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build.fsx
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build.fsx
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// --------------------------------------------------------------------------------------
// FAKE build script
// --------------------------------------------------------------------------------------
#r @"packages/build/FAKE/tools/FakeLib.dll"
open Fake
open Fake.Git
open Fake.AssemblyInfoFile
open Fake.ReleaseNotesHelper
open Fake.UserInputHelper
open System
open System.IO
#if MONO
#else
#load "packages/build/SourceLink.Fake/tools/Fake.fsx"
open SourceLink
#endif
// --------------------------------------------------------------------------------------
// START TODO: Provide project-specific details below
// --------------------------------------------------------------------------------------
// Information about the project are used
// - for version and project name in generated AssemblyInfo file
// - by the generated NuGet package
// - to run tests and to publish documentation on GitHub gh-pages
// - for documentation, you also need to edit info in "docs/tools/generate.fsx"
// The name of the project
// (used by attributes in AssemblyInfo, name of a NuGet package and directory in 'src')
let project = "Treatz"
// Short summary of the project
// (used as description in AssemblyInfo and as a short summary for NuGet package)
let summary = "A ridiculous game brought to you by Dragon Treats Ltd"
// Longer description of the project
// (used as a description for NuGet package; line breaks are automatically cleaned up)
let description = "A ridiculous game brought to you by Dragon Treats Ltd"
// List of author names (for NuGet package)
let authors = [ "President, Dragon Treats Ltd" ]
// Tags for your project (for NuGet package)
let tags = "F# game sdl"
// File system information
let solutionFile = "Treatz.sln"
// Pattern specifying assemblies to be tested using NUnit
let testAssemblies = "tests/**/bin/Release/*Tests*.dll"
// Git configuration (used for publishing documentation in gh-pages branch)
// The profile where the project is posted
let gitOwner = "pezipink"
let gitHome = "https://github.com/" + gitOwner
// The name of the project on GitHub
let gitName = "Treatz"
// The url for the raw files hosted
let gitRaw = environVarOrDefault "gitRaw" "https://raw.github.com/pezipink"
// --------------------------------------------------------------------------------------
// END TODO: The rest of the file includes standard build steps
// --------------------------------------------------------------------------------------
// Read additional information from the release notes document
let release = LoadReleaseNotes "RELEASE_NOTES.md"
// Helper active pattern for project types
let (|Fsproj|Csproj|Vbproj|Shproj|) (projFileName:string) =
match projFileName with
| f when f.EndsWith("fsproj") -> Fsproj
| f when f.EndsWith("csproj") -> Csproj
| f when f.EndsWith("vbproj") -> Vbproj
| f when f.EndsWith("shproj") -> Shproj
| _ -> failwith (sprintf "Project file %s not supported. Unknown project type." projFileName)
// Generate assembly info files with the right version & up-to-date information
Target "AssemblyInfo" (fun _ ->
let getAssemblyInfoAttributes projectName =
[ Attribute.Title (projectName)
Attribute.Product project
Attribute.Description summary
Attribute.Version release.AssemblyVersion
Attribute.FileVersion release.AssemblyVersion ]
let getProjectDetails projectPath =
let projectName = System.IO.Path.GetFileNameWithoutExtension(projectPath)
( projectPath,
projectName,
System.IO.Path.GetDirectoryName(projectPath),
(getAssemblyInfoAttributes projectName)
)
!! "src/**/*.??proj"
|> Seq.map getProjectDetails
|> Seq.iter (fun (projFileName, projectName, folderName, attributes) ->
match projFileName with
| Fsproj -> CreateFSharpAssemblyInfo (folderName </> "AssemblyInfo.fs") attributes
| Csproj -> CreateCSharpAssemblyInfo ((folderName </> "Properties") </> "AssemblyInfo.cs") attributes
| Vbproj -> CreateVisualBasicAssemblyInfo ((folderName </> "My Project") </> "AssemblyInfo.vb") attributes
| Shproj -> ()
)
)
// Copies binaries from default VS location to expected bin folder
// But keeps a subdirectory structure for each project in the
// src folder to support multiple project outputs
Target "CopyBinaries" (fun _ ->
!! "src/**/*.??proj"
-- "src/**/*.shproj"
|> Seq.map (fun f -> ((System.IO.Path.GetDirectoryName f) </> "bin/Release", "bin" </> (System.IO.Path.GetFileNameWithoutExtension f)))
|> Seq.iter (fun (fromDir, toDir) -> CopyDir toDir fromDir (fun _ -> true))
)
// --------------------------------------------------------------------------------------
// Clean build results
Target "Clean" (fun _ ->
CleanDirs ["bin"; "temp"]
)
Target "CleanDocs" (fun _ ->
CleanDirs ["docs/output"]
)
// --------------------------------------------------------------------------------------
// Build library & test project
Target "Build" (fun _ ->
!! solutionFile
#if MONO
|> MSBuildReleaseExt "" [ ("DefineConstants","MONO") ] "Rebuild"
#else
|> MSBuildRelease "" "Rebuild"
#endif
|> ignore
)
// --------------------------------------------------------------------------------------
// Run the unit tests using test runner
Target "RunTests" (fun _ ->
!! testAssemblies
|> NUnit (fun p ->
{ p with
DisableShadowCopy = true
TimeOut = TimeSpan.FromMinutes 20.
