forked from mt-mods/pipeworks
-
Notifications
You must be signed in to change notification settings - Fork 0
/
lua_tube.lua
1073 lines (970 loc) · 36 KB
/
lua_tube.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
-- ______
-- |
-- |
-- | __ ___ _ __ _ _
-- | | | | | |\ | | |_| | | | | |_ |_|
-- |___| |______ |__| | \| | | \ |__| |_ |_ |_ |\ tube
-- |
-- |
--
-- Reference
-- ports = get_real_port_states(pos): gets if inputs are powered from outside
-- newport = merge_port_states(state1, state2): just does result = state1 or state2 for every port
-- set_port(pos, rule, state): activates/deactivates the mesecons according to the port states
-- set_port_states(pos, ports): Applies new port states to a Luacontroller at pos
-- run_inner(pos, code, event): runs code on the controller at pos and event
-- reset_formspec(pos, code, errmsg): installs new code and prints error messages, without resetting LCID
-- reset_meta(pos, code, errmsg): performs a software-reset, installs new code and prints error message
-- run(pos, event): a wrapper for run_inner which gets code & handles errors via reset_meta
-- resetn(pos): performs a hardware reset, turns off all ports
--
-- The Sandbox
-- The whole code of the controller runs in a sandbox,
-- a very restricted environment.
-- Actually the only way to damage the server is to
-- use too much memory from the sandbox.
-- You can add more functions to the environment
-- (see where local env is defined)
-- Something nice to play is appending minetest.env to it.
local BASENAME = "pipeworks:lua_tube"
local rules = {
red = {x = -1, y = 0, z = 0, name = "red"},
blue = {x = 1, y = 0, z = 0, name = "blue"},
yellow = {x = 0, y = -1, z = 0, name = "yellow"},
green = {x = 0, y = 1, z = 0, name = "green"},
black = {x = 0, y = 0, z = -1, name = "black"},
white = {x = 0, y = 0, z = 1, name = "white"},
}
local digiline_rules_luatube = {
{x=0, y=0, z=-1},
{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=0, y=0, z=1},
{x=1, y=1, z=0},
{x=1, y=-1, z=0},
{x=-1, y=1, z=0},
{x=-1, y=-1, z=0},
{x=0, y=1, z=1},
{x=0, y=-1, z=1},
{x=0, y=1, z=-1},
{x=0, y=-1, z=-1},
-- vertical connectivity
{x=0, y=1, z=0},
{x=0, y=-1, z=0},
}
------------------
-- Action stuff --
------------------
-- These helpers are required to set the port states of the lua_tube
local function update_real_port_states(pos, rule_name, new_state)
local meta = minetest.get_meta(pos)
if rule_name == nil then
meta:set_int("real_portstates", 1)
return
end
local n = meta:get_int("real_portstates") - 1
local L = {}
for i = 1, 6 do
L[i] = n % 2
n = math.floor(n / 2)
end
-- (0,0,-1) (0,-1,0) (-1,0,0) (1,0,0) (0,1,0) (0,0,1)
local pos_to_side = { 5, 3, 1, nil, 2, 4, 6 }
if rule_name.x == nil then
for _, rname in ipairs(rule_name) do
local port = pos_to_side[rname.x + (2 * rname.y) + (3 * rname.z) + 4]
L[port] = (new_state == "on") and 1 or 0
end
else
local port = pos_to_side[rule_name.x + (2 * rule_name.y) + (3 * rule_name.z) + 4]
L[port] = (new_state == "on") and 1 or 0
end
meta:set_int("real_portstates",
1 +
1 * L[1] +
2 * L[2] +
4 * L[3] +
8 * L[4] +
16 * L[5] +
32 * L[6])
end
local port_names = {"red", "blue", "yellow", "green", "black", "white"}
local function get_real_port_states(pos)
-- Determine if ports are powered (by itself or from outside)
local meta = minetest.get_meta(pos)
local L = {}
local n = meta:get_int("real_portstates") - 1
for _, name in ipairs(port_names) do
L[name] = ((n % 2) == 1)
n = math.floor(n / 2)
end
return L
end
local function merge_port_states(ports, vports)
return {
red = ports.red or vports.red,
blue = ports.blue or vports.blue,
yellow = ports.yellow or vports.yellow,
green = ports.green or vports.green,
black = ports.black or vports.black,
white = ports.white or vports.white,
}
end
local function generate_name(ports)
local red = ports.red and 1 or 0
local blue = ports.blue and 1 or 0
local yellow = ports.yellow and 1 or 0
local green = ports.green and 1 or 0
local black = ports.black and 1 or 0
