diff --git a/CityGML/Schema/cityGMLBase.xsd b/CityGML/Schema/cityGMLBase.xsd
index 91d9c74..35926d0 100644
--- a/CityGML/Schema/cityGMLBase.xsd
+++ b/CityGML/Schema/cityGMLBase.xsd
@@ -118,7 +118,9 @@ AbstractCityObject relative to the surrounding terrain.
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@@ -126,7 +128,11 @@ AbstractCityObject relative to the surrounding terrain.
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+ A logical space is a space that is not bounded by physical surfaces but is defined according to thematic considerations.
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@@ -144,7 +150,11 @@ AbstractCityObject relative to the surrounding terrain.
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+ An occupied space represents a physical volumetric object that is partially or entirely filled with matter.
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@@ -177,7 +187,11 @@ AbstractCityObject relative to the surrounding terrain.
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+ A physical space is a space that is fully or partially bounded by physical objects.
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@@ -229,7 +243,11 @@ AbstractCityObject relative to the surrounding terrain.
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+ A Space is an entity of volumetric extent in the real world.
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@@ -306,17 +324,30 @@ AbstractCityObject relative to the surrounding terrain.
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+ A Space Boundary is an entity with areal extent in the real world.
+Space Boundaries are objects that bound a Space. They also realize the contact between adjacent spaces.
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+ core:boundary
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Relation to a LOD0 curve geometry of AbstractSpace.
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Relation to a LOD1 surface geometry of AbstractSpaceBoundary.
@@ -332,13 +363,6 @@ AbstractCityObject relative to the surrounding terrain.
Relation to a LOD3 surface geometry of AbstractSpaceBoundary.
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- core:boundary
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@@ -353,7 +377,11 @@ AbstractCityObject relative to the surrounding terrain.
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+ An unoccupied space represents physical volumetric entity that is entirely or mostly free of matter.
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@@ -522,6 +550,7 @@ AbstractCityObject relative to the surrounding terrain.
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@@ -536,7 +565,11 @@ AbstractCityObject relative to the surrounding terrain.
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+ SIG3D: Exterior or interior boundary surface providing virtual boundaries, typically used to seal holes in volumetric objects.
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@@ -587,44 +620,51 @@ AbstractCityObject relative to the surrounding terrain.
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SIG3D: A geometric representation where the shape is stored only once as a prototypical geometry, for example a tree or other vegetation object, a traffic light or a traffic sign. This prototypic geometry object can be re-used or referenced many times, wherever the corresponding feature occurs in the 3D city model.
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- SIG3D: Mathematical transformation (translation, rotation and scaling) between the prototype geometry and the actual spatial position of the object.
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- SIG3D: Mime type of the referenced external geometric object (attribute libraryObject).
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- SIG3D: External link to a prototype geometry.
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- SIG3D: Base point of the object in the world coordinate system.
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- SIG3D: Geometry of the prototype, specified in a local coordinate system.
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+ SIG3D: Mathematical transformation (translation, rotation and scaling) between the prototype geometry and the actual spatial position of the object.
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+ SIG3D: Mime type of the referenced external geometric object (attribute libraryObject).
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+ SIG3D: External link to a prototype geometry.
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+ SIG3D: Base point of the object in the world coordinate system.
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+ SIG3D: Geometry of the prototype, specified in a local coordinate system.
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diff --git a/CityGML/Schema/generics.xsd b/CityGML/Schema/generics.xsd
index 4ed3e10..04430d4 100644
--- a/CityGML/Schema/generics.xsd
+++ b/CityGML/Schema/generics.xsd
@@ -5,29 +5,14 @@
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SIG3D: Generic Attribute of type "date".
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@@ -43,14 +28,14 @@
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SIG3D: Generic Attribute of type "double".
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@@ -66,21 +51,21 @@
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SIG3D: Set of Generic Attributes.
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SIG3D: Codespace idcentifier of the Generic AttributeSet.
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@@ -90,23 +75,6 @@
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@@ -191,14 +159,14 @@
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SIG3D: Generic Attribute of type "integer".
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@@ -214,14 +182,14 @@
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SIG3D: Generic Attribute of type "Measure" (double-attribute with explicit specification of a unit-of-measurement).
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@@ -237,14 +205,14 @@
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SIG3D: Generic Attribute of type "string".
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@@ -260,14 +228,14 @@
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SIG3D: Generic Attribute of type "URI".
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