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EGL_ANGLE_create_surface_swap_interval.txt
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EGL_ANGLE_create_surface_swap_interval.txt
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Name
ANGLE_create_surface_swap_interval
Name Strings
EGL_ANGLE_create_surface_swap_interval
Contributors
Jamie Madill
Contacts
Jamie Madill (jmadill 'at' google.com)
Status
Draft
Version
Version 1, Aug 16, 2021
Number
EGL Extension #??
Dependencies
Requires EGL 1.5.
Written against the EGL 1.5 specification.
Overview
This extension allows the user to create a surface with a specified
swap interval, instead of first creating the surface then using
eglSwapInterval to change the default. In some cases this can lead to
less reconfiguration during surface initialization.
New Types
None
New Procedures and Functions
None
New Tokens
Accepted as an attribute name in the <*attrib_list> argument to
eglCreateWindowSurface:
EGL_SWAP_INTERVAL_ANGLE 0x322F
Additions to the EGL 1.5 Specification
Append to section 3.5.1 "Creating On-Screen Rendering Surfaces"
EGL_SWAP_INTERVAL_ANGLE specifies the initial swap interval used when
that will elapse before a buffer swap takes place.
The default value of EGL_SWAP_INTERVAL_ANGLE is 1.
Errors
None
New State
None
Conformance Tests
TBD
Issues
None
Revision History
Rev. Date Author Changes
---- ------------- --------- ----------------------------------------
1 Aug 16, 2021 jmadill Initial version