local white = ports.white and 1 or 0
return BASENAME..white..black..green..yellow..blue..red
end
local function set_port(pos, rule, state)
if state then
mesecon.receptor_on(pos, {rule})
else
mesecon.receptor_off(pos, {rule})
end
end
local function clean_port_states(ports)
ports.red = ports.red and true or false
ports.blue = ports.blue and true or false
ports.yellow = ports.yellow and true or false
ports.green = ports.green and true or false
ports.black = ports.black and true or false
ports.white = ports.white and true or false
end
local function set_port_states(pos, ports)
local node = minetest.get_node(pos)
local name = node.name
clean_port_states(ports)
local vports = minetest.registered_nodes[name].virtual_portstates
local new_name = generate_name(ports)
if name ~= new_name and vports then
-- Problem:
-- We need to place the new node first so that when turning
-- off some port, it won't stay on because the rules indicate
-- there is an onstate output port there.
-- When turning the output off then, it will however cause feedback
-- so that the lua_tube will receive an "off" event by turning
-- its output off.
-- Solution / Workaround:
-- Remember which output was turned off and ignore next "off" event.
local meta = minetest.get_meta(pos)
local ign = minetest.deserialize(meta:get_string("ignore_offevents"), true) or {}
if ports.red and not vports.red and not mesecon.is_powered(pos, rules.red) then ign.red = true end
if ports.blue and not vports.blue and not mesecon.is_powered(pos, rules.blue) then ign.blue = true end
if ports.yellow and not vports.yellow and not mesecon.is_powered(pos, rules.yellow) then ign.yellow = true end
if ports.green and not vports.green and not mesecon.is_powered(pos, rules.green) then ign.green = true end
if ports.black and not vports.black and not mesecon.is_powered(pos, rules.black) then ign.black = true end
if ports.white and not vports.white and not mesecon.is_powered(pos, rules.white) then ign.white = true end
meta:set_string("ignore_offevents", minetest.serialize(ign))
minetest.swap_node(pos, {name = new_name, param2 = node.param2})
if ports.red ~= vports.red then set_port(pos, rules.red, ports.red) end
if ports.blue ~= vports.blue then set_port(pos, rules.blue, ports.blue) end
if ports.yellow ~= vports.yellow then set_port(pos, rules.yellow, ports.yellow) end
if ports.green ~= vports.green then set_port(pos, rules.green, ports.green) end
if ports.black ~= vports.black then set_port(pos, rules.black, ports.black) end
if ports.white ~= vports.white then set_port(pos, rules.white, ports.white) end
end
end
-----------------
-- Overheating --
-----------------
local function burn_controller(pos)
local node = minetest.get_node(pos)
node.name = BASENAME.."_burnt"
minetest.swap_node(pos, node)
minetest.get_meta(pos):set_string("lc_memory", "");
-- Wait for pending operations
minetest.after(0.2, mesecon.receptor_off, pos, mesecon.rules.flat)
end
local function overheat(pos, meta)
if mesecon.do_overheat(pos) then -- If too hot
burn_controller(pos)
return true
end
end
------------------------
-- Ignored off events --
------------------------
local function ignore_event(event, meta)
if event.type ~= "off" then return false end
local ignore_offevents = minetest.deserialize(meta:get_string("ignore_offevents"), true) or {}
if ignore_offevents[event.pin.name] then
ignore_offevents[event.pin.name] = nil
meta:set_string("ignore_offevents", minetest.serialize(ignore_offevents))
return true
end
end
-------------------------
-- Parsing and running --
-------------------------
local function safe_print(param)
local string_meta = getmetatable("")
local sandbox = string_meta.__index
string_meta.__index = string -- Leave string sandbox temporarily
print(dump(param))
string_meta.__index = sandbox -- Restore string sandbox
end
local function safe_date()
return(os.date("*t",os.time()))
end
-- string.rep(str, n) with a high value for n can be used to DoS
-- the server. Therefore, limit max. length of generated string.
