting"]}}, @@ -1281,7 +1281,7 @@ "ou": {"Sand Sweeper": {"moves": ["Swords Dance", "Earthquake", "Iron Head", "Rapid Spin"], "item": ["Air Balloon", "Leftovers"], "nature": "Jolly", "evs": {"atk": 252, "def": 4, "spe": 252}, "teratypes": ["Fire", "Ground"]}}, "nationaldexuu": {"Sand Rush": {"moves": ["Swords Dance", "Earthquake", "Iron Head", ["Rapid Spin", "Rock Slide"]], "item": "Steelium Z", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Offensive Utility": {"moves": ["Rapid Spin", "Earthquake", ["Toxic", "Iron Head"], ["Iron Head", "Swords Dance", "Stealth Rock"]], "ability": "Mold Breaker", "item": "Leftovers", "nature": "Adamant", "evs": {"atk": 56, "spd": 236, "spe": 216}}, "Suicide Lead": {"moves": ["Stealth Rock", "Rapid Spin", "Earthquake", ["Steel Beam", "Toxic"]], "ability": "Mold Breaker", "item": "Focus Sash", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}}, "nationaldex": {"Sand Rush Sweeper": {"moves": ["Swords Dance", "Earthquake", "Iron Head", ["Rapid Spin", "Tera Blast"]], "item": ["Steelium Z", "Air Balloon"], "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}, "teratypes": ["Ground", "Ice", "Electric"]}}, - "monotype": {"Choice Band (Ground)": {"moves": ["Earthquake", "Iron Head", "Rock Slide", ["Poison Jab", "X-Scissor"]], "item": "Choice Band", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Swords Dance (Ground)": {"moves": ["Swords Dance", "Iron Head", "Earthquake", "Rapid Spin"], "item": "Soft Sand", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Choice Scarf (Steel)": {"moves": ["Earthquake", "Iron Head", "Rock Slide", "Rapid Spin"], "ability": "Mold Breaker", "item": "Choice Scarf", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}}, + "monotype": {"Choice Scarf (Steel)": {"moves": ["Earthquake", "Iron Head", "Rock Slide", "Rapid Spin"], "ability": "Mold Breaker", "item": "Choice Scarf", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Choice Band (Ground)": {"moves": ["Earthquake", "Iron Head", "Rock Slide", ["Poison Jab", "X-Scissor"]], "item": "Choice Band", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Swords Dance (Ground)": {"moves": ["Swords Dance", "Iron Head", "Earthquake", "Rapid Spin"], "item": "Soft Sand", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}}, "partnersincrime": {"Sand Sweeper": {"moves": ["Iron Head", "High Horsepower", ["Swords Dance", "Rock Slide"], ["Protect", "Rock Slide"]], "item": "Clear Amulet", "nature": "Adamant", "evs": {"atk": 252, "spd": 4, "spe": 252}, "teratypes": "Grass"}}, "stabmons": {"Sand Rush Sweeper": {"moves": ["Headlong Rush", "Sunsteel Strike", ["Rapid Spin", "Rock Slide"], "Swords Dance"], "item": ["Leftovers", "Air Balloon", "Lum Berry"], "nature": ["Jolly", "Adamant"], "evs": {"atk": 252, "spd": 4, "spe": 252}}}, "godlygift": {"Defensive Spinner (Def, SpD)": {"moves": ["Earthquake", "Iron Head", "Stealth Rock", "Rapid Spin"], "ability": "Mold Breaker", "item": "Leftovers", "nature": "Careful", "evs": {"hp": 252, "def": 4, "spd": 252}, "teratypes": ["Ghost", "Water"]}}, @@ -2425,7 +2425,7 @@ }, "Enamorus": { "ou": {"Choice Scarf": {"moves": ["Moonblast", "Earth Power", ["Tera Blast", "Mystical Fire"], "Healing Wish"], "ability": "Contrary", "item": "Choice Scarf", "nature": "Timid", "evs": {"spa": 252, "spd": 4, "spe": 252}, "teratypes": ["Stellar", "Ground", "Fairy"]}, "Calm Mind": {"moves": ["Calm Mind", "Moonblast", "Earth Power", ["Substitute", "Taunt"]], "item": ["Leftovers", "Heavy-Duty Boots"], "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}, "teratypes": ["Ground", "Steel", "Fairy"]}}, - "nationaldexuu": {"Calm Mind Sweeper": {"moves": ["Calm Mind", "Moonblast", "Earth Power", ["Mystical Fire", "Taunt"]], "item": "Heavy-Duty Boots", "nature": "Timid", "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Choice Specs": {"moves": ["Moonblast", "Earth Power", "Mystical Fire", ["Superpower", "Psychic"]], "ability": "Contrary", "item": "Choice Specs", "nature": ["Hasty", "Timid"], "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Choice Scarf": {"moves": ["Moonblast", "Earth Power", ["Mystical Fire", "Grass Knot", "Focus Blast"], "Healing Wish"], "item": "Choice Scarf", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}}}, + "nationaldexuu": {"Calm Mind Sweeper": {"moves": ["Calm Mind", "Moonblast", "Earth Power", ["Mystical Fire", "Taunt"]], "item": "Heavy-Duty Boots", "nature": "Timid", "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Choice Specs": {"moves": ["Moonblast", "Earth Power", "Mystical Fire", ["Superpower", "Psychic"]], "ability": "Contrary", "item": "Choice Specs", "nature": ["Hasty", "Timid"], "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Choice Scarf": {"moves": ["Moonblast", "Earth Power", ["Mystical Fire", "Grass Knot", "Focus Blast"], "Healing Wish"], "item": "Choice Scarf", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Stallbreaker": {"moves": ["Moonblast", "Superpower", "Earth Power", "Taunt"], "ability": "Contrary", "item": ["Fairium Z", "Leftovers", "Heavy-Duty Boots"], "nature": "Naive", "evs": {"atk": 4, "spa": 252, "spe": 252}}}, "nationaldex": {"Choice Specs": {"moves": ["Moonblast", "Earth Power", "Mystical Fire", ["Focus Blast", "Psychic"]], "ability": "Contrary", "item": "Choice Specs", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}, "teratypes": "Fairy"}, "Calm Mind": {"moves": ["Calm Mind", "Moonblast", "Earth Power", ["Mystical Fire", "Substitute"]], "item": ["Heavy-Duty Boots", "Leftovers"], "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}, "teratypes": "Ground"}, "Choice Scarf": {"moves": ["Moonblast", "Mystical Fire", "Earth Power", "Healing Wish"], "ability": "Contrary", "item": "Choice Scarf", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}, "teratypes": "Fairy"}}, "monotype": {"Choice Scarf (Flying)": {"moves": ["Moonblast", ["Superpower", "Mystical Fire"], "Earth Power", "Healing Wish"], "ability": "Contrary", "item": "Choice Scarf", "nature": ["Naive", "Timid"], "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Mixed Attacker (Flying)": {"moves": ["Moonblast", "Superpower", "Earth Power", "Taunt"], "ability": "Contrary", "item": "Heavy-Duty Boots", "nature": "Naive", "evs": {"atk": 4, "spa": 252, "spe": 252}, "teratypes": "Fairy"}, "Mixed Attacker (Fairy)": {"moves": ["Moonblast", "Superpower", "Earth Power", ["Taunt", "Grass Knot", "Zen Headbutt"]], "ability": "Contrary", "item": ["Heavy-Duty Boots", "Expert Belt"], "nature": "Naive", "evs": {"atk": 4, "spa": 252, "spe": 252}, "teratypes": "Fairy"}, "Contrary Attacker (Fairy)": {"moves": ["Superpower", "Play Rough", "Zen Headbutt", ["Healing Wish", "Iron Head", "Taunt"]], "ability": "Contrary", "item": "Heavy-Duty Boots", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}}, "inheritance": {"Magic