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cordova.ios.js
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cordova.ios.js
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// Platform: ios
// 3.5.0
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
;(function() {
var CORDOVA_JS_BUILD_LABEL = '3.5.0';
// file: src/scripts/require.js
/*jshint -W079 */
/*jshint -W020 */
var require,
define;
(function () {
var modules = {},
// Stack of moduleIds currently being built.
requireStack = [],
// Map of module ID -> index into requireStack of modules currently being built.
inProgressModules = {},
SEPARATOR = ".";
function build(module) {
var factory = module.factory,
localRequire = function (id) {
var resultantId = id;
//Its a relative path, so lop off the last portion and add the id (minus "./")
if (id.charAt(0) === ".") {
resultantId = module.id.slice(0, module.id.lastIndexOf(SEPARATOR)) + SEPARATOR + id.slice(2);
}
return require(resultantId);
};
module.exports = {};
delete module.factory;
factory(localRequire, module.exports, module);
return module.exports;
}
require = function (id) {
if (!modules[id]) {
throw "module " + id + " not found";
} else if (id in inProgressModules) {
var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
throw "Cycle in require graph: " + cycle;
}
if (modules[id].factory) {
try {
inProgressModules[id] = requireStack.length;
requireStack.push(id);
return build(modules[id]);
} finally {
delete inProgressModules[id];
requireStack.pop();
}
}
return modules[id].exports;
};
define = function (id, factory) {
if (modules[id]) {
throw "module " + id + " already defined";
}
modules[id] = {
id: id,
factory: factory
};
};
define.remove = function (id) {
delete modules[id];
};
define.moduleMap = modules;
})();
//Export for use in node
if (typeof module === "object" && typeof require === "function") {
module.exports.require = require;
module.exports.define = define;
}
// file: src/cordova.js
define("cordova", function(require, exports, module) {
var channel = require('cordova/channel');
var platform = require('cordova/platform');
/**
* Intercept calls to addEventListener + removeEventListener and handle deviceready,
* resume, and pause events.
*/
var m_document_addEventListener = document.addEventListener;
var m_document_removeEventListener = document.removeEventListener;
var m_window_addEventListener = window.addEventListener;
var m_window_removeEventListener = window.removeEventListener;
/**
* Houses custom event handlers to intercept on document + window event listeners.
*/
var documentEventHandlers = {},
windowEventHandlers = {};
document.addEventListener = function(evt, handler, capture) {
var e = evt.toLowerCase();
if (typeof documentEventHandlers[e] != 'undefined') {
documentEventHandlers[e].subscribe(handler);
} else {
m_document_addEventListener.call(document, evt, handler, capture);
}
};
window.addEventListener = function(evt, handler, capture) {
var e = evt.toLowerCase();
if (typeof windowEventHandlers[e] != 'undefined') {
windowEventHandlers[e].subscribe(handler);
} else {
m_window_addEventListener.call(window, evt, handler, capture);
}
};
document.removeEventListener = function(evt, handler, capture) {
var e = evt.toLowerCase();
// If unsubscribing from an event that is handled by a plugin
if (typeof documentEventHandlers[e] != "undefined") {
documentEventHandlers[e].unsubscribe(handler);
} else {
m_document_removeEventListener.call(document, evt, handler, capture);
}
};
window.removeEventListener = function(evt, handler, capture) {
var e = evt.toLowerCase();
// If unsubscribing from an event that is handled by a plugin
if (typeof windowEventHandlers[e] != "undefined") {
windowEventHandlers[e].unsubscribe(handler);
} else {
m_window_removeEventListener.call(window, evt, handler, capture);
}
};
function createEvent(type, data) {
var event = document.createEvent('Events');
event.initEvent(type, false, false);
if (data) {
for (var i in data) {
if (data.hasOwnProperty(i)) {
event[i] = data[i];
}
}
}
return event;
}
var cordova = {
define:define,
require:require,
version:CORDOVA_JS_BUILD_LABEL,
platformId:platform.id,
/**
* Methods to add/remove your own addEventListener hijacking on document + window.
*/
addWindowEventHandler:function(event) {
return (windowEventHandlers[event] = channel.create(event));
},
addStickyDocumentEventHandler:function(event) {
return (documentEventHandlers[event] = channel.createSticky(event));
},
addDocumentEventHandler:function(event) {
return (documentEventHandlers[event] = channel.create(event));
},
removeWindowEventHandler:function(event) {
delete windowEventHandlers[event];
},
removeDocumentEventHandler:function(event) {
delete documentEventHandlers[event];
},
/**
* Retrieve original event handlers that were replaced by Cordova
*
* @return object
*/
getOriginalHandlers: function() {
return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
},
/**
* Method to fire event from native code
* bNoDetach is required for events which cause an exception which needs to be caught in native code
*/
fireDocumentEvent: function(type, data, bNoDetach) {
var evt = createEvent(type, data);
if (typeof documentEventHandlers[type] != 'undefined') {
if( bNoDetach ) {
documentEventHandlers[type].fire(evt);
}
else {
setTimeout(function() {
// Fire deviceready on listeners that were registered before cordova.js was loaded.
if (type == 'deviceready') {
document.dispatchEvent(evt);
}
documentEventHandlers[type].fire(evt);
}, 0);
}
} else {
document.dispatchEvent(evt);
}
},
fireWindowEvent: function(type, data) {
var evt = createEvent(type,data);
if (typeof windowEventHandlers[type] != 'undefined') {
setTimeout(function() {
windowEventHandlers[type].fire(evt);
}, 0);
} else {
window.dispatchEvent(evt);
}
},
/**
* Plugin callback mechanism.
*/
// Randomize the starting callbackId to avoid collisions after refreshing or navigating.
// This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
callbackId: Math.floor(Math.random() * 2000000000),
callbacks: {},
callbackStatus: {
NO_RESULT: 0,
OK: 1,
CLASS_NOT_FOUND_EXCEPTION: 2,
ILLEGAL_ACCESS_EXCEPTION: 3,
INSTANTIATION_EXCEPTION: 4,
MALFORMED_URL_EXCEPTION: 5,
IO_EXCEPTION: 6,
INVALID_ACTION: 7,
JSON_EXCEPTION: 8,
ERROR: 9
},
/**
* Called by native code when returning successful result from an action.
*/
callbackSuccess: function(callbackId, args) {
try {
cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
} catch (e) {
console.log("Error in error callback: " + callbackId + " = "+e);
}
},
/**
* Called by native code when returning error result from an action.
*/
callbackError: function(callbackId, args) {
// TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
// Derive success from status.
try {
cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
} catch (e) {
console.log("Error in error callback: " + callbackId + " = "+e);
}
},
/**
* Called by native code when returning the result from an action.
*/
callbackFromNative: function(callbackId, success, status, args, keepCallback) {
var callback = cordova.callbacks[callbackId];
if (callback) {
if (success && status == cordova.callbackStatus.OK) {
callback.success && callback.success.apply(null, args);
} else if (!success) {
callback.fail && callback.fail.apply(null, args);
}
// Clear callback if not expecting any more results
if (!keepCallback) {
delete cordova.callbacks[callbackId];
}
}
},
addConstructor: function(func) {
channel.onCordovaReady.subscribe(function() {
try {
func();
} catch(e) {
console.log("Failed to run constructor: " + e);
}
});
}
};
module.exports = cordova;
});
// file: src/common/argscheck.js
define("cordova/argscheck", function(require, exports, module) {
var exec = require('cordova/exec');
var utils = require('cordova/utils');
var moduleExports = module.exports;
var typeMap = {
'A': 'Array',
'D': 'Date',
'N': 'Number',
'S': 'String',
'F': 'Function',
'O': 'Object'
};
function extractParamName(callee, argIndex) {
return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
}
function checkArgs(spec, functionName, args, opt_callee) {
if (!moduleExports.enableChecks) {
return;
}
var errMsg = null;
var typeName;
for (var i = 0; i < spec.length; ++i) {
var c = spec.charAt(i),
cUpper = c.toUpperCase(),
arg = args[i];
// Asterix means allow anything.
if (c == '*') {
continue;
}
typeName = utils.typeName(arg);
if ((arg === null || arg === undefined) && c == cUpper) {
continue;
}
if (typeName != typeMap[cUpper]) {
errMsg = 'Expected ' + typeMap[cUpper];
break;
}
}
if (errMsg) {
errMsg += ', but got ' + typeName + '.';
errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
// Don't log when running unit tests.