local function safe_string_rep(str, n)
if #str * n > mesecon.setting("luacontroller_string_rep_max", 64000) then
debug.sethook() -- Clear hook
error("string.rep: string length overflow", 2)
end
return string.rep(str, n)
end
-- string.find with a pattern can be used to DoS the server.
-- Therefore, limit string.find to patternless matching.
local function safe_string_find(...)
if (select(4, ...)) ~= true then
debug.sethook() -- Clear hook
error("string.find: 'plain' (fourth parameter) must always be true in a lua controlled tube")
end
return string.find(...)
end
local function remove_functions(x)
local tp = type(x)
if tp == "function" then
return nil
end
-- Make sure to not serialize the same table multiple times, otherwise
-- writing mem.test = mem in the lua controlled tube will lead to infinite recursion
local seen = {}
local function rfuncs(x)
if x == nil then return end
if seen[x] then return end
seen[x] = true
if type(x) ~= "table" then return end
for key, value in pairs(x) do
if type(key) == "function" or type(value) == "function" then
x[key] = nil
else
if type(key) == "table" then
rfuncs(key)
end
if type(value) == "table" then
rfuncs(value)
end
end
end
end
rfuncs(x)
return x
end
-- The setting affects API so is not intended to be changeable at runtime
local get_interrupt
if mesecon.setting("luacontroller_lightweight_interrupts", false) then
-- use node timer
get_interrupt = function(pos, itbl, send_warning)
return (function(time, iid)
if type(time) ~= "number" then error("Delay must be a number") end
if iid ~= nil then send_warning("Interrupt IDs are disabled on this server") end
table.insert(itbl, function() minetest.get_node_timer(pos):start(time) end)
end)
end
else
-- use global action queue
-- itbl: Flat table of functions to run after sandbox cleanup, used to prevent various security hazards
get_interrupt = function(pos, itbl, send_warning)
-- iid = interrupt id
local function interrupt(time, iid)
-- NOTE: This runs within string metatable sandbox, so don't *rely* on anything of the form (""):y
-- Hence the values get moved out. Should take less time than original, so totally compatible
if type(time) ~= "number" then error("Delay must be a number") end
table.insert(itbl, function ()
-- Outside string metatable sandbox, can safely run this now
local luac_id = minetest.get_meta(pos):get_int("luac_id")
-- Check if IID is dodgy, so you can't use interrupts to store an infinite amount of data.
-- Note that this is safe from alter-after-free because this code gets run after the sandbox has ended.
-- This runs outside of the timer and *shouldn't* harm perf. unless dodgy data is being sent in the first place
iid = remove_functions(iid)
local msg_ser = minetest.serialize(iid)
if #msg_ser <= mesecon.setting("luacontroller_interruptid_maxlen", 256) then
mesecon.queue:add_action(pos, "pipeworks:lc_tube_interrupt", {luac_id, iid}, time, iid, 1)
else
send_warning("An interrupt ID was too large!")
end
end)
end
return interrupt
end
end
-- Given a message object passed to digiline_send, clean it up into a form
-- which is safe to transmit over the network and compute its "cost" (a very
-- rough estimate of its memory usage).
--
-- The cleaning comprises the following:
-- 1. Functions (and userdata, though user scripts ought not to get hold of
-- those in the first place) are removed, because they break the model of
-- Digilines as a network that carries basic data, and they could exfiltrate
-- references to mutable objects from one Luacontroller to another, allowing
-- inappropriate high-bandwidth, no-wires communication.