Guard (Clefairy)": {"moves": ["Moonblast", "Flamethrower", ["Focus Punch", "Psyshock", "Moonlight"], ["Knock Off", "Calm Mind"]], "ability": "Magic Guard", "item": "Life Orb", "nature": ["Naive", "Timid"], "evs": [{"atk": 4, "spa": 252, "spe": 252}, {"def": 4, "spa": 252, "spe": 252}]}}, @@ -3240,7 +3240,7 @@ "Iron Crown": { "ou": {"Assault Vest": {"moves": ["Tachyon Cutter", ["Future Sight", "Psychic Noise"], "Focus Blast", "Volt Switch"], "item": "Assault Vest", "nature": "Timid", "ivs": {"atk": 20}, "evs": {"spa": 252, "spd": 4, "spe": 252}, "teratypes": ["Fighting", "Fairy"]}, "Choice Specs": {"moves": ["Tachyon Cutter", ["Psyshock", "Psychic Noise"], "Volt Switch", "Focus Blast"], "item": "Choice Specs", "nature": "Timid", "evs": {"spa": 252, "spd": 4, "spe": 252}, "teratypes": ["Steel", "Fighting"]}}, "1v1": {"Fast Weakness Policy": {"moves": ["Tachyon Cutter", "Iron Defense", "Calm Mind", ["Stored Power", "Psyshock", "Psychic Noise"]], "item": "Weakness Policy", "nature": "Timid", "evs": {"hp": 240, "def": 12, "spd": 4, "spe": 252}}, "Defensive Weakness Policy": {"moves": ["Tachyon Cutter", "Iron Defense", "Calm Mind", ["Stored Power", "Psyshock"]], "item": "Weakness Policy", "nature": "Bold", "evs": {"hp": 240, "def": 240, "spe": 28}}}, - "monotype": {"Weakness Policy (Psychic)": {"moves": ["Calm Mind", "Agility", "Stored Power", "Tachyon Cutter"], "item": "Weakness Policy", "nature": ["Modest", "Timid"], "ivs": {"atk": 20}, "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Choice Specs (Steel)": {"moves": ["Tachyon Cutter", "Volt Switch", "Psychic", "Focus Blast"], "item": "Choice Specs", "nature": "Timid", "ivs": {"atk": 20}, "evs": {"spa": 252, "spd": 4, "spe": 252}}}, + "monotype": {"Double Dance Sweeper (Psychic)": {"moves": [["Calm Mind", "Focus Blast"], "Agility", "Stored Power", ["Tachyon Cutter", "Focus Blast"]], "item": "Weakness Policy", "nature": ["Timid", "Modest"], "ivs": {"atk": 20}, "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Choice Specs (Steel)": {"moves": ["Tachyon Cutter", "Volt Switch", "Psychic", "Focus Blast"], "item": "Choice Specs", "nature": "Timid", "ivs": {"atk": 20}, "evs": {"spa": 252, "spd": 4, "spe": 252}}}, "vgc2024": {"Booster Energy": {"moves": ["Tachyon Cutter", "Expanding Force", ["Tera Blast", "Focus Blast"], "Protect"], "item": "Booster Energy", "nature": ["Timid", "Modest"], "ivs": {"atk": 20}, "evs": {"spa": 252, "spd": 4, "spe": 252}, "teratypes": "Water"}}, "nationaldex": {"Specially Defensive": {"moves": ["Tachyon Cutter", "Volt Switch", "Psychic Noise", ["Future Sight", "Focus Blast"]], "item": ["Assault Vest", "Heavy-Duty Boots"], "nature": "Modest", "ivs": {"atk": 20}, "evs": {"hp": 248, "spa": 20, "spd": 240}, "teratypes": ["Fairy", "Water"]}, "Calm Mind": {"moves": ["Calm Mind", "Stored Power", "Focus Blast", ["Iron Defense", "Tachyon Cutter"]], "item": "Booster Energy", "nature": "Timid", "ivs": {"atk": 20}, "evs": {"hp": 84, "spa": 172, "spe": 252}, "teratypes": ["Fighting", "Flying"]}}, "battlestadiumsingles": {"Calm Mind": {"moves": ["Calm Mind", "Tachyon Cutter", ["Psychic Noise", "Expanding Force", "Psyshock"], ["Focus Blast", "Tera Blast", "Volt Switch"]], "item": ["Booster Energy", "Covert Cloak"], "nature": "Timid", "evs": {"hp": 76, "def": 4, "spa": 172, "spd": 4, "spe": 252}, "teratypes": ["Water", "Psychic", "Grass"]}, "Offensive": {"moves": ["Tachyon