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main.py
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main.py
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"""
File: Final.py
----------------
"""
import os
import random
import sys
import time
import tkinter
from tkinter import PhotoImage, messagebox
from intro import choose_level, choose_mode
from outro import show_victory
MODE = choose_mode()
LEVEL = choose_level()
COL_SIZE = LEVEL[0]
ROW_SIZE = LEVEL[1]
ROUTE = MODE[1]
def main():
root = tkinter.Tk()
root.title("Memory")
root.geometry("+200+100")
root.resizable(0, 0)
root.bind("<Escape>", lambda event: exit())
root.bind("<Return>", lambda event: restart(root))
draw_board(root)
root.mainloop()
def restart(root):
root.destroy()
python = sys.executable
os.execl(python, python, *sys.argv)
def draw_board(root):
start_time = time.time()
answers = make_answers(root)
default_image = PhotoImage(master=root, file="images/default.png")
buttons = []
for row in range(COL_SIZE):
for col in range(ROW_SIZE):
button = tkinter.Button(
root,
image=default_image,
command=lambda row=row, column=col: change_label(
buttons, row, column, answers, root, default_image, start_time
),
)
buttons.append(button)
button.grid(column=col, row=row)
buttons = set_on_board(buttons)
return buttons
def set_on_board(raw_list):
set_list = []
for i in range(0, len(raw_list), ROW_SIZE):
set_list.append(raw_list[i : i + ROW_SIZE])
return set_list
def make_answers(root):
cards_total = ROW_SIZE * COL_SIZE // 2
answers = []
for i in range(cards_total):
route = ROUTE + str(i) + ".png"
image = PhotoImage(master=root, file=route)
answers.append(image)
answers.append(image)
random.shuffle(answers)
answers = set_on_board(answers)
return answers
def change_label(buttons, row, col, answers, root, default_image, start_time):
buttons[row][col].config(image=answers[row][col], bg="gray99")
if not is_first(buttons):
first_card_coords = find_first(buttons, row, col)
x = first_card_coords[0]
y = first_card_coords[1]
if answers[row][col] == answers[x][y]:
buttons[row][col].config(state=tkinter.DISABLED, bg="white")
buttons[x][y].config(state=tkinter.DISABLED, bg="white")
if is_over(buttons):
time_passed = int(time.time() - start_time)
messagebox.showinfo(
title="Success!", message="Time: " + str(time_passed) + " sec"
)
# TODO: Montrer un écran de victoire au lieu de recommencer
# Code à utiliser : show_victory(root)
buttons[row][col].after(1000, draw_board, root)
else:
buttons[row][col].after(
800, hide_buttons, buttons, row, col, x, y, default_image
)
def is_first(buttons):
counter = 0
for row in range(COL_SIZE):
for col in range(ROW_SIZE):
button = buttons[row][col]
if button["bg"] == "gray99":
counter += 1
return counter % 2 == 1
def find_first(buttons, row, col):
coords = []
for i in range(COL_SIZE):
for j in range(ROW_SIZE):
button = buttons[i][j]
if button["bg"] == "gray99" and buttons[row][col] != buttons[i][j]:
coords.append(i)
coords.append(j)
return coords
def hide_buttons(buttons, row, col, x, y, default_image):
buttons[row][col].config(image=default_image, bg="white")
buttons[x][y].config(image=default_image, bg="white")
def is_over(buttons):
counter = 0
for row in range(COL_SIZE):
for col in range(ROW_SIZE):
button = buttons[row][col]
if button["state"] != tkinter.DISABLED:
counter += 1
# TODO: Corriger ce bug
# Remplacer le return False par return counter == 0
#return False
return counter == 0
if __name__ == "__main__":
main()