-- 2. Tables are duplicated because, being mutable, they could otherwise be
-- modified after the send is complete in order to change what data arrives
-- at the recipient, perhaps in violation of the previous cleaning rule or
-- in violation of the message size limit.
--
-- The cost indication is only approximate; it’s not a perfect measurement of
-- the number of bytes of memory used by the message object.
--
-- Parameters:
-- msg -- the message to clean
-- back_references -- for internal use only; do not provide
--
-- Returns:
-- 1. The cleaned object.
-- 2. The approximate cost of the object.
local function clean_and_weigh_digiline_message(msg, back_references)
local t = type(msg)
if t == "string" then
-- Strings are immutable so can be passed by reference, and cost their
-- length plus the size of the Lua object header (24 bytes on a 64-bit
-- platform) plus one byte for the NUL terminator.
return msg, #msg + 25
elseif t == "number" then
-- Numbers are passed by value so need not be touched, and cost 8 bytes
-- as all numbers in Lua are doubles.
return msg, 8
elseif t == "boolean" then
-- Booleans are passed by value so need not be touched, and cost 1
-- byte.
return msg, 1
elseif t == "table" then
-- Tables are duplicated. Check if this table has been seen before
-- (self-referential or shared table); if so, reuse the cleaned value
-- of the previous occurrence, maintaining table topology and avoiding
-- infinite recursion, and charge zero bytes for this as the object has
-- already been counted.
back_references = back_references or {}
local bref = back_references[msg]
if bref then
return bref, 0
end
-- Construct a new table by cleaning all the keys and values and adding
-- up their costs, plus 8 bytes as a rough estimate of table overhead.
local cost = 8
local ret = {}
back_references[msg] = ret
for k, v in pairs(msg) do
local k_cost, v_cost
k, k_cost = clean_and_weigh_digiline_message(k, back_references)
v, v_cost = clean_and_weigh_digiline_message(v, back_references)
if k ~= nil and v ~= nil then
-- Only include an element if its key and value are of legal
-- types.
ret[k] = v
end
-- If we only counted the cost of a table element when we actually
-- used it, we would be vulnerable to the following attack:
-- 1. Construct a huge table (too large to pass the cost limit).
-- 2. Insert it somewhere in a table, with a function as a key.
-- 3. Insert it somewhere in another table, with a number as a key.
-- 4. The first occurrence doesn’t pay the cost because functions
-- are stripped and therefore the element is dropped.
-- 5. The second occurrence doesn’t pay the cost because it’s in
-- back_references.
-- By counting the costs regardless of whether the objects will be
-- included, we avoid this attack; it may overestimate the cost of
-- some messages, but only those that won’t be delivered intact
-- anyway because they contain illegal object types.
cost = cost + k_cost + v_cost
end
return ret, cost
else
return nil, 0
end
end
-- itbl: Flat table of functions to run after sandbox cleanup, used to prevent various security hazards
local function get_digiline_send(pos, itbl, send_warning)
if not minetest.global_exists("digilines") then return end
local chan_maxlen = mesecon.setting("luacontroller_digiline_channel_maxlen", 256)
local maxlen = mesecon.setting("luacontroller_digiline_maxlen", 50000)
return function(channel, msg)
-- NOTE: This runs within string metatable sandbox, so don't *rely* on anything of the form (""):y
-- or via anything that could.
-- Make sure channel is string, number or boolean
if type(channel) == "string" then
if #channel > chan_maxlen then
send_warning("Channel string too long.")
return false
end
elseif (type(channel) ~= "string" and type(channel) ~= "number" and type(channel) ~= "boolean") then
send_warning("Channel must be string, number or boolean.")
return false
end
local msg_cost
msg, msg_cost = clean_and_weigh_digiline_message(msg)
if msg == nil or msg_cost > maxlen then
send_warning("Message was too complex, or contained invalid data.")