Cutter", ["Psychic Noise", "Expanding Force", "Psychic"], ["Volt Switch", "Future Sight"], ["Focus Blast", "Future Sight", "Tera Blast"]], "item": ["Choice Scarf", "Choice Specs", "Assault Vest"], "nature": ["Timid", "Modest"], "evs": {"hp": 4, "spa": 252, "spe": 252}, "teratypes": ["Water", "Grass", "Steel"]}}, diff --git a/data/sets/gen9monotype.json b/data/sets/gen9monotype.json index 06cbe298b..85f97d2db 100644 --- a/data/sets/gen9monotype.json +++ b/data/sets/gen9monotype.json @@ -88,7 +88,7 @@ "Manaphy": {"Offensive Setup Sweeper": {"moves": ["Tail Glow", "Scald", "Ice Beam", ["Psychic", "Substitute"]], "item": "Leftovers", "nature": ["Timid", "Bold"], "evs": [{"spa": 252, "spd": 4, "spe": 252}, {"hp": 252, "def": 160, "spe": 96}]}}, "Darkrai": {"Choice Scarf (Dark)": {"moves": ["Dark Pulse", "Sludge Bomb", ["Psychic", "Ice Beam"], ["Trick", "Focus Blast"]], "item": "Choice Scarf", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Nasty Plot": {"moves": ["Nasty Plot", "Dark Pulse", ["Psychic", "Focus Blast", "Ice Beam"], ["Substitute", "Hypnosis"]], "item": ["Leftovers", "Focus Sash"], "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}}}, "Samurott-Hisui": {"Choice Scarf (Water)": {"moves": ["Ceaseless Edge", ["Aqua Cutter", "Razor Shell"], "Sacred Sword", "Knock Off"], "ability": "Sharpness", "item": "Choice Scarf", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Entry Hazard Lead (Dark)": {"moves": ["Ceaseless Edge", "Aqua Cutter", ["Taunt", "Swords Dance", "Sacred Sword"], "Sucker Punch"], "ability": "Sharpness", "item": "Focus Sash", "nature": "Jolly", "evs": {"atk": 252, "def": 4, "spe": 252}}}, - "Excadrill": {"Choice Band (Ground)": {"moves": ["Earthquake", "Iron Head", "Rock Slide", ["Poison Jab", "X-Scissor"]], "item": "Choice Band", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Swords Dance (Ground)": {"moves": ["Swords Dance", "Iron Head", "Earthquake", "Rapid Spin"], "item": "Soft Sand", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Choice Scarf (Steel)": {"moves": ["Earthquake", "Iron Head", "Rock Slide", "Rapid Spin"], "ability": "Mold Breaker", "item": "Choice Scarf", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}}, + "Excadrill": {"Choice Scarf (Steel)": {"moves": ["Earthquake", "Iron Head", "Rock Slide", "Rapid Spin"], "ability": "Mold Breaker", "item": "Choice Scarf", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Choice Band (Ground)": {"moves": ["Earthquake", "Iron Head", "Rock Slide", ["Poison Jab", "X-Scissor"]], "item": "Choice Band", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Swords Dance (Ground)": {"moves": ["Swords Dance", "Iron Head", "Earthquake", "Rapid Spin"], "item": "Soft Sand", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}}, "Whimsicott": {"Offensive Disruptor (Grass)": {"moves": ["Encore", "Moonblast", ["Stun Spore", "Tailwind"], "U-turn"], "item": ["Heavy-Duty Boots", "Pixie Plate"], "nature": "Timid", "evs": {"spa": 252, "spd": 4, "spe": 252}}}, "Lilligant-Hisui": {"Victory Dance (Fighting)": {"moves": ["Victory Dance", "Leaf Blade", "Close Combat", "Ice Spinner"], "ability": "Hustle", "item": "Wide Lens", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Victory Dance Sweeper (Grass)": {"moves": ["Victory Dance", "Close Combat", "Ice Spinner", ["Sleep Powder", "Leaf Blade"]], "ability": "Hustle", "item": "Wide