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For a video sprite, I was using .play() and .pause(). I had to separate videos displaying, yet they were both playing and pausing when they weren't supposed to. I realised that they had the same src and that's why. The code shouldn't base it on the src, rather then the video ID.
thanks
The text was updated successfully, but these errors were encountered:
For a video sprite, I was using .play() and .pause(). I had to separate videos displaying, yet they were both playing and pausing when they weren't supposed to. I realised that they had the same src and that's why. The code shouldn't base it on the src, rather then the video ID.
thanks
The text was updated successfully, but these errors were encountered: