diff --git a/game/graphics/opengl_renderer/debug_gui.cpp b/game/graphics/opengl_renderer/debug_gui.cpp index 5998be2186..c8acd7f0f8 100644 --- a/game/graphics/opengl_renderer/debug_gui.cpp +++ b/game/graphics/opengl_renderer/debug_gui.cpp @@ -200,8 +200,7 @@ void OpenGlDebugGui::draw(const DmaStats& dma_stats) { ImGui::PushStyleColor(ImGuiCol_Header, ImGui::GetStyleColorVec4(ImGuiCol_MenuBarBg)); ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImGui::GetStyleColorVec4(ImGuiCol_HeaderHovered)); - ImGui::PushStyleColor(ImGuiCol_HeaderActive, - ImGui::GetStyleColorVec4(ImGuiCol_HeaderActive)); + ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImGui::GetStyleColorVec4(ImGuiCol_HeaderActive)); if (ImGui::Selectable(button_text.c_str(), false, ImGuiSelectableFlags_DontClosePopups, ImVec2(button_width, button_height))) {