Lens", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}}, "Zoroark-Hisui": {"Choice Scarf (Ghost)": {"moves": ["Shadow Ball", "Focus Blast", ["Flamethrower", "U-turn", "Grass Knot"], ["U-turn", "Trick"]], "item": "Choice Scarf", "nature": "Timid", "evs": {"def": 4, "spa": 252, "spe": 252}}, "Utility (Ghost)": {"moves": ["Hex", "Knock Off", "Will-O-Wisp", "Substitute"], "item": "Leftovers", "nature": "Timid", "evs": {"hp": 252, "spa": 4, "spe": 252}}, "Choice Specs (Normal)": {"moves": ["Trick", "Shadow Ball", ["Flamethrower", "Grass Knot"], ["Focus Blast", "Grass Knot"]], "item": "Choice Specs", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}}}, @@ -248,7 +248,7 @@ "Gouging Fire": {"Dragon Dance (Fire)": {"moves": ["Dragon Dance", ["Flare Blitz", "Morning Sun"], ["Scale Shot", "Outrage", "Dragon Claw"], "Earthquake"], "item": ["Loaded Dice", "Heavy-Duty Boots"], "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Bulky Dragon Dance (Dragon)": {"moves": ["Flare Blitz", "Earthquake", "Dragon Dance", "Morning Sun"], "item": "Heavy-Duty Boots", "nature": "Jolly", "evs": [{"hp": 252, "spd": 132, "spe": 124}, {"hp": 248, "def": 196, "spe": 64}]}, "Choice Band (Fire)": {"moves": ["Raging Fury", "Outrage", "Dragon Claw", "Earthquake"], "item": "Choice Band", "nature": "Jolly", "evs": {"hp": 88, "atk": 168, "spe": 252}}}, "Raging Bolt": {"Calm Mind (Electric)": {"moves": ["Calm Mind", "Thunderbolt", "Draco Meteor", "Thunderclap"], "item": ["Air Balloon", "Heavy-Duty Boots", "Leftovers"], "nature": "Modest", "ivs": {"atk": 20}, "evs": [{"hp": 124, "spa": 252, "spe": 132}, {"spa": 252, "spd": 4, "spe": 252}]}, "Calm Mind (Dragon)": {"moves": ["Calm Mind", ["Draco Meteor", "Dragon Pulse"], "Thunderbolt", "Thunderclap"], "item": "Leftovers", "nature": "Modest", "ivs": {"atk": 20}, "evs": {"hp": 80, "spa": 200, "spd": 12, "spe": 216}}}, "Iron Boulder": {"Choice Scarf (Psychic)": {"moves": ["Mighty Cleave", ["Zen Headbutt", "Megahorn"], "Earthquake", "Close Combat"], "item": "Choice Scarf", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Choice Scarf (Rock)": {"moves": ["Mighty Cleave", "Zen Headbutt", "Earthquake", "Close Combat"], "item": "Choice Scarf", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}}, - "Iron Crown": {"Weakness Policy (Psychic)": {"moves": ["Calm Mind", "Agility", "Stored Power", "Tachyon Cutter"], "item": "Weakness Policy", "nature": ["Modest", "Timid"], "ivs": {"atk": 20}, "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Choice Specs (Steel)": {"moves": ["Tachyon Cutter", "Volt Switch", "Psychic", "Focus Blast"], "item": "Choice Specs", "nature": "Timid", "ivs": {"atk": 20}, "evs": {"spa": 252, "spd": 4, "spe": 252}}}, + "Iron Crown": {"Double Dance Sweeper (Psychic)": {"moves": [["Calm Mind", "Focus Blast"], "Agility", "Stored Power", ["Tachyon Cutter", "Focus Blast"]], "item": "Weakness Policy", "nature": ["Timid", "Modest"], "ivs": {"atk": 20}, "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Choice Specs (Steel)": {"moves": ["Tachyon Cutter", "Volt Switch", "Psychic", "Focus Blast"], "item": "Choice Specs", "nature": "Timid", "ivs": {"atk": 20}, "evs": {"spa": 252, "spd": 4, "spe": 252}}}, "Terapagos": {"Choice Specs": {"moves": ["Tera Starstorm", "Ice Beam", "Earth Power", "Flamethrower"], "ability": "Tera Shell", "item": "Choice Specs", "nature": "Timid", "ivs": {"atk": 15}, "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Offensive