return false
end
table.insert(itbl, function ()
-- Runs outside of string metatable sandbox
local luac_id = minetest.get_meta(pos):get_int("luac_id")
mesecon.queue:add_action(pos, "pipeworks:lt_digiline_relay", {channel, luac_id, msg})
end)
return true
end
end
local safe_globals = {
-- Don't add pcall/xpcall unless willing to deal with the consequences (unless very careful, incredibly likely to allow killing server indirectly)
"assert", "error", "ipairs", "next", "pairs", "select",
"tonumber", "tostring", "type", "unpack", "_VERSION"
}
local function create_environment(pos, mem, event, itbl, send_warning)
-- Make sure the tube hasn't broken.
local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates
if not vports then return {} end
-- Gather variables for the environment
local vports_copy = {}
for k, v in pairs(vports) do vports_copy[k] = v end
local rports = get_real_port_states(pos)
-- Create new library tables on each call to prevent one Luacontroller
-- from breaking a library and messing up other Luacontrollers.
local env = {
pin = merge_port_states(vports, rports),
port = vports_copy,
event = event,
mem = mem,
heat = mesecon.get_heat(pos),
heat_max = mesecon.setting("overheat_max", 20),
print = safe_print,
interrupt = get_interrupt(pos, itbl, send_warning),
digiline_send = get_digiline_send(pos, itbl, send_warning),
string = {
byte = string.byte,
char = string.char,
format = string.format,
len = string.len,
lower = string.lower,
upper = string.upper,
rep = safe_string_rep,
reverse = string.reverse,
sub = string.sub,
find = safe_string_find,
},
math = {
abs = math.abs,
acos = math.acos,
asin = math.asin,
atan = math.atan,
atan2 = math.atan2,
ceil = math.ceil,
cos = math.cos,
cosh = math.cosh,
deg = math.deg,
exp = math.exp,
floor = math.floor,
fmod = math.fmod,
frexp = math.frexp,
huge = math.huge,
ldexp = math.ldexp,
log = math.log,
log10 = math.log10,
max = math.max,
min = math.min,
modf = math.modf,
pi = math.pi,
pow = math.pow,
rad = math.rad,
random = math.random,
sin = math.sin,
sinh = math.sinh,
sqrt = math.sqrt,
tan = math.tan,
tanh = math.tanh,
},
table = {
concat = table.concat,
insert = table.insert,
maxn = table.maxn,
remove = table.remove,
sort = table.sort,
},
os = {
clock = os.clock,
difftime = os.difftime,
time = os.time,
datetable = safe_date,
},
}
env._G = env
for _, name in pairs(safe_globals) do
env[name] = _G[name]
end
return env
end
local function timeout()
debug.sethook() -- Clear hook
error("Code timed out!", 2)
end
local function create_sandbox(code, env)
if code:byte(1) == 27 then
return nil, "Binary code prohibited."
end
local f, msg = loadstring(code)
if not f then return nil, msg end
setfenv(f, env)
-- Turn off JIT optimization for user code so that count
-- events are generated when adding debug hooks
if rawget(_G, "jit") then
jit.off(f, true)
end
local maxevents = mesecon.setting("luacontroller_maxevents", 10000)
return function(...)
-- NOTE: This runs within string metatable sandbox, so the setting's been moved out for safety
-- Use instruction counter to stop execution
-- after luacontroller_maxevents
debug.sethook(timeout, "", maxevents)
local ok, ret = pcall(f, ...)
debug.sethook() -- Clear hook
if not ok then error(ret, 0) end
return ret
end
end
local function load_memory(meta)
return minetest.deserialize(meta:get_string("lc_memory"), true) or {}
end
local function save_memory(pos, meta, mem)
local memstring = minetest.serialize(remove_functions(mem))
local memsize_max = mesecon.setting("luacontroller_memsize", 100000)
if (#memstring <= memsize_max) then
meta:set_string("lc_memory", memstring)
meta:mark_as_private("lc_memory")
else
print("Error: lua_tube memory overflow. "..memsize_max.." bytes available, "
..#memstring.." required. Controller overheats.")