OutputFile = "TestResults.xml" })
)
#if MONO
#else
// --------------------------------------------------------------------------------------
// SourceLink allows Source Indexing on the PDB generated by the compiler, this allows
// the ability to step through the source code of external libraries http://ctaggart.github.io/SourceLink/
Target "SourceLink" (fun _ ->
let baseUrl = sprintf "%s/%s/{0}/%%var2%%" gitRaw project
!! "src/**/*.??proj"
-- "src/**/*.shproj"
|> Seq.iter (fun projFile ->
let proj = VsProj.LoadRelease projFile
SourceLink.Index proj.CompilesNotLinked proj.OutputFilePdb __SOURCE_DIRECTORY__ baseUrl
)
)
#endif
// --------------------------------------------------------------------------------------
// Build a NuGet package
Target "NuGet" (fun _ ->
Paket.Pack(fun p ->
{ p with
OutputPath = "bin"
Version = release.NugetVersion
ReleaseNotes = toLines release.Notes})
)
Target "PublishNuget" (fun _ ->
Paket.Push(fun p ->
{ p with
WorkingDir = "bin" })
)
// --------------------------------------------------------------------------------------
// Generate the documentation
let fakePath = "packages" </> "build" </> "FAKE" </> "tools" </> "FAKE.exe"
let fakeStartInfo script workingDirectory args fsiargs environmentVars =
(fun (info: System.Diagnostics.ProcessStartInfo) ->
info.FileName <- System.IO.Path.GetFullPath fakePath
info.Arguments <- sprintf "%s --fsiargs -d:FAKE %s \"%s\"" args fsiargs script
info.WorkingDirectory <- workingDirectory
let setVar k v =
info.EnvironmentVariables.[k] <- v
for (k, v) in environmentVars do
setVar k v
setVar "MSBuild" msBuildExe
setVar "GIT" Git.CommandHelper.gitPath
setVar "FSI" fsiPath)
/// Run the given buildscript with FAKE.exe
let executeFAKEWithOutput workingDirectory script fsiargs envArgs =
let exitCode =
ExecProcessWithLambdas
(fakeStartInfo script workingDirectory "" fsiargs envArgs)
TimeSpan.MaxValue false ignore ignore
System.Threading.Thread.Sleep 1000
exitCode
// Documentation
let buildDocumentationTarget fsiargs target =
trace (sprintf "Building documentation (%s), this could take some time, please wait..." target)
let exit = executeFAKEWithOutput "docs/tools" "generate.fsx" fsiargs ["target", target]
if exit <> 0 then
failwith "generating reference documentation failed"
()
Target "GenerateReferenceDocs" (fun _ ->
buildDocumentationTarget "-d:RELEASE -d:REFERENCE" "Default"
)
let generateHelp' fail debug =
let args =
if debug then "--define:HELP"
else "--define:RELEASE --define:HELP"
try
buildDocumentationTarget args "Default"
traceImportant "Help generated"
with
| e when not fail ->
traceImportant "generating help documentation failed"
let generateHelp fail =
generateHelp' fail false
Target "GenerateHelp" (fun _ ->
DeleteFile "docs/content/release-notes.md"
CopyFile "docs/content/" "RELEASE_NOTES.md"
Rename "docs/content/release-notes.md" "docs/content/RELEASE_NOTES.md"
DeleteFile "docs/content/license.md"
CopyFile "docs/content/" "LICENSE.txt"
Rename "docs/content/license.md" "docs/content/LICENSE.txt"
generateHelp true
)
Target "GenerateHelpDebug" (fun _ ->
DeleteFile "docs/content/release-notes.md"
CopyFile "docs/content/" "RELEASE_NOTES.md"
Rename "docs/content/release-notes.md" "docs/content/RELEASE_NOTES.md"
DeleteFile "docs/content/license.md"
CopyFile "docs/content/" "LICENSE.txt"
Rename "docs/content/license.md" "docs/content/LICENSE.txt"
generateHelp' true true
)
Target "KeepRunning" (fun _ ->
use watcher = !! "docs/content/**/*.*" |> WatchChanges (fun changes ->
generateHelp' true true
)
traceImportant "Waiting for help edits. Press any key to stop."