Entry Hazard Remover": {"moves": ["Rapid Spin", "Tera Starstorm", "Flamethrower", "Ice Beam"], "item": "Heavy-Duty Boots", "nature": "Modest", "evs": {"spa": 252, "spd": 4, "spe": 252}}}, "Pecharunt": {"Physically Defensive (Poison)": {"moves": [["Hex", "Shadow Ball"], "Malignant Chain", "Nasty Plot", "Recover"], "item": ["Heavy-Duty Boots", "Black Sludge"], "nature": "Bold", "ivs": {"atk": 0}, "evs": {"hp": 252, "def": 252, "spd": 4}}, "Physically Defensive (Ghost)": {"moves": ["Malignant Chain", ["Shadow Ball", "Hex", "Foul Play"], "Parting Shot", "Recover"], "item": "Black Sludge", "nature": "Bold", "ivs": {"atk": 0}, "evs": {"hp": 252, "def": 228, "spe": 28}}} } \ No newline at end of file diff --git a/data/sets/gen9nationaldexmonotype.json b/data/sets/gen9nationaldexmonotype.json index 0b887c010..fe9dbd0bc 100644 --- a/data/sets/gen9nationaldexmonotype.json +++ b/data/sets/gen9nationaldexmonotype.json @@ -51,7 +51,7 @@ "Staraptor": {"Physically Defensive (Normal)": {"moves": ["Brave Bird", ["Close Combat", "U-turn"], "Defog", "Roost"], "item": "Heavy-Duty Boots", "nature": "Impish", "evs": {"hp": 252, "def": 200, "spe": 56}}}, "Gastrodon": {"Specially Defensive (Water)": {"moves": [["Scald", "Clear Smog", "Ice Beam"], ["Spikes", "Stealth Rock"], ["Earthquake", "Toxic"], "Recover"], "item": ["Leftovers", "Heavy-Duty Boots"], "nature": ["Calm", "Sassy"], "evs": {"hp": 252, "def": 4, "spd": 252}}, "Physically Defensive (Ground)": {"moves": ["Scald", ["Spikes", "Stealth Rock"], ["Toxic", "Earthquake"], "Recover"], "ability": "Storm Drain", "item": ["Leftovers", "Heavy-Duty Boots"], "nature": ["Bold", "Relaxed"], "evs": {"hp": 252, "def": 252, "spd": 4}}}, "Lopunny": {"All-Out Attacker": {"moves": ["Fake Out", "Close Combat", ["U-turn", "Return"], ["Triple Axel", "Return"]], "ability": "Limber", "item": "Lopunnite", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Wallbreaker (Normal)": {"moves": ["Power-Up Punch", "Encore", "Return", "Close Combat"], "ability": "Limber", "item": "Lopunnite", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}}, - "Garchomp": {"Swords Dance (Dragon)": {"moves": ["Swords Dance", "Earthquake", ["Fire Fang", "Stone Edge"], "Scale Shot"], "ability": "Rough Skin", "item": ["Firium Z", "Rockium Z", "Loaded Dice"], "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Defensive Hazard Setter (Dragon)": {"moves": ["Earthquake", ["Dragon Tail", "Roar"], ["Fire Blast", "Spikes", "Toxic"], "Stealth Rock"], "ability": "Rough Skin", "item": "Rocky Helmet", "nature": "Jolly", "evs": {"hp": 248, "def": 20, "spe": 240}}, "Offensive Entry Hazard Setter (Dragon)": {"moves": [["Stealth Rock", "Spikes"], "Earthquake", "Stone Edge", ["Swords Dance", "Fire Blast"]], "ability": "Rough Skin", "item": "Focus Sash", "nature": ["Jolly", "Naive"], "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Swords Dance (Ground)": {"moves": ["Swords Dance", "Scale Shot", "Stone Edge", "Earthquake"], "ability": "Rough Skin", "item": "Garchompite", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}}, + "Garchomp": {"Swords Dance (Dragon)": {"moves": ["Swords Dance", "Earthquake", ["Fire Fang", "Stone Edge"], "Scale Shot"], "ability": "Rough Skin", "item": ["Firium Z", "Rockium Z", "Loaded Dice"], "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Defensive Hazard Setter (Dragon)": {"moves": ["Earthquake", ["Dragon