burn_controller(pos)
end
end
-- Returns success (boolean), errmsg (string), retval(any, return value of the user supplied code)
-- run (as opposed to run_inner) is responsible for setting up meta according to this output
local function run_inner(pos, code, event)
local meta = minetest.get_meta(pos)
-- Note: These return success, presumably to avoid changing LC ID.
if overheat(pos) then return true, "", nil end
if ignore_event(event, meta) then return true, "", nil end
-- Load code & mem from meta
local mem = load_memory(meta)
local code = meta:get_string("code")
-- 'Last warning' label.
local warning = ""
local function send_warning(str)
warning = "Warning: " .. str
end
-- Create environment
local itbl = {}
local env = create_environment(pos, mem, event, itbl, send_warning)
-- Create the sandbox and execute code
local f, msg = create_sandbox(code, env)
if not f then return false, msg, nil end
-- Start string true sandboxing
local onetruestring = getmetatable("")
-- If a string sandbox is already up yet inconsistent, something is very wrong
assert(onetruestring.__index == string)
onetruestring.__index = env.string
local success, msg = pcall(f)
onetruestring.__index = string
-- End string true sandboxing
if not success then return false, msg, nil end
if type(env.port) ~= "table" then
return false, "Ports set are invalid.", nil
end
-- Actually set the ports
set_port_states(pos, env.port)
-- Save memory. This may burn the luacontroller if a memory overflow occurs.
save_memory(pos, meta, env.mem)
-- Execute deferred tasks
for _, v in ipairs(itbl) do
local failure = v()
if failure then
return false, failure, nil
end
end
return true, warning, msg
end
local function reset_formspec(meta, code, errmsg)
meta:set_string("code", code)
meta:mark_as_private("code")
code = minetest.formspec_escape(code or "")
errmsg = minetest.formspec_escape(tostring(errmsg or ""))
meta:set_string("formspec", "size[12,10]"
.."style_type[label,textarea;font=mono]"
.."background[-0.2,-0.25;12.4,10.75;jeija_luac_background.png]"
.."label[0.1,8.3;"..errmsg.."]"
.."textarea[0.2,0.2;12.2,9.5;code;;"..code.."]"
.."image_button[4.75,8.75;2.5,1;jeija_luac_runbutton.png;program;]"
.."image_button_exit[11.72,-0.25;0.425,0.4;jeija_close_window.png;exit;]"
)
end
local function reset_meta(pos, code, errmsg)
local meta = minetest.get_meta(pos)
reset_formspec(meta, code, errmsg)
meta:set_int("luac_id", math.random(1, 65535))
end
-- Wraps run_inner with LC-reset-on-error
local function run(pos, event)
local meta = minetest.get_meta(pos)
local code = meta:get_string("code")
local ok, errmsg, retval = run_inner(pos, code, event)
if not ok then
reset_meta(pos, code, errmsg)
else
reset_formspec(meta, code, errmsg)
end
return ok, errmsg, retval
end
local function reset(pos)
set_port_states(pos, {red = false, blue = false, yellow = false,
green = false, black = false, white = false})
end
local function node_timer(pos)
if minetest.registered_nodes[minetest.get_node(pos).name].is_burnt then
return false
end
run(pos, {type="interrupt"})
return false
end
-----------------------
-- A.Queue callbacks --
-----------------------
mesecon.queue:add_function("pipeworks:lc_tube_interrupt", function (pos, luac_id, iid)
-- There is no lua_tube anymore / it has been reprogrammed / replaced / burnt
if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
if (minetest.registered_nodes[minetest.get_node(pos).name].is_burnt) then return end
run(pos, {type="interrupt", iid = iid})
end)
mesecon.queue:add_function("pipeworks:lt_digiline_relay", function (pos, channel, luac_id, msg)
if not digiline then return end
-- This check is only really necessary because in case of server crash, old actions can be thrown into the future
if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
if (minetest.registered_nodes[minetest.get_node(pos).name].is_burnt) then return end
-- The actual work
digiline:receptor_send(pos, digiline_rules_luatube, channel, msg)
end)
-----------------------
-- Node Registration --
-----------------------
