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Fix Body3d meshing to be watertight #4

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ianmackenzie opened this issue Oct 13, 2017 · 0 comments
Open

Fix Body3d meshing to be watertight #4

ianmackenzie opened this issue Oct 13, 2017 · 0 comments

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@ianmackenzie
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Start with changing Surface3d meshing to always conform to their boundary curve linearizations, because then separate surfaces should match up with each other

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