From d22fbc60811889d46f788c935ec0993a7a9064f0 Mon Sep 17 00:00:00 2001 From: notgiven688 Date: Wed, 27 Nov 2024 16:06:09 +0100 Subject: [PATCH] Use yyyy-mm-dd in changelog.md --- docs/docs/changelog.md | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/docs/docs/changelog.md b/docs/docs/changelog.md index fd55a2a1..01acc2e4 100644 --- a/docs/docs/changelog.md +++ b/docs/docs/changelog.md @@ -4,12 +4,12 @@ sidebar_position: 5 # Changelog -### Jitter 2.4.8 (11-27-2024) +### Jitter 2.4.8 (2024-11-27) - Add option to build in double precision mode. - Made `Constraint` constructor public to allow for custom constraints. -### Jitter 2.4.7 (11-18-2024) +### Jitter 2.4.7 (2024-11-18) - **Breaking Change:** Dropped .NET6 support, added .NET9. - SIMD for contacts. @@ -18,7 +18,7 @@ sidebar_position: 5 - Improved auxiliary contact points. - Minor API changes. -### Jitter 2.4.6 (10-28-2024) +### Jitter 2.4.6 (2024-10-28) - **Breaking Change:** Jitter world is now constructed using World.Capacity. - **Breaking Change:** World.RayCast moved to World.DynamicTree.RayCast. @@ -27,7 +27,7 @@ sidebar_position: 5 - Several smaller improvements in the API. -### Jitter 2.4.5 (10-07-2024) +### Jitter 2.4.5 (2024-10-07) - Added new methods to NarrowPhase: Distance and Overlap. - **Breaking Change:** Renamed NarrowPhase.SweepTest to NarrowPhase.Sweep. @@ -35,16 +35,16 @@ sidebar_position: 5 - Made PointTest, Raycast and SweepTest to use new SimplexSolver and SimplexSolverAB implementations. - Fixed normal in GJKEPA for separating case. -### Jitter 2.4.4 (09-14-2024) +### Jitter 2.4.4 (2024-09-14) - Implemented fixes and workarounds for using Jitter with a debugger attached. -### Jitter 2.4.3 (08-31-2024) +### Jitter 2.4.3 (2024-08-31) - Correct corner case beeing wrong in MPR collision detection due to typo (bug fix). - FatTriangleShape level did not properly take transformations into account (bug fix). -### Jitter 2.4.2 (08-26-2024) +### Jitter 2.4.2 (2024-08-26) - Added FatTriangleShape to give triangles thickness which can be useful for static triangle meshes. - Removal from potential pairs in DynamicTree ignores filters from now on (bug fix). @@ -52,7 +52,7 @@ sidebar_position: 5 - **Breaking Change:** Redefinition of NarrowPhase.SweepTest results. - Improved TriangleEdgeCollisionFilter. -### Jitter 2.4.1 (08-21-2024) +### Jitter 2.4.1 (2024-08-21) - Improved TriangleEdgeCollisionFilter. - Implemented analytical box and sphere ray casting. @@ -63,7 +63,7 @@ sidebar_position: 5 - Added enumerator to PairHashSet. - Changed ShapeHelper.MakeHull to take a generic of type ICollection. -### Jitter 2.4.0 (08-10-2024) +### Jitter 2.4.0 (2024-08-10) - Improved TrimPotentialPairs logic. - Optimized quaternion vector transformation. @@ -72,19 +72,19 @@ sidebar_position: 5 - Improved exceptions. - Added ReferenceFrameAttribute. -### Jitter 2.3.1 (06-02-2024) +### Jitter 2.3.1 (2024-06-02) - ReadOnly wrappers (ReadOnlyList, ReadOnlyHashset) are now structs. - Shapes with very small dimensions might have close to zero or zero mass/inertia. Creating rigid bodies from them now throws an exception (use body.AddShape(shape, setMassInertia: false) to not use the shape's mass properties). - Added BeginCollide and EndCollide events per body. -### Jitter 2.3.0 (05-20-2024) +### Jitter 2.3.0 (2024-05-20) - Added RigidBody.RemoveShape overload to remove multiple shapes at once. - Marked Rigid.ClearShapes deprecated. - **Breaking Change:** Use JQuaternion for orientations. Sorry for the API break. -### Jitter 2.2.1 (04-29-2024) +### Jitter 2.2.1 (2024-04-29) - Add optional activate parameter to world.AddShape. - Add NarrowPhase.SweepTest. @@ -94,7 +94,7 @@ sidebar_position: 5 - Handle zero time steps. Throw ArgumentException for negative time steps. - Add joint base class to joint classes. -### Jitter 2.2.0 (01-02-2024) +### Jitter 2.2.0 (2024-01-02) - **Breaking Change:** Renamed `Raycast` to `RayCast`. - `world.Remove(world.NullBody)` does now remove all shapes, constraints and contacts associated with NullBody. @@ -102,12 +102,12 @@ sidebar_position: 5 - Performance improvements for ConvexHullShape. - Improved termination condition in GJKEPA collision detection. -### Jitter 2.1.1 (12-17-2023) +### Jitter 2.1.1 (2023-12-17) - Fixed O(n^2) problem in `TriangleMesh` due to hash collisions. - `WorldBoundingBox` of `Shape` is now updated even if no `RigidBody` is attached. -### Jitter 2.1.0 (12-10-2023) +### Jitter 2.1.0 (2023-12-10) - Added debug drawing for rigid bodies (`RigidBody.DebugDraw`). - Fixed a bug in `CalculateMassInertia` within `TransformedShape.cs`. @@ -118,10 +118,10 @@ sidebar_position: 5 - An exception is now thrown when a body's mass is set to zero. - Fixed a bug in the friction handling in `Contact.cs`. -### Jitter 2.0.1 (10-28-2023) +### Jitter 2.0.1 (2023-10-28) - Fixed a bug in contact initialization which affected soft body physics. -### Jitter 2.0.0 (10-22-2023) +### Jitter 2.0.0 (2023-10-22) Initial stable Release.