local output_rules = {}
local input_rules = {}
local node_box = {
type = "fixed",
fixed = {
pipeworks.tube_leftstub[1], -- tube segment against -X face
pipeworks.tube_rightstub[1], -- tube segment against +X face
pipeworks.tube_bottomstub[1], -- tube segment against -Y face
pipeworks.tube_topstub[1], -- tube segment against +Y face
pipeworks.tube_frontstub[1], -- tube segment against -Z face
pipeworks.tube_backstub[1], -- tube segment against +Z face
}
}
local selection_box = {
type = "fixed",
fixed = pipeworks.tube_selectboxes,
}
local digiline = {
receptor = {},
effector = {
action = function(pos, node, channel, msg)
msg = clean_and_weigh_digiline_message(msg)
run(pos, {type = "digiline", channel = channel, msg = msg})
end
},
wire = {
rules = pipeworks.digilines_rules
},
}
local function get_program(pos)
local meta = minetest.get_meta(pos)
return meta:get_string("code")
end
local function set_program(pos, code)
reset(pos)
reset_meta(pos, code)
return run(pos, {type="program"})
end
local function on_receive_fields(pos, form_name, fields, sender)
if not fields.program then
return
end
local name = sender:get_player_name()
if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then
minetest.record_protection_violation(pos, name)
return
end
local ok, err = set_program(pos, fields.code)
if not ok then
-- it's not an error from the server perspective
minetest.log("action", "Lua controller programming error: " .. tostring(err))
end
end
local function go_back(velocity)
local adjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
local speed = math.abs(velocity.x + velocity.y + velocity.z)
if speed == 0 then
speed = 1
end
local vel = {x = velocity.x/speed, y = velocity.y/speed, z = velocity.z/speed,speed=speed}
if speed >= 4.1 then
speed = 4
elseif speed >= 1.1 then
speed = speed - 0.1
else
speed = 1
end
vel.speed = speed
return pipeworks.notvel(adjlist, vel)
end
local tiles_base = {
"pipeworks_mese_tube_plain_4.png", "pipeworks_mese_tube_plain_3.png",
"pipeworks_mese_tube_plain_2.png", "pipeworks_mese_tube_plain_1.png",
"pipeworks_mese_tube_plain_6.png", "pipeworks_mese_tube_plain_5.png"}
local tiles_on_off = {
R__0 = "^pipeworks_lua_tube_port_%s.png",
R_90 = "^(pipeworks_lua_tube_port_%s.png^[transformR90)",
R180 = "^(pipeworks_lua_tube_port_%s.png^[transformR180)",
R270 = "^(pipeworks_lua_tube_port_%s.png^[transformR270)"
}
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
for red = 0, 1 do -- 0 = off 1 = on
for blue = 0, 1 do
for yellow = 0, 1 do
for green = 0, 1 do
for black = 0, 1 do
for white = 0, 1 do
local cid = white..black..green..yellow..blue..red
local node_name = BASENAME..cid
local tiles = table.copy(tiles_base)
-- Red
tiles[1] = tiles[1]..tiles_on_off.R_90:format(red == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R_90:format(red == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R270:format(red == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R_90:format(red == 1 and "on" or "off");
-- Blue
tiles[1] = tiles[1]..tiles_on_off.R270:format(blue == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R270:format(blue == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R_90:format(blue == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R270:format(blue == 1 and "on" or "off");
-- Yellow
tiles[1] = tiles[1]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
-- Green
tiles[3] = tiles[3]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
-- Black
tiles[1] = tiles[1]..tiles_on_off.R180:format(black == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R__0:format(black == 1 and "on" or "off");
tiles[3] = tiles[3]..tiles_on_off.R_90:format(black == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R270:format(black == 1 and "on" or "off");
-- White
tiles[1] = tiles[1]..tiles_on_off.R__0:format(white == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R180:format(white == 1 and "on" or "off");
tiles[3] = tiles[3]..tiles_on_off.R270:format(white == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R_90:format(white == 1 and "on" or "off");