Tail", "Roar"], ["Fire Blast", "Spikes", "Toxic"], "Stealth Rock"], "ability": "Rough Skin", "item": "Rocky Helmet", "nature": "Jolly", "evs": {"hp": 248, "def": 20, "spe": 240}}, "Offensive Entry Hazard Setter (Dragon)": {"moves": [["Stealth Rock", "Spikes"], "Earthquake", "Stone Edge", ["Swords Dance", "Fire Blast"]], "ability": "Rough Skin", "item": "Focus Sash", "nature": ["Jolly", "Naive"], "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Swords Dance (Ground)": {"moves": ["Swords Dance", "Earthquake", "Scale Shot", "Fire Fang"], "ability": "Sand Force", "item": "Garchompite", "nature": "Jolly", "evs": {"hp": 4, "atk": 252, "spe": 252}}}, "Weavile": {"Swords Dance (Dark)": {"moves": ["Swords Dance", ["Icicle Crash", "Triple Axel"], "Knock Off", "Ice Shard"], "item": ["Icium Z", "Heavy-Duty Boots"], "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}, "Choice Scarf (Ice)": {"moves": [["Pursuit", "Punishment"], "Triple Axel", "Knock Off", "Low Kick"], "item": "Choice Scarf", "nature": "Jolly", "evs": {"atk": 252, "spd": 4, "spe": 252}}}, "Magnezone": {"Air Balloon (Electric)": {"moves": ["Hidden Power Fire", "Flash Cannon", "Substitute", ["Volt Switch", "Thunderbolt"]], "item": "Air Balloon", "nature": "Modest", "ivs": {"atk": 0}, "evs": [{"hp": 252, "spa": 104, "spd": 64, "spe": 88}, {"spa": 252, "spd": 4, "spe": 252}]}}, "Gliscor": {"Stallbreaker (Flying)": {"moves": ["Earthquake", "Knock Off", "Taunt", "Roost"], "ability": "Poison Heal", "item": "Toxic Orb", "nature": "Jolly", "evs": {"hp": 244, "def": 20, "spd": 236, "spe": 8}}}, diff --git a/data/sets/gen9nationaldexuu.json b/data/sets/gen9nationaldexuu.json index 143124394..0c9d23897 100644 --- a/data/sets/gen9nationaldexuu.json +++ b/data/sets/gen9nationaldexuu.json @@ -51,7 +51,7 @@ "Celesteela": {"Defensive": {"moves": ["Leech Seed", ["Heavy Slam", "Air Slash"], ["Protect", "Toxic"], ["Flamethrower", "Earthquake", "Heavy Slam"]], "item": "Leftovers", "nature": ["Sassy", "Relaxed"], "evs": [{"hp": 248, "def": 8, "spd": 252}, {"hp": 248, "def": 96, "spd": 164}]}, "Autotomize Sweeper": {"moves": ["Autotomize", "Meteor Beam", "Air Slash", "Fire Blast"], "item": "Power Herb", "nature": "Modest", "evs": {"spa": 252, "spd": 4, "spe": 252}}}, "Blacephalon": {"Choice Specs": {"moves": ["Shadow Ball", ["Fire Blast", "Flamethrower"], ["Hidden Power Grass", "Psychic", "Overheat"], "Trick"], "item": "Choice Specs", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}}}, "Zeraora": {"Offensive Pivot": {"moves": ["Plasma Fists", "Knock Off", "Volt Switch", ["Toxic", "Close Combat", "Grass Knot"]], "item": "Heavy-Duty Boots", "nature": ["Jolly", "Naive"], "evs": {"atk": 252, "spd": 4, "spe": 252}}}, - "Enamorus": {"Calm Mind Sweeper": {"moves": ["Calm Mind", "Moonblast", "Earth Power", ["Mystical Fire", "Taunt"]], "item": "Heavy-Duty Boots", "nature": "Timid", "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Choice Specs": {"moves": ["Moonblast", "Earth Power", "Mystical Fire", ["Superpower", "Psychic"]], "ability": "Contrary", "item": "Choice Specs", "nature": ["Hasty", "Timid"], "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Choice Scarf": {"moves": ["Moonblast", "Earth Power", ["Mystical Fire", "Grass Knot", "Focus Blast"], "Healing Wish"], "item": "Choice Scarf", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}}}, + "Enamorus": {"Calm Mind Sweeper": {"moves": ["Calm