if (typeof jasmine == 'undefined') {
console.error(errMsg);
}
throw TypeError(errMsg);
}
}
function getValue(value, defaultValue) {
return value === undefined ? defaultValue : value;
}
moduleExports.checkArgs = checkArgs;
moduleExports.getValue = getValue;
moduleExports.enableChecks = true;
});
// file: src/common/base64.js
define("cordova/base64", function(require, exports, module) {
var base64 = exports;
base64.fromArrayBuffer = function(arrayBuffer) {
var array = new Uint8Array(arrayBuffer);
return uint8ToBase64(array);
};
base64.toArrayBuffer = function(str) {
var decodedStr = typeof atob != 'undefined' ? atob(str) : new Buffer(str,'base64').toString('binary');
var arrayBuffer = new ArrayBuffer(decodedStr.length);
var array = new Uint8Array(arrayBuffer);
for (var i=0, len=decodedStr.length; i < len; i++) {
array[i] = decodedStr.charCodeAt(i);
}
return arrayBuffer;
};
//------------------------------------------------------------------------------
/* This code is based on the performance tests at http://jsperf.com/b64tests
* This 12-bit-at-a-time algorithm was the best performing version on all
* platforms tested.
*/
var b64_6bit = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
var b64_12bit;
var b64_12bitTable = function() {
b64_12bit = [];
for (var i=0; i<64; i++) {
for (var j=0; j<64; j++) {
b64_12bit[i*64+j] = b64_6bit[i] + b64_6bit[j];
}
}
b64_12bitTable = function() { return b64_12bit; };
return b64_12bit;
};
function uint8ToBase64(rawData) {
var numBytes = rawData.byteLength;
var output="";
var segment;
var table = b64_12bitTable();
for (var i=0;i<numBytes-2;i+=3) {
segment = (rawData[i] << 16) + (rawData[i+1] << 8) + rawData[i+2];
output += table[segment >> 12];
output += table[segment & 0xfff];
}
if (numBytes - i == 2) {
segment = (rawData[i] << 16) + (rawData[i+1] << 8);
output += table[segment >> 12];
output += b64_6bit[(segment & 0xfff) >> 6];
output += '=';
} else if (numBytes - i == 1) {
segment = (rawData[i] << 16);
output += table[segment >> 12];
output += '==';
}
return output;
}
});
// file: src/common/builder.js
define("cordova/builder", function(require, exports, module) {
var utils = require('cordova/utils');
function each(objects, func, context) {
for (var prop in objects) {
if (objects.hasOwnProperty(prop)) {
func.apply(context, [objects[prop], prop]);
}
}
}
function clobber(obj, key, value) {
exports.replaceHookForTesting(obj, key);
obj[key] = value;
// Getters can only be overridden by getters.
if (obj[key] !== value) {
utils.defineGetter(obj, key, function() {
return value;
});
}
}
function assignOrWrapInDeprecateGetter(obj, key, value, message) {
if (message) {
utils.defineGetter(obj, key, function() {
console.log(message);
delete obj[key];
clobber(obj, key, value);
return value;
});
} else {
clobber(obj, key, value);
}
}
function include(parent, objects, clobber, merge) {
each(objects, function (obj, key) {
try {
var result = obj.path ? require(obj.path) : {};
if (clobber) {
// Clobber if it doesn't exist.
if (typeof parent[key] === 'undefined') {
assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
} else if (typeof obj.path !== 'undefined') {
// If merging, merge properties onto parent, otherwise, clobber.
if (merge) {
recursiveMerge(parent[key], result);
} else {
assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
}
}
result = parent[key];
} else {
// Overwrite if not currently defined.
if (typeof parent[key] == 'undefined') {
assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
} else {
// Set result to what already exists, so we can build children into it if they exist.
result = parent[key];
}
}
if (obj.children) {
include(result, obj.children, clobber, merge);
}
} catch(e) {
utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"');
}
});
}
/**
* Merge properties from one object onto another recursively. Properties from
* the src object will overwrite existing target property.
*
* @param target Object to merge properties into.
* @param src Object to merge properties from.
*/
function recursiveMerge(target, src) {
for (var prop in src) {
if (src.hasOwnProperty(prop)) {
if (target.prototype && target.prototype.constructor === target) {
// If the target object is a constructor override off prototype.
clobber(target.prototype, prop, src[prop]);
} else {
if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
recursiveMerge(target[prop], src[prop]);
} else {
clobber(target, prop, src[prop]);
}
}
}
}
}
exports.buildIntoButDoNotClobber = function(objects, target) {
include(target, objects, false, false);
};
exports.buildIntoAndClobber = function(objects, target) {
include(target, objects, true, false);
};
exports.buildIntoAndMerge = function(objects, target) {
include(target, objects, true, true);
};
exports.recursiveMerge = recursiveMerge;
exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
exports.replaceHookForTesting = function() {};
});
// file: src/common/channel.js
define("cordova/channel", function(require, exports, module) {
var utils = require('cordova/utils'),
nextGuid = 1;
/**
* Custom pub-sub "channel" that can have functions subscribed to it
* This object is used to define and control firing of events for
* cordova initialization, as well as for custom events thereafter.
