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comment out obsolete type definitions (WPARAM/LPARAM/MSG)
CMake #6010: Commit 2b6b2af pushed by pionere
September 22, 2024 06:50 3m 20s master
September 22, 2024 06:50 3m 20s
fix warnings
CMake #6009: Commit 693c7ad pushed by pionere
September 21, 2024 09:08 3m 18s master
September 21, 2024 09:08 3m 18s
simplify GetItemSpell
CMake #6008: Commit 70892bb pushed by pionere
September 21, 2024 08:44 3m 31s master
September 21, 2024 08:44 3m 31s
use time() instead of SDL_GetTicks() to draw error (shrine) messages
CMake #6007: Commit 32463e7 pushed by pionere
September 20, 2024 08:17 4m 0s master
September 20, 2024 08:17 4m 0s
use time() instead of SDL_GetTicks() to draw chat messages
CMake #6006: Commit 395ef71 pushed by pionere
September 20, 2024 08:05 4m 13s master
September 20, 2024 08:05 4m 13s
reorder PlayerStruct
CMake #6005: Commit 3d4e021 pushed by pionere
September 20, 2024 07:05 4m 7s master
September 20, 2024 07:05 4m 7s
include ctime instead of time.h
CMake #6004: Commit 0ca11fd pushed by pionere
September 19, 2024 07:00 3m 10s master
September 19, 2024 07:00 3m 10s
add PlrCheckBlock
CMake #6003: Commit 11a42d4 pushed by pionere
September 19, 2024 06:01 3m 20s master
September 19, 2024 06:01 3m 20s
use time() instead of SDL_GetTicks() to save the hero data periodically
CMake #6002: Commit e8d4060 pushed by pionere
September 18, 2024 06:00 3m 18s master
September 18, 2024 06:00 3m 18s
use clock() instead of SDL_GetTicks() to save the hero data periodically
CMake #6001: Commit a16acf3 pushed by pionere
September 17, 2024 08:25 3m 16s master
September 17, 2024 08:25 3m 16s
use clock() instead of SDL_GetTicks() to save the hero data periodically
CMake #6000: Commit 398aade pushed by pionere
September 17, 2024 07:55 3m 9s master
September 17, 2024 07:55 3m 9s
use time(NULL) instead of SDL_GetTicks to save the hero data periodic…
CMake #5999: Commit 231b4cc pushed by pionere
September 17, 2024 07:20 3m 20s master
September 17, 2024 07:20 3m 20s
bugfix for devilutionx
CMake #5998: Commit ea1dd6f pushed by pionere
September 16, 2024 13:41 4m 16s master
September 16, 2024 13:41 4m 16s
bugfix for 'rework the handling of the skills'
CMake #5997: Commit 83703fc pushed by pionere
September 16, 2024 09:18 4m 36s master
September 16, 2024 09:18 4m 36s
validate GetDamageAmt in ValidateData
CMake #5996: Commit 5a7c81d pushed by pionere
September 13, 2024 14:26 4m 16s master
September 13, 2024 14:26 4m 16s
handle Swamp-skill in GetDamageAmt
CMake #5995: Commit 027289e pushed by pionere
September 13, 2024 13:55 4m 21s master
September 13, 2024 13:55 4m 21s
fix the handling of manashields from scrolls
CMake #5994: Commit 8484bfd pushed by pionere
September 13, 2024 10:14 4m 18s master
September 13, 2024 10:14 4m 18s
bugfix for vanilla (El Chupacabras vs MAI_ROUND)
CMake #5993: Commit 3c5a02f pushed by pionere
September 13, 2024 07:27 3m 41s master
September 13, 2024 07:27 3m 41s
fix (h2h) acid-damage calculation
CMake #5992: Commit 56614b3 pushed by pionere
September 12, 2024 14:48 3m 47s master
September 12, 2024 14:48 3m 47s
make RecreateTownItem static
CMake #5991: Commit 535e4ae pushed by pionere
September 12, 2024 13:29 3m 25s master
September 12, 2024 13:29 3m 25s
do not reset infostr
CMake #5990: Commit 4ccea44 pushed by pionere
September 11, 2024 06:10 3m 15s master
September 11, 2024 06:10 3m 15s
bump androind-ndk
CMake #5989: Commit 929c919 pushed by pionere
September 9, 2024 10:01 3m 22s master
September 9, 2024 10:01 3m 22s
make pPack argument of UnPackPlayer constant
CMake #5988: Commit 9564fab pushed by pionere
September 9, 2024 09:48 3m 13s master
September 9, 2024 09:48 3m 13s
improve item placement
CMake #5987: Commit be1478d pushed by pionere
September 9, 2024 09:41 3m 14s master
September 9, 2024 09:41 3m 14s
use static sdl2/libsodium by default
CMake #5986: Commit 30d2290 pushed by pionere
September 8, 2024 05:42 3m 48s master
September 8, 2024 05:42 3m 48s