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node.go
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node.go
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// Copyright 2016 Dean Karn.
// Copyright 2013 Julien Schmidt.
// All rights reserved.
// Use of this source code is governed by a BSD-style license that can be found
// in the LICENSE file at https://raw.githubusercontent.com/julienschmidt/httprouter/master/LICENSE.
package lars
import "net/url"
type nodeType uint8
const (
isRoot nodeType = iota + 1
hasParams
matchesAny
)
type methodChain struct {
handlerName string
chain HandlersChain
}
type existingParams map[string]struct{}
type node struct {
path string
indices string
children []*node
handler *methodChain
priority uint32
nType nodeType
wildChild bool
}
func (e existingParams) Check(param string, path string) {
if _, ok := e[param]; ok {
panic("Duplicate param name '" + param + "' detected for route '" + path + "'")
}
e[param] = struct{}{}
}
// increments priority of the given child and reorders if necessary
func (n *node) incrementChildPrio(pos int) int {
n.children[pos].priority++
prio := n.children[pos].priority
// adjust position (move to front)
newPos := pos
for newPos > 0 && n.children[newPos-1].priority < prio {
// swap node positions
tmpN := n.children[newPos-1]
n.children[newPos-1] = n.children[newPos]
n.children[newPos] = tmpN
newPos--
}
// build new index char string
if newPos != pos {
n.indices = n.indices[:newPos] + // unchanged prefix, might be empty
n.indices[pos:pos+1] + // the index char we move
n.indices[newPos:pos] + n.indices[pos+1:] // rest without char at 'pos'
}
return newPos
}
// addRoute adds a node with the given handle to the path.
// here we set a Middleware because we have to transfer all route's middlewares (it's a chain of functions) (with it's handler) to the node
func (n *node) add(path string, handlerName string, handler HandlersChain) (lp uint8) {
var err error
if path == blank {
path = basePath
}
existing := make(existingParams)
fullPath := path
if path, err = url.QueryUnescape(path); err != nil {
panic("Query Unescape Error on path '" + fullPath + "': " + err.Error())
}
fullPath = path
n.priority++
numParams := countParams(path)
lp = numParams
// non-empty tree
if len(n.path) > 0 || len(n.children) > 0 {
walk:
for {
// Find the longest common prefix.
// This also implies that the common prefix contains no : or *
// since the existing key can't contain those chars.
i := 0
max := min(len(path), len(n.path))
for i < max && path[i] == n.path[i] {
i++
}
// Split edge
if i < len(n.path) {
child := node{
path: n.path[i:],
wildChild: n.wildChild,
indices: n.indices,
children: n.children,
handler: n.handler,
priority: n.priority - 1,
}
n.children = []*node{&child}
// []byte for proper unicode char conversion, see httprouter #65
n.indices = string([]byte{n.path[i]})
n.path = path[:i]
n.handler = nil
n.wildChild = false
}
// Make new node a child of this node
if i < len(path) {
path = path[i:]
if n.wildChild {
n = n.children[0]
n.priority++
numParams--
existing.Check(n.path, fullPath)
// Check if the wildcard matches
if len(path) >= len(n.path) && n.path == path[:len(n.path)] {
// check for longer wildcard, e.g. :name and :names
if len(n.path) >= len(path) || path[len(n.path)] == slashByte {
continue walk
}
}
panic("path segment '" + path +
"' conflicts with existing wildcard '" + n.path +
"' in path '" + fullPath + "'")
}
c := path[0]
// slash after param
if n.nType == hasParams && c == slashByte && len(n.children) == 1 {
n = n.children[0]
n.priority++
continue walk
}
// Check if a child with the next path byte exists
for i := 0; i < len(n.indices); i++ {
if c == n.indices[i] {
i = n.incrementChildPrio(i)
n = n.children[i]
continue walk
}
}
// Otherwise insert it
if c != paramByte && c != wildByte {
// []byte for proper unicode char conversion, see httprouter #65
n.indices += string([]byte{c})
child := &node{}
n.children = append(n.children, child)
n.incrementChildPrio(len(n.indices) - 1)
n = child
}
n.insertChild(numParams, existing, path, fullPath, handlerName, handler)
return
} else if i == len(path) { // Make node a (in-path) leaf
if n.handler != nil {
panic("handlers are already registered for path '" + fullPath + "'")
}
n.handler = &methodChain{
handlerName: handlerName,
chain: handler,
}
}
return
}
} else { // Empty tree
n.insertChild(numParams, existing, path, fullPath, handlerName, handler)
n.nType = isRoot
}
return
}
func (n *node) insertChild(numParams uint8, existing existingParams, path string, fullPath string, handlerName string, handler HandlersChain) {
var offset int // already handled bytes of the path
// find prefix until first wildcard (beginning with paramByte' or wildByte')
for i, max := 0, len(path); numParams > 0; i++ {
c := path[i]
if c != paramByte && c != wildByte {
continue
}
// find wildcard end (either '/' or path end)
end := i + 1
for end < max && path[end] != slashByte {
switch path[end] {
// the wildcard name must not contain ':' and '*'
case paramByte, wildByte:
panic("only one wildcard per path segment is allowed, has: '" +
path[i:] + "' in path '" + fullPath + "'")
default:
end++
}
}
// check if this Node existing children which would be
// unreachable if we insert the wildcard here
if len(n.children) > 0 {
panic("wildcard route '" + path[i:end] +
"' conflicts with existing children in path '" + fullPath + "'")
}
if c == paramByte { // param
// check if the wildcard has a name
if end-i < 2 {
panic("wildcards must be named with a non-empty name in path '" + fullPath + "'")
}
// split path at the beginning of the wildcard
if i > 0 {
n.path = path[offset:i]
offset = i
}
child := &node{
nType: hasParams,
}
n.children = []*node{child}
n.wildChild = true
n = child
n.priority++
numParams--
// if the path doesn't end with the wildcard, then there
// will be another non-wildcard subpath starting with '/'
if end < max {
existing.Check(path[offset:end], fullPath)
n.path = path[offset:end]
offset = end
child := &node{
priority: 1,
}
n.children = []*node{child}
n = child
}
} else { // catchAll
if end != max || numParams > 1 {
panic("Character after the * symbol is not permitted, path '" + fullPath + "'")
}
if len(n.path) > 0 && n.path[len(n.path)-1] == '/' {
panic("catch-all conflicts with existing handle for the path segment root in path '" + fullPath + "'")
}
// currently fixed width 1 for '/'
i--
if path[i] != slashByte {
panic("no / before catch-all in path '" + fullPath + "'")
}
n.path = path[offset:i]
// first node: catchAll node with empty path
child := &node{
wildChild: true,
nType: matchesAny,
}
n.children = []*node{child}
n.indices = string(path[i])
n = child
n.priority++
// second node: node holding the variable
child = &node{
path: path[i:],
nType: matchesAny,
handler: &methodChain{handlerName: handlerName, chain: handler},
priority: 1,
}
n.children = []*node{child}
return
}
}
if n.nType == hasParams {
existing.Check(path[offset:], fullPath)
}
// insert remaining path part and handle to the leaf
n.path = path[offset:]
n.handler = &methodChain{handlerName: handlerName, chain: handler}
}
// Returns the handle registered with the given path (key).
func (n *node) find(path string, po Params) (handler HandlersChain, p Params, handlerName string) {
p = po
walk: // Outer loop for walking the tree
for {
if len(path) > len(n.path) {
if path[:len(n.path)] == n.path {
path = path[len(n.path):]
// If this node does not have a wildcard (param or catchAll)
// child, we can just look up the next child node and continue
// to walk down the tree
if !n.wildChild {
c := path[0]
for i := 0; i < len(n.indices); i++ {
if c == n.indices[i] {
n = n.children[i]
continue walk
}
}
return
}
// handle wildcard child
n = n.children[0]
switch n.nType {
case hasParams:
// find param end (either '/' or path end)
end := 0
for end < len(path) && path[end] != slashByte {
end++
}
// save param value
i := len(p)
p = p[:i+1] // expand slice within preallocated capacity
p[i].Key = n.path[1:]
p[i].Value = path[:end]
// we need to go deeper!
if end < len(path) {
if len(n.children) > 0 {
path = path[end:]
n = n.children[0]
continue walk
}
return
}
if n.handler != nil {
handler = n.handler.chain
handlerName = n.handler.handlerName
return
} else if len(n.children) == 1 {
// No handle found. Check if a handle for this path
n = n.children[0]
}
return
case matchesAny:
// save param value
i := len(p)
p = p[:i+1] // expand slice within preallocated capacity
p[i].Key = WildcardParam
p[i].Value = path[1:]
handler = n.handler.chain
handlerName = n.handler.handlerName
return
// can't happen, but left here in case I'm wrong
// default:
// panic("invalid node type")
}
}
} else if path == n.path {
// We should have reached the node containing the handle.
// Check if this node has a handle registered.
if n.handler != nil {
if handler, handlerName = n.handler.chain, n.handler.handlerName; handler != nil {
return
}
}
}
// Nothing found
return
}
}