*
* The order of events during page load and Cordova startup is as follows:
*
* onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed.
* onNativeReady* Internal event that indicates the Cordova native side is ready.
* onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created.
* onDeviceReady* User event fired to indicate that Cordova is ready
* onResume User event fired to indicate a start/resume lifecycle event
* onPause User event fired to indicate a pause lifecycle event
* onDestroy* Internal event fired when app is being destroyed (User should use window.onunload event, not this one).
*
* The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
* All listeners that subscribe after the event is fired will be executed right away.
*
* The only Cordova events that user code should register for are:
* deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript
* pause App has moved to background
* resume App has returned to foreground
*
* Listeners can be registered as:
* document.addEventListener("deviceready", myDeviceReadyListener, false);
* document.addEventListener("resume", myResumeListener, false);
* document.addEventListener("pause", myPauseListener, false);
*
* The DOM lifecycle events should be used for saving and restoring state
* window.onload
* window.onunload
*
*/
/**
* Channel
* @constructor
* @param type String the channel name
*/
var Channel = function(type, sticky) {
this.type = type;
// Map of guid -> function.
this.handlers = {};
// 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
this.state = sticky ? 1 : 0;
// Used in sticky mode to remember args passed to fire().
this.fireArgs = null;
// Used by onHasSubscribersChange to know if there are any listeners.
this.numHandlers = 0;
// Function that is called when the first listener is subscribed, or when
// the last listener is unsubscribed.
this.onHasSubscribersChange = null;
},
channel = {
/**
* Calls the provided function only after all of the channels specified
* have been fired. All channels must be sticky channels.
*/
join: function(h, c) {
var len = c.length,
i = len,
f = function() {
if (!(--i)) h();
};
for (var j=0; j<len; j++) {
if (c[j].state === 0) {
throw Error('Can only use join with sticky channels.');
}
c[j].subscribe(f);
}
if (!len) h();
},
create: function(type) {
return channel[type] = new Channel(type, false);
},
createSticky: function(type) {
return channel[type] = new Channel(type, true);
},
/**
* cordova Channels that must fire before "deviceready" is fired.
*/
deviceReadyChannelsArray: [],
deviceReadyChannelsMap: {},
/**
* Indicate that a feature needs to be initialized before it is ready to be used.
* This holds up Cordova's "deviceready" event until the feature has been initialized
* and Cordova.initComplete(feature) is called.
*
* @param feature {String} The unique feature name
*/
waitForInitialization: function(feature) {
if (feature) {
var c = channel[feature] || this.createSticky(feature);
this.deviceReadyChannelsMap[feature] = c;
this.deviceReadyChannelsArray.push(c);
}
},
/**
* Indicate that initialization code has completed and the feature is ready to be used.
*
* @param feature {String} The unique feature name
*/
initializationComplete: function(feature) {
var c = this.deviceReadyChannelsMap[feature];
if (c) {
c.fire();
}
}
};
function forceFunction(f) {
if (typeof f != 'function') throw "Function required as first argument!";
}
/**
* Subscribes the given function to the channel. Any time that
* Channel.fire is called so too will the function.
* Optionally specify an execution context for the function
* and a guid that can be used to stop subscribing to the channel.
* Returns the guid.
*/
Channel.prototype.subscribe = function(f, c) {
// need a function to call
forceFunction(f);
if (this.state == 2) {
f.apply(c || this, this.fireArgs);
return;
}
var func = f,
guid = f.observer_guid;
if (typeof c == "object") { func = utils.close(c, f); }
if (!guid) {
// first time any channel has seen this subscriber
guid = '' + nextGuid++;
}
func.observer_guid = guid;
f.observer_guid = guid;
// Don't add the same handler more than once.
if (!this.handlers[guid]) {
this.handlers[guid] = func;
this.numHandlers++;
if (this.numHandlers == 1) {
this.onHasSubscribersChange && this.onHasSubscribersChange();
}
}
};
/**
* Unsubscribes the function with the given guid from the channel.
