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Fix object data initialization and event priority conflict with pawn #731

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merged 2 commits into from
Oct 7, 2023

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AmyrAhmady
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  1. Remove pawn comp player connect event priority
    Because now there are issues with Objects components sending
    CreateObject RPCs on connect sooner than Pawn calling RemoveBuildingForPlayer
    This way, created objects are again removed with game mechanis after
    receiving RemoveBuildingForPlayer

  2. Initialize player object data on player pool entry create

Because now there are issues with Objects components sending
CreateObject RPCs on connect sooner than Pawn calling RemoveBuildingForPlayer
This way, created objects are again removed with game mechanis after
receiving RemoveBuildingForPlayer
@AmyrAhmady
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Fixes #726

@AmyrAhmady AmyrAhmady merged commit 7b22bb0 into master Oct 7, 2023
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@AmyrAhmady AmyrAhmady deleted the amir/fix-objects branch October 10, 2023 10:08
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4 participants