From eaed69c0ff15b92d34d416963ff8a577252950c3 Mon Sep 17 00:00:00 2001 From: TastyPumPum Date: Tue, 27 Feb 2024 11:09:53 +0000 Subject: [PATCH] Add cl --- src/lib/data/CollectionsExport.ts | 7 ++++++- src/lib/minions/data/killableMonsters/low.ts | 21 ++++++++++++++++++++ 2 files changed, 27 insertions(+), 1 deletion(-) diff --git a/src/lib/data/CollectionsExport.ts b/src/lib/data/CollectionsExport.ts index 983b9a773d..e837be5fd0 100644 --- a/src/lib/data/CollectionsExport.ts +++ b/src/lib/data/CollectionsExport.ts @@ -1836,7 +1836,12 @@ export const slayerCL = resolveItems([ // "Dagon'hai hat", // "Dagon'hai robe top", // "Dagon'hai robe bottom", - 'Blood shard' + 'Blood shard', + 'Ancient ceremonial mask', + 'Ancient ceremonial top', + 'Ancient ceremonial legs', + 'Ancient ceremonial gloves', + 'Ancient ceremonial boots' ]); export const tzHaarCL = resolveItems([ 'Obsidian cape', diff --git a/src/lib/minions/data/killableMonsters/low.ts b/src/lib/minions/data/killableMonsters/low.ts index eee8bf3fd4..f964db4aba 100644 --- a/src/lib/minions/data/killableMonsters/low.ts +++ b/src/lib/minions/data/killableMonsters/low.ts @@ -4,6 +4,7 @@ import { SkillsEnum } from 'oldschooljs/dist/constants'; import { GearStat } from '../../../gear/types'; import itemID from '../../../util/itemID'; +import resolveItems from '../../../util/resolveItems'; import { KillableMonster } from '../../types'; const killableMonsters: KillableMonster[] = [ @@ -140,6 +141,26 @@ const killableMonsters: KillableMonster[] = [ attackStyleToUse: GearStat.AttackRanged, defaultAttackStyles: [SkillsEnum.Ranged, SkillsEnum.Magic], disallowedAttackStyles: [SkillsEnum.Attack, SkillsEnum.Strength] + }, + { + id: Monsters.BloodReaver.id, + name: Monsters.BloodReaver.name, + aliases: Monsters.BloodReaver.aliases, + timeToFinish: Time.Second * 36, + table: Monsters.BloodReaver, + wildy: false, + difficultyRating: 3, + qpRequired: 1, + itemsRequired: resolveItems(['Frozen key']), + healAmountNeeded: 30, + attackStyleToUse: GearStat.AttackRanged, + disallowedAttackStyles: [SkillsEnum.Magic], + attackStylesUsed: [GearStat.AttackMagic], + itemInBankBoosts: [ + { + [itemID('Arclight')]: 10 + } + ] } ];