*/
Channel.prototype.unsubscribe = function(f) {
// need a function to unsubscribe
forceFunction(f);
var guid = f.observer_guid,
handler = this.handlers[guid];
if (handler) {
delete this.handlers[guid];
this.numHandlers--;
if (this.numHandlers === 0) {
this.onHasSubscribersChange && this.onHasSubscribersChange();
}
}
};
/**
* Calls all functions subscribed to this channel.
*/
Channel.prototype.fire = function(e) {
var fail = false,
fireArgs = Array.prototype.slice.call(arguments);
// Apply stickiness.
if (this.state == 1) {
this.state = 2;
this.fireArgs = fireArgs;
}
if (this.numHandlers) {
// Copy the values first so that it is safe to modify it from within
// callbacks.
var toCall = [];
for (var item in this.handlers) {
toCall.push(this.handlers[item]);
}
for (var i = 0; i < toCall.length; ++i) {
toCall[i].apply(this, fireArgs);
}
if (this.state == 2 && this.numHandlers) {
this.numHandlers = 0;
this.handlers = {};
this.onHasSubscribersChange && this.onHasSubscribersChange();
}
}
};
// defining them here so they are ready super fast!
// DOM event that is received when the web page is loaded and parsed.
channel.createSticky('onDOMContentLoaded');
// Event to indicate the Cordova native side is ready.
channel.createSticky('onNativeReady');
// Event to indicate that all Cordova JavaScript objects have been created
// and it's time to run plugin constructors.
channel.createSticky('onCordovaReady');
// Event to indicate that all automatically loaded JS plugins are loaded and ready.
// FIXME remove this
channel.createSticky('onPluginsReady');
// Event to indicate that Cordova is ready
channel.createSticky('onDeviceReady');
// Event to indicate a resume lifecycle event
channel.create('onResume');
// Event to indicate a pause lifecycle event
channel.create('onPause');
// Event to indicate a destroy lifecycle event
channel.createSticky('onDestroy');
// Channels that must fire before "deviceready" is fired.
channel.waitForInitialization('onCordovaReady');
channel.waitForInitialization('onDOMContentLoaded');
module.exports = channel;
});
// file: src/ios/exec.js
define("cordova/exec", function(require, exports, module) {
/**
* Creates a gap bridge iframe used to notify the native code about queued
* commands.
*/
var cordova = require('cordova'),
channel = require('cordova/channel'),
utils = require('cordova/utils'),
base64 = require('cordova/base64'),
// XHR mode does not work on iOS 4.2.
// XHR mode's main advantage is working around a bug in -webkit-scroll, which
// doesn't exist only on iOS 5.x devices.
// IFRAME_NAV is the fastest.
// IFRAME_HASH could be made to enable synchronous bridge calls if we wanted this feature.
jsToNativeModes = {
IFRAME_NAV: 0,
XHR_NO_PAYLOAD: 1,
XHR_WITH_PAYLOAD: 2,
XHR_OPTIONAL_PAYLOAD: 3,
IFRAME_HASH_NO_PAYLOAD: 4,
// Bundling the payload turns out to be slower. Probably since it has to be URI encoded / decoded.
IFRAME_HASH_WITH_PAYLOAD: 5
},
bridgeMode,
execIframe,
execHashIframe,
hashToggle = 1,
execXhr,
requestCount = 0,
vcHeaderValue = null,
commandQueue = [], // Contains pending JS->Native messages.
isInContextOfEvalJs = 0;
function createExecIframe() {
var iframe = document.createElement("iframe");
iframe.style.display = 'none';
document.body.appendChild(iframe);
return iframe;
}
function createHashIframe() {
var ret = createExecIframe();
// Hash changes don't work on about:blank, so switch it to file:///.
ret.contentWindow.history.replaceState(null, null, 'file:///#');
return ret;
}
function shouldBundleCommandJson() {
if (bridgeMode === jsToNativeModes.XHR_WITH_PAYLOAD) {
return true;
}
if (bridgeMode === jsToNativeModes.XHR_OPTIONAL_PAYLOAD) {
var payloadLength = 0;
for (var i = 0; i < commandQueue.length; ++i) {
payloadLength += commandQueue[i].length;
}
// The value here was determined using the benchmark within CordovaLibApp on an iPad 3.
