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using on M1 requires work around due to "Could not find module for target 'x86_64-apple-ios-simulator'" #50

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kostiagather opened this issue Feb 24, 2023 · 5 comments

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@kostiagather
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probably not a high priority, but would be helpful to avoid requiring to open XCode with Rosetta

@reedes
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reedes commented Mar 19, 2023

That’s weird, as I developed and maintain the package on an M1 MBP and haven’t seen that issue.

I’ll leave this open in case someone else encounters it and has an explanation.

@kostiagather
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Anything I could be missing in settings? I believe I have tried everything that would be needed for this?

@reedes
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reedes commented Mar 20, 2023

StackOverflow and Apple Dev forums look to have some posts on error message.

I'm not familiar with those architecture-related settings though.

@kostiagather
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yeah, went through what seems to be all possible variations of settings

@reedes
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reedes commented Mar 21, 2023

If you hadn't tried it, try building package from command line outside of Xcode, to see if same error appears. "swift build" I think is the command.

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