From 5c0117431005098d9defa6ce4b0221831a77cd97 Mon Sep 17 00:00:00 2001 From: pionere Date: Thu, 26 Sep 2024 08:02:23 +0200 Subject: [PATCH] wtf --- structs.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/structs.h b/structs.h index 558de151d2b..fe3747a3f7d 100644 --- a/structs.h +++ b/structs.h @@ -428,8 +428,8 @@ typedef struct PlayerStruct { int _pMana; // the current mana of the player int _pMaxMana; // the maximum mana of the player BYTE _pSkillLvl[64]; // the skill levels of the player - uint64_t _pISpells; // Bitmask of skills available via equipped items (staff) - BYTE _pSkillFlags; // Bitmask of allowed skill-types (SFLAG_*) + uint64_t _pISpells; // Bitmask of skills available via equipped items (staff) + BYTE _pSkillFlags; // Bitmask of allowed skill-types (SFLAG_*) BOOLEAN _pInfraFlag; BYTE _pgfxnum; // Bitmask indicating what variant of the sprite the player is using. Lower byte define weapon (anim_weapon_id) and higher values define armour (starting with anim_armor_id) BOOLEAN _pHasUnidItem; // whether the player has an unidentified (magic) item equipped