return payloadLength < 4500;
}
return false;
}
function massageArgsJsToNative(args) {
if (!args || utils.typeName(args) != 'Array') {
return args;
}
var ret = [];
args.forEach(function(arg, i) {
if (utils.typeName(arg) == 'ArrayBuffer') {
ret.push({
'CDVType': 'ArrayBuffer',
'data': base64.fromArrayBuffer(arg)
});
} else {
ret.push(arg);
}
});
return ret;
}
function massageMessageNativeToJs(message) {
if (message.CDVType == 'ArrayBuffer') {
var stringToArrayBuffer = function(str) {
var ret = new Uint8Array(str.length);
for (var i = 0; i < str.length; i++) {
ret[i] = str.charCodeAt(i);
}
return ret.buffer;
};
var base64ToArrayBuffer = function(b64) {
return stringToArrayBuffer(atob(b64));
};
message = base64ToArrayBuffer(message.data);
}
return message;
}
function convertMessageToArgsNativeToJs(message) {
var args = [];
if (!message || !message.hasOwnProperty('CDVType')) {
args.push(message);
} else if (message.CDVType == 'MultiPart') {
message.messages.forEach(function(e) {
args.push(massageMessageNativeToJs(e));
});
} else {
args.push(massageMessageNativeToJs(message));
}
return args;
}
function iOSExec() {
// Use XHR for iOS 5 to work around a bug in -webkit-scroll.
// Use IFRAME_NAV elsewhere since it's faster and XHR bridge
// seems to have bugs in newer OS's (CB-3900, CB-3359, CB-5457, CB-4970, CB-4998, CB-5134)
if (bridgeMode === undefined) {
bridgeMode = navigator.userAgent.indexOf(' 5_') == -1 ? jsToNativeModes.IFRAME_NAV: jsToNativeModes.XHR_NO_PAYLOAD;
}
var successCallback, failCallback, service, action, actionArgs, splitCommand;
var callbackId = null;
if (typeof arguments[0] !== "string") {
// FORMAT ONE
successCallback = arguments[0];
failCallback = arguments[1];
service = arguments[2];
action = arguments[3];
actionArgs = arguments[4];
// Since we need to maintain backwards compatibility, we have to pass
// an invalid callbackId even if no callback was provided since plugins
// will be expecting it. The Cordova.exec() implementation allocates
// an invalid callbackId and passes it even if no callbacks were given.
callbackId = 'INVALID';
} else {
// FORMAT TWO, REMOVED
try {
splitCommand = arguments[0].split(".");
action = splitCommand.pop();
service = splitCommand.join(".");
actionArgs = Array.prototype.splice.call(arguments, 1);
console.log('The old format of this exec call has been removed (deprecated since 2.1). Change to: ' +
"cordova.exec(null, null, \"" + service + "\", \"" + action + "\"," + JSON.stringify(actionArgs) + ");"
);
return;
} catch (e) {}
}
// If actionArgs is not provided, default to an empty array
actionArgs = actionArgs || [];
// Register the callbacks and add the callbackId to the positional
// arguments if given.
if (successCallback || failCallback) {
callbackId = service + cordova.callbackId++;
cordova.callbacks[callbackId] =
{success:successCallback, fail:failCallback};
}
actionArgs = massageArgsJsToNative(actionArgs);
var command = [callbackId, service, action, actionArgs];
// Stringify and queue the command. We stringify to command now to
// effectively clone the command arguments in case they are mutated before
// the command is executed.
commandQueue.push(JSON.stringify(command));
// If we're in the context of a stringByEvaluatingJavaScriptFromString call,
// then the queue will be flushed when it returns; no need for a poke.
// Also, if there is already a command in the queue, then we've already
// poked the native side, so there is no reason to do so again.
if (!isInContextOfEvalJs && commandQueue.length == 1) {
switch (bridgeMode) {
case jsToNativeModes.XHR_NO_PAYLOAD:
case jsToNativeModes.XHR_WITH_PAYLOAD:
case jsToNativeModes.XHR_OPTIONAL_PAYLOAD:
pokeNativeViaXhr();
break;
default: // iframe-based.
pokeNativeViaIframe();
}
}
}
function pokeNativeViaXhr() {
// This prevents sending an XHR when there is already one being sent.
// This should happen only in rare circumstances (refer to unit tests).
if (execXhr && execXhr.readyState != 4) {
execXhr = null;
}
// Re-using the XHR improves exec() performance by about 10%.