System.Console.ReadKey() |> ignore
watcher.Dispose()
)
Target "GenerateDocs" DoNothing
let createIndexFsx lang =
let content = """(*** hide ***)
// This block of code is omitted in the generated HTML documentation. Use
// it to define helpers that you do not want to show in the documentation.
#I "../../../bin"
(**
F# Project Scaffold ({0})
=========================
*)
"""
let targetDir = "docs/content" </> lang
let targetFile = targetDir </> "index.fsx"
ensureDirectory targetDir
System.IO.File.WriteAllText(targetFile, System.String.Format(content, lang))
Target "AddLangDocs" (fun _ ->
let args = System.Environment.GetCommandLineArgs()
if args.Length < 4 then
failwith "Language not specified."
args.[3..]
|> Seq.iter (fun lang ->
if lang.Length <> 2 && lang.Length <> 3 then
failwithf "Language must be 2 or 3 characters (ex. 'de', 'fr', 'ja', 'gsw', etc.): %s" lang
let templateFileName = "template.cshtml"
let templateDir = "docs/tools/templates"
let langTemplateDir = templateDir </> lang
let langTemplateFileName = langTemplateDir </> templateFileName
if System.IO.File.Exists(langTemplateFileName) then
failwithf "Documents for specified language '%s' have already been added." lang
ensureDirectory langTemplateDir
Copy langTemplateDir [ templateDir </> templateFileName ]
createIndexFsx lang)
)
// --------------------------------------------------------------------------------------
// Release Scripts
Target "ReleaseDocs" (fun _ ->
let tempDocsDir = "temp/gh-pages"
CleanDir tempDocsDir
Repository.cloneSingleBranch "" (gitHome + "/" + gitName + ".git") "gh-pages" tempDocsDir
CopyRecursive "docs/output" tempDocsDir true |> tracefn "%A"
StageAll tempDocsDir
Git.Commit.Commit tempDocsDir (sprintf "Update generated documentation for version %s" release.NugetVersion)
Branches.push tempDocsDir
)
#load "paket-files/build/fsharp/FAKE/modules/Octokit/Octokit.fsx"
open Octokit
Target "Release" (fun _ ->
let user =
match getBuildParam "github-user" with
| s when not (String.IsNullOrWhiteSpace s) -> s
| _ -> getUserInput "Username: "
let pw =
match getBuildParam "github-pw" with
| s when not (String.IsNullOrWhiteSpace s) -> s
| _ -> getUserPassword "Password: "
let remote =
Git.CommandHelper.getGitResult "" "remote -v"
|> Seq.filter (fun (s: string) -> s.EndsWith("(push)"))
|> Seq.tryFind (fun (s: string) -> s.Contains(gitOwner + "/" + gitName))
|> function None -> gitHome + "/" + gitName | Some (s: string) -> s.Split().[0]
StageAll ""
Git.Commit.Commit "" (sprintf "Bump version to %s" release.NugetVersion)
Branches.pushBranch "" remote (Information.getBranchName "")
Branches.tag "" release.NugetVersion
Branches.pushTag "" remote release.NugetVersion
// release on github
createClient user pw
|> createDraft gitOwner gitName release.NugetVersion (release.SemVer.PreRelease <> None) release.Notes
// TODO: |> uploadFile "PATH_TO_FILE"
|> releaseDraft
|> Async.RunSynchronously
)
Target "BuildPackage" DoNothing
// --------------------------------------------------------------------------------------
// Run all targets by default. Invoke 'build <Target>' to override
Target "All" DoNothing
"Clean"
==> "AssemblyInfo"
==> "Build"
==> "CopyBinaries"
==> "RunTests"
==> "GenerateReferenceDocs"
==> "GenerateDocs"
==> "All"
=?> ("ReleaseDocs",isLocalBuild)
"All"
#if MONO
#else
=?> ("SourceLink", Pdbstr.tryFind().IsSome )
#endif
==> "NuGet"
==> "BuildPackage"
"CleanDocs"
==> "GenerateHelp"
==> "GenerateReferenceDocs"
==> "GenerateDocs"
"CleanDocs"
==> "GenerateHelpDebug"
"GenerateHelpDebug"
==> "KeepRunning"
"ReleaseDocs"
==> "Release"
"BuildPackage"
==> "PublishNuget"
==> "Release"
RunTargetOrDefault "All"