local groups = {snappy = 3, tube = 1, tubedevice = 1, overheat = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
if red + blue + yellow + green + black + white ~= 0 then
groups.not_in_creative_inventory = 1
end
output_rules[cid] = {}
input_rules[cid] = {}
if red == 1 then table.insert(output_rules[cid], rules.red) end
if blue == 1 then table.insert(output_rules[cid], rules.blue) end
if yellow == 1 then table.insert(output_rules[cid], rules.yellow) end
if green == 1 then table.insert(output_rules[cid], rules.green) end
if black == 1 then table.insert(output_rules[cid], rules.black) end
if white == 1 then table.insert(output_rules[cid], rules.white) end
if red == 0 then table.insert( input_rules[cid], rules.red) end
if blue == 0 then table.insert( input_rules[cid], rules.blue) end
if yellow == 0 then table.insert( input_rules[cid], rules.yellow) end
if green == 0 then table.insert( input_rules[cid], rules.green) end
if black == 0 then table.insert( input_rules[cid], rules.black) end
if white == 0 then table.insert( input_rules[cid], rules.white) end
local mesecons = {
effector = {
rules = input_rules[cid],
action_change = function (pos, _, rule_name, new_state)
update_real_port_states(pos, rule_name, new_state)
run(pos, {type=new_state, pin=rule_name})
end,
},
receptor = {
state = mesecon.state.on,
rules = output_rules[cid]
},
luacontroller = {
get_program = get_program,
set_program = set_program,
},
}
minetest.register_node(node_name, {
description = "Lua controlled Tube",
drawtype = "nodebox",
tiles = tiles,
use_texture_alpha = texture_alpha_mode,
paramtype = "light",
is_ground_content = false,
groups = groups,
_mcl_hardness=0.8,
drop = BASENAME.."000000",
sunlight_propagates = true,
selection_box = selection_box,
node_box = node_box,
on_construct = reset_meta,
on_receive_fields = on_receive_fields,
_sound_def = {
key = "node_sound_wood_defaults",
},
mesecons = mesecons,
digiline = digiline,
-- Virtual portstates are the ports that
-- the node shows as powered up (light up).
virtual_portstates = {
red = red == 1,
blue = blue == 1,
yellow = yellow == 1,
green = green == 1,
black = black == 1,
white = white == 1,
},
after_dig_node = function(pos, node)
mesecon.do_cooldown(pos)
mesecon.receptor_off(pos, output_rules)
pipeworks.after_dig(pos, node)
end,
is_luacontroller = true,
on_timer = node_timer,
tubelike = 1,
tube = {
connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1},
priority = 50,
can_go = function(pos, node, velocity, stack)
local src = {name = nil}
-- add color of the incoming tube explicitly; referring to rules, in case they change later
for _, rule in pairs(rules) do
if (-velocity.x == rule.x and -velocity.y == rule.y and -velocity.z == rule.z) then
src.name = rule.name
break
end
end
local succ, _, msg = run(pos, {
type = "item",
pin = src,
itemstring = stack:to_string(),
item = stack:to_table(),
velocity = velocity,
})
if not succ or type(msg) ~= "string" then
return go_back(velocity)
end
local r = rules[msg]
return r and {r} or go_back(velocity)
end,
},
after_place_node = pipeworks.after_place,
on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then
minetest.remove_node(pos)
return
end
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end,
})
end
end
end
end
end
end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = BASENAME.."000000"
------------------------------------
-- Overheated Lua controlled Tube --
------------------------------------
local tiles_burnt = table.copy(tiles_base)
tiles_burnt[1] = tiles_burnt[1].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
tiles_burnt[2] = tiles_burnt[2].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
tiles_burnt[5] = tiles_burnt[5].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
tiles_burnt[6] = tiles_burnt[6].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
tiles_burnt[1] = tiles_burnt[1].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
tiles_burnt[2] = tiles_burnt[2].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"