diff --git a/source/blood/src/loadsave.cpp b/source/blood/src/loadsave.cpp index 11682619c0..a93f2aebdd 100644 --- a/source/blood/src/loadsave.cpp +++ b/source/blood/src/loadsave.cpp @@ -178,7 +178,7 @@ void LoadSave::LoadGame(char *pzFile) gFrameRate = 0; totalclock = 0; gPaused = 0; - gGameStarted = 1; + gGameStarted = 1; #ifdef USE_STRUCT_TRACKERS Bmemset(sectorchanged, 0, sizeof(sectorchanged)); diff --git a/source/blood/src/triggers.cpp b/source/blood/src/triggers.cpp index 980913d914..4f2d03cb85 100644 --- a/source/blood/src/triggers.cpp +++ b/source/blood/src/triggers.cpp @@ -562,7 +562,7 @@ void OperateSprite(int nSprite, XSPRITE *pXSprite, const EVENT &event) evPost(nSprite, 3, 18, kCmdOff, causerID); } } - break; + break; case kThingArmedProxBomb: if (pSprite->statnum != kStatRespawn) { switch (event.cmd) {