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This is probably useful in both SP and Coop. Runners are often very different paces to the elevators/disassemblers because of this some dialogue choices pass by players. All the current ones are achievable however sometimes people like to be maximizing afk time so they want the quickest first fade. I think it'd be helpful to have either several sets of fades (perhaps fast, slow, medium) to accommodate the amount of afk the runner wants in their run.
Another way to resolve this might be to just have the entire (or way more) of the end dialogue appear on screen and show all the points that are possible to enter. That might be cluttered though
This prob won't have too big an impact for SP runners because I haven't heard many complaints from them about their toasts, however, in coop it seems most top runners usually opt to find their own fades ignoring the SRConfigs ones for this reason.
The text was updated successfully, but these errors were encountered:
I have an idea for how to integrate this into the game -- each level start at the first dialogue cue on the toast, then two key binds to "scroll" forward/back through the cues. However some refinement would be nice, because most of the first cues listed aren't physically possible to reach.
This is probably useful in both SP and Coop. Runners are often very different paces to the elevators/disassemblers because of this some dialogue choices pass by players. All the current ones are achievable however sometimes people like to be maximizing afk time so they want the quickest first fade. I think it'd be helpful to have either several sets of fades (perhaps fast, slow, medium) to accommodate the amount of afk the runner wants in their run.
Another way to resolve this might be to just have the entire (or way more) of the end dialogue appear on screen and show all the points that are possible to enter. That might be cluttered though
This prob won't have too big an impact for SP runners because I haven't heard many complaints from them about their toasts, however, in coop it seems most top runners usually opt to find their own fades ignoring the SRConfigs ones for this reason.
The text was updated successfully, but these errors were encountered: