From 4cebe837c340cf7bb1be9209e4208da7a895ff3a Mon Sep 17 00:00:00 2001 From: pionere Date: Mon, 2 Sep 2024 08:31:39 +0200 Subject: [PATCH] simplify the loops in AddTown and in MI_Guardian --- Source/missiles.cpp | 25 ++++++++++++------------- 1 file changed, 12 insertions(+), 13 deletions(-) diff --git a/Source/missiles.cpp b/Source/missiles.cpp index a1bf959452f..9f3cb699a89 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -2422,23 +2422,22 @@ int AddTown(int mi, int sx, int sy, int dx, int dy, int midir, int micaster, int // ((unsigned)misource < MAX_PLRS); // the position of portals in town and recreated portals are fixed if (currLvl._dType != DTYPE_TOWN && spllvl >= 0) { - const int RANGE = 6; - static_assert(DBORDERX >= RANGE - 1 && DBORDERY >= RANGE - 1, "AddTown expects a large enough border."); - static_assert(lengthof(CrawlNum) >= RANGE, "AddShroud uses CrawlTable/CrawlNum up to radius 5."); - for (i = 0; i < RANGE; i++) { + static_assert(DBORDERX >= 5 && DBORDERY >= 5, "AddTown expects a large enough border."); + static_assert(lengthof(CrawlNum) > 5, "AddShroud uses CrawlTable/CrawlNum up to radius 5."); + for (i = 0; i <= 5; i++) { cr = &CrawlTable[CrawlNum[i]]; for (j = (BYTE)*cr; j > 0; j--) { tx = dx + *++cr; ty = dy + *++cr; assert(IN_DUNGEON_AREA(tx, ty)); if (PosOkMissile(tx, ty) && !CheckIfTrig(tx, ty) && LineClear(sx, sy, tx, ty)) { - i = RANGE; - break; + goto done; } } } - if (i == RANGE) - return MIRES_FAIL_DELETE; + return MIRES_FAIL_DELETE; +done: + ; } else { tx = dx; ty = dy; @@ -4406,19 +4405,19 @@ void MI_Guardian(int mi) // check for an enemy mis->_miRange--; if (mis->_miRange >= 0) { - ex = false; static_assert(DBORDERX >= 6 && DBORDERY >= 6, "MI_Guardian expects a large enough border."); static_assert(lengthof(CrawlNum) > 6, "MI_Guardian uses CrawlTable/CrawlNum up to radius 6."); - for (i = 6; i >= 0 && !ex; i--) { + for (i = 6; i >= 0; i--) { cr = &CrawlTable[CrawlNum[i]]; for (j = *cr; j > 0; j--) { tx = mis->_mix + *++cr; ty = mis->_miy + *++cr; - ex = Sentfire(mi, tx, ty); - if (ex) - break; + if (Sentfire(mi, tx, ty)) + goto done; } } +done: + ; } else { // start collapse SetMissDir(mi, 0);