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Preservation notes

src/ corresponds to the source archive, dist/ to the binary archive. libs/ contains all used libraries as Git submodules, at the versions that were originally linked.

The .bgm files and the valuespit tool are part of the bgmlib repository.

How to roughly compile this on Visual Studio 2017

  • Make sure you got all submodules:

    $ git submodule init
    $ git submodule update
    
  • Follow the instructions in bgmlib's README file.

  • Use the provided libs/vc6libcurl.dsw solution to build curl. (The Git checkout requires automake for auto-generating it.)

  • Make sure to consistently set the same C/C++ → Code Generation → Runtime Library option in all projects, because not all of them will come with the same by default.

Fixes for musicroom

  • Make sure to consistently set the same C/C++ → Code Generation → Runtime Library option you also used for the dependent libraries.

  • Add src/tag_base.cpp to the Visual Studio project.

  • Add FLOAT_MATH_FUNCTIONS to the list of #define'd preprocessor macros at C/C++ → Preprocessor → Preprocessor Definitions.

    If you want to link curl statically, also #define CURL_STATICLIB.

  • Point the compiler to the subdirectories of all dependencies by adding the following to the list at C/C++ → General → Additional Include Directories, in this order:

    $(SolutionDir)..\libs\
    $(SolutionDir)..\libs\bgmlib\libs\fox\include\
    $(SolutionDir)..\libs\bgmlib\libs\ogg\include\
    $(SolutionDir)..\libs\bgmlib\libs\vorbis\include\
    $(SolutionDir)..\libs\curl\include\
    
  • For the libraries, it's easiest to just rename them as expected by the project, place them into a single directory, and specify that directory at Linker → General → Additional Library Directories.

  • "fox_nopng" doesn't imply any other necessary changes; just use the normal FOX .lib file.

  • Place the compiled binary into the dist/ directory, since it absolutely needs musicroom.cfg to run. Also, copy bgmlib's bgminfo/ subdirectory there.

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