Mind", "Moonblast", "Earth Power", ["Mystical Fire", "Taunt"]], "item": "Heavy-Duty Boots", "nature": "Timid", "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Choice Specs": {"moves": ["Moonblast", "Earth Power", "Mystical Fire", ["Superpower", "Psychic"]], "ability": "Contrary", "item": "Choice Specs", "nature": ["Hasty", "Timid"], "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Choice Scarf": {"moves": ["Moonblast", "Earth Power", ["Mystical Fire", "Grass Knot", "Focus Blast"], "Healing Wish"], "item": "Choice Scarf", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Stallbreaker": {"moves": ["Moonblast", "Superpower", "Earth Power", "Taunt"], "ability": "Contrary", "item": ["Fairium Z", "Leftovers", "Heavy-Duty Boots"], "nature": "Naive", "evs": {"atk": 4, "spa": 252, "spe": 252}}}, "Skeledirge": {"Unaware Wall": {"moves": ["Torch Song", "Slack Off", ["Will-O-Wisp", "Scorching Sands"], ["Hex", "Encore"]], "ability": "Unaware", "item": "Heavy-Duty Boots", "nature": "Bold", "ivs": {"atk": 0}, "evs": {"hp": 248, "def": 44, "spd": 216}}}, "Lokix": {"Offensive Pivot": {"moves": ["First Impression", "U-turn", "Knock Off", "Sucker Punch"], "ability": "Tinted Lens", "item": "Heavy-Duty Boots", "nature": ["Adamant", "Jolly"], "evs": {"atk": 252, "spd": 4, "spe": 252}}}, "Iron Moth": {"Offensive": {"moves": ["Fiery Dance", "Sludge Wave", "Morning Sun", ["U-turn", "Energy Ball", "Toxic Spikes"]], "item": "Heavy-Duty Boots", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"spa": 252, "spd": 4, "spe": 252}}, "Booster Energy: Speed": {"moves": ["Fiery Dance", "Sludge Wave", "Substitute", ["Energy Ball", "Psychic"]], "item": "Booster Energy", "nature": "Timid", "ivs": {"atk": 0}, "evs": {"def": 124, "spa": 132, "spe": 252}}}, diff --git a/data/sets/index.json b/data/sets/index.json index 287af5bb6..447904fec 100644 --- a/data/sets/index.json +++ b/data/sets/index.json @@ -44,7 +44,7 @@ "gen4pu.json": [11686, 2373], "gen4ubers.json": [32114, 5680], "gen4uu.json": [130916, 18930], - "gen5.json": [519805, 73226], + "gen5.json": [520150, 73289], "gen51v1.json": [6360, 1626], "gen5cap.json": [7281, 1660], "gen5doublesou.json": [10641, 2455], @@ -52,7 +52,7 @@ "gen5lc.json": [70335, 12121], "gen5monotype.json": [35730, 5760], "gen5nu.json": [63104, 10726], - "gen5ou.json": [28926, 5546], + "gen5ou.json": [29271, 5624], "gen5pu.json": [13742, 3158], "gen5ru.json": [58799, 9542], "gen5ubers.json": [42583, 6923], @@ -140,7 +140,7 @@ "gen8vgc2021.json": [9160, 2479], "gen8vgc2022.json": [5945, 1745], "gen8zu.json": [42854, 7587], - "gen9.json": [1020570, 140310], + "gen9.json": [1020828, 140345], "gen91v1.json": [37498, 6826], "gen9almostanyability.json": [33982, 5901], "gen9anythinggoes.json": [13540, 2833], @@ -152,13 +152,13 @@ "gen9inheritance.json": [17131, 3594], "gen9lc.json": [19599, 4102], "gen9mixandmega.json": [10473, 2442], - "gen9monotype.json": [91746, 14746], + "gen9monotype.json": [91785, 14754], "gen9nationaldex.json": [44246, 8150], "gen9nationaldexdoubles.json": [1522, 619], - "gen9nationaldexmonotype.json": [49725, 9055], + "gen9nationaldexmonotype.json": [49723, 9066], "gen9nationaldexru.json": [27542, 4834], "gen9nationaldexubers.json": [23642, 5020], - "gen9nationaldexuu.json": [23450, 4845], + "gen9nationaldexuu.json": [23671, 4876], "gen9nfe.json": [21997, 3965], "gen9nu.json": [49627, 8500], "gen9ou.json": [46547, 8485],