Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Feature Request] Optimize the loading of the server-side custom particle effect script #1497

Open
mostten opened this issue Jul 24, 2024 · 0 comments
Labels

Comments

@mostten
Copy link

mostten commented Jul 24, 2024

The current method for loading custom particle effects in the game is through the path nmrih/scripts/custom_particles/, which cannot read the script file paths that the server provides to the client, such as nmrih/downloads/scripts/custom_particles/. Could we add the custom script file paths under the downloads folder to the preloading paths, or perhaps introduce an API in vscripts that allows the client to directly access server-defined particle effect functions?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Development

No branches or pull requests

2 participants